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Let's chat Stormcast Eternals


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On 27/8/2017 at 5:58 AM, AverageBoss said:

After much thought and discussion, for the points I am thinking I will get far more out of a unit of Tempestors than the Palladors I had. This brings my list to:

Allegiance: Stormcast Eternals

Heroes
Lord-Celestant On Dracoth (220)
- General
- Tempestos Hammer & Thundershield
- Trait: Staunch Defender
- Artefact: Mirrorshield
- Dracoth Trait: Keen-clawed
Lord-Castellant (100)
Lord-Relictor (80)
Knight-Azyros (80)

Battleline
5 x Liberators (100)
- Warhammers
- 1x Grandhammers
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bows
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bows

Units
10 x Paladin Protectors (400)
- 4x Starsoul Maces
4 x Fulminators (480)
2 x Tempestors (220)

Total: 2000/2000

Though I might make the Azyros into a 2nd Relictor as a last minute swap. And I will most likely play it at my local tourney next week. Well I will either play that or this:

 
Allegiance: Stormcast Eternals

Heroes
Lord-Celestant On Stardrake (560)
- General
- Celestine Hammer
- Trait: Staunch Defender
- Artefact: Mirrorshield
- Stardrake Trait: Keen-clawed
Drakesworn Templar (500)
- Storm Lance
Drakesworn Templar (500)
- Storm Lance
Lord-Castellant (100)

Battleline
5 x Liberators (100)
- Warhammers
- 1x Grandhammers
5 x Liberators (100)
- Warhammers
- 1x Grandhammers
5 x Liberators (100)
- Warhammers
- 1x Grandhammers

Units
1 x Gryph-Hound (40)

Total: 2000/2000

 
Could be fun.

I like your dragons list. The other breath attack might actually be utilzed now that horde units are in play. Sadly you cant include more lcod's i'd gladly pay the 60 points for his shield alone.

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2 hours ago, Erdemo86 said:

Is the LCoD now worth it? You are building lists with him and i think that a decrease of 40 points now is still not competitive enough to play him. 

There was a stormcast list wich used lord celestant on stardrake and 2 fulminators.

Which came in third or second in a mass skyfire / kunnin meta tournament.

He's such a tanky beast. Good against elite units. Good against chaff. Can whittle down heroes / snipe. And buffed up he's very unlikely to die. Needless to say he's now my favorite unit in stormcast. Also he got 40 points cheaper !!. That shield is amazing. With a castellent and staunch defender he will be running around with a 1+ save rerollable. He gets taken down by heavy single target magic and mass mortal wounds in cc.

But my god. 

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3 hours ago, Kakoshka said:

I don't want to keep complaining about this but I'm going into a tourney soon and expect to face several changehose plus skyfire lists.

At 2.5k they get 3 drops. 9-12 skyfires, shaman and change host. With enough pinks, blues and brimstones to bubble wrap the Lord of Change from any turn one charges. They get to dictate who goes first and we have no way to deal with the mortal wound output.

Celestant with lantern is good protection but can be easily taken care of by swapping in a wizard and melting it. Protectors can help but with a 16 inch flying move the skyfires can easily reposition.

Even with skyborne slayers I dont see the judicators doing enough to really dent the main damage dealers of LoC and skyfires. And thats IF they dont bubblewrap effectively.

I see 2 ways to manage it :

- A mobile unit like the vanguard wing Liberators who can go inside his lines to catche their target

- Alpha strike with the Skyborn slayers

To counter the castleing against my skyborn slayers, I often play the prime.

1D3 MW on every unit in a 12" area.... wait 2 turns to see all the small heroes to die, or use it as a bait (a big one, ok), to force hist Skyfire to move out of the bubble to catch him.... and let you catch them. Once done, he would not have much firepower.

In both case, you force him to open his game... and let you play yours.

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6 hours ago, Burf said:

Prosecutors come in multiples of 3. Liberator thing sounds nice, except no one will bother attacking them because they do almost no damage even hitting on 2s and you don't have anything threatening enough to punish someone just Acing the SoTT outright. What'll end up happening is first turn your opponent will kill the SoTT, the Heraldor, the raptors and 4-5 decimators if they came out of the Celestial realms. Turn 2 you lose the rest of the decimators and the Catellant and you'll just get ground out from there.

