Dimmu Golrath Posted November 19, 2018 Share Posted November 19, 2018 Here is a variation - with more guards, cogs and less birds. I think about this, as my opponents usually try to get rid of the guards asap. Quote Link to comment Share on other sites More sharing options...
Magma Posted December 4, 2018 Share Posted December 4, 2018 (edited) I have been tinkering with a little list. I split the phoenix guards into groups of 10 for more ally options. Is it better to drop one/two allies and go for bigger blocks of 30 or are the groups of 10 still fine enough? On 10/20/2018 at 4:12 PM, CanHammer-darren said: @Chris Tomlin how would you optimize your list post-facehammer? You had stated elsewhere that aventis was not optimal Also something I am very interested in Maybe you could fill in a few blanks for us. Thanks in advance! Edited December 4, 2018 by Magma added content Quote Link to comment Share on other sites More sharing options...
Dimmu Golrath Posted December 17, 2018 Share Posted December 17, 2018 (edited) Not sure if this is the way to go. I think you miss important parts for synergies. Like the anointed on foot for battleshocks or additional magic. Where do you See your use for the ballistas? Do you think they are worth it? But I like That you got the 3 birds. But only 60 Guards feels not enough. But I like the list for sure. This is what i came up recently, gonna play two games tomorrow and the day after. Edited December 17, 2018 by Dimmu Golrath Quote Link to comment Share on other sites More sharing options...
TopHatCat Posted January 14, 2019 Share Posted January 14, 2019 I've become quite enamored by this faction, I absolutely adore the Phoenix's and would love an ice themed army. Plus all the 2k lists in here seem really fun! So I have a few questions; 1. Can 1k lists be built/viable? (Guessing 2 Anointed on Frosthearts and 30 Guard? Or 1 Frostheart, ally Mage and fill rest with 40~ Guard) 2. If I start at 1k and build up to 2k, is the faction worth the investment? Or monetarily is it overpriced/underpowered? 3. What is the definitive/"best" or atleast most popular 2k list composition? 4. How long (if ever) do you think it would be until they get a true tome, and when they do, do you think it would change a lot/make certain models unviable (like currently there's no pts cost to mounting an Anointed on a Phoenix, so no reason not to) (And since they don't have their own Discussion thread, are Order Draconis still an "undiscovered power list"? Haha ) Thanks! Quote Link to comment Share on other sites More sharing options...
Lamekh Posted January 14, 2019 Share Posted January 14, 2019 6 hours ago, TopHatCat said: 1. Can 1k lists be built/viable? (Guessing 2 Anointed on Frosthearts and 30 Guard? Or 1 Frostheart, ally Mage and fill rest with 40~ Guard) Sure, I'd go for sth like this though: Allegiance: Phoenix TempleMortal Realm: AqshyAnointed of Asuryan on Frostheart Phoenix (280) - General, Master of Defense, Ignax's Scales Anointed (80)Archmage (100) - Mount: Steed, Allies30 x Phoenix Guard (360)10 x Phoenix Guard (140)Endless Spell(s) (40)Total: 1000 / 1000Extra Command Points: 0Allies: 100 / 200Wounds: 62 Personally I'm not a fan of the unkillable Anointed but it works 6 hours ago, TopHatCat said: 2. If I start at 1k and build up to 2k, is the faction worth the investment? Or monetarily is it overpriced/underpowered? Imo the faction is neither overpriced nor underpowered, but since it's a compendium list it might disappear, or it might be integrated into an Aelven Battletome... 6 hours ago, TopHatCat said: What is the definitive/"best" or atleast most popular 2k list composition? probably 2 Anointed on Frosthearts, 1 Anointed on foot, a ton of Phoenix Guard and as many casters as you can manage due to restrictions 6 hours ago, TopHatCat said: 4. How long (if ever) do you think it would be until they get a true tome, and when they do, do you think it would change a lot/make certain models unviable (like currently there's no pts cost to mounting an Anointed on a Phoenix, so no reason not to) Doubt they'll get a true Tome, but I think they could be part of the Teclis/Tyrion one... 1 Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted January 24, 2019 Share Posted January 24, 2019 Might come out of gaming retirement soon to see what the AoS scene in Vancouver is like since GHB2 I ran a phoenix court list to much success (and dislike) at a local tournament of 30 people and won. People really dont like Phoenix guard/frost hearts In the new list im going to look at running a loremaster again (mystic shield on frost heart can just be amusing) and probably a unit of 10 Sisters of the thorn Seems very magic shut down and monster buff which is fun I found units of 10 PG great. Sooooo durable, and the sheer amount of attacks usually makes up for the rend issue Quote Link to comment Share on other sites More sharing options...
