Someone2 Posted July 20, 2019 Share Posted July 20, 2019 So new Gutbusters, perhaps a combined tome for BCR and GB? Let's hope for it, we sure could use some sweet love! Quote Link to comment Share on other sites More sharing options...
Walrustaco Posted July 20, 2019 Share Posted July 20, 2019 The Pact of Bones is broken. We might be seeing more of eachother soon, us lot. Quote Link to comment Share on other sites More sharing options...
MKsmash Posted July 20, 2019 Share Posted July 20, 2019 14 minutes ago, Walrustaco said: The Pact of Bones is broken. We might be seeing more of eachother soon, us lot. Hear, Hear! Quote Link to comment Share on other sites More sharing options...
Luzgurbel Posted July 20, 2019 Share Posted July 20, 2019 I am totally convinced that Ogors and BCR will be together in the same book, just as the Cities of Sigmar new battletlome does. 1 Quote Link to comment Share on other sites More sharing options...
Shankelton Posted July 20, 2019 Share Posted July 20, 2019 5 minutes ago, Luzgurbel said: I am totally convinced that Ogors and BCR will be together in the same book, just as the Cities of Sigmar new battletlome does. 100% agree. Put the ranges together and we are a proper army, shocker xD. So long as BCR remain a distinct playstyle for you guys as a tribe with hopefully some special rules, well us busters getting the option for cav and monsters, I see this as an absolute win. That being said, yeti are back in the pool... can we disinvited them? 1 Quote Link to comment Share on other sites More sharing options...
Luzgurbel Posted July 20, 2019 Share Posted July 20, 2019 Honestly, I would like to see new plastic Yethees. We are, with Skavens, the faction with most resin models. Disgusting. Quote Link to comment Share on other sites More sharing options...
Fabint Posted July 26, 2019 Share Posted July 26, 2019 Riding the hype, trying to get more games in. Played into Legions of Nagash yesterday, with my opponent running Nagash himself vs me running a Jorlbad (1 beastriders, 8 and 2 mournfang) + Frostlord on Stonehorn. I got some turn 1 charges off and knocked Nagash down to 1 wound, killed a unit of screening zombies, and dropped a character. From there it was a pretty handy route, while I lost one Huskard and 2 Mournfang models while tabling his army by the end of round 3. I love this army. Quote Link to comment Share on other sites More sharing options...
Mogwai Man Posted July 26, 2019 Share Posted July 26, 2019 On 7/20/2019 at 7:35 AM, Someone2 said: So new Gutbusters, perhaps a combined tome for BCR and GB? Let's hope for it, we sure could use some sweet love! I would say it would be another combined book. It's just faster to get these factions updated that way and less books overall is a good thing. Quote Link to comment Share on other sites More sharing options...
heywoah_twitch Posted July 30, 2019 Share Posted July 30, 2019 (edited) Went to Midwest Meltdown this weekend with 115 players, took BCR, went 3-2! Full report on the next show, but forum version: Took a fun (but tuned) list instead of an optimized one since the difference isn't terribly large in outcome. Decided to take mournfang even though they suck because they're cheaper now at 140 and I haven't played with them in over a year and just wanted to for fun. Frostlord on Stonehorn, general, everwinter, ethereal. Huskard on Stonehorn, Sepulchural Plate, Vulture 4 Mournfang, gargant hackers 4 Mournfang, gargant hackers Stonehorn Beastriders, vulture, harpoon 3 Yhetees 3 Yhetees Eurlbad 1990pts Round 1 vs Khorne, strong tyrants of blood list. Killed halo of blood thirster with vultures and impact damage from stonehorns to stop strikes first nonsense then won on points while almost getting tabled. MF were pretty good against blood warriors/reavers/other min sized weak chaff. Round 2 vs LoN, legion of blood with immortal vlozd and like 100 bodies. Out-dropped him so I could split his forces and pin some. MF were devoured trivially and just missed a lot. If I win t2 prio I win the game: nope. If I win t3 prio I win the game: nope. Major Loss Round 3 vs Khorne, mortals list. Ghur with primal violence, so at end of combat a 6+ repeats the whole combat phase. Out-dropped him, let him go first. He moved up, so my turn I charged everything and killed a bunch. Won the double then killed a bunch. Rolled a 6 to repeat the combat and was close enough to other stuff to kill basically the rest of his army. MF are alright if they pile in and attack 3x before your opponent gets another turn. Major Victory Round 4 vs Fyreslayers on lords of the lodge. Duality so I'm screwed. Out-drop him and have to go first or he tunnels a 30-blob to objectives and I lose no matter what. Get my secondary and turtle up on objectives. He charges me on both points turn 1 and kills huskard from full and also beastriders and also 3 yetis. I kill one fyreslayer model. Turn 2 I have 4 mournfang on one obj (but not controlled because numbers), and a triple chaff-screen of 3 yetis, then 3" behind them 4 mournfang, then 3" behind