Nick907 Posted March 12, 2019 Share Posted March 12, 2019 The Ironclad is pretty tough at 1000 points, most enemies want to avoid it. Quote Link to comment Share on other sites More sharing options...
The Cranky Dwarf Posted March 12, 2019 Share Posted March 12, 2019 In yalls opinion is it ever worth taking just gun haulers without anything bigger? I have been having trouble with khorne banner men hiding behind terrain and was thinking of using them as sniper units as allies to my dissposesed. Thoughts? Quote Link to comment Share on other sites More sharing options...
Sttufe Posted March 12, 2019 Share Posted March 12, 2019 (edited) Has potential, but the Sky Cannon sucks, and the Drill Cannon is worse than the ones that Endrinriggers have, so I would probably take some endrinriggers as they are just as mobile if not more so. Edited March 12, 2019 by Sttufe Quote Link to comment Share on other sites More sharing options...
Nick907 Posted March 13, 2019 Share Posted March 13, 2019 If they were a battleline option they'd be okay without an Ironclad. Might happen in the future but for now they are a 160 point Ironclad upgrade Quote Link to comment Share on other sites More sharing options...
Baron Wastelands Posted March 13, 2019 Share Posted March 13, 2019 8 hours ago, Nick907 said: The Ironclad is pretty tough at 1000 points, most enemies want to avoid it. That’s interesting; not in my experience, but maybe that’s atypical. I play an ironclad at 1k, and in most games it gets burnt down reasonably easily - hordes can do it, big elites can do it, monsters can do it. As long as that happens off objectives I’m ok with it, but it isn’t that durable with only 4+ save. I play Zilfin mostly, mind, so it gets in the thick of things fast. Quote Link to comment Share on other sites More sharing options...
Luzgurbel Posted March 13, 2019 Share Posted March 13, 2019 Ironclad costs 420. 2 Frigates costs 480. I think I would go for 2 frigates instead of 1 Ironclad. Quote Link to comment Share on other sites More sharing options...
Dekison Posted March 13, 2019 Share Posted March 13, 2019 i feel like we need to change the battletomes a bit more like the skaven ones. where if we choose SPECEFIC clans or even just KO vs fyrslayers you cna get diff types of battleline. also curious - can ironclads carry fyreslayers ? 1 Quote Link to comment Share on other sites More sharing options...
Dekison Posted March 13, 2019 Share Posted March 13, 2019 ok just checked the card - https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/arkanaut-ironclad_ENG.pdf dont think so - WAN ok so what i feel a good change would be to maybe say if someone brought a navigator they could group with a certain NON skyfarer group to allow them ONTO a ship. makes sense? make people want to take the navigator a bit more no ? Quote Link to comment Share on other sites More sharing options...
Sttufe Posted March 13, 2019 Share Posted March 13, 2019 (edited) Could happen but I doubt it. It is very specific about skyfarers being the only one allowed onto any transport, which kinda makes sense. Although that would make the navigator semi-useful. Edited March 13, 2019 by Sttufe Quote Link to comment Share on other sites More sharing options...
Dekison Posted March 13, 2019 Share Posted March 13, 2019 4 minutes ago, Sttufe said: Could happen but I doubt it. It is very specific about skyfarers being the only one allowed onto any transport, which kinda makes sense. Although that would make the navigator semi-useful. Yah - cause as of right now the navigator is meh. I don’t think it would be to op because say we get a squad of fureslayers. lets be tea what’s to prevent them in more to get onto a sky ship? So to put a restriction on it just have a navigator be the one to help them get on and off Quote Link to comment Share on other sites More sharing options...
DavionStar Posted March 13, 2019 Share Posted March 13, 2019 1 hour ago, Dekison said: So to put a restriction on it just have a navigator be the one to help them get on and off I'm just picturing a Navigator prodding a Fyreslayer with his instruments going "Just get on the damn metal boat ya backwards wazzok" 1 3 Quote Link to comment Share on other sites More sharing options...
Dekison Posted March 13, 2019 Share Posted March 13, 2019 47 minutes ago, DavionStar said: I'm just picturing a Navigator prodding a Fyreslayer with his instruments going "Just get on the damn metal boat ya backwards wazzok" lol yah i mean make it a add on thing like - Rod of embarking - cost 15 points? . Where the navigator groups with Order alliance and uses it as a tour guide Quote Link to comment Share on other sites More sharing options...
Kramer Posted March 13, 2019 Share Posted March 13, 2019 On 3/11/2019 at 3:16 AM, Sttufe said: Ah, yes. When all KO weapons hit and wound on 6+ and deal 1 damage. With 1 shot per three battle rounds. Oh, and don't forget that every model's health is divided by 10. Oh man, I am most certainly looking forward to AoS 3.0. Cynical much 😂 1 1 Quote Link to comment Share on other sites More sharing options...
