JetBlackSVW Posted July 4, 2018 Share Posted July 4, 2018 What base rim color do you use for your Khorne army? I am still unsure what to use myself. I am thinking about Khorne Red, but there is already a lot of red on the models, so a neutral color might be better. Quote Link to comment Share on other sites More sharing options...
Praecautus Posted July 4, 2018 Share Posted July 4, 2018 1 hour ago, JetBlackSVW said: What base rim color do you use for your Khorne army? I am still unsure what to use myself. I am thinking about Khorne Red, but there is already a lot of red on the models, so a neutral color might be better. Dryad bark. Looks quite neutral so does not detract 2 1 Quote Link to comment Share on other sites More sharing options...
Charles Posted July 4, 2018 Share Posted July 4, 2018 (edited) I use Steel Legion Drab. it matches the base coat of my realm of battle board so it blends in and doesn’t detract from the models and scenery I’m playing with. Edited July 4, 2018 by Charles 1 Quote Link to comment Share on other sites More sharing options...
Scrags Posted July 4, 2018 Share Posted July 4, 2018 (edited) Sorry if this is old news but I had a question about Karnak. So Prey of the Blood God states "you can pick one Hero to be Karnak's quarry". One hero. Now given that the rest of the rule is you can re-roll all failed hit and wound rolls against that Hero, it's pretty obvious to me that RAI is that Hero is an ENEMY hero. That being said, is there anything besides honor that's stopping me from picking my Bloodsecrator or any other of my own heroes then cashing in on Call of the Hunt where it states, "if Karnak is within 8" of his quarry during the Hero phase, you can summon a unit of 5 Flesh Hounds to the battlefield" Free 5 Flesh Hounds 1st turn? Checked the new FAQ and errata and didn't see anything specific addressing this. Edited July 4, 2018 by Scrags Quote Link to comment Share on other sites More sharing options...
Roark Posted July 4, 2018 Share Posted July 4, 2018 27 minutes ago, Scrags said: Sorry if this is old news but I had a question about Karnak. So Prey of the Blood God states "you can pick one Hero to be Karnak's quarry". One hero. Now given that the rest of the rule is you can re-roll all failed hit and wound rolls against that Hero, it's pretty obvious to me that RAI is that Hero is an ENEMY hero. That being said, is there anything besides honor that's stopping me from picking my Bloodsecrator or any other of my own heroes then cashing in on Call of the Hunt where it states, "if Karnak is within 8" of his quarry during the Hero phase, you can summon a unit of 5 Flesh Hounds to the battlefield" Free 5 Flesh Hounds 1st turn? Checked the new FAQ and errata and didn't see anything specific addressing this. Yep. You got it. Any Hero can be the quarry, and you can just pop them out Turn 1. Quote Link to comment Share on other sites More sharing options...
Scrags Posted July 5, 2018 Share Posted July 5, 2018 1 hour ago, Roark said: Yep. You got it. Any Hero can be the quarry, and you can just pop them out Turn 1. Nice! Well I'll take it Quote Link to comment Share on other sites More sharing options...
Roark Posted July 5, 2018 Share Posted July 5, 2018 (edited) Gonna give this one a try. It's centred around 3 exploding Khornemowers and their Khorgie groupies. Not the best magic protection, but lots of attacks, mortal wounds and lots of Damage 2-3 on a 4+ to wound (thanks to battalion + Juggerlord + Plague Priest). Allegiance: KhorneLord Of Khorne On Juggernaut (140)- General- Trait: Violent Urgency - Artefact: Gorecleaver Aspiring Deathbringer (80)- Bloodaxe and Wrath HammerSlaughterpriest (100)- Blood Blessing: Killing FrenzyBloodsecrator (140)Bloodstoker (80)- Artefact: The Brazen Rune Plague Priest with Plague Censer (80)- Allies10 x Blood Warriors (200)- Goreaxe & Gorefist- 1x Goreglaives10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes5 x Skullreapers (170)- Daemonblades- 1x Soultearers5 x Skullreapers (170)- Daemonblades- 1x Soultearers5 x Skullreapers (170)- Daemonblades- 1x Soultearers1 x Khorgoraths (90)1 x Khorgoraths (90)1 x Chaos Warshrine (160)- Mark of Chaos: None- Blood Blessing: Killing FrenzySkulltake (190)Total: 2000 / 2000Extra Command Points: 1Allies: 80 / 400Wounds: 147 Edited July 5, 2018 by Roark Quote Link to comment Share on other sites More sharing options...
