SleeperAgent Posted February 16, 2020 Share Posted February 16, 2020 31 minutes ago, dmorley21 said: I don't think that's completely necessary. Some units need a rewrite (hello Glaives!), but I think taking our allegiance abilities and then stacking that with sub faction abilities could do the trick. Imagine if we could choose from any of the following sub faction abilities: 3D6 charges where you get choose one die to discard. Still would allow Wave of Terror. An additional -2 bravery on the charge. Frightful touch army wide, then 5+ for units that already get it. +1 to casting rolls, unbinds, dispels, and a 5+ shrug of spell effects. A sub faction that had summoning. Any of those with our current rules would make for really strong or fun builds. This. Give Chainrasps mortals on 6 or go down to 4+ save. Spirit Hosts should go to double mortal wounds on 6's if we are gonna start comparing to other armies (COUGHfyreslayers 2 mw's on 6 and keep attackingCOUGH). As HeyWoah says, we're currently "racing to the bottom" by trying to fix everything with point drops and that just isn't gonna cut it. A lot of things need to be changed. Give Black Coach it's own 5+ shrug aura. Give our heroes a few more wounds each. Let us deal mortal wounds like all the other armies that copied our homework and did it WAY BETTER. 3d6 charges and wave of terror sounds amazing though. Way more bravery debuffs are needed to make stuff like Tomb Banshees worth it. Casting bonuses would be huge for me. Because no matter what I do I can AT BEST get Spectral Lure off once a game, even with the Wychlight Lantern. Either give better buffs, or let every Guardian of Souls cast it like Skaven with Warp Lightning. 1 1 Quote Link to comment Share on other sites More sharing options...
Greasygeek Posted February 16, 2020 Share Posted February 16, 2020 (edited) Just trying to understand the rules of Wrath of the Everchosen in Order to forsee what might be coming our way too. So the Everchosen sub faction abilities means that you still get to keep Your original alligeance ability while adding rules to it. Correct? Say you play Maggotkin, you get to play with the wheel and also do whatever is added by the Wrath of.... book? Or is it more like adding extra hosts/chambers/skyports etc. for those factions that don’t already have them? Edited February 16, 2020 by Greasygeek Quote Link to comment Share on other sites More sharing options...
plavski Posted February 16, 2020 Share Posted February 16, 2020 (edited) 2 hours ago, Greasygeek said: Just trying to understand the rules of Wrath of the Everchosen in Order to forsee what might be coming our way too. So the Everchosen sub faction abilities means that you still get to keep Your original alligeance ability while adding rules to it. Correct? Say you play Maggotkin, you get to play with the wheel and also do whatever is added by the Wrath of.... book? Or is it more like adding extra hosts/chambers/skyports etc. for those factions that don’t already have them? Each army gets a new Stormhost or three. There's also a new grand allegiance where you can take all Chaos forces together, eschewing individual army rules. In Death's case, there'll likely be new sub-factions for Nighthaunt, new Grand Courts for FEC, new Legions for OBR, new Legions for LoN, and probably some big over-arching grand Death allegiance, lead by Nagash/Katakros that can pull from anywhere. Edited February 16, 2020 by plavski 1 Quote Link to comment Share on other sites More sharing options...
Thamalys Posted February 16, 2020 Share Posted February 16, 2020 16 minutes ago, plavski said: and probably some big over-arching grand Death allegiance Perhaps with Gravesites/Endless Legions? Well, a man can dream, I suppose... Quote Link to comment Share on other sites More sharing options...
plavski Posted February 16, 2020 Share Posted February 16, 2020 26 minutes ago, Thamalys said: Perhaps with Gravesites/Endless Legions? Well, a man can dream, I suppose... Legion of Grief was popular and did that sort of cross-army fun, so it seems likely. You'd have to make sure it doesn't clash too much with LoN though. Quote Link to comment Share on other sites More sharing options...
Dredgejosh Posted February 18, 2020 Share Posted February 18, 2020 (edited) For a Emerald Host super battalion, what's the best General to run in it (or nominate a general in it)? Edited February 18, 2020 by Dredgejosh Quote Link to comment Share on other sites More sharing options...
Piikalo1 Posted February 19, 2020 Share Posted February 19, 2020 I’ve experimented recently and really enjoy emerald host. Still working on a list but my current WIP is this. I still like the Dreadblade for a general and spectral summons. I started with a knight on a steed with a balefire blade but honestly nothing we have is killy/scary enough (Assuming you want a command trait in your army and steer clear of characters as general) that you can use to bully so I went away from that for utility. Quote Link to comment Share on other sites More sharing options...
N.I.B. Posted February 19, 2020 Share Posted February 19, 2020 I'm glad I read up on Nighthaunt before investing. A shame on awesome models, it seems. Quote Link to comment Share on other sites More sharing options...
dmorley21 Posted February 19, 2020 Share Posted February 19, 2020 19 hours ago, Dredgejosh said: For a Emerald Host super battalion, what's the best General to run in it (or nominate a general in it)? I haven't done the super battalion, but have been loving using Olynder as my general with Dolorous Guard, so she gets my vote. I don't get in many games due to where I live, but I'm 3-0 with that list against Stormcast (hybrid melee/shootcast build), Skaven (lots of bodies and shooting build), and Cities of Sigmar (60 Phoenix Guard, 2 Frosthearts build). She hasn't been killed in a single game, and I have found her command ability to bring back models more useful than Ruler of the Spirit Hosts was for me as my Dreablade Harrow was typically too busy ghosting around the board to be close enough to use it on units that needed it. In addition, she just deals a ton of damage with her Hexwraith guard. Now, it is worth noting that his works for me due to the fact that I also bring another major threat to the game with a blob of 30 Reapers supported by a Guardian of Souls (and soon a KoSoES). So my recommendation would be if you take Olynder as your general in Emerald Host, make sure you have another threat on the board. 1 Quote Link to comment Share on other sites More sharing options...