Bigscaryflorister Posted January 24, 2019 Share Posted January 24, 2019 I’m new to Phoenix guard, although having ten built for the last 7 years... any suggestions on my 2k idea for a list? frostheart gryphfeather MoD frostheart treelord ancient branchwraith 2x20 guard 1x30 guard geminids shackles idea being to use the treelord and frostheart to debuff an area, shackles out and geminids, treelord making woods for guard defence/objective grabbing with the dryads that can subsequently be summoned... 100 points spare for command points to make sure those guard get stuck in Cheers! Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted January 25, 2019 Share Posted January 25, 2019 I am looking at something like this to start:Anointed on Frostheart Phoenix (General): 280 - Master of Defense - Glyphfeathers Anoited on Frostheart Phoenix: 280 Loremaster (ally): 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140Sisters of the Thorn x 10 (ally): 440Quicksilver Swords: 20 points Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted January 25, 2019 Share Posted January 25, 2019 Hey Bigscaryflorister, Do you have enough units for 2 allies? dont you need 4 per allie? (still new at AoS2 so not 100% sure) How do the 100pts help towards command points? (again, nub question) Do you still have to have points set aside for the summoned unit of dryads? Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted January 25, 2019 Share Posted January 25, 2019 · So after re reading battle points, and this, I had to redo my list: · A minimum of 3 battleline units (no max) · A minimum of 1 leader but a max of 6 · Up to 4 Artillery · Up to 4 Behemoths · As many units as you like without a Battlefield role · Up to 400 points of Allies Anointed on Flamespyre Phoenix (General): 380 - Master of Defense - Glyphfeathers Anointed on Frostheart Phoenix: 280 Anointed on Frostheart Phoenix: 280 Loremaster (ally): 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Sisters of the Thorn x 5 (ally): 220 2000pts spot on Quote Link to comment Share on other sites More sharing options...
Cynric Posted January 25, 2019 Share Posted January 25, 2019 20 minutes ago, Chumphammer said: · So after re reading battle points, and this, I had to redo my list: · A minimum of 3 battleline units (no max) · A minimum of 1 leader but a max of 6 · Up to 4 Artillery · Up to 4 Behemoths · As many units as you like without a Battlefield role · Up to 400 points of Allies Anointed on Flamespyre Phoenix (General): 380 - Master of Defense - Glyphfeathers Anointed on Frostheart Phoenix: 280 Anointed on Frostheart Phoenix: 280 Loremaster (ally): 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Phoenix Guard x10: 140 Sisters of the Thorn x 5 (ally): 220 2000pts spot on What is your allegiance? If it is "grand alliance order" the "allies" part of the problem disappears as it is all "order" and you can grab what you want from that bucket. Leaders/arty/behemoth/battleline still count of course. Quote Link to comment Share on other sites More sharing options...
Bigscaryflorister Posted January 26, 2019 Share Posted January 26, 2019 2 hours ago, Cynric said: What is your allegiance? If it is "grand alliance order" the "allies" part of the problem disappears as it is all "order" and you can grab what you want from that bucket. Leaders/arty/behemoth/battleline still count of course. PG are only battleline in temple allegiance Quote Link to comment Share on other sites More sharing options...
Charlo Posted January 28, 2019 Share Posted January 28, 2019 While I am a total noob yet to play games, might be worth turning two of those units into a block of 20, just to give an obvious benefactor of the Sisters' Spell. Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted January 28, 2019 Share Posted January 28, 2019 I need 1 in 4 units to be able to take 2 allies So, If i swap 1 unit to a 20man, I only have 7 I need to get back into a game and see. Might just proxy units till I can get new ones sorted Quote Link to comment Share on other sites More sharing options...
Lamekh Posted January 30, 2019 Share Posted January 30, 2019 Think you'd have 2/8 and should be okay Allegiance: Phoenix Temple Anointed of Asuryan on Frostheart Phoenix (280)Anointed of Asuryan on Frostheart Phoenix (280)Anointed of Asuryan on Flamespyre Phoenix (380) - GeneralLoremaster (140) - Allies20 x Phoenix Guard (280)20 x Phoenix Guard (280)10 x Phoenix Guard (140)5 x Sisters of the Thorn (220) - AlliesTotal: 2000 / 2000Extra Command Points: 0Allies: 360 / 400Wounds: 101 List is valid in both Azyr and Warscroll Builder ... Though I'd prob. run 3 Frosthearts and an Anointed on foot instead of the Flamespyre Phoenix Temple 2k.pdf Quote Link to comment Share on other sites More sharing options...
