Killax Posted January 30, 2018 Share Posted January 30, 2018 2 minutes ago, Jamopower said: So I guess that the grave sites will be marker sized as they would need to release a terrain piece for it and the Garden of Morr is bit too big to have four of them on the table.. I luckily have some nice resin gravestones in my bitzbox that get to a good use now Could be that the grave site markers are the 4 inter pieces that make up the Garden of Morr? Link to comment Share on other sites More sharing options...
Jamopower Posted January 30, 2018 Share Posted January 30, 2018 Well if there are four coffin tokens with the warscrol cards, it's pretty clear what they are... Link to comment Share on other sites More sharing options...
shinros Posted January 30, 2018 Share Posted January 30, 2018 Lucky I bought a garden of morr is the past I will finally get some use out of it! Link to comment Share on other sites More sharing options...
KnightFire Posted January 30, 2018 Share Posted January 30, 2018 From discussions with Ben Johnson on whatsapp, it seems the grave sites can probably be anything you want, as you measure from the centre of them (as with objective markers). So a great opportunity to model up some really interesting bits of scenery. Link to comment Share on other sites More sharing options...
RuneBrush Posted January 30, 2018 Author Share Posted January 30, 2018 3 minutes ago, KnightFire said: From discussions with Ben Johnson on whatsapp, it seems the grave sites can probably be anything you want, as you measure from the centre of them (as with objective markers). So a great opportunity to model up some really interesting bits of scenery. Will be good if that's the case - though sure there will be loads of moans from other people who expect us to drop down something the size of Uganda on the table Link to comment Share on other sites More sharing options...
stickybluetoffee Posted January 30, 2018 Share Posted January 30, 2018 Some sad news though. There are 32 Warscroll unit cards. Looking over the Death section in the app there are 30 units not including FEC. Add in Knight of Shrouds and presuming I’ve miscounted somehow then it looks like Legions of Nagash doesn’t cover FEC Link to comment Share on other sites More sharing options...
Sception Posted January 30, 2018 Share Posted January 30, 2018 The announcement said it covers all current death models. Its possible the announcement was wrong, but its also possible that the units are in the book, but not in the card pack, with GW intending to release a separate FEC card pack in the future. Link to comment Share on other sites More sharing options...
shinros Posted January 30, 2018 Share Posted January 30, 2018 I recall GW said that LON would not have FEC since Nagash's relationship with them is "complicated". Link to comment Share on other sites More sharing options...
Jamopower Posted January 30, 2018 Share Posted January 30, 2018 Didn't they backtrack the whole "all death units" thing somewhere and the thing that FEC (and Tomb kings) is not in was already known? Link to comment Share on other sites More sharing options...
RuneBrush Posted January 30, 2018 Author Share Posted January 30, 2018 Interesting, I think @Sception is right in that we'll see a FEC pack at some point. Can't imagine we'll get Knight of Shrouds in there as it's a MP model. Thinking about it, this is how all of the Chaos warscrolls are done - my Khorne ones don't include Slaves to Darkness even though I can legitimately include them in my army. Link to comment Share on other sites More sharing options...
Killax Posted January 30, 2018 Share Posted January 30, 2018 6 minutes ago, stickybluetoffee said: Some sad news though. There are 32 Warscroll unit cards. Looking over the Death section in the app there are 30 units not including FEC. Add in Knight of Shrouds and presuming I’ve miscounted somehow then it looks like Legions of Nagash doesn’t cover FEC Did you count for the named character Vampire Prince on Zombie Dragon? That would make your count to 32 complete, it seems. Link to comment Share on other sites More sharing options...
Clan's Cynic Posted January 30, 2018 Share Posted January 30, 2018 If nothing else, I'm excited to see what people come up with for their grave tokens. Even a small base with a skellington crawling out of it really adds to the immersion of "the undead are literally crawling up around us!" I'm a sucker for rules that let you put down terrain too. Link to comment Share on other sites More sharing options...
Cargo Cult Posted January 30, 2018 Share Posted January 30, 2018 I’ve got loads of unused graves from my spirit hosts. I should be able to knock up a few mini grave yards easy peasey Link to comment Share on other sites More sharing options...
Sception Posted January 30, 2018 Share Posted January 30, 2018 9 minutes ago, Jamopower said: Didn't they backtrack the whole "all death units" thing somewhere and the thing that FEC (and Tomb kings) is not in was already known? I hadn't heard this, but if so that's unfortunate. Not a deal breaker for me, as ghouls do have their own book, but I had been hopining to see one or two ghoulish formations for mannfred. Link to comment Share on other sites More sharing options...
Killax Posted January 30, 2018 Share Posted January 30, 2018 15 minutes ago, Sception said: I hadn't heard this, but if so that's unfortunate. Not a deal breaker for me, as ghouls do have their own book, but I had been hopining to see one or two ghoulish formations for mannfred. Well the option to ally remains. In general this book suggests that Allies within GA Death arn't difficult to come by and will not choke particular builds. So far I expect all Summunable units to be Battleline choices aswell. It matches with what has been leaked. Link to comment Share on other sites More sharing options...
