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AoS 2 - Flesh-eater Courts Discussion


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I just bought into FEC and was doing a little online research about building my army, but a few sources said they're considered cheesy atm. Is that true? Is there a way to avoid making a cheesy army? The core of my army aims to be ghouls and crypt horrors, because deformed cannibals are what attracted me in the first place.

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4 hours ago, erasercrumbs said:

I just bought into FEC and was doing a little online research about building my army, but a few sources said they're considered cheesy atm. Is that true? Is there a way to avoid making a cheesy army? The core of my army aims to be ghouls and crypt horrors, because deformed cannibals are what attracted me in the first place.

It’s fine, haters are always gonna hate.

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1 hour ago, erasercrumbs said:
4 hours ago, MrTuna said:

It’s fine, haters are always gonna hate.

Are they unfair though? I really don't want my horde of scrabbling cannibals to seem unbeatable. I'm already devoted to never using Feast Day.

No, they got nerfed. FEC is a strong army which hast to be played super aggressive and can summon a few „options“ to the battlefield.

Overall they rank in top tier, beneath Tzeentch and Bonereapers, on par with Daughters of Khaine, Fyreslayers, Ironjawz and so on...

That‘s my opinion... they‘re good, but not unfair.

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On 5/26/2020 at 11:24 PM, erasercrumbs said:

but a few sources said they're considered cheesy atm

Always depends on the list you bring, horrors and ghouls do not sound that scary to me.

there certainly is some cheddar or nice parmesan found within the options of the book to ruin someone’s unprepared day. But nothing the scope of armywide +1 save or a battleline with three save attempts and Model regeneration.
 

if a waac-list wielded by humanity hating powergamer plows through the fluffy power of friendship list from the sparkling rainbow, the question „why are you doing this to me?“ is not tied to a specific army.

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Playing TTS tournament this Saturday, a little worried about all the Seraphon lists which I’ve yet to play and Ben Savva is gonna be amongst them. 

It’s going to be an education in salt. my understanding is slann / kroak is untouchable, and sallies are gonna nuke. 

Advice seems to be, give’em the turn, screen and hope. 

Any pointers from FEC generalisimos who’ve had success agains the Space Lizards?

Running this:

Allegiance: Flesh Eater Courts
- Grand Court: Court of Delusion - The Feast Day
Mortal Realm: Shyish

Leaders
Crypt Haunter Courtier (120)
- General
- Command Trait: Cruel Taskmaster
Varghulf Courtier (160)
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: Ethereal Amulet
- Lore of Madness: Monstrous Vigour
- Mount Trait: Gruesome Bite
Abhorrant Archregent (240)
- Artefact: The Dermal Robe
- Lore of Madness: Deranged Transformation

Battleline
12 x Crypt Horrors (520)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)
3 x Crypt Flayers (170)

Battalions
Royal Mordants (120)

Endless Spells / Terrain / CPs
Chalice of Ushoran (50)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 115

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1 hour ago, Dejnar said:

Noob question. 

I have a battalion and two Kings on terrorgheist. Can they both have Gruesome bite mount trait? 

Yes you can as stated in the designer’s commentary:

Q: Can I duplicate mount traits for my Flesh-eater Courts army if I can take more than one?
A: Yes.


https://www.warhammer-community.com/wp-content/uploads/2019/03/age_of_sigmar_flesh-eater_courts_designers_commentary_en-2.pdf

 

 

 

 

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7 hours ago, Jee said:

 

Yes you can as stated in the designer’s commentary:

Q: Can I duplicate mount traits for my Flesh-eater Courts army if I can take more than one?
A: Yes.


https://www.warhammer-community.com/wp-content/uploads/2019/03/age_of_sigmar_flesh-eater_courts_designers_commentary_en-2.pdf

 

 

 

 

It’s a really strong combination that could win you some competitive games, but that could ruin some friendships too :) Especially mixed the archeregent spell and The Feast Day delusion for some extra double pile-in 😛

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Hey guys.

I have a small tournament coming up next weekend. I choosing between the following two lists. Is anyone better than the other?

