Hitch Posted January 2, 2019 Share Posted January 2, 2019 Hey guys, what do you think of the following list? The Glottkin: Blades of Putrefaction Verminlord Corruptor: General, Tome of a Thousand Poxes, Hulking Physique, Favoured Poxes Chaos Sorcerer Lord Chaos Mauraders x20 2x Chaos Warriors x5 2x Plague Monks x40 Plague Monks x10 Chaos Gorebeast Chariots x3 +1 CP (quick question: does the CSL get to take a nurgle spell? It doesn't show up in Azyr, so does he pick after being assigned the Nurgle keyword during deployment?) This list just tries to hit the enemy in the face with Plague Monks. On the first turn when they can charge, Glottkin and VC use CPs to give extra attacks to the monks, which take foetid blades and woe-staves. The Glottking's +1A brings their attacks on the charge to 4 for the foetid blades and 2 for the woe-staves, and the unit targeted by the VC's command ability adds another +1A, bringing the total to 5 and 3, respectively. The unit would have 200 attacks with foetid blades and 120 attacks with woe-staves. If Blades of Putrefaction was cast on the unit, it would deal 53 mortal wounds on average, before normal damage. I think I would try to cast Blades first and then determine if I wanted to put any more buffs on that unit, depending on how the enemy were deployed. If I could engage multiple units, I'd then layer on the CSL's spell for the rerolls of 1 on hits and wounds, then add Glottkin's fleshy abundance to give them extra wounds. If the enemy were more spread, I'd likely split the buffs to avoid overkill. The chariots I just added for durability and to go stick on an objective. After that there were enough points for another unit of 10 monks. Is there a better option with that part of the list? Thanks. Quote Link to comment Share on other sites More sharing options...
Frowny Posted January 2, 2019 Share Posted January 2, 2019 @Twh30 Looking at your list, it looks a little all over the place. MAybe you can let us know how you plan to use it? For example, you have a A GUO, but no demons to buff. You could consider exchanging the GUO for the glottkin (and maybe drop some chaos wariors), whose command can buff the maurauders. I see you have the gutrot+blightkings to infiltrate and try to take out backfield targets. But then what are the nurglings for? And the chaos knights seem to be lacking a role as well. But maybe I'm missing something. Quote Link to comment Share on other sites More sharing options...
Twh30 Posted January 2, 2019 Share Posted January 2, 2019 42 minutes ago, Frowny said: @Twh30 Looking at your list, it looks a little all over the place. MAybe you can let us know how you plan to use it? For example, you have a A GUO, but no demons to buff. You could consider exchanging the GUO for the glottkin (and maybe drop some chaos wariors), whose command can buff the maurauders. I see you have the gutrot+blightkings to infiltrate and try to take out backfield targets. But then what are the nurglings for? And the chaos knights seem to be lacking a role as well. But maybe I'm missing something. Hi this is more of the list I’m thinking now as has more synergies and less random units Quote Link to comment Share on other sites More sharing options...
Garuun Posted January 2, 2019 Share Posted January 2, 2019 5 hours ago, Hitch said: (quick question: does the CSL get to take a nurgle spell? It doesn't show up in Azyr, so does he pick after being assigned the Nurgle keyword during deployment?) Yes he does, when you deploy him you pick his mark and spell, in practice you do this during list building realistically Quote Link to comment Share on other sites More sharing options...
Izikail Posted January 2, 2019 Share Posted January 2, 2019 Is anyone useing beast in there nurgle lists, the bettalion is very costly and it dosnt realy give us anything amazing. Thoughts? Quote Link to comment Share on other sites More sharing options...
Congratz Posted January 3, 2019 Share Posted January 3, 2019 (edited) How good is thricefold befoulment? I came up with this list. Thoughts? The idea is to hold objectives while the Great unclean ones hit the enemy with 3d3 mortal wounds from the start of the game with umbral spellportal. Heroes: GUO (Bell, Knife) (340) - General - Grandfathers Blessing - The Endless Gift -Glorious Afflictions - GUO (Sword, Flail) (340) - The Witherstave - Favoured Poxes - Rotigus (340) - Sumptuous Pestilence - Units: 30 Plaguebearers (320) 30 Plaguebearers (320) Putrid Blightkings (160) Battalions: Thricefold Befoulment (120) Endless Spells Umbral Spellportal (60) 2k - 128 wounds . Edited January 3, 2019 by Congratz Quote Link to comment Share on other sites More sharing options...