Bigscaryflorister Posted February 3, 2019 Share Posted February 3, 2019 On 1/25/2019 at 8:19 PM, Chumphammer said: Hey Bigscaryflorister, Do you have enough units for 2 allies? dont you need 4 per allie? (still new at AoS2 so not 100% sure) How do the 100pts help towards command points? (again, nub question) Do you still have to have points set aside for the summoned unit of dryads? I’m not sure about the 4 per ally thing, I’ll have to check that every 50pts left over gives you a command point, and two would be useful to keep the guard boosted! Dryads are free to summon! Quote Link to comment Share on other sites More sharing options...
Bigscaryflorister Posted February 3, 2019 Share Posted February 3, 2019 4 hours ago, Bigscaryflorister said: I’m not sure about the 4 per ally thing, I’ll have to check that every 50pts left over gives you a command point, and two would be useful to keep the guard boosted! Dryads are free to summon! Split the 20 mans units down to ten and that’s done the trick! explains why my Azyr app kept saying all limot reached @1820 points! Thank you Quote Link to comment Share on other sites More sharing options...
Chumphammer Posted February 5, 2019 Share Posted February 5, 2019 Been toying with this as a really in your face list (though its more mixed order) Phoenix guard screen the witch elves. Witch elves charge in first with the PG 2' reach behind Loremaster for rerolls on frostheart and magic buff Hags to buff with elves. Could split the force if needed so each flank has 1 frostheart, 1 hag, 2 x 10 PG and 2 x 10 WE. Sisters and LM on sperate forces Anointed on Frostheart Phoenix (General): 280 - Master of Defense - Glyphfeathers Anointed on Frostheart Phoenix: 280 Loremaster: 140 Hag Queen: 60 Hag Queen: 60 Phoenix Guard x 10: 140 Phoenix Guard x 10: 140 Phoenix Guard x 10: 140 Phoenix Guard x 10: 140 10 Witch Elves: 100 10 Witch Elves: 100 10 Witch Elves: 100 10 Witch Elves: 100Sisters of the Thorn x 5: 220 Quote Link to comment Share on other sites More sharing options...
xcom99 Posted February 16, 2019 Share Posted February 16, 2019 Hello! I'm looking at getting away from playing Ogres at the moment. So I'm looking at maybe starting up a old HE army, and focusing on making a Phoenix Guard army. I noticed that no one is using the Spyreheart Warhost battalion. It looks good for what it does. I'm guessing people pass on it simply because you have to take the birds without a rider to get it? Quote Link to comment Share on other sites More sharing options...
Thiagoma Posted February 17, 2019 Share Posted February 17, 2019 Yes. You lose the save after save. Quote Link to comment Share on other sites More sharing options...
Joeyj001 Posted February 18, 2019 Share Posted February 18, 2019 Tried searching but could not find an answer. When an endless spell is successfully cast, does this also trigger the attuned to magic ability for the Phoenix to boost their save? Quote Link to comment Share on other sites More sharing options...
Azamar Posted February 18, 2019 Share Posted February 18, 2019 1 hour ago, Joeyj001 said: Tried searching but could not find an answer. When an endless spell is successfully cast, does this also trigger the attuned to magic ability for the Phoenix to boost their save? I don’t see why it wouldn’t? They're cast just like any other spell Quote Link to comment Share on other sites More sharing options...
Joeyj001 Posted February 19, 2019 Share Posted February 19, 2019 (edited) 4 hours ago, Azamar said: I don’t see why it wouldn’t? They're cast just like any other spell Foooo shooo! Agreed. I was overthinking it. The balewind vortex does not increase the range of endless spells and the stormcast artifact staff of focus does not affect endless spells cast with it. So I am not sure if endless spells are considered as a unique event distinct from casting a normal spell or not. But both of those cases are due to the endless spells having their own warscrolls, so in the instance of the Phoenix it’s probably triggering his ability. Don’t think dispelling an endless spell successfully would count as a successful spell cast to boost the phoenix’s save tho Edited February 19, 2019 by Joeyj001 Quote Link to comment Share on other sites More sharing options...
Bigscaryflorister Posted March 24, 2019 Share Posted March 24, 2019 Hey all, posted a lost a while back, but have revised and thought I’d repost for suggestions... frosty w/strategic genius, shardfist pelt frosty archmage on dragon w/book branchwych? (Only caster I can fit in allies...) Annointed on foot 30 guard 30 guard 10 guard geminids cogs with 4 spells in my turn potentially going off, that shardfist is a real pig for the opponent to deal with, hallowheart also allows for 3 +2 unbinds, and the dragon really helps the bird to counter and players that choose to not cast in order to prevent attuned to magic proccing! Anythoughts? Quote Link to comment Share on other sites More sharing options...
Thiagoma Posted March 24, 2019 Share Posted March 24, 2019 Sadly, i dont think you can use the Phoenix Guard as Battleline in Hallowheart because your alligeance would have to be Phoenix Temple. Yeah , i know, it sucks. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.