LIST 1 - Feast Day

Leaders
Abhorrant Archregent (240)
- General
- Command Trait: Dark Wizardy
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: The Grim Garland
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Abhorrant Ghoul King on Royal Zombie Dragon (440)
- Lore of Madness: Blood Feast
Crypt Ghast Courtier (60)
Crypt Ghast Courtier (60)

Battleline
40 x Crypt Ghouls (360)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)

Units
1 x Corpse Cart (80)
- Allies

Endless Spells / Terrain / CPs
Cadaverous Barricade (40)
Chalice of Ushoran (50)
Extra Command Point (50)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 80 / 400
Wounds: 109
 

LIST 2

Allegiance: Flesh Eater Courts
- Grand Court: Court of Delusion - The Feast Day

Leaders
Abhorrant Archregent (240)
- General
- Command Trait: Dark Wizardy
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: The Grim Garland
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Crypt Ghast Courtier (60)

Battleline
40 x Crypt Ghouls (360)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)

Battalions
Ghoul Patrol (180)

Endless Spells / Terrain / CPs
Chalice of Ushoran (50)
Extra Command Point (50)

Total: 1980 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 99
 

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2 minutes ago, erasercrumbs said:

Is a riderless Zombie Dragon really so bad? I prefer the model to the Terrorgeist but no one seems to use them.

Sadly yes, the riderless ZD lack the regeneration and the bat explosion on death of the TG. Also the TG bite could potentially deal a huge amount of mortal wounds if you’re lucky.

there definitely some balancing issues here :)

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Just now, Jee said:

Sadly yes, the riderless ZD lack the regeneration and the bat explosion on death of the TG. Also the TG bite could potentially deal a huge amount of mortal wounds if you’re lucky.

there definitely some balancing issues here :)

I'm thinking about just building the ZD and saying it's a TG.

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14 minutes ago, erasercrumbs said:

I'm thinking about just building the ZD and saying it's a TG.

It should be fine for friendly games, but in a competitive environment it could not be allowed to proxy a TG with a ZD.

Some people magnetize their heads to switch from a monster to another, a nice conversion that could resolve this issue :)

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3 hours ago, Dejnar said:

Hey guys.

I have a small tournament coming up next weekend. I choosing between the following two lists. Is anyone better than the other?

LIST 1 - Feast Day

Leaders
Abhorrant Archregent (240)
- General
- Command Trait: Dark Wizardy
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: The Grim Garland
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Abhorrant Ghoul King on Royal Zombie Dragon (440)
- Lore of Madness: Blood Feast
Crypt Ghast Courtier (60)
Crypt Ghast Courtier (60)

Battleline
40 x Crypt Ghouls (360)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)

Units
1 x Corpse Cart (80)
- Allies

Endless Spells / Terrain / CPs
Cadaverous Barricade (40)
Chalice of Ushoran (50)
Extra Command Point (50)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 80 / 400
Wounds: 109
 

LIST 2

Allegiance: Flesh Eater Courts
- Grand Court: Court of Delusion - The Feast Day

Leaders
Abhorrant Archregent (240)
- General
- Command Trait: Dark Wizardy
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: The Grim Garland
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Crypt Ghast Courtier (60)

Battleline
40 x Crypt Ghouls (360)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)

Battalions
Ghoul Patrol (180)

Endless Spells / Terrain / CPs
Chalice of Ushoran (50)
Extra Command Point (50)

Total: 1980 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 99
 

Regarding list 1: How did you get the 2nd artefact?

I like the 2nd list better. 2nd Terrorgheist instead of the Zombie Dragon and the battalion for lower drops. Also like stated above; I don't think list 1 is legal.

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2 minutes ago, Great Bray Tom said:

Regarding list 1: How did you get the 2nd artefact?

I like the 2nd list better. 2nd Terrorgheist instead of the Zombie Dragon and the battalion for lower drops. Also like stated above; I don't think list 1 is legal.

Haha. Sure isn't. My mistake. 

No grim garland on the first one. 

I like the second list better also, but I hate leaving +1 casting from corpse cart behind. But maybe its worth it. 

