Neck-Romantic Posted May 24, 2019 Share Posted May 24, 2019 Thats the exciting thing about LoG; its freeing up the list composition a bit. There are some disappointments and missed opportunities but overall Im excited. Plus GHB19 Quote Link to comment Share on other sites More sharing options...
Scurvydog Posted May 24, 2019 Share Posted May 24, 2019 The thing is if I am to run 40 man skeleton blob anyway, I might as well go with the old legions as LoG is the weakest otherwise. Sacrement is better at casting, nagash himself is a beast in his grand host and legion of blood has the exact same rules except more attacks for vampires, twice the traits and artifacts and access to VloZD. Not to mention all have far more spell options and locus of shyish. I guess my point is that this legion is rather disappointing and good for nothing else than using ghosts a bit differently. The legion is by far the worst for any other type of unit to be in. Quote Link to comment Share on other sites More sharing options...
Undeadly Posted May 24, 2019 Share Posted May 24, 2019 12 minutes ago, Scurvydog said: The thing is if I am to run 40 man skeleton blob anyway, I might as well go with the old legions as LoG is the weakest otherwise. Sacrement is better at casting, nagash himself is a beast in his grand host and legion of blood has the exact same rules except more attacks for vampires, twice the traits and artifacts and access to VloZD. Not to mention all have far more spell options and locus of shyish. I guess my point is that this legion is rather disappointing and good for nothing else than using ghosts a bit differently. The legion is by far the worst for any other type of unit to be in. Execpt its explicitly not; Legion of Grief's spells are honestly far better than the majority of the Lore of the Vampires; Giving -d3 bravery or another point of rend can be huge for some units, especially with things like Skeletons. In fact, Skeletons are probably the best battleline choice for LoG, since they have a banner for more bravery shenanigans, have the better buffer in the form of a Wight King, and are really good canidate for buffs. With the rend spell, and Lady Olynder's spell, you have a unit that's 3+ to hit, 4+ to wound, with 5 Rend -1 attacks a model. There is literally no unit in the game that can match that level of killyness. And wouldn't you know it, Lady Olynder can cast two spells, and now has access to both a Corpse Cart and Mortis Engine to boost her spells. Black Knights and Morghasts also really shine, as they are fast and killy -2 Bravery at any time, and don't get much else from the other legions. And lets not forget that with Dreadblades, you can essentially guarantee a gravesite deepstrike where ever you please. 4 Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted May 24, 2019 Share Posted May 24, 2019 Lots of things could also change with the GHB, both with NH and LoN units. Quote Link to comment Share on other sites More sharing options...
Thalassic Monstrosity Posted May 25, 2019 Share Posted May 25, 2019 22 hours ago, Qrow said: I have to agree. The small game I had earlier this week using the rules we have seen was great, LoG plays how I wanted nighthaunt to play. My opponent felt that the bravery debuffs were actually a worrying and difficult thing to work around. I love nighthaunt, but I think I will be mainly using LoG now, they are much more in line with my play style. Also, with the shards of valagharr only being 40 points and having relatively large bases, I can see a lot of use in locking down parts of the map with them. How would you describe the differences, for someone who may be coming into the faction as a new player? Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 25, 2019 Share Posted May 25, 2019 (edited) 1 hour ago, Thalassic Monstrosity said: How would you describe the differences, for someone who may be coming into the faction as a new player? They are very similar to be honest. Nighthaunt focuses more on mobility (from the underworld they come, all units can fly and spectral summons) and overwhealming other units in one charge phase (wave of terror). There is higher potential to do damage when you charge with nighthaunt, but each unit you lose is very damaging. LoG is very focused on bravery debuffing to cause side effects (banshee screams, harridan -1 to hit, sometimes affects battleshock) and bringing back entire units when needed. You lose the potential to do double damage on a charge, but gain much more powerful resurgence because you can bring entire units back. I haven't had a massive amount of experience with LoG, but they are basically just a slightly different way of playing with nighthaunt units, with the added bonus of being able to throw in skeletons, black knights and other similar units Edited May 25, 2019 by Qrow 1 Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 25, 2019 Share Posted May 25, 2019 Rules come out today, yes? Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 25, 2019 Share Posted May 25, 2019 (edited) Yep, they are already out. What was seen in previews and reviews was pretty much everything. Not sure when the app will update though, as I want to explore the army builder Edited May 25, 2019 by Qrow Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 25, 2019 Share Posted May 25, 2019 (edited) Yep Ive been watching the app Will we need to update it or does it update itself.... Edit: As of now you can peruse the scenery and endless spells from Forbidden Power... no book purchase and rules as of yet Edited May 25, 2019 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
Qrow Posted May 25, 2019 Share Posted May 25, 2019 1 hour ago, Neck-Romantic said: Yep Ive been watching the app Will we need to update it or does it update itself.... Edit: As of now you can peruse the scenery and endless spells from Forbidden Power... no book purchase and rules as of yet Yeah, the new spells and scenery have been in since... I want to say monday? I'm not sure exactly what time it normally updates, but it has normally updated before midnight in Australia, so they are a little behind. Could be that they realised all the confusion regarding LoG and want to double check everything before pushing the update? Just seems strange that they haven't pushed it yet, GW aren't the type to wait before they get our money. Quote Link to comment Share on other sites More sharing options...