Scrags Posted July 5, 2018 Share Posted July 5, 2018 22 minutes ago, Roark said: Gonna give this one a try. It's centred around 3 exploding Khornemowers and their Khorgie groupies. Not the best magic protection, but lots of attacks, mortal wounds and lots of Damage 2-3 on a 4+ to wound (thanks to battalion + Juggerlord + Plague Priest). Allegiance: KhorneLord Of Khorne On Juggernaut (140)- General- Trait: Violent Urgency - Artefact: Gorecleaver Aspiring Deathbringer (80)- Bloodaxe and Wrath HammerSlaughterpriest (100)- Blood Blessing: Killing FrenzyBloodsecrator (140)Bloodstoker (80)- Artefact: The Brazen Rune Plague Priest with Plague Censer (80)- Allies10 x Blood Warriors (200)- Goreaxe & Gorefist- 1x Goreglaives10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes5 x Skullreapers (170)- Daemonblades- 1x Soultearers5 x Skullreapers (170)- Daemonblades- 1x Soultearers5 x Skullreapers (170)- Daemonblades- 1x Soultearers1 x Khorgoraths (90)1 x Khorgoraths (90)1 x Chaos Warshrine (160)- Mark of Chaos: None- Blood Blessing: Killing FrenzySkulltake (190)Total: 2000 / 2000Extra Command Points: 1Allies: 80 / 400Wounds: 147 Sorry still new to Khorne, what are "Khornemowers?" I assume it's a nickname for a unit? also is the plaguepriest purely for Wither? do you like Skullreapers? I feel like they don't do much for their cost. (At least my 10 haven't yet) What loadout do you use for your Skullreapers? Quote Link to comment Share on other sites More sharing options...
Roark Posted July 5, 2018 Share Posted July 5, 2018 14 minutes ago, Scrags said: Sorry still new to Khorne, what are "Khornemowers?" I assume it's a nickname for a unit? also is the plaguepriest purely for Wither? do you like Skullreapers? I feel like they don't do much for their cost. (At least my 10 haven't yet) What loadout do you use for your Skullreapers? Mowing = reaping. Khornemowers = Skullreapers ;-) Plague Priest is for Wither prayer + Plague Tome ability. I've only ever had excellent results with Skullreapers. Even moreso when they have 6 attacks each haha. I always kit them out with Daemonblades and Soul Tearer, and give them bonuses to hit to activate the Daemonblades more frequently. You should also check out the battalion rules to understand my list's strengths and weaknesses better. Quote Link to comment Share on other sites More sharing options...
JetBlackSVW Posted July 5, 2018 Share Posted July 5, 2018 19 hours ago, Praecautus said: Dryad bark. Looks quite neutral so does not detract Nice army you have here. Could you make a close photo of Valkia, please? Quote Link to comment Share on other sites More sharing options...
TheOtherJosh Posted July 5, 2018 Share Posted July 5, 2018 41 minutes ago, JetBlackSVW said: Nice army you have here. Could you make a close photo of Valkia, please? It looks like Valkia is on the 40mm Shattered Dominion Hero stairs base. (Probably balances better than on the 32mm recommended base) Quote Link to comment Share on other sites More sharing options...
Pathies Posted July 5, 2018 Share Posted July 5, 2018 What do you guys think about skullfiend tribe now that it’s only 70 points? Personally I don’t think I’d use the skulltake battalion without it! For the price of one squad of reavers you get an artefact (very useful for certain missions), a command point, and the ability to go one drop (still huge considering you still choose who goes first) Quote Link to comment Share on other sites More sharing options...