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22 minutes ago, Jee said:

It should be fine for friendly games, but in a competitive environment it could not be allowed to proxy a TG with a ZD.

Some people magnetize their heads to switch from a monster to another, a nice conversion that could resolve this issue :)

That's fine, I stay away from tournaments. And the ZD probably won't be bad forever, so I'll have one ready to go if it ever receives better rules.

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  • 2 weeks later...
On 6/3/2020 at 8:23 PM, Jee said:

It’s a really strong combination that could win you some competitive games, but that could ruin some friendships too :) Especially mixed the archeregent spell and The Feast Day delusion for some extra double pile-in 😛

But that's the whole point!

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On 6/5/2020 at 11:12 AM, Dejnar said:

Hey guys.

I have a small tournament coming up next weekend. I choosing between the following two lists. Is anyone better than the other?

LIST 1 - Feast Day

Leaders
Abhorrant Archregent (240)
- General
- Command Trait: Dark Wizardy
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: The Grim Garland
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Abhorrant Ghoul King on Royal Zombie Dragon (440)
- Lore of Madness: Blood Feast
Crypt Ghast Courtier (60)
Crypt Ghast Courtier (60)

Battleline
40 x Crypt Ghouls (360)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)

Units
1 x Corpse Cart (80)
- Allies

Endless Spells / Terrain / CPs
Cadaverous Barricade (40)
Chalice of Ushoran (50)
Extra Command Point (50)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 80 / 400
Wounds: 109
 

LIST 2

Allegiance: Flesh Eater Courts
- Grand Court: Court of Delusion - The Feast Day

Leaders
Abhorrant Archregent (240)
- General
- Command Trait: Dark Wizardy
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Artefact: The Grim Garland
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Abhorrant Ghoul King on Royal Terrorgheist (420)
- Lore of Madness: Blood Feast
- Mount Trait: Gruesome Bite
Crypt Ghast Courtier (60)

Battleline
40 x Crypt Ghouls (360)
10 x Crypt Ghouls (100)
10 x Crypt Ghouls (100)

Battalions
Ghoul Patrol (180)

Endless Spells / Terrain / CPs
Chalice of Ushoran (50)
Extra Command Point (50)

Total: 1980 / 2000
Extra Command Points: 2
Allies: 0 / 400
Wounds: 99
 

Nice lists, I've been running Feast Day myself over the last month or so. However, I've been running a very different build with only one gribbly and a massive 12 block of horrors. It's been getting some solid results, and providing you can keep the big 12 block from falling out of the muster bubbles / staying within Minion range. 

 

Allegiance: Flesh Eater Courts

- Grand Court: Court of Delusion - The Feast Day

Mortal Realm: Shyish

 

Leaders

Crypt Haunter Courtier (120)

- General

- Command Trait: Cruel Taskmaster

Varghulf Courtier (160)

Abhorrant Ghoul King on Royal Terrorgheist (420)

- Artefact: Ethereal Amulet

- Lore of Madness: Spectral Host

- Mount Trait: Gruesome Bite

Abhorrant Archregent (240)

- Artefact: The Dermal Robe

- Lore of Madness: Deranged Transformation

 

Battleline

12 x Crypt Horrors (520)

10 x Crypt Ghouls (100)

10 x Crypt Ghouls (100)

3 x Crypt Flayers (170)

 

Battalions

Royal Mordants (120)

 

Endless Spells / Terrain / CPs

Chalice of Ushoran (50)

 

Total: 2000 / 2000

Extra Command Points: 1

Allies: 0 / 400

Wounds: 115

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Something I'm trying to settle on is a decent Blisterskin build with Vlad. Getting his re-roll 1's to hit and 1's to wound will be great with big flayer blocks, but it feels like the concessions are perhaps too big? Also, feels like too many points in heroes and not enough bodies. Wondering whether dropping the T-gheist is entirely too mad?

