Bululu Posted March 20, 2019 Share Posted March 20, 2019 3 hours ago, ChaosUndivided said: The way this is worded appears to just make an exception for named characters like Khul who have a slaughterhost on their warscroll already. So basically you can take the guy but if you choose a different host than whats already on his scroll he doesn't get benifits. This does not imply you can pick multiple host from list. This, makes a lot of sense now, thanks. Btw, do you guys think that summoned units get the slaughterhost keyword for your army? Quote Link to comment Share on other sites More sharing options...
Retro Posted March 20, 2019 Share Posted March 20, 2019 I just noticed they cleared up mighty lord and korghos khuls flesh hounds. They count as mounts for all rules purposes. So no more double attacks with mark of the destroyer! Quote Link to comment Share on other sites More sharing options...
Benkei Posted March 20, 2019 Share Posted March 20, 2019 1 hour ago, AverageBoss said: Put a collar on him, and tie him to a post. Then its fine. Just call it "prayers" and it's done 1 1 Quote Link to comment Share on other sites More sharing options...
Xasz Posted March 20, 2019 Share Posted March 20, 2019 17 minutes ago, Retro said: I just noticed they cleared up mighty lord and korghos khuls flesh hounds. They count as mounts for all rules purposes. So no more double attacks with mark of the destroyer! I actually intend to give him a chance again with the Goretide artifact, although a unit of Wrathmongers or hero like Valkia might be better. Quote Link to comment Share on other sites More sharing options...
phizzco Posted March 20, 2019 Share Posted March 20, 2019 why is valkia "better" all of a sudden now? Quote Link to comment Share on other sites More sharing options...
Xasz Posted March 20, 2019 Share Posted March 20, 2019 3 minutes ago, phizzco said: why is valkia "better" all of a sudden now? Got cheaper and in this case it's a 30 man blob setup so she adds something speedy. Quote Link to comment Share on other sites More sharing options...
phizzco Posted March 20, 2019 Share Posted March 20, 2019 mmmm. I personally would be pretty scared to toss her in against a blog that she couldn't kill outright on a charge. The retaliation would be bad for her. Quote Link to comment Share on other sites More sharing options...
ChaosUndivided Posted March 20, 2019 Share Posted March 20, 2019 (edited) Riptooth also got dispel endless now. I used to run Magore' s Fiends, just for this guy. I kamikaze the fiends for a blood tithe than summon a herald next to riptooth for the rerollable unbinds... Now even more useful. Edited March 20, 2019 by ChaosUndivided I take that back, according to azyr he no longer rerolls unbinds? Quote Link to comment Share on other sites More sharing options...
Xasz Posted March 20, 2019 Share Posted March 20, 2019 5 minutes ago, phizzco said: mmmm. I personally would be pretty scared to toss her in against a blog that she couldn't kill outright on a charge. The retaliation would be bad for her. Not sure if we are on the same page, I'm putting her in MY 30 Blood Warriors setup or I'm thinking about it. Just because she adds something the list would otherwise lack completely. I would lose the MLoK and his command ability but it shouldn't matter that much with a Bloodstoker and Goretide. Something like this (rough sketch): Spoiler Allegiance: ChaosMortal Realm: UlguLeadersExalted Deathbringer (80)- Ruinous Axe & SkullgougerBloodstoker (80)- General- Artefact: Talisman of the Watcher Slaughterpriest (100)Slaughterpriest (100)Bloodsecrator (140)Valkia the Bloody (120)Battleline30 x Blood Warriors (520)- Goreaxe & Gorefist- 3x Goreglaives10 x Bloodreavers (70)- Reaver Blades10 x Bloodreavers (70)- Reaver BladesUnits1 x Chaos Warshrine (160)5 x Skullreapers (180)- Goreslick Blades5 x Skullreapers (180)- Goreslick BladesBattalionsSlaughterborn (180)Total: 1980 / 2000Extra Command Points: 1Allies: 0 / 400Wounds: 154 1 Quote Link to comment Share on other sites More sharing options...
Ravinsild Posted March 20, 2019 Share Posted March 20, 2019 Is there any place for any of the slaves to darkness units at the moment or is everything that's khorne bloodbound strictly better? Quote Link to comment Share on other sites More sharing options...