Sttufe Posted March 15, 2019 Share Posted March 15, 2019 (edited) On 3/13/2019 at 1:43 PM, Kramer said: Cynical much 😂 Yes, I admit it, I may be the tiniest bit cynical. However, this is not the most cynical I have ever been. Ya know, just saying. On 3/13/2019 at 12:09 PM, Dekison said: On 3/13/2019 at 11:14 AM, DavionStar said: I'm just picturing a Navigator prodding a Fyreslayer with his instruments going "Just get on the damn metal boat ya backwards wazzok" lol yah i mean make it a add on thing like - Rod of embarking - cost 15 points? . Where the navigator groups with Order alliance and uses it as a tour guide Or, a new unit: Aethermatic Tour Guide. And, while we're thinking about the most annoying jobs, Aetheric Furniture Store Employees. Jokes aside though, that would make a nice addition to any army, regardless of the way it's implemented. Edited March 15, 2019 by Sttufe Quote Link to comment Share on other sites More sharing options...
Kramer Posted March 15, 2019 Share Posted March 15, 2019 3 hours ago, Sttufe said: Yes, I admit it, I may be the tiniest bit cynical. However, this is not the most cynical I have ever been. Ya know, just saying Oh Fok, remind me to stay away when you get there. 😂 1 Quote Link to comment Share on other sites More sharing options...
Durant Posted March 16, 2019 Share Posted March 16, 2019 Ok new question I am working on chaos ko And have a dilema would you do arkonauts company as chaos dwarfs or hobgoblins I am using russian alternative heads Quote Link to comment Share on other sites More sharing options...
Gecktron Posted March 16, 2019 Share Posted March 16, 2019 48 minutes ago, Durant said: Ok new question I am working on chaos ko And have a dilema would you do arkonauts company as chaos dwarfs or hobgoblins I am using russian alternative heads On the one hand, I would use them as Chaos Dwarfs as Arkanauts can get a whole lot of special weapons that fit better with proper Duardins, on the other hand, you can still use Thunderers as Chaos Dwarfs and use the Arkanauts as Hobgoblins. But ultimately I would go with duardin as the Arkaunt bodies are compact and sturdy while Hobgoblins are more lanky and thin. 1 Quote Link to comment Share on other sites More sharing options...
Durant Posted March 16, 2019 Share Posted March 16, 2019 I hope it is oright Her is my first 5 of "chaos" ko just few gs to do but you can see final result Advices welcom 6 Quote Link to comment Share on other sites More sharing options...
Mordeus Posted March 16, 2019 Share Posted March 16, 2019 Yo those look cool. I really hope they just redo the rules part of the armybook and add at least another battleline. The armies are too limited right now. Quote Link to comment Share on other sites More sharing options...
Sttufe Posted March 16, 2019 Share Posted March 16, 2019 (edited) Aww, who needs battleline units, they'll just remove the companies battleline status. Who even wants to play at tournaments? Edited March 16, 2019 by Sttufe 2 Quote Link to comment Share on other sites More sharing options...
Luzgurbel Posted March 16, 2019 Share Posted March 16, 2019 2 hours ago, Sttufe said: Aww, who needs battleline units, they'll just remove the companies battleline status. Who even wants to play at tournaments? What do you mean? Quote Link to comment Share on other sites More sharing options...
Sttufe Posted March 17, 2019 Share Posted March 17, 2019 (edited) I was being sarcastic, as in @Mordeus wanted more battline, and I said they would remove the one we have. You have to have the legal amount of battleline in order to play at tournaments*. Friendly games you're covered. *Don't quote me on that, that's my understanding of it. Edited March 17, 2019 by Sttufe Quote Link to comment Share on other sites More sharing options...
Mordeus Posted March 18, 2019 Share Posted March 18, 2019 I just hope the rumours regarding a combined dwarf battletome aren't true. The Kharadrons don't really fit with the other two factions, dispossessed and fyreslayers. A reworked book and one battleline would be good, no need for terrain or endless spells just more units! 3 Quote Link to comment Share on other sites More sharing options...
Bladedwind Posted March 18, 2019 Share Posted March 18, 2019 I have a question for you all. I am a dwarf enthusiast who has been collecting Dispossesed models for some time now (I actually just finished getting my 2k list together). I'm mainly a Dispossesed player at heart, but I really like the overall look and concept for Kharadron Overlords. To start with, what would be viable to include in a 1k army? The faction seems a bit difficult to build around points wise for me. Quote Link to comment Share on other sites More sharing options...
Azamar Posted March 18, 2019 Share Posted March 18, 2019 (edited) 4 hours ago, Mordeus said: I just hope the rumours regarding a combined dwarf battletome aren't true. The Kharadrons don't really fit with the other two factions, dispossessed and fyreslayers. A reworked book and one battleline would be good, no need for terrain or endless spells just more units! Is there any source to those rumours beyond that one guy in the rumour thread? As it looks like he just made it up. 14 minutes ago, Bladedwind said: I have a question for you all. I am a dwarf enthusiast who has been collecting Dispossesed models for some time now (I actually just finished getting my 2k list together). I'm mainly a Dispossesed player at heart, but I really like the overall look and concept for Kharadron Overlords. To start with, what would be viable to include in a 1k army? The faction seems a bit difficult to build around points wise for me. There’s only one battleline choice, and khemists are close to essential, so I would start with a khemist and two units of arkanauts, then work from there. a start collecting box would take you up to 900 points, so that might be a cost effective way to expand, leaving 100 points spare which would allow more thunderers, or and allied unit (a runelord perhaps) giving you a mix of units- you could then see what you like and add more as your army grows Edited March 18, 2019 by Azamar Correcting autocorrect Quote Link to comment Share on other sites More sharing options...
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