Option 1:

Allegiance: Flesh Eater Courts
- Grand Court: Blisterskin
Mortal Realm: Shyish
Abhorrant Ghoul King on Royal Terrorgheist (420)
- General
- Artefact: Ethereal Amulet
- Lore of Madness: Spectral Host
- Mount Trait: Gruesome Bite
Crypt Infernal Courtier (120)
- Artefact: Eye of Hysh
Crypt Infernal Courtier (120)
Mannfred, Mortarch of Night (340)
- Allies
9 x Crypt Flayers (510)
3 x Crypt Flayers (170)
3 x Crypt Flayers (170)
Deadwatch (110)
Cadaverous Barricade (40)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 340 / 400
Wounds: 97

Note: Feels light on bodies without Regent, and also without Ferocious hunger GKoTG and big flayer block is less of a threat.

-----------------------------------------

Option 2:

Allegiance: Flesh Eater Courts
- Grand Court: Blisterskin
Mortal Realm: Shyish
Abhorrant Ghoul King on Royal Terrorgheist (420)
- General
- Artefact: Ethereal Amulet
- Lore of Madness: Spectral Host
- Mount Trait: Gruesome Bite
Crypt Infernal Courtier (120)
- Artefact: Eye of Hysh
Abhorrant Archregent (240)
- Lore of Madness: Deranged Transformation
Mannfred, Mortarch of Night (340)
- Allies
6 x Crypt Flayers (340)
3 x Crypt Flayers (170)
3 x Crypt Flayers (170)
Deadwatch (110)
Chronomantic Cogs (80)

Total: 1990 / 2000
Extra Command Points: 1
Allies: 340 / 400
Wounds: 86

Note: Less bodies on board, but addition of regent fixes this and gives more casts. Maybe stick dermal robe on regent rather than ethereal crutch on GKoTG to help getting cogs off?

-----------------------------------------

Option 3:

Allegiance: Flesh Eater Courts
- Grand Court: Blisterskin
Mortal Realm: Shyish
Crypt Infernal Courtier (120)
- General
- Command Trait: Hellish Orator
- Artefact: Eye of Hysh
Abhorrant Archregent (240)
- Lore of Madness: Deranged Transformation
Abhorrant Archregent (240)
- Artefact: The Dermal Robe
- Lore of Madness: Spectral Host
Mannfred, Mortarch of Night (340)
- Allies
6 x Crypt Flayers (340)
6 x Crypt Flayers (340)
3 x Crypt Flayers (170)
Deadwatch (110)
Horrorghast (60)
Cadaverous Barricade (40)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 340 / 400
Wounds: 91

Note: Sacrilege, no TG... More bodies with two regents and hororghast spell to boost screams. 

 


 

 

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On 5/27/2020 at 6:22 AM, erasercrumbs said:

Are they unfair though? I really don't want my horde of scrabbling cannibals to seem unbeatable. I'm already devoted to never using Feast Day.

Horrors are excellent, consider running large blocks of them as they're super cheap these days. The cheese, or should I say crutch build of old was Gristlegore with savage strike on GKoTG. This has been toned down a lot now as the strike first is only when the GK charges, still strong, but used to be way stronger as was in both you and their turns. Blisterskin is an excellent fun court, flayers can be truly terrifying, but the army can lack bodies. This is mitigated to some degree by Feeding Frenzy, which can in effect make each unit effectively be 2. However, you need to be super tight on your command aura, buff bubbles and minion saves. It's very easy to fall out of these and then things have a tendency to fall apart rapidly. Chalice is almost an auto include if your running lots of ghouls and / or big gribblies, less amazing with horror or flayers as it heals wounds & individual models rather returns multi-wound models. Morgaunt is a fun court, not so optimal but great when one of your ambushing 40 ghoul blocks gets deleted then returns at full strength on a 4+. Hollowmourne is to my mind the weakest, run and charge is decent but artefacts are meh. I'm really enjoying running court-less builds, specifically Feast Day as this also frees up ability to take cool artefacts such as Cruel Taskmaster, ace for re-rolling musters. In short, the whole game plan with these dudes is, its ok if you lose boatloads in a turn as long as there is one model left in X unit, and you either have chalice or multiple courtiers left to return them. You have to watch out for the double turn, as two rounds of combat without returning troops is often the end of you. Look at Royal Mordents, amazing battalion, super rapid in conjunction with Deranged transformation. In short, hit hard and overwhelm with feeding frenzy. Oh, and for the record, only a fool would underestimate a Varghulf.  No word of a lie, I cast ferocious hunger on one last game and got +3 attacks, this also gave me re-roll hits with feast on dark magic and then I charged a 40 block of Marauders. Fought twice with feeding frenzy, deleted 40 models, easily. 