Praecautus Posted July 5, 2018 Share Posted July 5, 2018 1 hour ago, JetBlackSVW said: Nice army you have here. Could you make a close photo of Valkia, please? Thanks it's bigger now ? Sure here you go. It's a kit bashed dark eldar scourge, chaos shield and blood letter horns on a hero base. The spear is the dark eldar one from the kit with a skull stuck on. 3 Quote Link to comment Share on other sites More sharing options...
Elevenist Posted July 5, 2018 Share Posted July 5, 2018 14 hours ago, Scrags said: Sorry if this is old news but I had a question about Karnak. So Prey of the Blood God states "you can pick one Hero to be Karnak's quarry". One hero. Now given that the rest of the rule is you can re-roll all failed hit and wound rolls against that Hero, it's pretty obvious to me that RAI is that Hero is an ENEMY hero. That being said, is there anything besides honor that's stopping me from picking my Bloodsecrator or any other of my own heroes then cashing in on Call of the Hunt where it states, "if Karnak is within 8" of his quarry during the Hero phase, you can summon a unit of 5 Flesh Hounds to the battlefield" Free 5 Flesh Hounds 1st turn? Checked the new FAQ and errata and didn't see anything specific addressing this. RAW you can do this but it's pretty obvious what RAI intended. Quote Link to comment Share on other sites More sharing options...
TheAdequateWargamer Posted July 5, 2018 Share Posted July 5, 2018 Perhaps a word of caution before everyone goes out and buys a karanak. There is likely going to be another faq in a week. So the raw loophole on using your own hero as a quarry may get resolved Quote Link to comment Share on other sites More sharing options...
TheAdequateWargamer Posted July 5, 2018 Share Posted July 5, 2018 http://www.twitch.tv/thehonestwargamer/v/281110945?sr=a&t=3237s Aos 6 nations- khorne army in the swedish team has a WoK with immense power & doppleganger cloak. Fun! Quote Link to comment Share on other sites More sharing options...
Mikeboll Posted July 5, 2018 Share Posted July 5, 2018 Its me playing him. Its an awsome item on him cos you can charge with the letters and him at the same time and go first with both. And if he get charged in the oponents turn he fights first anyway. And he tend to kill most things he fights with 2 Quote Link to comment Share on other sites More sharing options...
TheAdequateWargamer Posted July 5, 2018 Share Posted July 5, 2018 4 hours ago, Mikeboll said: Its me playing him. Its an awsome item on him cos you can charge with the letters and him at the same time and go first with both. And if he get charged in the oponents turn he fights first anyway. And he tend to kill most things he fights with Good luck! Plan b, bait. bloodthirster camping on an objective with wrathmongers in pilein range just behind. Quote Link to comment Share on other sites More sharing options...
ledha Posted July 5, 2018 Share Posted July 5, 2018 20 hours ago, Roark said: Gonna give this one a try. It's centred around 3 exploding Khornemowers and their Khorgie groupies. Not the best magic protection, but lots of attacks, mortal wounds and lots of Damage 2-3 on a 4+ to wound (thanks to battalion + Juggerlord + Plague Priest). Allegiance: KhorneLord Of Khorne On Juggernaut (140)- General- Trait: Violent Urgency - Artefact: Gorecleaver Aspiring Deathbringer (80)- Bloodaxe and Wrath HammerSlaughterpriest (100)- Blood Blessing: Killing FrenzyBloodsecrator (140)Bloodstoker (80)- Artefact: The Brazen Rune Plague Priest with Plague Censer (80)- Allies10 x Blood Warriors (200)- Goreaxe & Gorefist- 1x Goreglaives10 x Bloodreavers (70)- Meatripper Axes10 x Bloodreavers (70)- Meatripper Axes5 x Skullreapers (170)- Daemonblades- 1x Soultearers5 x Skullreapers (170)- Daemonblades- 1x Soultearers5 x Skullreapers (170)- Daemonblades- 1x Soultearers1 x Khorgoraths (90)1 x Khorgoraths (90)1 x Chaos Warshrine (160)- Mark of Chaos: None- Blood Blessing: Killing FrenzySkulltake (190)Total: 2000 / 2000Extra Command Points: 1Allies: 80 / 400Wounds: 147 I had the same idea as you, but in chaos grand alliance. See, slaughterpriest are.... not very good outside of gore pilgrim, because 4+ is very unreliable. In chaos grand alliance, you loose prayers (and mostly the interest of taking the slaughterpriest) as well as the blood tithe, but i think the +1 to hit to every units 12" around your general on a 5+ is good, and VERY GOOD in a army with so many skullreapers that love having bonuses to hit is ultra worthy. Statiscally, having 3 units around your general will be average be as efficient as a slaughterpriest (33% chance on 3 units rather 50% chance on one unit) and free you some points. The chaos warshrine trade a khorne prayer + reroll to hit to one prayer giving reroll 1 to hit (meh) and reroll 1 to wound (the best friend of the skullreapers). And while you loose the good items from khorne and lot of anti magic, the daemonic weapon and chaos talisman are still good in their own right Quote Link to comment Share on other sites More sharing options...
