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AlphaKennyThing

Age of Sigmar: Second Edition

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Any word on the rebasing aside from the announcement the other day? Most mundane question ever haha. 

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What a stellar line up of releases!

I think I will just plump for the core box first and see what the Nighthaunt minis look like in the flesh.  I play Stormcast so always going to keep those models but if the Ghostly beggars sway me then it could be army number 2.

Otherwise I will no doubt offload the Nighthaunt half to recoup some money that can go towards the Malign Sorcery and GHB for July.

(now I just hope there are no Blood Bowl or Necromunda releases in June, early July)!

I think the objectives etc can wait a while longer...

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The 18 pages includes things like how to use allegiance abilities, how to use battalions, how to use Realms, all the FAQs, etc. as well.

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It's cool that they include a second core rules booklet so you could split the box with a friend and have at least 18 pages of core rules

And I would say it would be a really expensive month or two for myself

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so, it sounds like a minimum of 3 parts for both SCE and nighhaunt because of all the unrevealed units/miniatures. 

For  those 2 armies, we'll got:

Part1 : old stuff

Part 2 : new stuff in starter box

Part 3 : new stuff in the upcoming battletome

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1 hour ago, RuneBrush said:

It's the summonable keyword that has piqued my interest...  Assuming they're battleline, they'd make a good alternative to small 10 model skeleton warrior units for a Legions of Nagash army :o

My thoughts exactly! Still got to finish off my Death army, this may be a good way to plug the gap.

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AoSFFNighthaunt2-June5-Warscroll4wf.jpg

 

Has anyone recognized this? But isn't this supposed to be a horde unit? Maybe I am missing something, but the description says "A Chainrasp Horde has any number of models". Doesn't it normally say "A unit consists of 10 models?" or something like that? 

Wasn't it mentioned before that odd numbers of models in a unit could be possible or the points costs for units could be determined based on the number of models?

Maybe I missed something, but I thought the wording seemed interesting. Maybe this could mean that you don't have fixed unit sizes anymore, but you pay per model instead of per unit. But maybe I am also reading too much into this.

Edited by Infeston

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These models are absolutely beautiful, both sides.

But as my stormhost has a strickt "helmets mandatory" rule, and these models being push-fit, I might have a bit of a problem. I don't expect there being any extra helmets coming with those models leaving two of them helmetless....

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Just now, Memnoch said:

These models are absolutely beautiful, both sides.

But as my stormhost has a strickt "helmets mandatory" rule, and these models being push-fit, I might have a bit of a problem. I don't expect there being any extra helmets coming with those models leaving two of them helmetless....

Good Point!  My stormcast army is all helmets all the time!

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A bit disappointed by the design of the Endless Spells, the Purple Sun and Gnashing Jaws are fun but they seem to have filled out the collection by just putting mystic flame effects around prosaic objects.  An axe! Swords! A mirror! Some random cogs! A sphere!

There are so many really interesting ways you could represent magic, some of these designs seem very unimaginative and literal-minded. 

Edited by Orsino

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8 minutes ago, Infeston said:

Has anyone recognized this? But isn't this supposed to be a horde unit? Maybe I am missing something, but the description says "A Chainrasp Horde has any number of models". Doesn't it normally say "A unit consists of 10 models?" or something like that? 

The unit size on the warscroll isn't related to the Matched Play profile.  In Open/Narrative play you really could take anywhere from 1-100+ in a single unit.  In Matched Play, you'd be limited to whatever is on the profile (maybe 10-40 or something? We'll see.).

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1 minute ago, amysrevenge said:

The unit size on the warscroll isn't related to the Matched Play profile.  In Open/Narrative play you really could take anywhere from 1-100+ in a single unit.  In Matched Play, you'd be limited to whatever is on the profile (maybe 10-40 or something? We'll see.).

Ah ok. Got it! ? 

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Do we think there will be any allegiance abilities at all beyond what we got in last year's handbook?

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Must warscrolls at present are phrased like 'This unit may include 10 or more models', you only get the maximum sizes as part of the general's handbook/matched play points table and such.

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My new concern today is how much do I buy as physical products, how much as digital in the app, and how much has to be twice.

Guaranteed the GH will be digital only.

Guaranteed I'll be getting the starter box right away.  Maybe not digitally?  Or maybe hopefully there will be a muuuch cheaper add-on to get just the battleplans and related in-game material in the app?

Probably getting the sorcery box later in the summer, but might need it digitally right away.

 

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The way the Chainrasp warscroll is worded, it implies that you can upgrade to take a unit leader, and with the wording of any number of models, there's a chance we may get a more granular approach to points and units.

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34 minutes ago, Mayple said:

Do we think there will be any allegiance abilities at all beyond what we got in last year's handbook?

I am leaning towards no, as much as that stinks.

I feel like if they had added new ones then they would have teased it somewhere since that would be an exciting change and generate hype with a number of players.  They confirmed that all of the allegiance abilities from GHB '17 are returning, but they did not outright say that it was the full list.  My hunch is that it is the full list - but we won't know until either someone spoils the contents of the book or it is released.  But new Allegiance Abilities seems like something they would advertise and so far they have been silent on that.

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11 minutes ago, Ar-Pharazôn said:

The way the Chainrasp warscroll is worded, it implies that you can upgrade to take a unit leader, and with the wording of any number of models, there's a chance we may get a more granular approach to points and units.

“A Dreadwarden” is one.

Most Units (there are some that don’t) get a “mini-Leader” or “unit commander” in the unit.

Their unit leader also just so happens to provide an in game benefit other than just an additional attack. Which upgrades the unit to bravery 10.

This means that tactically speaking you as the Nighthaunt player need to ensure that the unit champion/leader doesn’t get killed in combat. Or they are a lot more likely to run away.

Personally I think that particular bonus is rather appropriate, and it would be good to see those kinds of rules more broadly in the game. Basically your unit leader is braver and better in combat than your average combat unit member.

Edited by TheOtherJosh

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58 minutes ago, Memnoch said:

These models are absolutely beautiful, both sides.

But as my stormhost has a strickt "helmets mandatory" rule, and these models being push-fit, I might have a bit of a problem. I don't expect there being any extra helmets coming with those models leaving two of them helmetless....

My Stormcast are also all helmeted, but I have plenty of spare heads, thankfully. They may not be an exact match, but they'll do.

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6 minutes ago, Ar-Pharazôn said:

The way the Chainrasp warscroll is worded, it implies that you can upgrade to take a unit leader, and with the wording of any number of models, there's a chance we may get a more granular approach to points and units.

I think it's just that the Dreadwarden is both a champion and a standard, so it has the "unit gains X while it includes any Y" wording common to standard bearers, but since it's also a champion, you can only include one. I think this is what the Namarti thrall leader should have looked like.

"Any number of models" is unrelated to how the unit will be bought in matched play. We'll have to wait for min/max sizes. "More than 10 models" as a requisite for the bonus is great, though. Much better than having to keep units topped up at maximum size and losing a buff as soon as they take a hit.

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