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Final post of my somewhat hype morning writing lists, gonna give this a run for the money. 

GRISTLEGORE / VARGHULFS

 

Allegiance: Flesh Eater Courts

- Grand Court: Gristlegore

Mortal Realm: Shyish

Abhorrant Ghoul King on Royal Zombie Dragon (440)

- General

- Artefact: Ethereal Amulet

- Lore of Madness: Spectral Host

- Mount Trait: Razor-clawed

Abhorrant Archregent (240)

- Lore of Madness: Blood Feast

Varghulf Courtier (160)

- Artefact: Ghurish Mawshard

Varghulf Courtier (160)

Varghulf Courtier (160)

Crypt Ghast Courtier (60)

40 x Crypt Ghouls (360)

10 x Crypt Ghouls (100)

10 x Crypt Ghouls (100)

Ghoul Patrol (180)

Cadaverous Barricade (40)

 

Total: 2000 / 2000

Extra Command Points: 1

Allies: 0 / 400

Wounds: 109

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23 hours ago, warhammernerd said:

Wondering whether dropping the T-gheist is entirely too mad?

Well, all your blisterskin lists are kinda crazy with Mannfred. I think the court doesn’t really give you that much, in contrast to feast day with all the free feeding frenzies. My „go to“ List has the infernal as general with the spellcaster ability for the dark hunger spell.

But just throw them on the table and see what happens, Manni is too expensive and also CP hungry... really need to be conservative 
 

your last list confuses me... why gristlegore with all the varghulfs?! Why a zombiedragon? 

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Hey, well I guess I'm always looking for slightly left of field lists as people tend to run the same stuff as each other as frankly it gets a little boring. Also, I dunno, I quite like the idea of not only surprising my opponent, but also challenging myself. 

SO, Manfred. Yes, he is CP hungry, yes he is expensive, yes he is not all that good. BUT, his command ability of re-roll 1's to hit and wound will be decent with flayer blocks and the TG. Will improve odds of spiking damage, especially with feeding frenzy. Is it game breaking, not at all. But I'm not sure its altogether terrible either.  Manfred is also very quick, and pretty capable in combat. 

Re Gistlegore list. Well, I've played a bunch of games recently and been so impressed with Varghulfs each time I run them. Last game I buffed one with +3 attacks, he was feasting on dark magic and fighting a unit of 40 marauders, i.e more than 10 models around him. Well, with frenzy he easily popped the unit of 40 in one go. It got me onto thinking that yes that was an outlier with loads of buffs, but that Varghulfs do kinda go under the radar. And i started thinking about how you might maximise their potential, so Gristlegore seemed like a fun and thematic choice. 6's causing extra hits, and the ZD giving re-roll wounds within 18" if Malefic hunger goes off. Is a ZD as scary as a TG, no, but the ZD makes not only the varg's much scarier, the ghouls more reliable and, having three vargs plus another potentially through the regent means the big ghoul block isnt going anywhere. Vargs also all benefit from feed on hunger, so all you need is one spell to go off within 18 and all are re-rolling to hit. Their basic attack has rend -1, with the bite having rend-2 something the army is lacking but also the ZD with razor claws brings further rend -2 attacks, both of which are super helpful against OBR for example. The vargs also have a small footprint, allowing them to get into places other big gribblies cannot.

Is it optimal, no. Is a ZD with 4 Varghulf body guard, badass, totally. 

Edited by warhammernerd
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9 hours ago, warhammernerd said:

Is it optimal, no. Is a ZD with 4 Varghulf body guard, badass, totally. 

Sometimes, you‘ll have to crank it up to 11...

when lockdown time is over, it‘s Horrors with Dragonlord, just for lulz

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