Furuzzolo Posted July 6, 2018 Share Posted July 6, 2018 (edited) 10 hours ago, Kimbo said: - If you had to start from scratch, how would you build a solid 1000p army? Something strong, and good to move on towards 2000p eventuelly. 1 Warden King 120 1 Runelord 100 1 knight Incantor 140 10 longbeards 100 10 ironbreakers 140 10 hammerers 160 10 irondrakes 180 Chronomantic cogs 60 1000 That's not a strong list but are all units that you can expand in a 2000 points game. Hammerers are not very good in a 10 man, same for irondrakes. If you aim for a good 1000 points i would probably bring a big unita of longbeards, a big unit of warriors and max regiment of thunderers or quarrelers. Edited July 6, 2018 by Furuzzolo Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 6, 2018 Share Posted July 6, 2018 1 minute ago, Furuzzolo said: 1 Warden King 120 1 Runelord 100 1 knight Incantor 140 10 longbeards 100 10 ironbreakers 140 10 hammerers 160 10 irondrakes 180 Chronomantic cogs 60 1000 That's not a strong list but are all units that you can expand in a 2000 points game. Hammerers are not very good in a 10 man, same for irondrakes. If you aim for a good 1000 points i would probably bring a big unita of longbearda, a big unit of warriors and max regiment of thunderera or quarrelers. Ok. Thanks! I see Thunderers/quarrelers are sold out by gw. Not permanently i hope?? Expanding on that. What is the fate of the dispossessed going forward? You think they will be replaced? Removed? I never know with all that has happen with the fantasy armies over the last years...I am a worried...should i be? ? Quote Link to comment Share on other sites More sharing options...
Furuzzolo Posted July 6, 2018 Share Posted July 6, 2018 No, GW was clear about that: Allegiances in the general's handbook are sticking around. I hope in a battletome only for them but a "legion of nagash" style of Free People-ironweld-devoted to sigmar-dispossessed battletome does make sense. Right now, imho, we're the healthier duardin faction ? Quote Link to comment Share on other sites More sharing options...
Seraphage Posted July 6, 2018 Share Posted July 6, 2018 1 hour ago, Furuzzolo said: No, GW was clear about that: Allegiances in the general's handbook are sticking around. I hope in a battletome only for them but a "legion of nagash" style of Free People-ironweld-devoted to sigmar-dispossessed battletome does make sense. Right now, imho, we're the healthier duardin faction ? Couldn't agree more. We will get an update eventually, no worries on that @Kimbo ! Quote Link to comment Share on other sites More sharing options...
Alaric83 Posted July 6, 2018 Share Posted July 6, 2018 IMO, if you want a good 1000pts list to enjoy the new Ironbreakers battleline (which is awesome) you should go as follows : Warden King 120 Runelord 100 10 Ironbreakers 140 10 Ironbreakers 140 10 Ironbreakers 140 20 Irondrakes 360 Buff the Irondrakes with the rend from the Runelord, that's your DPS. Erase one unit a turn, while your King and Ironbreakers push back the frontline. Later, if you like the playstyle, you can go with the following for a 2000pts list : Warden King 120 Runelord 100 Runelord 100 Runelord 100 30 Ironbreakers 360 10 Ironbreakers 140 10 Ironbreakers 140 30 Irondrakes 540 Celestar Ballista 100 Celestar Ballista 100 Then you'll have some points to spare. With these extra points, you can either buy another 10 Irondrakes (thus dividing them in 2*20) for a mobile firebase, or add 10 Longbeards and another Celestar Ballista if you want a more fixed defensive position (use the 10 Longbeards as guards for the artillery and the rear of your Irondrakes). Dispossessed seem back in the game :) 1 Quote Link to comment Share on other sites More sharing options...
smucreo Posted July 6, 2018 Share Posted July 6, 2018 (edited) Imo we need bodies to cap objectives, so for a starting list I'm planning to go for: Warden King 120 Runelord 100 20 Warriors 160 10 Longbeards 100 10 Ironbreakers 140 20 Irondrakes 360 980 points But there are many different variations you could go for, you could even start by adding mobility first instead of the bodies, something like dropping the warriors for 10 longbeards and adding a Gyrocopter could be good as well (so you'd be at 1k exactly). Imo the Warden King, Runelord and Irondrakes are the mandatory core, from there you can go in different directions as I said. Edited July 6, 2018 by smucreo 4 Quote Link to comment Share on other sites More sharing options...