 

Interestingly, you claim to hate the LCoSD but have presented a list that one of those would pretty much walk through by himself. 

You're right about the prosecutors. Typo here.

 

Thing is, if anybody can wreck my army that good on turn one, nobody could play any list. Try out and kill that much stuff one on turn. If. You can, then why couldn't they kill a super LCoSD then? See my point?

 

Totally agree that the SoTT are really soft. But I can't justify the 10 women-strong unit. Too costly.

 

I've never had any trouble stomping the LCoSD before. Last list I've played was:

 

Heraldor - mirror shield

Castellant - tempest light

Celestant - stauch

Relictor - LC

2*10 lib

5 Judi

2*3 prosecutors

5 retributor

5 protector

5 decimators

3  raptor with crossbow

Warden of the realmgate

 

Doing great with reroll armor saves and TPing Pali around. But now, thing is done. Hence my struggle.

 

 

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7 hours ago, DanielFM said:

Ok, we are getting close to list spam :/, but: is this list better than my previous ones? It feels more focused. Yes, it still has a Lord Aquillor (which would be the general) with only two units suitable for teleportation, but I really want to field them.

Allegiance: Stormcast Eternals

Heroes
Lord-Celestant On Stardrake (560)
Lord-Aquilor (200)
General
Battleline
5 x Liberators (100)
5 x Liberators (100)
5 x Judicators (160)


Units
2 x Fulminators (240)
2 x Tempestors (220)
3 x Vanguard-Palladors (220)
3 x Vanguard-Raptors with Longstrike Crossbows (180)

Total: 1980/2000
 
Alternatively:
 
Allegiance: Stormcast Eternals

Heroes
Lord-Aquilor (200)
General
Drakesworn Templar (500)


Battleline
5 x Liberators (100)
5 x Liberators (100)
5 x Judicators (160)


Units
2 x Tempestors (220)
2 x Concussors (280) (to take advantage of Drakesworn's buff)
3 x Vanguard-Palladors (220)
3 x Vanguard-Raptors with Hurricane Crossbows (160)
3 x Aetherwings (60)

Total: 2000/2000

 

So, I'm about to get into a buying/selling spree. Is any of those lists relatively competitive? And which one appears to be the best?

Minor changes as removing the Aetherwings to upgrade something are allowed.

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Hi what do you think about this list?

Heros:

- Lord Celestant (General, Staunch Defender) 100

- Lord Castellant ( Lantern of the Tempest) 100

- Knight Azyros ( Mirrorshield) 80

- Lord-Relictor ( Divine Light) 80

Battleline:

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 30 Liberators ( Warhammer & Shield) 520

Other:

- 1 Gryph Hound 40

- 3 Prosecutors with Javelins 100

- 3 Prosecutors with Javelins 100

- 5 Protectors ( 2 Starsoul Mace) 200

2000 Points

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1 hour ago, ToB said:

Hi what do you think about this list?

Heros:

- Lord Celestant (General, Staunch Defender) 100

- Lord Castellant ( Lantern of the Tempest) 100

- Knight Azyros ( Mirrorshield) 80

- Lord-Relictor ( Divine Light) 80

Battleline:

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 30 Liberators ( Warhammer & Shield) 520

Other:

- 1 Gryph Hound 40

- 3 Prosecutors with Javelins 100

- 3 Prosecutors with Javelins 100

- 5 Protectors ( 2 Starsoul Mace) 200

2000 Points

You have 2 relics, you are only allowed to have one.

Aside from that, pretty balanced. But it lacks heavy hitters, and the huge Liberators blob will be slow and unwieldy. 

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1 hour ago, ToB said:

Hi what do you think about this list?

Heros:

- Lord Celestant (General, Staunch Defender) 100

- Lord Castellant ( Lantern of the Tempest) 100

- Knight Azyros ( Mirrorshield) 80

- Lord-Relictor ( Divine Light) 80

Battleline:

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 30 Liberators ( Warhammer & Shield) 520

Other:

- 1 Gryph Hound 40

- 3 Prosecutors with Javelins 100

- 3 Prosecutors with Javelins 100

- 5 Protectors ( 2 Starsoul Mace) 200

2000 Points

I think that the better way to play a 30 lib blob is with vanguard wing... U can really drop them every where in a super easy way.

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1 hour ago, ToB said:

Hi what do you think about this list?