ChaosUndivided Posted March 20, 2019 Share Posted March 20, 2019 3 minutes ago, Ravinsild said: Is there any place for any of the slaves to darkness units at the moment or is everything that's khorne bloodbound strictly better? I still like warshrine. I plan to continue using Slaughterbrute too but just cuz i love the model. I would consider taking chariots or even CL on Manticore. The brute and chariots make great distractions and can soak up a bunch of arrows while your real force moves in for the kill. This is same reason i lile Karanak a lot, thier presence is so threatening the can cause your opponent to focus too much on them. Quote Link to comment Share on other sites More sharing options...
Ravinsild Posted March 20, 2019 Share Posted March 20, 2019 2 minutes ago, ChaosUndivided said: I still like warshrine. I plan to continue using Slaughterbrute too but just cuz i love the model. I would consider taking chariots or even CL on Manticore. The brute and chariots make great distractions and can soak up a bunch of arrows while your real force moves in for the kill. This is same reason i lile Karanak a lot, thier presence is so threatening the can cause your opponent to focus too much on them. Yeah I've always had an eye on Chaos Warriors and Chaos Knights myself, I wonder if Chaos Warriors with great weapons may be more offensive or beneficial than Blood Warriors? I've never used them and I don't know if Chaos Warriors are good at all. Chaos Knights look cool as a model, but again no experience. I also love Mighty Skullcrushers but they just seem to be in a strange place now? What are they? A hard hammer unit? Didn't they used to be just a tank? 1 Quote Link to comment Share on other sites More sharing options...
ChaosUndivided Posted March 20, 2019 Share Posted March 20, 2019 1 minute ago, Ravinsild said: Yeah I've always had an eye on Chaos Warriors and Chaos Knights myself, I wonder if Chaos Warriors with great weapons may be more offensive or beneficial than Blood Warriors? I've never used them and I don't know if Chaos Warriors are good at all. Chaos Knights look cool as a model, but again no experience. I also love Mighty Skullcrushers but they just seem to be in a strange place now? What are they? A hard hammer unit? Didn't they used to be just a tank? Chaos Warriors make better anvils than hammets and for the point cost you're better off with Blood Warriors for the Goretide buffs. Chaos Knight model aged pretty well and still look cool till you compare them to Palladors then you see the age difference. Knights are really only good in 10+ size units and even still can be dissapointing, i would say Skullcrushers are better hands down but someone might debate that. And ya Skullcrushers are hammer, pin the unit you want to kill with Reavers but only on edge then charge in with all Skullcrushers. Quote Link to comment Share on other sites More sharing options...
HollowHills Posted March 20, 2019 Share Posted March 20, 2019 1 hour ago, Xasz said: 30 Blood Warriors Hard to get that wholly within 8 of a stoker? Assume you can only have 7 per rank as a 32mm is slightly over an inch. So can you get 4 ranks of 7 plus 2 behind or in front wholly within 8? Quote Link to comment Share on other sites More sharing options...
Grimrock Posted March 20, 2019 Share Posted March 20, 2019 2 minutes ago, HollowHills said: Hard to get that wholly within 8 of a stoker? Assume you can only have 7 per rank as a 32mm is slightly over an inch. So can you get 4 ranks of 7 plus 2 behind or in front wholly within 8? You can just deploy the stoker in the middle of the unit at the beginning of the game. You only get to whip the unit once but it works if you're slingshotting them across the board first turn. 1 1 Quote Link to comment Share on other sites More sharing options...
phizzco Posted March 20, 2019 Share Posted March 20, 2019 sound like crushers could be the hammer AND the anvil Quote Link to comment Share on other sites More sharing options...
Retro Posted March 20, 2019 Share Posted March 20, 2019 21 minutes ago, phizzco said: sound like crushers could be the hammer AND the anvil The only problem is that most of the hammering will be on the charge. I feel like they will be tar pitted quite easily if you choose your target wrong or someone charges them first. Quote Link to comment Share on other sites More sharing options...
Bjornas Posted March 20, 2019 Share Posted March 20, 2019 11 minutes ago, Retro said: The only problem is that most of the hammering will be on the charge. I feel like they will be tar pitted quite easily if you choose your target wrong or someone charges them first. Which is why I'll be running mine (1x3) as just a bodyguard to my Juggerlord so he can go around and kill stuff. Should be enough to chew through any medium-sized tarpits. It might even better to assign someone else as general so he can be more free. 🦅 Quote Link to comment Share on other sites More sharing options...
kenshin620 Posted March 20, 2019 Share Posted March 20, 2019 2 hours ago, Ravinsild said: I wonder if Chaos Warriors with great weapons may be more offensive or beneficial than Blood Warriors? I think Chaos Warriors really need to rely on their shields to be effective which isn't usable with great weapons. Also giving them halberds/spears makes for some intimidating pike blocks! 6 Quote Link to comment Share on other sites More sharing options...