Render Posted July 5, 2018 Share Posted July 5, 2018 @Roark Really interested to hear how Skulltake battalion works for you. Love the addition of the plague priest. Pure theoryhammer but I've always thought running the plague priest, Juggerlord, and Chosen could be fun for possibility of MWs on a 4+ wound roll on the charge. Anyway - let us know how the list fares! 1 Quote Link to comment Share on other sites More sharing options...
Roark Posted July 6, 2018 Share Posted July 6, 2018 @ledha Yeah, I've always liked the grand alliance hit bonuses. But the Skulltake battalion's effects are solid gold in this list IMHO, especially now that we can amplify it with a Plague Priest. We can have a Gorecleaver Juggerlord doing 4 mortal wounds per wound on a 4+. Or Khorgies doing Damage 3 on their 8-9 attacks each. Not bad for 90pt monsters that can self heal and don't degrade as they get hurt. Damage 2-3 Skullreapers with 5-6 attacks each, and Damage 2 rending Reavers with 4-5 attacks each will be welcome too of course. 1 Quote Link to comment Share on other sites More sharing options...
Roark Posted July 6, 2018 Share Posted July 6, 2018 2 hours ago, Render said: @Roark Really interested to hear how Skulltake battalion works for you. Love the addition of the plague priest. Pure theoryhammer but I've always thought running the plague priest, Juggerlord, and Chosen could be fun for possibility of MWs on a 4+ wound roll on the charge. Anyway - let us know how the list fares! Thanks mate. My main fear is keeping the Stoker alive. It's like Dark Feast with the Slaughterpriest. If they kill that "lynchpin" guy, the fun stops. I kinda hate that about our battalions... :-( 1 Quote Link to comment Share on other sites More sharing options...
Havarel Posted July 6, 2018 Share Posted July 6, 2018 What units do people use to take on Stormcast? I'm struggling to actually dish out some damage to them *shakes fist at 3+ rerollable saves*. I'm guessing the answer is just more skullreapers. Quote Link to comment Share on other sites More sharing options...
ledha Posted July 6, 2018 Share Posted July 6, 2018 8 hours ago, Roark said: @ledha Yeah, I've always liked the grand alliance hit bonuses. But the Skulltake battalion's effects are solid gold in this list IMHO, especially now that we can amplify it with a Plague Priest. We can have a Gorecleaver Juggerlord doing 4 mortal wounds per wound on a 4+. Or Khorgies doing Damage 3 on their 8-9 attacks each. Not bad for 90pt monsters that can self heal and don't degrade as they get hurt. Damage 2-3 Skullreapers with 5-6 attacks each, and Damage 2 rending Reavers with 4-5 attacks each will be welcome too of course. yeah, but the point of my post is that you can have the skulltake AND the grand alliance bonuses 1 Quote Link to comment Share on other sites More sharing options...
Roark Posted July 6, 2018 Share Posted July 6, 2018 1 hour ago, ledha said: yeah, but the point of my post is that you can have the skulltake AND the grand alliance bonuses I need my Tithe man. Khorne needs it. Gotta have my Rend -2 cleaver... Quote Link to comment Share on other sites More sharing options...
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