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Chris Tomlin

AoS 2 - Fyreslayers Discussion

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7 hours ago, Malakithe said:

Another list. This would just be fun to see on the table as I like Magmadroths.


- Lodge: Lofnir
Auric Runefather on Magmadroth (280)
- General
- Trait: Explosize Charge 
- Artefact: Ignax's Scales 
- Magmadroth Trait: Coal-heart Ancient
Auric Runeson on Magmadroth (240)
- Artefact: Igneous Battle-throne 
- Magmadroth Trait: Ash-horn Ancient
Auric Runeson on Magmadroth (240)
- Magmadroth Trait: Lava-tongue Adult
Auric Runemaster (120)
Battlesmith (140)
30 x Hearthguard Berzerkers (600)
5 x Hearthguard Berzerkers (120)
5 x Hearthguard Berzerkers (120)
Lords of the Lodge (140)


Total: 2000 / 2000
Extra Command Points: 1
Wounds: 133
 

I think this list has some serious juice, although I agree with Jabber that I'd spread the hearthguard out a bit. 15, 10, 10 is how I'd break it- one squad to stick with the Runefather, one to hold an objective behind the sons, and one with your bigger block (which is also your LoL block obviously). 

My other suggestion would maybe to join Jabber and I in embracing the Shardfist Pelt, putting that on the Runefather makes him a pretty solid hordebreaker, especially if you add Prayer of Ash and either Coalheart or Ash-Horn to the Battlesmith's aura.

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Posted (edited)

Looking to have this ripped apart. Please and thank you.

Aurics are there over 25 Hearthguard because, frankly, I want to bleed what little model diversity there is out of the Fyreslayers. If they're liable to be rubbish though, I don't mind shifting numbers about.

XwEaL5q.png

 

 

Edited by Clan's Cynic

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40 minutes ago, Clan's Cynic said:

Looking to have this ripped apart. Please and thank you.

Aurics are there over 25 Hearthguard because, frankly, I want to bleed what little model diversity there is out of the Fyreslayers. If they're liable to be rubbish though, I don't mind shifting numbers about.

XwEaL5q.png

 

 

I'd make your battlesmith your general, the trait is better for a foot hero because the infantry can keep up. Lets you bomb the Magdaddy out if needed. Other than that it is pretty solid. 

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10 hours ago, TheNotebookGM said:

I think this list has some serious juice, although I agree with Jabber that I'd spread the hearthguard out a bit. 15, 10, 10 is how I'd break it- one squad to stick with the Runefather, one to hold an objective behind the sons, and one with your bigger block (which is also your LoL block obviously). 

My other suggestion would maybe to join Jabber and I in embracing the Shardfist Pelt, putting that on the Runefather makes him a pretty solid hordebreaker, especially if you add Prayer of Ash and either Coalheart or Ash-Horn to the Battlesmith's aura.

Never thought about the Shardfist Pelt but ill definitely look at it now

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What is the correct weapon load  out for hearthguard berserkers ? Same for Vulkite berzerkers?

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25 minutes ago, Drillz said:

What is the correct weapon load  out for hearthguard berserkers ? Same for Vulkite berzerkers?

Picks or Pair of Handaxes for Vulks, pick your poison for Hearthguard 

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The Shardfist Pelt is exactly the same as the Smoldering Helm it seems.

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This is the first version. I know the MagSons should be ran in pairs but this one is to run escort for the MagDad for the reroll 1s for the save. And he is a good candidate for the Vostarg weapon.

- Lodge: Vostarg
Auric Runefather on Magmadroth (280)
- General
- Trait: Fiery Endurance
- Artefact: Ignax's Scales
- Magmadroth Trait: Coal-heart Ancient
Auric Runeson on Magmadroth (240)
- Ancestral War-axe
- Artefact: Vosaxe
- Magmadroth Trait: Ash-horn Ancient
Auric Runemaster (120)
- Prayer: Prayer of Ash
Battlesmith (140)
30 x Hearthguard Berzerkers (600)
10 x Vulkite Berzerkers (160)
10 x Vulkite Berzerkers (160)
5 x Auric Hearthguard (120)
Lords of the Lodge (140)
Runic Fyrewall (40)

Total: 2000 / 2000
Wounds: 149

----------------------------------------------------------------------------------------

Another version. Trying to include Mags and extra bodies is hard to do lol


Auric Runefather on Magmadroth (280)
- General
- Artefact: Ignax's Scales
- Magmadroth Trait: Coal-heart Ancient
Auric Runemaster (120)
Battlesmith (140)
Auric Runeson on Magmadroth (240)
Auric Runeson on Magmadroth (240)
20 x Hearthguard Berzerkers (480)
10 x Vulkite Berzerkers (160)
10 x Vulkite Berzerkers (160)
Lords of the Lodge (140)
Runic Fyrewall (40)

Total: 2000 / 2000
Wounds: 133

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The gears keep turning lol I actually like this one. Good amount of bodies to cover the field. With 165 wounds its super tanky. The MagDad with Ignax'x + Coal-heart will be tanky as well. The Auric Hearthguard can absorb hits for the foot heroes plus deal out some ranged shooting. Vulkites will probably have shields for better objective holding.


Auric Runefather on Magmadroth (280)

- Artefact: Ignax's Scales 
- Magmadroth Trait: Coal-heart Ancient

Auric Runemaster (120)
- Prayer: Prayer of Ash
Battlesmith (140)
10 x Vulkite Berzerkers (160)
10 x Vulkite Berzerkers (160)
10 x Vulkite Berzerkers (160)
30 x Hearthguard Berzerkers (600)
10 x Auric Hearthguard (240)
Lords of the Lodge (140)

Total: 2000 / 2000
Wounds: 165

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Posted (edited)

Hey guys,

I know the question popped up before, but what would your most competitive 1k list look like, if you were attenting a tournament, I have some difficulties deciding between more bodies or more heroes. At that point Level its quite Hard to fit anything into a list :P

Edited by Grudgebearer

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Fyreslayers are peaking my interest at the moment.

