Ahn-ket Posted May 15, 2019 Share Posted May 15, 2019 Most of them could help plus the possibility of LoN Units in LoG that reduce bravery and some of the older malign soccery es in top Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 15, 2019 Share Posted May 15, 2019 Oh did they release the stats? Quote Link to comment Share on other sites More sharing options...
Ahn-ket Posted May 15, 2019 Share Posted May 15, 2019 10 minutes ago, Neck-Romantic said: Oh did they release the stats? https://www.warhammer-community.com/2019/05/15/forbidden-power-preview-the-endless-spellsgw-homepage-post-1/ They did Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 15, 2019 Share Posted May 15, 2019 Hmmm. Wholly within 3" of the boatman will be tricky to pull off in the hero phase; you'll need to have the unit you want moved positioned just right beforehand. Bridge seems... okay... mostly because we are immune to the debuff. Maybe using it defensivly to block charge lanes? Not too fond of the Horrorghast model, I might kitbash something instead, but probably the one I'm most excited for. Pyramids might be crazy to combo with other movement reductions (Briar Queen, Shackles) or with other -1 to hit shenanigans (Mourngul, Lady O) Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted May 15, 2019 Share Posted May 15, 2019 (edited) The boat seems absolutely worthless. Wholly within 3 in the hero phase is next to impossible. Then if you do pull it off you just get a 12" move and 1 model is slain. This will never see play. The bridge is alright, I wish the initial setup was 18" and if in Shyish it was 30". But more bravery debuffs are always welcome. Horrorghast is perfect. Gimme dat -2 bravery. Shards are a much better spell than predatory spells. They don't punish you for keeping the first turn in the round. Also pretty sure they can make Lord Executioner unkillable. Because you can already get him to -2 hit from units and -3 from heros. This makes it -4. If you use Geminids it's -5. Edited May 15, 2019 by SleeperAgent Quote Link to comment Share on other sites More sharing options...
Greasygeek Posted May 15, 2019 Share Posted May 15, 2019 4 minutes ago, SleeperAgent said: The bridge is alright, I wish the initial setup was 18" and if in Shyish it was 30". But more bravery debuffs are always welcome. But it’s trap potential when used as a move blocking ‘fence’ debuffing -2 bravery (-1 per bridge) is amazing. Man Im hopping that LoG will be worth it. Mortis engines and Olynder flinging endless spells behind a shield of harbingers and banshees will bring a vicious rain of MW. Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 16, 2019 Share Posted May 16, 2019 (edited) Is it -2 for both bridges? I somehow doubt thats quite how it works but a definite boost if so. I was thinking you could summon the bridge in the middle of the opponents army, effectivly sectioning off a portion of their forces to dissect while being immune to the bravery debuff I'm also pretty keen on finally picking up a Mortis Engine if its allowed; one of my favorite "new" kits these last few years and been frustrated the starter box of Hosts, Hexes, and Engine didnt allow its use Edited May 16, 2019 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
Greasygeek Posted May 16, 2019 Share Posted May 16, 2019 (edited) 4 hours ago, Neck-Romantic said: Is it -2 for both bridges? I somehow doubt thats quite how it works but a definite boost if so. Me too, but so far that’s how I read it. Usually the text would go something like: units within any bridge suffer -1 bravery, if they didn’t stack. But even if it is -1 per bridge for now, I expect this to be changed in an FAQ. But untill then😈 Example. Edited May 16, 2019 by Greasygeek Added examples Quote Link to comment Share on other sites More sharing options...
MrRoff Posted May 16, 2019 Share Posted May 16, 2019 I'm hyped about LoG But I have another quick question, can I use guardian of souls with mortality glass when it's rules isn't in the AoS app? 1 Quote Link to comment Share on other sites More sharing options...