Sception Posted January 30, 2018 Share Posted January 30, 2018 Summonable units are not battleline. Not automatically, anyway. We know this because grand host of nagash nakes grave guard battleline, confirming that they aren't battleline by default. Link to comment Share on other sites More sharing options...
Arkiham Posted January 30, 2018 Share Posted January 30, 2018 That wounds restoring thing is quite restrictive on proper look. Anything over 3 wounds can't be resurrected, and black knights etc fail 1/3 of the time. Link to comment Share on other sites More sharing options...
Sception Posted January 30, 2018 Share Posted January 30, 2018 One wound units are good, 3+ wound units get more out of healed wounds and don't need to worry as much about bringing models back. It is very awkward for 2 wound units tho, yeah. Link to comment Share on other sites More sharing options...
TheParallax Posted January 30, 2018 Share Posted January 30, 2018 And I thought DoK were enough to get me excited but death has me excited to finally pull the trigger and finally buy Neferata like I have always wanted to. Interested to see what the other Legions/Hosts bring to the table! Link to comment Share on other sites More sharing options...
DantePQ Posted January 30, 2018 Share Posted January 30, 2018 Those changes looks very cool and are very fluffy stoked about this Death release Link to comment Share on other sites More sharing options...
BURF1 Posted January 30, 2018 Share Posted January 30, 2018 4 hours ago, Sception said: These allegiance abilities are good beyond anything I dared dream. I take back all my previous griping, and sincerely apologize for being such a grump for the last few days. The age of hope isn't dead. It's undead. It's obligatory I say I told you so. This is like...25 times this has happened in the AoS and 40k communities now and the lesson is always the same. Speculation of rules power CANNOT begin until ALL rules are available. It's not like model release timelines or rumor engines or narrative. Without the full spread of the rules and how they interact with each other(and DEFINITELY the point values) all you're doing is getting worked up for no reason. In fact, as promising as this now looks, it's still too early to get excited about the armies powerlevel. Fortunately, it's NOT to early to get excited about having new toys to play with as death players(I now have 3000ish pts myself) Link to comment Share on other sites More sharing options...
Undeadly Posted January 30, 2018 Share Posted January 30, 2018 1 hour ago, Arkiham said: That wounds restoring thing is quite restrictive on proper look. Anything over 3 wounds can't be resurrected, and black knights etc fail 1/3 of the time. Yeah, although to be fair, outside of the nerf to Bloodknights, Dire Hounds and Black Knights, everything else got better. GG are the real winner here, since it only takes 1 DI to give them their old Rgen back, while Skeletons and Zombies only need 2. But DI is better, since you can easily pop far more than that on a single unit. And 2d3 is far better than 1d6, since it eliminates the possibility of getting a 1. Spirit Hosts also got better since they used to not be able to heal or get models back at all. Although, I wont pretend that I'm blown away by the rules leaked so far. I wouldn't call them bad, infact, I'd say they are overall pretty decent. Much better than the leaked Warscrolls. Link to comment Share on other sites More sharing options...
Aginor Posted January 30, 2018 Share Posted January 30, 2018 Well that sounds interesting. Still not happy about the Wight King nerf but this is good enough to make up for it. I am looking forward to hearing more about the new Death stuff. Link to comment Share on other sites More sharing options...
Lightbox Posted January 30, 2018 Share Posted January 30, 2018 2 hours ago, Killax said: Did you count for the named character Vampire Prince on Zombie Dragon? That would make your count to 32 complete, it seems. I doubt we'll have the knight of shrouds but the remaining two are probably the blood palanquin and as you suggested the named vamp on dragon Link to comment Share on other sites More sharing options...
Jamopower Posted January 30, 2018 Share Posted January 30, 2018 29 minutes ago, Undeadly said: Yeah, although to be fair, outside of the nerf to Bloodknights, Dire Hounds and Black Knights, everything else got better. GG are the real winner here, since it only takes 1 DI to give them their old Rgen back, while Skeletons and Zombies only need 2. But DI is better, since you can easily pop far more than that on a single unit. And 2d3 is far better than 1d6, since it eliminates the possibility of getting a 1. Spirit Hosts also got better since they used to not be able to heal or get models back at all. Although, I wont pretend that I'm blown away by the rules leaked so far. I wouldn't call them bad, infact, I'd say they are overall pretty decent. Much better than the leaked Warscrolls. It's not too bad on the black knights or dire wolves either (especially as I think you couldn't resurrect the dire wolves either earlier), you get a knight back on 3+ and you should be quite easily be able to get three or even four tries per turn. Of course it's not as good as getting d3 straight back, but on the other hand 10 black knights can now generate 162 attacks in a turn, although half of them from the horse. Link to comment Share on other sites More sharing options...
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