Just flicking through some lists here. Not seeing much love for the Grimwrath or Doomseeker. They not good options? They definitely look like units that would be fun on the battlefield. 

Also, I know someone who is selling like 50 Vulkites. However it doesn't look like they are the go.

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3 hours ago, jazman84 said:

Fyreslayers are peaking my interest at the moment.

Just flicking through some lists here. Not seeing much love for the Grimwrath or Doomseeker. They not good options? They definitely look like units that would be fun on the battlefield. 

Also, I know someone who is selling like 50 Vulkites. However it doesn't look like they are the go.

I swear by Vulkites, for instance, my 1k list uses the Vorstag battalions found in White Dwarf and it is a ton of fun. 

Vorstarg 

Auric Runeson on Mag, general

Runesmiter

3x10 Vulkites (2 picks, 1 double axes)

Vorstarg Warrior Kinband

Runic Fyrewall 

990 pts, 79 wounds, etc.

 

Also, I absolutely love the Grimwrath, i try to work 1 into my lists at 2k because he hits like 30-50 feral hogs. 

 

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1 hour ago, Grudgebearer said:

So far my list looks as follows, I tried to squeeze in a Magdad on droth but decided to go with more bodies instead, what are your thoughts :)?

Fyreslayers 1k.PDF 486.05 kB · 2 downloads

Gonna be very crunchy but you're going to struggle with 24" deployments and meeting engagements.

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4 hours ago, TheNotebookGM said:

Gonna be very crunchy but you're going to struggle with 24" deployments and meeting engagements.

Would you mind explaining that, I'm a rather new player and don't get exactly what you are meaning :/

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1 minute ago, Grudgebearer said:

Would you mind explaining that, I'm a rather new player and don't get exactly what you are meaning :/

Absolutely! Meeting Engagements is a 1k format featured in the latest GHB. What mean is that in both meeting engagements and some battleplans the armies are deployed a minimum of 24" apart, which can be a struggle when it comes to scoring objectives on a 4" base move. Vostarg mitigates this slightly with the 1st turn move but in those scenarios even that is sometimes not enough to make you competitive for objectives. 

That said, once you get to the objectives it is going to be hard to move you off of them. 

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5 hours ago, TheNotebookGM said:

Absolutely! Meeting Engagements is a 1k format featured in the latest GHB. What mean is that in both meeting engagements and some battleplans the armies are deployed a minimum of 24" apart, which can be a struggle when it comes to scoring objectives on a 4" base move. Vostarg mitigates this slightly with the 1st turn move but in those scenarios even that is sometimes not enough to make you competitive for objectives. 

That said, once you get to the objectives it is going to be hard to move you off of them. 

Ok, I see, thanks for the explanation, do you Think that a Mag would improve the list? For the Lodge I would like to stick with Hermdar since the to Wound buff makes the list mich more tanky

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2 hours ago, Grudgebearer said:

Ok, I see, thanks for the explanation, do you Think that a Mag would improve the list? For the Lodge I would like to stick with Hermdar since the to Wound buff makes the list mich more tanky

It is a matter of style, I like the mags for the speed and mortal wounds, but lots of people play all footies. I always like to have at least one Runesmiter for deep striking or one Magmadroth, but i'm also not super competitive.

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On 8/10/2019 at 1:07 AM, TheNotebookGM said:

I swear by Vulkites, for instance, my 1k list uses the Vorstag battalions found in White Dwarf and it is a ton of fun. 

Vorstarg 

Auric Runeson on Mag, general

Runesmiter

3x10 Vulkites (2 picks, 1 double axes)

Vorstarg Warrior Kinband

Runic Fyrewall 

990 pts, 79 wounds, etc.

 

Also, I absolutely love the Grimwrath, i try to work 1 into my lists at 2k because he hits like 30-50 feral hogs. 

 

What makes the Vulkites so good with that Battalion? Would not  bunch of Auric Zerkers be better? 

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Posted (edited)

@jazman84 Any vulkites ww/in 12 of the runeson get an extra attack. With the run charge and at 2 drops it makes for a fun 1st turn.

Edited by TheNotebookGM
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1 hour ago, TheNotebookGM said:

@jazman84 Any vulkites ww/in 12 of the runeson get an extra attack. With the run charge and at 2 drops it makes for a fun 1st turn.

How many Vulkites would you bring to a 2K game?

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2 hours ago, jazman84 said:

How many Vulkites would you bring to a 2K game?

I've been doing 20-30 since I sometimes run forge brethren but i have 20 more coming for a mean Kinband list 

 

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Huge siege game today! Order vs Death and Chaos! Plague Skaven tried to break through the right flank with insane buffs but ultimately bounced! Decided to move to the center instead and kill Daughters. Beastmen and second Fyreslayers butted heads on the left. Daughters tried to hold the center. The brutality of the combats were the stuff of legends. My Fyreslayer ward saves were incredible. The plague monks through hundreds of attacks at us and we held like Spartans. Battle was rather ambitious, but we had a great time! Chaos and Death for the win in the center.  

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Posted (edited)

Painting question. I'm trying to achieve the Vostarg Lodge look, but the metal is throwing me off. According to all of the guides it's Retributor/Liberator Armour in the same way you paint Stormcast. The problem is in those guides the end result is inevitably a lot brighter and... well, gold than on most of the website/Battletome pictures, where it seems a more toned down than that, almost a bronze or copper colour. 

Any suggestions?

Edited by Clan's Cynic

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