Furuzzolo Posted July 6, 2018 Share Posted July 6, 2018 19 minutes ago, smucreo said: Imo the Warden King, Runelord and Irondrakes are the mandatory core, from there you can go in different directions as I said. Yeah, that's a good starting point to add the units you like! Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 6, 2018 Share Posted July 6, 2018 (edited) 13 hours ago, Alaric83 said: IMO, if you want a good 1000pts list to enjoy the new Ironbreakers battleline (which is awesome) you should go as follows : Warden King 120 Runelord 100 10 Ironbreakers 140 10 Ironbreakers 140 10 Ironbreakers 140 20 Irondrakes 360 Buff the Irondrakes with the rend from the Runelord, that's your DPS. Erase one unit a turn, while your King and Ironbreakers push back the frontline. Later, if you like the playstyle, you can go with the following for a 2000pts list : Warden King 120 Runelord 100 Runelord 100 Runelord 100 30 Ironbreakers 360 10 Ironbreakers 140 10 Ironbreakers 140 30 Irondrakes 540 Celestar Ballista 100 Celestar Ballista 100 Then you'll have some points to spare. With these extra points, you can either buy another 10 Irondrakes (thus dividing them in 2*20) for a mobile firebase, or add 10 Longbeards and another Celestar Ballista if you want a more fixed defensive position (use the 10 Longbeards as guards for the artillery and the rear of your Irondrakes). Dispossessed seem back in the game Wow. Both lists look awesome. Have you tried them? Or similar? Btw...is the Ballista reliable without an Ordinator to buff its hit rolls? Edited July 6, 2018 by Kimbo Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 6, 2018 Share Posted July 6, 2018 Something like this, maybe? Feedback? ? Lord-Ordinator (140)- AlliesWarden King (120)Runelord (100)Runelord (100)Runelord (100)30 x Ironbreakers (360)10 x Ironbreakers (140)10 x Ironbreakers (140)30 x Irondrakes (540)Celestar Ballista (100)- AlliesCelestar Ballista (100)- AlliesTotal: 1940 / 2000Extra Command Points: 1Allies: 340 / 400Wounds: 119 Quote Link to comment Share on other sites More sharing options...
Furuzzolo Posted July 6, 2018 Share Posted July 6, 2018 For every ally you need 4 allegiance unit. If you want the Ordinator and 2 ballista you need 12 dispossessed. Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 6, 2018 Share Posted July 6, 2018 1 minute ago, Furuzzolo said: For every ally you need 4 allegiance unit. If you want the Ordinator and 2 ballista you need 12 dispossessed. OH...is that a thing now?... Hmm...thanks! Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 6, 2018 Share Posted July 6, 2018 Is Ballista even worth it without the ordinator? This become alot harder now...I want some artillery Quote Link to comment Share on other sites More sharing options...
Arkhanist Posted July 7, 2018 Share Posted July 7, 2018 7 hours ago, Furuzzolo said: For every ally you need 4 allegiance unit. If you want the Ordinator and 2 ballista you need 12 dispossessed. 7 hours ago, Kimbo said: OH...is that a thing now?... Hmm...thanks! From pg 242, The wording is "One out of every four units included in an army can be an allied unit." (it's referenced under the pitched battle rules, so it applies in addition to the 20% points limit for that) Worded another way, for every 3 units you take, the 4th can be an ally. So you need a total of 12 units to have 3 of them be allies - but that includes the allied units in the count. So to take the ordinator & 2 ballista, you only need 9 dispossessed, i.e one more than your example list, so splitting up the irondrakes for example would do it. That said, I was reading somewhere here that ran the numbers that it's actually more efficient to just take another ballista instead of the ordinator until you get to I think 4 ballista (or use a battlescroll that needs him). 1 1 Quote Link to comment Share on other sites More sharing options...
Furuzzolo Posted July 7, 2018 Share Posted July 7, 2018 (edited) Ok, in Azyr app you can pick 3 allegiance units and 1 ally. Edited July 7, 2018 by Furuzzolo Quote Link to comment Share on other sites More sharing options...
