stocke2 Posted July 9, 2018 Share Posted July 9, 2018 7 hours ago, Bashpan said: WTF i have the spanish battletome and says 1 mortal wound is that a mistake? Apparently if he’s Spanish he doesn’t do as many mortals 1 Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted July 10, 2018 Share Posted July 10, 2018 Think I might try out an all cav list for Nighthaunt for funsies. Don't expect much out of it. But it looks fun to play: Allegiance: NighthauntReikenor the Grimhailer (180)Knight of Shrouds on Ethereal Steed (140)Dreadblade Harrow (100)Dreadblade Harrow (100)5 x Hexwraiths (160)5 x Hexwraiths (160)5 x Hexwraiths (160)5 x Hexwraiths (160)Black Coach (280)Black Coach (280)Deathriders (130)Deathriders (130)Soulsnare Shackles (20)Total: 2000 / 2000Extra Command Points: 2Allies: 0 / 400Wounds: 87 Quote Link to comment Share on other sites More sharing options...
CoffeeGrunt Posted July 10, 2018 Share Posted July 10, 2018 General rule for GW, but English rules take precedence. If there's a disagreement between the English rules and other languages, the English rules are correct. (After all, the foreign language rules are translated from the English ones.) Email GW about it though and they should put out a Spanish FAQ/Errata. Quote Link to comment Share on other sites More sharing options...
Walkirriox Posted July 10, 2018 Share Posted July 10, 2018 Heu guys! I have bought the starter set but the unit sizes are odd. What do you recommend guys? Is it a general consensus of how to fix this in a easy way?? Quote Link to comment Share on other sites More sharing options...
Ahn-ket Posted July 10, 2018 Share Posted July 10, 2018 Buy one of the smaller sets which go on pre oder next Saturday and 3 Cairns and two of the etb glaivewraith stalker sets after that you have a unit of 10 Grimghast (8 from the sets +3 Cairns) one with bell spare and two units of 8 glaivewraith stalker each with a drummer and two spares + an additional executioner 1 Quote Link to comment Share on other sites More sharing options...
Evil Bob Posted July 10, 2018 Share Posted July 10, 2018 11 minutes ago, Walkirriox said: Heu guys! I have bought the starter set but the unit sizes are odd. What do you recommend guys? Is it a general consensus of how to fix this in a easy way?? My “easy way” was buy two Soul Wars sets and trade from day one. Which is crazy hard around here because most people either want to keep the sets complete or they just gave away half of the minis to close friends as a lure to get them into AOS. eBay is an option. 1 Quote Link to comment Share on other sites More sharing options...
Wraith Posted July 10, 2018 Share Posted July 10, 2018 15 minutes ago, Walkirriox said: Heu guys! I have bought the starter set but the unit sizes are odd. What do you recommend guys? Is it a general consensus of how to fix this in a easy way?? I see five options: 1/ use them for painting practice 2/ use stalkers and a spare cairn wraith as ‘counts as’ reapers to make a unit of 10 3/ use 3 of the reapers as ‘counts as’ stalkers to make a unit of 8 4/ convert the reapers into chainghasts 5/ all of the above 1 Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted July 10, 2018 Share Posted July 10, 2018 6/ resell (or give away or exchange) the units you don't/won't need or you don't like. As the unit sizes are odd, many people will get rid of them OR complete them 1 Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted July 10, 2018 Share Posted July 10, 2018 Bladegheist vs Reapers : reapers are battleline, cheaper but Bladegheist hit a bit harder. What do you think guys? What are the best of the 2? I've read for some the Blade are better, for others Reapers are the to go unit. Quote Link to comment Share on other sites More sharing options...
Spooked Posted July 10, 2018 Share Posted July 10, 2018 (edited) 31 minutes ago, GeneralZero said: Bladegheist vs Reapers : reapers are battleline, cheaper but Bladegheist hit a bit harder. What do you think guys? What are the best of the 2? I've read for some the Blade are better, for others Reapers are the to go unit. Keep in mind a few things. -Reapers and bladegheists have different reroll requirements, one needs a friendly unit near them while the other needs a unit above 5. -Reapers have a 2inch range over the 1inch range of the bladegheist. (which is significant ,in my opinion, with the base sizes of them) -Bladegheist have more attacks on the charge and can move around combats easier. -One is obviously battleline Edited July 10, 2018 by Spooked Forgot a reason Quote Link to comment Share on other sites More sharing options...
Walkirriox Posted July 10, 2018 Share Posted July 10, 2018 1 hour ago, Wraith said: 4/ convert the reapers into chainghasts Hmmmm didn’t thoutgh about that one and I like the idea... But how can I do it? Where do I get those chains? Cutting them off from chainrasps? Quote Link to comment Share on other sites More sharing options...
Ahn-ket Posted July 10, 2018 Share Posted July 10, 2018 3 minutes ago, Walkirriox said: Hmmmm didn’t thoutgh about that one and I like the idea... But how can I do it? Where do I get those chains? Cutting them off from chainrasps? Buy box of reapers there are chains in the box 1 Quote Link to comment Share on other sites More sharing options...
