Gotrek Posted January 8, 2019 Share Posted January 8, 2019 Anyone got info on the spiderfang artifacts? I found the command traits kinda disappointing since only the scuttleboss can take them Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 9, 2019 Share Posted January 9, 2019 8 hours ago, Gotrek said: Anyone got info on the spiderfang artifacts? I found the command traits kinda disappointing since only the scuttleboss can take them is this correct? Your going to want to run the A'rock for the +2 bravery bubble. I can't see me ever getting command trait :( Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 9, 2019 Share Posted January 9, 2019 https://1d4chan.org/wiki/Age_of_Sigmar/Tactics/Destruction/Gloomspite_Gitz Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 9, 2019 Share Posted January 9, 2019 I see myself taking the totem of the spider god on my A'rock to buff the main body of the army and start the moon on my opponents side of the board to rain mortals and buff my Skitterstrands. Quote Link to comment Share on other sites More sharing options...
Gotrek Posted January 9, 2019 Share Posted January 9, 2019 51 minutes ago, Fisher KIng said: I see myself taking the totem of the spider god on my A'rock to buff the main body of the army and start the moon on my opponents side of the board to rain mortals and buff my Skitterstrands. Pretty much. That and the helm of many eyes are the best choices. I just can't help but feel like the spiders were just bolted on to an otherwise moonclan book, at first glance it seems like they get all the cool toys. Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 9, 2019 Share Posted January 9, 2019 I think we have had a sizable buff with all the A'rock variants but I do agree all the real power in this book is Moonclan. However I have been playing the 8 legged guys for a while and I'm used to fighting up hill. Spell lore and more than three units is great. 1 Quote Link to comment Share on other sites More sharing options...
froo Posted January 10, 2019 Share Posted January 10, 2019 I've been going back through the units in this book and I think the Spider Rider buffs are a lot bigger than they seem to be. With their standard, they're now getting a +2 bravery bonus all the time rather than when there are no enemies nearby. That combined with the Webspinner Shaman general giving them +2 bravery, they have an effective bravery of 8 on multiwound models - they're going to need to effectively not save 6 wounds before they even begin to run, whereas before a light breeze would have you potentially removing several models a turn. That combined with them always having a 5+ save (rather than when there were more than 5 models) and increasing their movement to 10" - I'd say they're worth their points. 3 Quote Link to comment Share on other sites More sharing options...
Melcavuk Posted January 10, 2019 Share Posted January 10, 2019 On the topic of spiderfang specific generals to make the spiders battleline do we feel that any of the command traits specifically out class the bravery aura that would come with making a webspinner arachnarok the general? Whilst the extra movement or toxin on the scuttleboss is nice the sheer size of the bravery aura on the archnarok to my mind makes it the more obvious choice for general even if it does mean forfeiting a command trait. Quote Link to comment Share on other sites More sharing options...
mcbrain Posted January 11, 2019 Share Posted January 11, 2019 6 hours ago, Melcavuk said: On the topic of spiderfang specific generals to make the spiders battleline do we feel that any of the command traits specifically out class the bravery aura that would come with making a webspinner arachnarok the general? Whilst the extra movement or toxin on the scuttleboss is nice the sheer size of the bravery aura on the archnarok to my mind makes it the more obvious choice for general even if it does mean forfeiting a command trait. You're going to have so many extra CP if you build your list with a Fungoid Cave Shaman in it. I played a game Wednesday with all the new rules and I ended the game with 5 CP in the bank and didn't take a battleshock test the entire game. What I'm getting at is the scuttleboss on gigantic spider is the correct choice as your general 1 Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 3 hours ago, mcbrain said: What I'm getting at is the scuttleboss on gigantic spider is the correct choice as your general So what command trait did you go for? Quote Link to comment Share on other sites More sharing options...
trarux Posted January 11, 2019 Share Posted January 11, 2019 How many spiderriders do u guys think will be the ultimate ? Im going for a spider army with some grots in it to get the numbers to be a bit more competitive Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 Well before I was having a lot of success with a big block of 20 to absorb buffs and a few groups of 5 to harass and grab objectives. However now you can get more than one group, on a good casting roll, with the spell and the 5+ venom is ether an aura or effects board zones maybe smaller groups to protect from battleshock misshapes. Having said that bravery is not the issue it once was. Quote Link to comment Share on other sites More sharing options...
mmmbbb3 Posted January 11, 2019 Share Posted January 11, 2019 the black fang might be pretty good with a warparty on arachnarok Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 28 minutes ago, mmmbbb3 said: the black fang might be pretty good with a warparty on arachnarok don't you have to pick one weapon? which one would you go for? I think I would put it on the Skitterboss's spear. Quote Link to comment Share on other sites More sharing options...
mmmbbb3 Posted January 11, 2019 Share Posted January 11, 2019 (edited) 7 minutes ago, Fisher KIng said: don't you have to pick one weapon? which one would you go for? I think I would put it on the Skitterboss's spear. i was thinking the crooked spears? it would be 10 attacks, that would be the most effeciant way right? and if you getthe re-rolls that might be alot of damage for an otherwise pretty bad weapon. Edited January 11, 2019 by mmmbbb3 Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 Warparty isn't a hero. Shame that would have ben awesome Quote Link to comment Share on other sites More sharing options...
mmmbbb3 Posted January 11, 2019 Share Posted January 11, 2019 oh yeah. shame 😪 Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 the A'rock with shaman Still has 8 spear attacks. Still would be good. Quote Link to comment Share on other sites More sharing options...
Melcavuk Posted January 11, 2019 Share Posted January 11, 2019 1 hour ago, Fisher KIng said: the A'rock with shaman Still has 8 spear attacks. Still would be good. Crew are now counted in a similar manner to mount, does the rule that prevents mounts benefiting from command traits also apply to artifacts? In which case you'd only be able to assign it to the weapon of the Shaman himself. 1 Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 No your right. Thanks for the correction. Quote Link to comment Share on other sites More sharing options...
Melcavuk Posted January 11, 2019 Share Posted January 11, 2019 Does that also impact the Venom Boosting command trait the Scuttleboss gets, because that becomes far less appealing only applying to four of his eight attacks. Especially when the boost is specifically to Spider Venom, yet may not impact the spider... Quote Link to comment Share on other sites More sharing options...
Fisher KIng Posted January 11, 2019 Share Posted January 11, 2019 If its a command trait then it would effect both but an artefact like the black fang would only effect his spear Quote Link to comment Share on other sites More sharing options...
mcbrain Posted January 11, 2019 Share Posted January 11, 2019 10 hours ago, Fisher KIng said: So what command trait did you go for? Monstrous Mount. I turned my lil scuttleboss into a scuttlebomb. 1 Quote Link to comment Share on other sites More sharing options...
Intrinsic Posted January 11, 2019 Share Posted January 11, 2019 Wheedled the book out of my local store a day early. Yay! Pulled out all my Spiderfang in preparation for a game this weekend. I've already put a couple Webspinners from the Arachnaroks I modeled with flingers onto 25mm bases, plan on painting those this weekend. I currently have 4 Webspinner Arachnarok, does anyone see a reason why we would need more than 2 now? Quote Link to comment Share on other sites More sharing options...
amysrevenge Posted January 12, 2019 Share Posted January 12, 2019 My local store got 100% French books by mistake #OhCanada 2 Quote Link to comment Share on other sites More sharing options...
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