Twh30 Posted January 3, 2019 Share Posted January 3, 2019 Looking into army list and thinking the mortal route could be the way to go . Is this the general consensuous or are their other alternative , trying to think of a competitive list Quote Link to comment Share on other sites More sharing options...
JonnyTheKing Posted January 4, 2019 Share Posted January 4, 2019 Hi all, returning to Nurgle, what is in the meta currently regarding Nurgle? Quote Link to comment Share on other sites More sharing options...
hughwyeth Posted January 4, 2019 Share Posted January 4, 2019 8 hours ago, JonnyTheKing said: Hi all, returning to Nurgle, what is in the meta currently regarding Nurgle? Don't play Nurgle? But seriously, there's a few builds. Drone Bomb is still great, but it's now harder to get blades of putrefaction on it in AoS 2. Quote Link to comment Share on other sites More sharing options...
Turragor Posted January 4, 2019 Share Posted January 4, 2019 15 hours ago, JonnyTheKing said: Hi all, returning to Nurgle, what is in the meta currently regarding Nurgle? Thricefold befoulment with a bunch of chaff isn't so bad I hear Quote Link to comment Share on other sites More sharing options...
hughwyeth Posted January 4, 2019 Share Posted January 4, 2019 44 minutes ago, Turragor said: Thricefold befoulment with a bunch of chaff isn't so bad I hear I'd say it's great in many instances, but against any army with bonuses to dispell it's far far too expensive for what you're getting. Quote Link to comment Share on other sites More sharing options...
Zplash Posted January 4, 2019 Share Posted January 4, 2019 3 hours ago, hughwyeth said: I'd say it's great in many instances, but against any army with bonuses to dispell it's far far too expensive for what you're getting. I think you cant plan with the 3D3 dmg spell either way. But you have to use the reroll 1s mechanic within the battalion and make the best out of the cheap 2nd artefact. The most backswing with thricefold is in my opinion the unflexibility with keeping 3 slow moving GUOs close togheter... Quote Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted January 4, 2019 Share Posted January 4, 2019 (edited) 20 hours ago, JonnyTheKing said: Hi all, returning to Nurgle, what is in the meta currently regarding Nurgle? I've been running blightcyst with moderate success after PTWB was nuked from orbit. Came in 3rd at NOVA and runner up in competitive local RTTs. Regularly win friendly matches against competitive and smart players. glotkin, gutrot, lord of blights, harbinger of decay, 20 marauders, 5 kings, 5 kings, 10 kings, warshrine, blight cyst. I'm actually thinking of keeping the warshrine undivided. Rather then RR all wounds, I like the idea of giving a unit of kings rr1s to hit and wound. The downside is he cannot be protected by the harbingers 5++ bubble, benefit from glotkins command ability or be affected by any nurgle specific trait or cycle of corruption. But I think its worth it. hitting/wounding on 3s RR1s is REALLY good. All I sacrifice is a bit of survivability on the warshrine itself. The 6++ bubble is projects only specifies MORTAL unit. Doesnt have the match the god specific keyword so only the warshrine itself suffers and only marginally. Thoughts? Edited January 4, 2019 by sal4m4nd3r 1 Quote Link to comment Share on other sites More sharing options...
Zplash Posted January 4, 2019 Share Posted January 4, 2019 1 hour ago, sal4m4nd3r said: I've been running blightcyst with moderate success after PTWB was nuked from orbit. Came in 3rd at NOVA and runner up in competitive local RTTs. Regularly win friendly matches against competitive and smart players. glotkin, gutrot, lord of blights, harbinger of decay, 20 marauders, 5 kings, 5 kings, 10 kings, warshrine, blight cyst. I'm actually thinking of keeping the warshrine undivided. Rather then RR all wounds, I like the idea of giving a unit of kings rr1s to hit and wound. The downside is he cannot be protected by the harbingers 5++ bubble, benefit from glotkins command ability or be affected by any nurgle specific trait or cycle of corruption. But I think its worth it. hitting/wounding on 3s RR1s is REALLY good. All I sacrifice is a bit of survivability on the warshrine itself. The 6++ bubble is projects only specifies MORTAL unit. Doesnt have the match the god specific keyword so only the warshrine itself suffers and only marginally. Thoughts? Only 1 unbind and only 2 cast attempts but with nagash in meta the magic game is lost anyway :D. You dont have issues with your mobility?without Bell it looks pretty slow. What are your experience about -hit debuffs? Looks like it will be always up on the 10 bks squads? Of course all in all pretty durable and winning grinding games i bet. About the shrine i fear that it will be the target for every mortal dmg if you dont have it within harbi 5+ save. On the other hand it maybe frees up harbi as focus target no1 or at least your enemy has to think about the focus I like your list. Its near the Standard blight cyst build. I know you need the marauders as model count and they are perfect for buffs from glott and harbi. Still i just hate the models Quote Link to comment Share on other sites More sharing options...