Undeadly Posted July 10, 2018 Share Posted July 10, 2018 Now, I know this might be a odd question, but I see a lot of Spirit hosys in peoples lists and I can't quite figure out why. I know their stat lines, their abilities and such, but in comparison to Chainrasps, they seem a bit inferior. Your getting far less wounds, and about 1 MW per Host, since Hosts only pop on a 6. Is there something I'm missing? Quote Link to comment Share on other sites More sharing options...
kenshin620 Posted July 10, 2018 Share Posted July 10, 2018 20 minutes ago, Undeadly said: Now, I know this might be a odd question, but I see a lot of Spirit hosys in peoples lists and I can't quite figure out why. I know their stat lines, their abilities and such, but in comparison to Chainrasps, they seem a bit inferior. Your getting far less wounds, and about 1 MW per Host, since Hosts only pop on a 6. Is there something I'm missing? Depending on the General, the Mortarch or Lord of the Spirit Hosts trait bring back entire models, so that makes multiwound models far tastier to revive than single wounds. 2 Quote Link to comment Share on other sites More sharing options...
Rid Posted July 10, 2018 Share Posted July 10, 2018 Chainrasps will bounce off things like stardrakes and treelords where the spirit hosts will cut them down with comparative ease Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted July 10, 2018 Share Posted July 10, 2018 Hey my dudes; any word on when Bladegheists/Black Coach are being released? I see the Dreadblades are on their way.. Quote Link to comment Share on other sites More sharing options...
GeneralZero Posted July 10, 2018 Share Posted July 10, 2018 25 minutes ago, Neck-Romantic said: Hey my dudes; any word on when Bladegheists/Black Coach are being released? I see the Dreadblades are on their way.. sooooooooooon Quote Link to comment Share on other sites More sharing options...
Nevar Posted July 10, 2018 Share Posted July 10, 2018 1 hour ago, Neck-Romantic said: Hey my dudes; any word on when Bladegheists/Black Coach are being released? I see the Dreadblades are on their way.. Eventually TM. I imagine before the month is out, but they are really stretching out the releases to cover as much time as possible. It seems to me they are quenching the AoS thirst before a huge kick back into 40k related releases. Kill Team, Space Wolves, Orks, etc. Quote Link to comment Share on other sites More sharing options...
stocke2 Posted July 10, 2018 Share Posted July 10, 2018 (edited) 3 hours ago, Rid said: Chainrasps will bounce off things like stardrakes and treelords where the spirit hosts will cut them down with comparative ease I don’t know now that it’s natural 6’s that stardrake is going to heal all the damage you put on him and bounce mortals back as well Edited July 10, 2018 by stocke2 Grammer Quote Link to comment Share on other sites More sharing options...
bonzai Posted July 11, 2018 Share Posted July 11, 2018 Hey all. My wife is starting Nighthaunts and wants me to help her with a list. She wants to play a female centric list (of course), so that has me leaning towards the Shrieker Host. Here are my thoughts so far; Heroes Lady Olynder- General, w/ lifestealer 240 Banshee w/ midnight tome, spectral tether 80 Spirit of Torment 120 Spirit of Torment 120 Guardian of souls w/ lantern of Nagagishizzar, soul cage140Battleline 10 chainrasps 80 10 chainrasps 80 10 chainrasps 80Other 4 myrmourn banshee 80 4 myrmourn banshee 80 10 dreadscythe Harridens 180 10 dreadscythe Harridens 180 Mournghoul 300Endless spells Gravetide 30 Geminids 40 Prismatic Palisade 30Battalions Shrieker Host 140Total: 2000 Essentially I am trying to capitalize on two synergies. First is bravery shenanigans and the second is a negative penalties to hit. The shieker host forces the opponent to reroll rolls of 1 on battleshock, and are unable to be targeted with inspiring presence when close to models in this formation. I want to further augment this with the army's natural -1 debuff, and the gravetide. Hopefully between all this, it will help force some battleshock losses. The second is stacking negative penalties to hit on dangerous units. The harridens have a -1 to hit penalty to models within 3. The Mournghul has -1 to models within 6. Lady Olynder has a spell that also gives -1, and lastly the Geminids can also give a -1. That's a possible -4 that can be stacked! So it plays on ghosts strengths... being spooky and hard to touch. However I have some concerns. There is a low model count comparitivley. The Harridens are most likely over priced, and feel like they should be in squads of 20. I try to compensate for this by amping up the healing. My battle line is minimal, and will most likely just drop on clear objectives later in the game. Other than that, I have 3 wizards, and two units that can also unbind. The palisade was put in due to me having 30 points left over. It will be useful for blocking firing lanes and messing with the opponent. I would love to hear thoughts and suggestions on this list. Quote Link to comment Share on other sites More sharing options...