Ahn-ket Posted May 16, 2019 Share Posted May 16, 2019 1 hour ago, MrRoff said: I'm hyped about LoG But I have another quick question, can I use guardian of souls with mortality glass when it's rules isn't in the AoS app? You can has mostly the same warscroll aside from spell and the effect from its mortality glass Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 16, 2019 Share Posted May 16, 2019 (edited) Oh... besides the prospects of Legion of Grief ... justice for Garkorr! SOME stats please in GHB19 Edited May 16, 2019 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
Tropical Ghost General Posted May 16, 2019 Share Posted May 16, 2019 6 hours ago, Neck-Romantic said: justice for Garkorr! In the wise words of Grandmaster Melle Mel - "There's no justice, instead there's just us, just us sitting here feeling sore, just us wondering what is Garkorr even there for? Just us wondering in disbelief, if geedubs is even bothered by our beef, when all of a sudden they just go and create the Legion of Grief. which at first sounds great and it all seems sunny, but it's just another way for them to make money, while leaving us ghosts coughing, and spluttering as another nail in hammered in the coffin, while still being stuck with a terrible book and being forced to have to go and look, at the greener grass and the all the gravesites, and all the new spells and other delights, all of which can be ours quick as a flash, so long as we only play ghosts in Legions of Nagash." 1 1 1 1 Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 17, 2019 Share Posted May 17, 2019 Forsooth Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 17, 2019 Share Posted May 17, 2019 Has there been any news on what the terrain piece in forbidden power does? I know it can be taken by anyone, so I'm guessing it will be pretty generic. Also, can factions that already have a terrain piece take it in addition to their normal one? Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted May 17, 2019 Share Posted May 17, 2019 28 minutes ago, Qrow said: Has there been any news on what the terrain piece in forbidden power does? I know it can be taken by anyone, so I'm guessing it will be pretty generic. Also, can factions that already have a terrain piece take it in addition to their normal one? Neither of these have been answered yet. I really hope the "free" terrain stays at 1 per army otherwise this will get ridiculous pretty fast. Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 17, 2019 Share Posted May 17, 2019 18 minutes ago, SleeperAgent said: Neither of these have been answered yet. I really hope the "free" terrain stays at 1 per army otherwise this will get ridiculous pretty fast. My thoughts exactly, I like a board with generous amounts of terrain but if everyone suddenly had 2+ pieces of their own terrain to throw around it will become a joke. Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 17, 2019 Share Posted May 17, 2019 (edited) Dealing with Idoneth when they have two 2-piece shipwrecks on a tourney table is already congested enough Edited May 17, 2019 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
RuneBrush Posted May 17, 2019 Author Share Posted May 17, 2019 On 5/16/2019 at 6:01 AM, Greasygeek said: It's going to just be -1 bravery. Question is "am I within 6 inches of a Soulscream Bridge Model". Answer has to be a "yes" or "no", not a "two of them". It's the same wording they used on the Khorne banner at one point. However I would agree that it seems to use older wording on this warscroll. 1 Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 17, 2019 Share Posted May 17, 2019 I figured as much. Still; with the horrorghast and our native debuff thats -2 or -3, enough to make failing hurt. Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted May 17, 2019 Share Posted May 17, 2019 Time to stock up on Tomb Banshees. Quote Link to comment Share on other sites More sharing options...
Ahn-ket Posted May 17, 2019 Share Posted May 17, 2019 13 minutes ago, SleeperAgent said: Time to stock up on Tomb Banshees. And terrogheist If they be allowed Quote Link to comment Share on other sites More sharing options...
Greasygeek Posted May 17, 2019 Share Posted May 17, 2019 54 minutes ago, SleeperAgent said: Time to stock up on Tomb Banshees. Yup finally. Glad I painted two of them a few weeks back, just knew their time had to come at some point. Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 17, 2019 Share Posted May 17, 2019 Given the battalions of the other legions, we could be looking at something like olynder + 2 tomb banshees + something else. As that seems to be the general construction that the others get, what would you want the last unit in the battalion to be? My guess (and hope) would be dreadscythe harridans, because I really want them to be good somewhere. Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted May 17, 2019 Share Posted May 17, 2019 20 minutes ago, Qrow said: Given the battalions of the other legions, we could be looking at something like olynder + 2 tomb banshees + something else. As that seems to be the general construction that the others get, what would you want the last unit in the battalion to be? My guess (and hope) would be dreadscythe harridans, because I really want them to be good somewhere. I too want Dreadscythe Harridans to be good. Im hoping with the new bravery debuffs they can actually give stuff -1 to hit. I still think their points are kinda whack right now. If the debuffs are plentiful I could see them staying at 90 for 5. 1 Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 17, 2019 Share Posted May 17, 2019 1 minute ago, SleeperAgent said: I too want Dreadscythe Harridans to be good. Im hoping with the new bravery debuffs they can actually give stuff -1 to hit. I still think their points are kinda whack right now. If the debuffs are plentiful I could see them staying at 90 for 5. Yeah, I could see them maybe dropping to 80 for 5, because they need to be usable in nighthaunt too, no way could I see them dropping lower than that though. I'm hoping (based on GW statement about bravery debuffs) that there is a -1 bravery in the LoG battletrait and another -1 as part of the battalion in this case. Not sure though, there are so many ways to ignore battleshock now that if they actually want the bravey debuffs to mean anything, then they will have to be used in more than just the battleshock phase. Quote Link to comment Share on other sites More sharing options...
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