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Phase Tracker Cleanup + Feedback


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I made an Age of Sigmar: Phase Tracker about a year ago after playing my first game of Age of Sigmar (I'm still waiting to play a follow-up game). After looking over it, I realized there were some areas that were not clear (and possibly outright wrong). I've spent a few minutes fixing it up and I think I have in a satisfactory state. But, having some extra eyes to vet it never hurts. Comments and criticism welcome! 

I've tried to limit the vertical space each phase  occupies in order to keep the diamonds on each side relatively evenly spaced. This allows room for tokens to track each phase in a round. It doesn't have to be perfect, just provide enough space to prevent confusion.

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