Oldshrimpeyes Posted January 5, 2019 Share Posted January 5, 2019 How on earth do you beat legions of Nagash as Nurgle? Beyond hoping the opponent lazily bubble wraps their general and you can squeeze a drone strike in, what else should you be doing? I'm completely out of ideas. Quote Link to comment Share on other sites More sharing options...
Greasygeek Posted January 5, 2019 Share Posted January 5, 2019 Hi all need a fast reply please. so Im facing off against 4000pt of fyreslayers. For the first time I will ally with a pestilens buddy of mine so we bring 2000 pt maggotkin and 2000pt clan Pestilens. Question is. If we take a maggotkin army (key: Nurgle) are we allowed to bring battalions from clan pestilens since we all have nurgle alligiance abillity? Quote Link to comment Share on other sites More sharing options...
sal4m4nd3r Posted January 5, 2019 Share Posted January 5, 2019 (edited) [deleted] Edited January 5, 2019 by sal4m4nd3r Quote Link to comment Share on other sites More sharing options...
Mutter Posted January 7, 2019 Share Posted January 7, 2019 On 1/2/2019 at 4:11 AM, Hitch said: Verminlord Corruptor: General, Tome of a Thousand Poxes, Hulking Physique, Favoured Poxes The Tome for Favoured Poxes seems like a bit of a waste. Have you thought about the Sword of Judgement for him? And in general, I'd add something to the list to take the heat off the PM. Atm, the monks are the only thing the opponent can really focus on (apart from the two big guys). I'd try and give them something else to worry about, so the monks can do their work. Quote Link to comment Share on other sites More sharing options...
Brino Posted January 9, 2019 Share Posted January 9, 2019 Hi! i’m new in this forum. Sorry for my english. in the end of January i’ m going to play my first 1000pt tournment of aos with my nurgle armi. I have some idea about a list. Can you help me to create something competitive? 1) gutrot spumeFestus the leechlord-gift of contagion-favoured poxes Harbinger of decay-general-resilient-sublucus stenchplate5x Blightkings5x Blightkings40x chaos Marauders 2) The glottkin-general-gift of contagio -magnificent buboesLord of plague -sublucus stenchplate5x Blightkings 10x plague monks 40x chaos Marauders What you think about that list? Quote Link to comment Share on other sites More sharing options...
hughwyeth Posted January 10, 2019 Share Posted January 10, 2019 How many command points will you have? Glottkin is a lot of points for 1000pts to be honest! Quote Link to comment Share on other sites More sharing options...
Brino Posted January 10, 2019 Share Posted January 10, 2019 I have just 1 command point Quote Link to comment Share on other sites More sharing options...
calcysimon Posted January 10, 2019 Share Posted January 10, 2019 Quote Link to comment Share on other sites More sharing options...
Artorias2728 Posted January 11, 2019 Share Posted January 11, 2019 Hi guys, I've just gotten my last GUO to finally play the Thricefold Befoulment battalion. Right now I have a support GUO w/ Bell and Bileblade and Rotigus. So for my second GUO should I just make the melee one with the sword and flail? Or is there any reason you would want 2 support GUOs. Perhaps the sword but still the blade for casting? Quote Link to comment Share on other sites More sharing options...
Revan123 Posted January 11, 2019 Share Posted January 11, 2019 On 1/5/2019 at 1:31 PM, Oldshrimpeyes said: How on earth do you beat legions of Nagash as Nurgle? Beyond hoping the opponent lazily bubble wraps their general and you can squeeze a drone strike in, what else should you be doing? I'm completely out of ideas. Blightcyst. Will delete skeletons quickly and not so easy to get rid off. And even deleting Nagash. The only problem is any -1 to hit spell Quote Link to comment Share on other sites More sharing options...
hughwyeth Posted January 11, 2019 Share Posted January 11, 2019 21 hours ago, Brino said: I have just 1 command point There's not much point in having glottkin and harbinger then, unless you save up over turns to activate both command abilities? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.