them frostlord. He rolls a big charge and kills the 3 yetis and all 4 mournfang, then piles in a second time to put frostlord at half life. Other point's 4 mournfang killed outright. I kill 2 fyreslayer models. He's up on points and I have 1 model alive and he wins prio so we call it and have a laugh. Major Loss Round 5 vs Skaven. jezzails and good stuff, but no pestilens nor rat trap (he said he doesn't want people to hate him). A long, difficult game where I win on points because yetis are good. MF were 1-turn speedbumps for 280pts, fully eaten by verminlord and the other 4 were outdamaged by 3 yetis and then also eaten by verminlord. Major Victory Props: Yetis greatly helped me win 2 games (especially vs skaven) Frostlord w/ ethereal being the only truly good thing in the entire faction. Pulled his weight every game. Being only 4-drop directly helped me win 2 games and gave me a chance in the 2 I lost. Not having wizards didn't hurt me at all, and in fact was a good thing every round. Domas for being the darling of midwest aos TOs. Slops: Eurlbad mortal wound proc was extremely infrequent and didn't matter. Eurlbad Huskard does good damage on paper, but just missed a lot instead with no frostspear to counteract charting. His 4+ save was such a liability, he just got bodied by anything that swung at him all day. Sepulchural Plate for being useless lol Mourfang for proving again and again that they manage to be both bad hammers and bad anvils, and too slow, and too elite. Gore-grunta or ishlaen guard they are not - but morrsarr guard or enlightened they are also not. Just worse than yetis in all situations, even at 140. Very fun event, would go again, would bring BCR again because I love BCR. Really hoping we don't drown in the soup when the new tome arrives. Edited July 30, 2019 by heywoah_twitch 2 2 1 Quote Link to comment Share on other sites More sharing options...
PlasticCraic Posted July 30, 2019 Share Posted July 30, 2019 Congrats on a strong showing @heywoah_twitch, looking forward to the show! Quote Link to comment Share on other sites More sharing options...
MKsmash Posted July 30, 2019 Share Posted July 30, 2019 Thanks, @heywoah_twitch ! This list looks really good and I hope to try it out soon! Great job having success with BCR at a tournament! Quote Link to comment Share on other sites More sharing options...
annarborhawk Posted July 30, 2019 Share Posted July 30, 2019 @heywoah_twitch - great write-up. I'm inspired to take them down from the high shelf again and put them back in the carrying case. ...might need more Yehti's as much as I want mournfang to work, though. Quote Link to comment Share on other sites More sharing options...
AthlorianStoners Posted August 1, 2019 Share Posted August 1, 2019 So what expected changes to BCR would fusing them with Gitbusters lead to, just in terms of increased options and play style? Quote Link to comment Share on other sites More sharing options...
DingK86 Posted August 1, 2019 Share Posted August 1, 2019 1 hour ago, AthlorianStoners said: So what expected changes to BCR would fusing them with Gitbusters lead to, just in terms of increased options and play style? No more allying in Butchers, or Firebellies for that matter, so magic becomes a bit more accessible. Cheaper battleline in Bulls at the least, so points are saved to spend on the big beasties. Grots could provide a cheap screen for your heavy hitters. No idea what Man-eaters and Tyrants could brings depends on the warscroll. Quote Link to comment Share on other sites More sharing options...
HostilSpike Posted August 1, 2019 Share Posted August 1, 2019 6 hours ago, AthlorianStoners said: So what expected changes to BCR would fusing them with Gitbusters lead to, just in terms of increased options and play style? If the Butcher no longer had to be allied in and the Cauldron was changed to be a choice, the consistent +1 to hit on Mournfang might make them a lot more reasonable. If the Tyrants battleshock immunity affected Ogors instead of Gutbusters it might make a maxed out Deathstar unit of Mournfang an option. That's a lot of if's though. I'd settle for our Ironfists being changed to mortals on unmodified 6s to save for all Ogors with access to them though. Quote Link to comment Share on other sites More sharing options...
annarborhawk Posted August 1, 2019 Share Posted August 1, 2019 I'm wondering what the "Free" terrain piece would be. Some kind of rotting meat/bone pile to draw in reinforcements? Some sort of chance at a kind of "summoning" would be cool. Or maybe some sort of Ogor encampment that lets units heal if w/in a certain distance? I'm putting the cart well before the horse . I just acquired a huge Ogor army which I'm painting to match my BCR. Quote Link to comment Share on other sites More sharing options...
Fabint Posted August 2, 2019 Share Posted August 2, 2019 Spent my hobby time this week getting my Mournfang up to snuff, and really been enjoying riding the hype and playing more games. 1 Quote Link to comment Share on other sites More sharing options...
