Mr. White Posted June 11, 2018 Share Posted June 11, 2018 So...what are the odds we get a new WHQ box to go along with the new Soul Wars narrative? Maybe at least a few adventures in WD? A pack of cards of undead adversaries like the Chaos one? Link to comment Share on other sites More sharing options...
ObviousPlayer Posted June 11, 2018 Share Posted June 11, 2018 I would be happy with the cards but a whole new dungeon would be even better. This is properly top of my Warhammer wish list. Link to comment Share on other sites More sharing options...
bsharitt Posted June 11, 2018 Share Posted June 11, 2018 It looks like a lot of the individual AoS packaged releases for some of the WHQ heroes are no longer available. Don't know if that's relevant to this discussion or now. I suspect we'll know by the end of the year if it is. Link to comment Share on other sites More sharing options...
TheOtherJosh Posted June 11, 2018 Share Posted June 11, 2018 The units that “went missing” were core models in Silver Tower. The alternate unit that went missing (the SCE Heraldor) is in the Arcane Heroes Box. However, there were two SCE Heraldor models in production, here’s the other one that wasn’t retired. https://www.games-workshop.com/Stormcast-Eternals-Knights-Heraldor Link to comment Share on other sites More sharing options...
Mr. White Posted June 12, 2018 Author Share Posted June 12, 2018 It seems even a few WD adventures with some undead adversaries would be a nice add for WHQ players. It could double as more advertisement for the Soul Wars narrative and give us undead adversaries that we can use to create other scenarios with. Hopefully, some month GW will have some pages they need to fill in WD and will include more WHQ content. It wouldn't take much. Link to comment Share on other sites More sharing options...
MacDuff Posted June 12, 2018 Share Posted June 12, 2018 Definitely an easy win. There is so much low hanging fruit between Soul Wars and Shadespire. A couple pages in WD, that's all we ask. Link to comment Share on other sites More sharing options...
Circus of Paint Posted June 21, 2018 Share Posted June 21, 2018 I might take a stab at drafting some more Adversary rules, for those lovely upcoming Nighthaunt! My main hurdle will be to work out a good way to represent their ethereal nature, maybe a flat 5+ / 6+ to ignore each point of damage? Link to comment Share on other sites More sharing options...
Mr. White Posted June 21, 2018 Author Share Posted June 21, 2018 7 minutes ago, Circus of Paint said: I might take a stab at drafting some more Adversary rules, for those lovely upcoming Nighthaunt! My main hurdle will be to work out a good way to represent their ethereal nature, maybe a flat 5+ / 6+ to ignore each point of damage? Scroll down near the bottom of this link. They have created a few undead adversaries you may be able to use for inspiration. https://manticoredesign.wordpress.com/category/warhammer-quest/ Link to comment Share on other sites More sharing options...
Circus of Paint Posted June 21, 2018 Share Posted June 21, 2018 1 hour ago, Mr. White said: Scroll down near the bottom of this link. They have created a few undead adversaries you may be able to use for inspiration. https://manticoredesign.wordpress.com/category/warhammer-quest/ I’m impressed by the quality of their work - thanks for that! Link to comment Share on other sites More sharing options...
Sharkbelly Posted June 28, 2018 Share Posted June 28, 2018 Awesome stuff! Link to comment Share on other sites More sharing options...
Mr. White Posted June 28, 2018 Author Share Posted June 28, 2018 Yay! Nighthaunt adversaries in the new WD. https://www.warhammer-community.com/2018/06/28/white-dwarf-preview-updates-for-warhammer-board-games/ Link to comment Share on other sites More sharing options...
Circus of Paint Posted June 28, 2018 Share Posted June 28, 2018 Huzzah! To summarise from what the preview image reads; Exotic Adversaries (Nighthaunt) Chainrasps Bladegheist Revenants Spirit Torment Heroes (2 x Nighthaunt, 2 x Stormcast Eternals) Knight of Shrouds Lord Executioner Lord-Exorcist Knight-Incantor - A good start but obviously lots of gaps from the rest of the Soul Wars set that could be filled in by the community. Anyone for that amazing Sequitor-Prime as a Hero? ? Link to comment Share on other sites More sharing options...
MacDuff Posted June 28, 2018 Share Posted June 28, 2018 There IS a Santa Claws! I'll bet more adversaries get released in WD from Soul Wars, and the overrunning of the Mortal Realms by the undead makes a new undead dungeon crawl even more likely. Fingers crossed. Link to comment Share on other sites More sharing options...
Circus of Paint Posted July 6, 2018 Share Posted July 6, 2018 Has anyone else read through this month's Quest coverage? I was surprised by the low numbers needed for groups of Chainrasp and Bladegheist Revenants. I also found the wording of the Knight-Incantor's Spirit Flask attack a bit ambiguous - but I think on reflection it simply means each adjacent model takes 1 Damage on a 2+. Link to comment Share on other sites More sharing options...
TheOtherJosh Posted July 6, 2018 Share Posted July 6, 2018 1 hour ago, Circus of Paint said: Has anyone else read through this month's Quest coverage? I was surprised by the low numbers needed for groups of Chainrasp and Bladegheist Revenants. So, what are the numbers for those of us who haven’t picked up the issue yet? Inquiring minds want to know! Link to comment Share on other sites More sharing options...
Circus of Paint Posted July 6, 2018 Share Posted July 6, 2018 45 minutes ago, TheOtherJosh said: So, what are the numbers for those of us who haven’t picked up the issue yet? Inquiring minds want to know! 1 Spirit Torment, 5 Chainrasps, 3 Bladegheist Revenants. It does kinda make sense because their Ethereal rule seems quite potent. Meanwhile, the Lord Executioner hero seems rather strong - good thing I have the model for it already! Link to comment Share on other sites More sharing options...
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