Heros:

- Lord Celestant (General, Staunch Defender) 100

- Lord Castellant ( Lantern of the Tempest) 100

- Knight Azyros ( Mirrorshield) 80

- Lord-Relictor ( Divine Light) 80

Battleline:

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 30 Liberators ( Warhammer & Shield) 520

Other:

- 1 Gryph Hound 40

- 3 Prosecutors with Javelins 100

- 3 Prosecutors with Javelins 100

- 5 Protectors ( 2 Starsoul Mace) 200

2000 Points

I count 1640 points...?

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18 hours ago, Thor said:

I like your dragons list. The other breath attack might actually be utilzed now that horde units are in play. Sadly you cant include more lcod's i'd gladly pay the 60 points for his shield alone.

Well I could turn the two Templars into LCs, but then the list is litterally:

3x LCoSD
15x Liberators

Might be fun as a one off.

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18 hours ago, Thor said:

I like your dragons list. The other breath attack might actually be utilzed now that horde units are in play. Sadly you cant include more lcod's i'd gladly pay the 60 points for his shield alone.

Well I could turn the two Templars into LCs, but then the list is literally:

3x LCoSD
15x Liberators

Might be fun as a one off.

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Oh i made a mistake. I forgott something.

The list shoult be this.

Hi what do you think about this list?

Heros:

- Lord Celestant (General, Staunch Defender) 100

- Lord Castellant ( Lantern of the Tempest) 100

- Knight Azyros ( Mirrorshield) 80

- Lord-Relictor ( Divine Light) 80

Battleline:

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 30 Liberators ( Warhammer & Shield) 520

Other:

- 1 Gryph Hound 40

- 3 Prosecutors with Javelins 100

- 3 Prosecutors with Javelins 100

- 5 Protectors ( 2 Starsoul Mace) 200

Battalion:

-Vanguard Wing

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I'm trying to make Celestant Prime list. Any thoughts? It's round 2k atm. What do you think about crossbows against hordes? Auto 2d3 mortals with deep strike should be nice...

Allegiance: Stormcast Eternals
Celestant-Prime (340)
Lord-Relictor (80)
Knight-Venator (120)
Knight-Azyros (80)
- General
- Trait: Staunch Defender 
- Mystic Light: Lantern of the Tempest
Loremaster (100)
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bows
10 x Judicators (320)
- Boltstorm Crossbows
- 2x Thunderbolt Crossbows
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bows
10 x Liberators (200)
- Warhammer & Shield
- 2x Grandhammers
10 x Paladin Retributors (440)
- 4x Starsoul Maces

Total: 2000/2000
 

 

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47 minutes ago, ToB said:

Oh i made a mistake. I forgott something.

The list shoult be this.

Hi what do you think about this list?

Heros:

- Lord Celestant (General, Staunch Defender) 100

- Lord Castellant ( Lantern of the Tempest) 100

- Knight Azyros ( Mirrorshield) 80

- Lord-Relictor ( Divine Light) 80

Battleline:

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 5 Judicators ( Skybolt Bow) 160

- 30 Liberators ( Warhammer & Shield) 520

Other:

- 1 Gryph Hound 40

- 3 Prosecutors with Javelins 100

- 3 Prosecutors with Javelins 100

- 5 Protectors ( 2 Starsoul Mace) 200

Battalion:

-Vanguard Wing

That's a lot better (makes more sense) after changing the judis for the 3rd prosecs.

I'm not a big beleiver in 30 man Liberators, but that's certainly the best way to play it.

(Do we get karma points for reviewing lists and get reviews un return? :D

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2 hours ago, AverageBoss said:

Well I could turn the two Templars into LCs, but then the list is literally:

3x LCoSD
15x Liberators

Might be fun as a one off.

Hmm. Or you could run a drakesworn temple. I did a little thinking. And the lcod truely shines when buffed with warding lantern + defender. But it seems fun !! 

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1 hour ago, Heksagon said:

I'm trying to make Celestant Prime list. Any thoughts? It's round 2k atm. What do you think about crossbows against hordes? Auto 2d3 mortals with deep strike should be nice...