Arkhanist Posted July 7, 2018 Share Posted July 7, 2018 (edited) Ah, found the post. So taking another ballista is better than taking the ordinator until you already have 4 ballista to be buffed, when using them in single shot mode. In rapid fire mode, he's worth it instead of about the 3rd ballista. Edited July 7, 2018 by Arkhanist Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 7, 2018 Share Posted July 7, 2018 1 hour ago, Arkhanist said: Ah, found the post. So taking another ballista is better than taking the ordinator until you already have 4 ballista to be buffed, when using them in single shot mode. In rapid fire mode, he's worth it instead of about the 3rd ballista. Thanks! So it is just better to play 2x Ballista then. Awesome! Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 7, 2018 Share Posted July 7, 2018 1 hour ago, Furuzzolo said: Ok, in Azyr app you can pick 3 allegiance units and 1 ally. Strange, so what is it? 3 or 4? ? Quote Link to comment Share on other sites More sharing options...
tolstedt Posted July 8, 2018 Share Posted July 8, 2018 On 7/6/2018 at 6:46 PM, Kimbo said: OH...is that a thing now?... Hmm...thanks! I don't think it will be a thing for tournaments. It is ridiculously restrictive for armies that need to ally in key pieces. The 400 points thing is fine by itself. Quote Link to comment Share on other sites More sharing options...
Kimbo Posted July 8, 2018 Share Posted July 8, 2018 59 minutes ago, tolstedt said: I don't think it will be a thing for tournaments. It is ridiculously restrictive for armies that need to ally in key pieces. The 400 points thing is fine by itself. Okey. Lets hope they adress it quickly in a FAQ or something. That matched play can skip it. I do not like it Quote Link to comment Share on other sites More sharing options...
kenshin620 Posted July 8, 2018 Share Posted July 8, 2018 1 hour ago, tolstedt said: I don't think it will be a thing for tournaments. It is ridiculously restrictive for armies that need to ally in key pieces. The 400 points thing is fine by itself. I think thats the point of the rule, whether its meant to lower reliance on allies or meant to promote MSU armies rather than huge hordes. Look at the "wholly within RANGE" rules which also seems to promote MSU. Quote Link to comment Share on other sites More sharing options...
Furuzzolo Posted July 8, 2018 Share Posted July 8, 2018 1 hour ago, kenshin620 said: I think thats the point of the rule, whether its meant to lower reliance on allies or meant to promote MSU armies rather than huge hordes. Look at the "wholly within RANGE" rules which also seems to promote MSU. Yeah, that's the point. By the way is in the core rules, it's not goping to be optional. The rule is 1 out of 4, so you can pick 3 Dispossessed units and 1 ally unit. Then 3 Dispossessed units and 1 ally unit. And so on. 1 Quote Link to comment Share on other sites More sharing options...
Ragnar Alpaca Posted July 8, 2018 Share Posted July 8, 2018 So to have 4 units as allies we have to have 12 other units in our army. I don’t see how this would ever be possible unless you run loads of 10 man warrior units. Quote Link to comment Share on other sites More sharing options...
Ragnar Alpaca Posted July 8, 2018 Share Posted July 8, 2018 So I have created a quick list using these new rules. I also have never mentioned that I will not be using any non dwarf units in my list, also not including KO or Fyreslayers. So the list... Warden king 120 Runelord 100 Cogsmith 100 Ally x6 10 dwarf warriors 80x6 10 Longbeards 100 20 Hammerers 320 10 Ironbreakers 140 20 Irondrakes 360 Organ Gun 120 ally Gyrocopter 80 ally Gyrobomber 80 ally I honestly think this list would be ok, 60 warrior screen sounds like little could ever get through that, and they could just hold up everything until the Irondrakes, hammerers, and artilery could kill everything. While the copter and bomber could capture some objectives and pick off the occasional models or two. Quote Link to comment Share on other sites More sharing options...
tolstedt Posted July 8, 2018 Share Posted July 8, 2018 6 hours ago, kenshin620 said: I think thats the point of the rule, whether its meant to lower reliance on allies or meant to promote MSU armies rather than huge hordes. Look at the "wholly within RANGE" rules which also seems to promote MSU. It is bad for armies that need allies to fill key roles. Quote Link to comment Share on other sites More sharing options...
Mortaal Posted July 9, 2018 Share Posted July 9, 2018 With the look out sir installed I thought maybe allying in two flame cannons may be perfect instead of two ballistae? (also more fluffy, having a wall of flame go up!) Allegiance: DispossessedMortal Realm: ChamonLeadersWarden King (120)- General- Trait: Strategic GeniusRunelord (100)- Artefact: Ancestral Pickaxe Runelord (100)Runelord (100)Battleline30 x Ironbreakers (360)10 x Ironbreakers (140)10 x Ironbreakers (140)Units30 x Irondrakes (540)War MachinesFlame Cannon (200)- AlliesFlame Cannon (200)- AlliesTotal: 2000 / 2000Extra Command Points: 0Allies: 400 / 400Wounds: 114 Quote Link to comment Share on other sites More sharing options...
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