Undeadly Posted May 25, 2019 Share Posted May 25, 2019 By the way, noting the Bridge Endless Spell, that is actually a pretty decent way to get Tomb Banshees into a more effective area, since in LoG, they have to float everywhere. Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 25, 2019 Share Posted May 25, 2019 Plus the bravery debuff Death is immune to Quote Link to comment Share on other sites More sharing options...
Joncharris13 Posted May 25, 2019 Share Posted May 25, 2019 Still no app update to play with the Army builder and confirm battleline 😥 Ive got my Forbidden Power set and build my Horrogheist- now to try these bravery shananigans in the week Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted May 25, 2019 Share Posted May 25, 2019 5 hours ago, Joncharris13 said: Still no app update to play with the Army builder and confirm battleline 😥 Ive got my Forbidden Power set and build my Horrogheist- now to try these bravery shananigans in the week We have seen the full rules and there are no battleline changes. Your options are Skeletons, wolves, zombies, and chainghasts. Quote Link to comment Share on other sites More sharing options...
ColsBols Posted May 25, 2019 Share Posted May 25, 2019 5 hours ago, Joncharris13 said: Still no app update to play with the Army builder and confirm battleline 😥 Ive got my Forbidden Power set and build my Horrogheist- now to try these bravery shananigans in the week Can you post screenshots of the LOG rules please? Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 26, 2019 Share Posted May 26, 2019 So, folks who have the book now; where there ANY surprises? Quote Link to comment Share on other sites More sharing options...
lare2 Posted May 26, 2019 Share Posted May 26, 2019 Got the book. Everything was already known about LoG. Zero surprises there. Yet to finish the story though so might be some there. Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 26, 2019 Share Posted May 26, 2019 (edited) Ok folks; what do you think of this. (I wish I knew how to add spoiler tags so I wasnt spamming walls of text) 2x Necromancer 1 STorment 1 KoSoES 2x Mortis Engine 4x10 rasps 2x15 Bladegheist 1x12 Myrmourn + quicksilver swords + emerald lifeswarm. Knight adds his +1 attack to myrmourns or blades depending on who needs it; necros and knight/torment (whoever gets amethyst glow trait) get +2 to cast to ensure Vanhels and endless spells go off, rnemy casters get -2 to cast and have to deal with +3 to unbind myrmourns, necros heal 2 units per turn, torment heals one, lifeswarm heals, mortis engines can heal (but NOT ressurect) and 4 units of screening chainrasps to get in the way or cap objectives. Thats Myrmourns with 3 (possibly 4) attacks each fighting twice with -3 rend (LoG spell) or Blades with 4 attacks at -2 rend fighting twice. 2 endless spells for myrmourns to eat, one healy one offensive just in case you need to actually use them Thoughts? Edited May 26, 2019 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
Joncharris13 Posted May 26, 2019 Share Posted May 26, 2019 (edited) For those who are interested (redacted) Pages on LoG attached. Should be fun to run i reckon. Edited May 26, 2019 by Joncharris13 1 1 Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 26, 2019 Share Posted May 26, 2019 (edited) Not sure if posting the actual pics is permitted... Also; saved all images 🤣 Traits are all solid, relics are subpar; most likely always take -1 hit missile, 2 of 3 spells great (8+ to cast on bravery bomb? Good god) Edited May 26, 2019 by Neck-Romantic Quote Link to comment Share on other sites More sharing options...
Joncharris13 Posted May 26, 2019 Share Posted May 26, 2019 1 hour ago, Neck-Romantic said: Not sure if posting the actual pics is permitted... Also; saved all images 🤣 Traits are all solid, relics are subpar; most likely always take -1 hit missile, 2 of 3 spells great (8+ to cast on bravery bomb? Good god) Neither was I- bit if it gets removed maybe a few will of grabbed it first hehe Quote Link to comment Share on other sites More sharing options...
AverageBoss Posted May 26, 2019 Share Posted May 26, 2019 No allies listing for them? Guess we will have to wait on the GHB for that. Quote Link to comment Share on other sites More sharing options...
choocheelo Posted May 26, 2019 Share Posted May 26, 2019 Hey, Joncharris13 You need to remove this screenshots or moderators can give you a warning you can load it on google drive or anywere and past here a link. Quote Link to comment Share on other sites More sharing options...
Joncharris13 Posted May 26, 2019 Share Posted May 26, 2019 1 hour ago, choocheelo said: Hey, Joncharris13 You need to remove this screenshots or moderators can give you a warning you can load it on google drive or anywere and past here a link. Ill get it gone now. Thought a few hrs may be useful........shhhhhh Quote Link to comment Share on other sites More sharing options...
Neck-Romantic Posted May 26, 2019 Share Posted May 26, 2019 *tucks screenshots into pocket* Shame on you! Shame! 1 1 Quote Link to comment Share on other sites More sharing options...
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