KoalaSnok Posted July 11, 2018 Share Posted July 11, 2018 4 hours ago, bonzai said: Hey all. My wife is starting Nighthaunts and wants me to help her with a list. She wants to play a female centric list (of course), so that has me leaning towards the Shrieker Host. Here are my thoughts so far; Heroes Lady Olynder- General, w/ lifestealer 240 Banshee w/ midnight tome, spectral tether 80 Spirit of Torment 120 Spirit of Torment 120 Guardian of souls w/ lantern of Nagagishizzar, soul cage140Battleline 10 chainrasps 80 10 chainrasps 80 10 chainrasps 80Other 4 myrmourn banshee 80 4 myrmourn banshee 80 10 dreadscythe Harridens 180 10 dreadscythe Harridens 180 Mournghoul 300Endless spells Gravetide 30 Geminids 40 Prismatic Palisade 30Battalions Shrieker Host 140Total: 2000 Essentially I am trying to capitalize on two synergies. First is bravery shenanigans and the second is a negative penalties to hit. The shieker host forces the opponent to reroll rolls of 1 on battleshock, and are unable to be targeted with inspiring presence when close to models in this formation. I want to further augment this with the army's natural -1 debuff, and the gravetide. Hopefully between all this, it will help force some battleshock losses. The second is stacking negative penalties to hit on dangerous units. The harridens have a -1 to hit penalty to models within 3. The Mournghul has -1 to models within 6. Lady Olynder has a spell that also gives -1, and lastly the Geminids can also give a -1. That's a possible -4 that can be stacked! So it plays on ghosts strengths... being spooky and hard to touch. However I have some concerns. There is a low model count comparitivley. The Harridens are most likely over priced, and feel like they should be in squads of 20. I try to compensate for this by amping up the healing. My battle line is minimal, and will most likely just drop on clear objectives later in the game. Other than that, I have 3 wizards, and two units that can also unbind. The palisade was put in due to me having 30 points left over. It will be useful for blocking firing lanes and messing with the opponent. I would love to hear thoughts and suggestions on this list. Just like you said i feel like your units are too small and will be easy to pick off entirely, rending your healing abilities useless (cant bring back whiped units). Its hard to tweak if you want to keep the theme though, and still keep that mournghul. Maybe you could drop the spirit torments to free up 240p to spend on either upgrading the chainrasps to 3x20, or expanding the harridans to 20 and 15? Alternatively, drop 1 spirit torment and one of the endless spells and just put one harridan unit to 20. Third option, drop a spirit torment and replace the chainrasp with 3x3 spirit hosts. They get a better ethereal save and benefit more from Olynders command ability (bringing back whole models). Quote Link to comment Share on other sites More sharing options...
Amradiel Posted July 11, 2018 Share Posted July 11, 2018 Greetings from beyond the grave. I have a life and death thing going on building an Sylvaneth and Nighthaunt army. Got my Nighthaunt book a couple of days ago. I honestly don't know what to make of it. Would love a competitive list with Lady Olynder (lovely model). Any suggestions? Thank you! 1 Quote Link to comment Share on other sites More sharing options...
ledha Posted July 11, 2018 Share Posted July 11, 2018 On 7/10/2018 at 9:19 AM, CoffeeGrunt said: General rule for GW, but English rules take precedence. If there's a disagreement between the English rules and other languages, the English rules are correct. (After all, the foreign language rules are translated from the English ones.) Email GW about it though and they should put out a Spanish FAQ/Errata. make me remember when the knight vexxilior in the previous stormcast book had his old overpowered warscroll WITH the point drop... Some people really wanted to play him like that Quote Link to comment Share on other sites More sharing options...
Lightbox Posted July 11, 2018 Share Posted July 11, 2018 So trying to think up a 1000 point list as my starting point to then go from there. Don't have my book in front of me right now so costs may be a tad off. I'm mostly wanting to be able to fit olynder and a unit of harridans in because I adore those models and love the banshee feel. Heroes Lady Olynder - 240 Guardian of souls - 140 Battleline 20 Chainghasts - 160 10 Grimghast - 160 Other: 10 Dreadscythe Harridans - 180 4 Myrmourn banshees - 80 Endless Spells: Gemenids - 40 I'm a little unsure about it really, not sure quite how much punch it would have. One of my regular opponents is a khorne player so I'd probably swap the banshees for some stalkers for when against him as anti magic wouldn't help me there. There are a lot of nighthaunt models I really want to use but alas not much can be fit into 1k And I'd want to start there to get used to the army. Also considered using another 20 chainghast unit but figured grimghast would be nice for the -1 rend. There is also the possibility of spirit hosts or hexwraiths instead due to the resurrection mechanic from Olynder. As I progressed in points I'd probably look at adding stalkers and bladegheists in there and maybe some more banshees, both tomb and myrnmourn. But I'd need to get a strong core built first. Quote Link to comment Share on other sites More sharing options...
Mikeymajq Posted July 11, 2018 Share Posted July 11, 2018 Anyone got any cool colourschemes going? I want to make my Nighthaunt be from a specific realm but right now I'm a bit stumped for ideas. Quote Link to comment Share on other sites More sharing options...
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