Allegiance: Stormcast Eternals
Celestant-Prime (340)
Lord-Relictor (80)
Knight-Venator (120)
Knight-Azyros (80)
- General
- Trait: Staunch Defender 
- Mystic Light: Lantern of the Tempest
Loremaster (100)
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bows
10 x Judicators (320)
- Boltstorm Crossbows
- 2x Thunderbolt Crossbows
5 x Judicators (160)
- Skybolt Bows
- 1x Shockbolt Bows
10 x Liberators (200)
- Warhammer & Shield
- 2x Grandhammers
10 x Paladin Retributors (440)
- 4x Starsoul Maces

Total: 2000/2000
 

 

I think this list could be a bit too much "feet on the ground" to support the Celestant Prime when he comes. Shooting and slow infantry. I guess Lightning Chariot on the Relictor could help reposition one or more of the units when needed. 

Maybe losing some Judicators or Retributors to slip some Dracoths in there?

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I'm going to have many lists with LCoSD. The rest of the list hangs in the balance (but I'll have 2x relictors, a castellant and 2 Tempestors for sure).

My question is, is the best battlemage ally a grey or jade one? I'm not sure which path I want to go for to make my LCoSD the most obnoxious...

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51 minutes ago, GammaMage said:

I'd be tempted to play a Loremaster rather. Rerolling all failed hit and wound rolls on your LCoSD seems good to me.

I mean, they all work.

You could probably get:

Warding Lantern

Divine Light

Hand of Glory

Mystic Shield

Life Surge

... amongst other options with SCE and Allied Order units (see the 'spells affecting order' thread). Why not try putting an Assassin in the Stardrake? Hidden under a wing... What about Sisters of the Thorn?

Then you could try to put -1 (-2 if your relictor connects, -3 if you choose mystifying miasma from a grey battlemage) to hit on the biggest threat in combat with the Stardrake. If you took an allied sorceress you might add word of pain's -1 in too. Is there any point to -4 to hit? Better -2 on 2 units...

And then with a focus on an LCoSD's survival you open up some command trait and artefact choices beyond the norm:

Staunch Defender (A rare case for Shielded by Faith here?)

Armour of silvered sigmarite/armour of destiny/mirrorshield/Obsidian amulet based on the enemy's greatest threat. Even a drakescale armour or a featherfoe torc has a place here.

Overall, I'm left wondering when it becomes too many buffs and debuffs in a melee around one big model?

Let's be honest the LCoSD is a rock with Staunch Defenders and warding lantern. At the same time, piling these buffs and debuffs on adds a psychological factor to your opponent's choices. They have to figure out which buffing hero has to die first.

I think if you overdo it, ignoring the Stardrake becomes their best strategy and what then?

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In the new Matched Play Scenario, Battle for the Pass, you have to have a unit of 20 or more models. What are your ideas on how to handle this? 20 libs? Cheap allies? Hit the opponent's units hard and with precision to take all their 20-man units down to >19?

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In the new Matched Play Scenario, Battle for the Pass, you have to have a unit of 20 or more models. What are your ideas on how to handle this? 20 libs? Cheap allies? Hit the opponent's units hard and with precision to take all their 20-man units down to >19?

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I'm going to be playing around with two different allies lists; first being a smiter and 20 vulkites which I'll tunnel onto objectives/block nasty units and the other I'm looking at 40 skinks and a star priest. Both lists will be built round a LCoSD.

A third list I'm currently toying with is a highly mobile vanguard 2k with plenty of palladors and other fast units. I feel that speed/ability to reposition quickly is going to be key.


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Been doing many different list in the past few days!

 

Do you think that Vandus Hammerhand can be a general with command traits and artefacts? If so, I've cooked this:

 

Heroes:

Vandus - Staunch, mirror (280)

Castellant (100)

Relictor (80)

 

Battleline:

3*5 liberators (shields) (3*100)

 

Other:

2*2 tempestor (2*220)

2*2 fulminator (2*240)

Lightning echelon (240)

 

Could switch the lightning echelon for 2 extra fulminator. The other option is to drop the bataillon and Vandus for a LCoSD. Can't figure the second artefact atm.

 

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1 hour ago, Snoe said:

In the new Matched Play Scenario, Battle for the Pass, you have to have a unit of 20 or more models. What are your ideas on how to handle this? 20 libs? Cheap allies? Hit the opponent's units hard and with precision to take all their 20-man units down to >19?
 

I...can't believe they would make a scenario with this requirement. Can you post details on it?

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