N.I.B. Posted February 19, 2020 Share Posted February 19, 2020 Here's the current meta https://thehonestwargamer.com/31st-january-2020-stats/ Yay Nighthaunt Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted February 19, 2020 Share Posted February 19, 2020 7 hours ago, N.I.B. said: Here's the current meta https://thehonestwargamer.com/31st-january-2020-stats/ Yay Nighthaunt With OBR being the boogeymen and everyone taking as much rend as possible for points Nighthaunt is actually becoming more viable. And with Reikenor being able to snipe the pink horror icon we have counterplay. Plus we can remove ourselves from the "no retreat" change coven. 3 Quote Link to comment Share on other sites More sharing options...
choocheelo Posted February 20, 2020 Share Posted February 20, 2020 15 hours ago, SleeperAgent said: Plus we can remove ourselves from the "no retreat" change coven. How? Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted February 20, 2020 Share Posted February 20, 2020 25 minutes ago, choocheelo said: How? Dreadblade Harrow with Spectral Summons allegiance ability. Well, any hero, but harrow can go far away. 2 Quote Link to comment Share on other sites More sharing options...
dmorley21 Posted February 20, 2020 Share Posted February 20, 2020 (edited) 27 minutes ago, choocheelo said: How? If your general isn't a named character, spectral summons allows you to teleport units not in combat as long as your general isn't either. Edited February 20, 2020 by dmorley21 Typo 1 Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted February 20, 2020 Share Posted February 20, 2020 27 minutes ago, dmorley21 said: If your general isn't a named character, spectral summons allows you to teleport units not in combat as long as your general isn't either. Where does it say a named character can't use it? I've never heard this before. 1 1 Quote Link to comment Share on other sites More sharing options...
NaWPziD Posted February 20, 2020 Share Posted February 20, 2020 I want to buy the Nighthaunt Court of the Craven King. Will it be a good box to start collecting this army or are there better options? Advise where to start if I'm wrong. Quote Link to comment Share on other sites More sharing options...
Casandora Yellow Posted February 20, 2020 Share Posted February 20, 2020 @NaWPziD I think it's a great place to start. Better than the soul wars half imo. You kinda get a little bit of everything. Plus you technically got a full battleline from it. But if you can snag a Knight of shrouds on steed and guardian of souls from the souls wars box that would also be a good next step imo. Quote Link to comment Share on other sites More sharing options...
Thamalys Posted February 20, 2020 Share Posted February 20, 2020 4 hours ago, SleeperAgent said: Where does it say a named character can't use it? I've never heard this before. Me neither - Spectral Summons is a Command Ability listed under the "Battle Traits" section of the book. It's not a command trait, though, just a CA that your general gains on top of whatever CA they already have, hence I'd say it can be used by named characters as well. Having said that, I've always picked the Dreadblade Harrow as my NH general, so I never spent too much time worrying about this... 2 Quote Link to comment Share on other sites More sharing options...
dmorley21 Posted February 20, 2020 Share Posted February 20, 2020 7 hours ago, SleeperAgent said: Where does it say a named character can't use it? I've never heard this before. 3 hours ago, Thamalys said: Me neither - Spectral Summons is a Command Ability listed under the "Battle Traits" section of the book. It's not a command trait, though, just a CA that your general gains on top of whatever CA they already have, hence I'd say it can be used by named characters as well. Having said that, I've always picked the Dreadblade Harrow as my NH general, so I never spent too much time worrying about this... Yep. So I've been handicapping myself! I had just always used the Harrow before Dolorous Guard and thought this was the case. So good to know! Quote Link to comment Share on other sites More sharing options...
Kelsicle Posted February 22, 2020 Share Posted February 22, 2020 On 2/21/2020 at 6:56 AM, dmorley21 said: Yep. So I've been handicapping myself! I had just always used the Harrow before Dolorous Guard and thought this was the case. So good to know! Sorry to burst your bubble but this is a Core Rules thing for Named Characters: Quote Link to comment Share on other sites More sharing options...
SleeperAgent Posted February 22, 2020 Share Posted February 22, 2020 36 minutes ago, Kelsicle said: Sorry to burst your bubble but this is a Core Rules thing for Named Characters: Sorry to counter burst your bubble, but a command TRAIT and a command ABILITY are two very different things. And Spectral Summons is an army wide command ABILITY. 2 Quote Link to comment Share on other sites More sharing options...
Kelsicle Posted February 22, 2020 Share Posted February 22, 2020 1 hour ago, SleeperAgent said: Sorry to counter burst your bubble, but a command TRAIT and a command ABILITY are two very different things. And Spectral Summons is an army wide command ABILITY. Well this is awkward. Touché! 1 Quote Link to comment Share on other sites More sharing options...
The_Dudemeister Posted February 22, 2020 Share Posted February 22, 2020 Even as a 40k veteran this was the source of one of many confusions when I started the game too so I can relate. Quote Link to comment Share on other sites More sharing options...
EnixLHQ Posted February 23, 2020 Share Posted February 23, 2020 Good news, everyone! My guide is updated with list building strategies and a few example lists! Go and tear it apart! 3 3 1 Quote Link to comment Share on other sites More sharing options...
Ferrus65 Posted February 23, 2020 Share Posted February 23, 2020 Wow EnixLHQ, you made a really great work!! In my opinion, something a nighthaunt player can’t go withouth. Really thank you for sharing! 1 Quote Link to comment Share on other sites More sharing options...
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