ChaosUndivided Posted March 20, 2019 Share Posted March 20, 2019 21 minutes ago, Bjornas said: Which is why I'll be running mine (1x3) as just a bodyguard to my Juggerlord so he can go around and kill stuff. Should be enough to chew through any medium-sized tarpits. It might even better to assign someone else as general so he can be more free. 🦅 Yeah ideally this is what you're looking to do. Hit them so hard with charge that you can then follow up with something else to finish off the unit and then repeate. Quote Link to comment Share on other sites More sharing options...
Kaz Posted March 21, 2019 Share Posted March 21, 2019 2 hours ago, Ravinsild said: Yeah I've always had an eye on Chaos Warriors and Chaos Knights myself, I wonder if Chaos Warriors with great weapons may be more offensive or beneficial than Blood Warriors? I've never used them and I don't know if Chaos Warriors are good at all. Chaos Knights look cool as a model, but again no experience. I also love Mighty Skullcrushers but they just seem to be in a strange place now? What are they? A hard hammer unit? Didn't they used to be just a tank? Chaos Knights are solid, but your list needs to be built to make them better. They always prefer the glaives, and they need hit buffs (killing frenzy, etc.), they also work extremely well with attck buffs due to their 2 damage on the charge which effectively adds 2 damage for every extra attack they get. They definitely like re-rolls for hits and wounds, like Bloodstoker and all that. They are a very strong hammer unit that also has a MW save (unlike our Skullcrushers...), they do good Damage and they aren’t too expensive compared to crushers. However, they do lose out on MWs since our crushers actually can do a lot of MWs now personally I don’t like Chaos Warriors much. Their damage can be generously described as meh, and while they are amazingly durable, they have re-roll save rolls of 1, they have a MW save, and they have halberds, compared to a Blood Warrior, they don’t have gorefists (which is pretty big). Plus I prefer blood warrior models (they just look more... berserker to me) 1 Quote Link to comment Share on other sites More sharing options...
Kaz Posted March 21, 2019 Share Posted March 21, 2019 48 minutes ago, kenshin620 said: I think Chaos Warriors really need to rely on their shields to be effective which isn't usable with great weapons. Also giving them halberds/spears makes for some intimidating pike blocks! Still looks so much better than the resin halberd... good job! Quote Link to comment Share on other sites More sharing options...
Kaz Posted March 21, 2019 Share Posted March 21, 2019 6 hours ago, AverageBoss said: Mostly because Skullcrushers and Skarr Bloodwarth are things I already own (other than Garreks Reavers, an Asipiring Deathbringer, and a Bloodstoker). I would probably be best off long term dropping the Skullcrushers, and using their 180 and the leftover 140 for a Bloodthirster of Instantiate Rage and one of the 40 point Judgements. Assuming my math is right on everything. Actually that’s a good idea. Bloodthirster of Insensate Rage is 300 I think, and he’s a good independent daemon hero to add to your list. On the other hand, is Garrek’s reavers any good? I’ve yet to try them(I’m gonna buy magore’s Fiends actually) 4 hours ago, AverageBoss said: Put a collar on him, and tie him to a post. Then its fine. Call Karanak... Khorne does not like tying people up... that’s dangerously Slaaneshi Quote Link to comment Share on other sites More sharing options...
kenshin620 Posted March 21, 2019 Share Posted March 21, 2019 (edited) 8 minutes ago, Kaz said: Still looks so much better than the resin halberd... good job! Not mine sadly, I just remember seeing those on the internet. I believe the spears are the chaos knight lances or skullcrushers. Very common conversion back in the heyday of Halberd warriors. Edited March 21, 2019 by kenshin620 Quote Link to comment Share on other sites More sharing options...
TheHarrower Posted March 21, 2019 Share Posted March 21, 2019 3 hours ago, ChaosUndivided said: Riptooth also got dispel endless now. I used to run Magore' s Fiends, just for this guy. I kamikaze the fiends for a blood tithe than summon a herald next to riptooth for the rerollable unbinds... Now even more useful. Sorta. Rerollable unbinds on Flesh Hounds aren't a thing anymore. Quote Link to comment Share on other sites More sharing options...
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