Sartxac Posted August 4, 2019 Share Posted August 4, 2019 (edited) Hello, i'm getting an army of beastclaw raiders more gutbusters with this units: Allegiance: DestructionFrostlord on Stonehorn (420)9 x Ogors (360)- Ogor Clubs or Blades with Iron Fists2 x Mournfang Pack (140)- Gargant Hackers2 x Mournfang Pack (140)- Gargant Hackers1 x Ironblaster (120)6 x Ironguts (360)3 x Leadbelchers (140)Thundertusk Beastriders (320)Total: 2000 / 2000 Anyone know if any of this units could be eliminated of age of sigmar? When this armyes will join in the same army? I play competitive games but i love this models. I would like a competitive batteltome with this units. Edited August 4, 2019 by Sartxac Quote Link to comment Share on other sites More sharing options...
Walrustaco Posted August 4, 2019 Share Posted August 4, 2019 @heywoah_twitch great write up, really interesting read. It seems like we sort of struggle to find a suitable artefact to put after using our first one on ethereal amulet. What do y'all think about taking the Blade of All-Frost on a Eurlbad Huskard? It would make his punches and kicks damage 3, pretty much a slightly worse frostlord spear with no rend but the added effect the fight last possibility. Quote Link to comment Share on other sites More sharing options...
annarborhawk Posted August 5, 2019 Share Posted August 5, 2019 On 8/4/2019 at 8:08 AM, Walrustaco said: @heywoah_twitch great write up, really interesting read. It seems like we sort of struggle to find a suitable artefact to put after using our first one on ethereal amulet. What do y'all think about taking the Blade of All-Frost on a Eurlbad Huskard? It would make his punches and kicks damage 3, pretty much a slightly worse frostlord spear with no rend but the added effect the fight last possibility. That second artifact is tricky. I reverted to Tokens of Everwinter on the Huskard I think (for that one turn at least in which it counts) it makes him a pretty hard hitter. I think we get more out of that than the Blade of All-Frost. 1 Quote Link to comment Share on other sites More sharing options...
PlasticCraic Posted August 6, 2019 Share Posted August 6, 2019 Is the Ragged Cloak worth considering? Quote Link to comment Share on other sites More sharing options...
annarborhawk Posted August 6, 2019 Share Posted August 6, 2019 13 hours ago, PlasticCraic said: Is the Ragged Cloak worth considering? Seems very situational to me. I guess if you happen to have a lot of shooting where you play. 1 Quote Link to comment Share on other sites More sharing options...
Hyperrion Posted August 6, 2019 Share Posted August 6, 2019 Hello! So, I'm going to try to get into AoS soon and I really like the beastclaw raiders. I would like to go and play some tournaments, and since I know that in my area they are played mainly on 1000pts, I would really like if you would give me some C&C on this list. Frostlord on Stonehorn 2x Mournfang cavalry Thundertusk beastriders 2x Frost sabers 2x Frost sabers Tactic is to basically charge with the frostlord and Mournfangs as soon as possible, while Thundertusk providing some range attacks. Frost sabres to hold objectives. I was thinking about swapping the Thundertusk for another stonehorn, but I think that it is better to have some range dedicated unit. So, what do you guys think? I'm obviously a noob, so any help is really apprecieted. PS. Sorry for my english. Really. Quote Link to comment Share on other sites More sharing options...
PlasticCraic Posted August 6, 2019 Share Posted August 6, 2019 @Hyperrion honestly my best advice would be to not buy anything at all just yet. The Ogor Mawtribes have been teased, and that may well have implications for Beastclaw. We don't know what will be even part of the game then, e.g. the Frost Sabres you have mentioned might get deleted from the range because they are Finecast. Maybe not, but we just don't know. Anything you buy now, before we know the details of Mawtribes is taking a risk. A given unit might not be optimal / competitive or in any way viable...or it might get deleted from the game entirely. My honest advice is to buy nothing. Quote Link to comment Share on other sites More sharing options...
Someone2 Posted August 7, 2019 Share Posted August 7, 2019 15 hours ago, Hyperrion said: Hello! So, I'm going to try to get into AoS soon and I really like the beastclaw raiders. I would like to go and play some tournaments, and since I know that in my area they are played mainly on 1000pts, I would really like if you would give me some C&C on this list. Frostlord on Stonehorn 2x Mournfang cavalry Thundertusk beastriders 2x Frost sabers 2x Frost sabers Tactic is to basically charge with the frostlord and Mournfangs as soon as possible, while Thundertusk providing some range attacks. Frost sabres to hold objectives. I was thinking about swapping the Thundertusk for another stonehorn, but I think that it is better to have some range dedicated unit. So, what do you guys think? I'm obviously a noob, so any help is really apprecieted. PS. Sorry for my english. Really. Same as above I advise to wait till the new ogre tome. No telling if and what will be changed. Mournfang really need 4-6 models to really work. Ideally 4 due to point costs of everything. At these points I would advise swapping the thundertusk for another Stonehorn. Forces the opponent to choose instead of focus 1 turn to negate your melee power. Quote Link to comment Share on other sites More sharing options...
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