L.Bromley Posted January 8, 2018 Share Posted January 8, 2018 Hey guys i have a quick question about Arkhan’s curse of years spell, so with my mates we have always played it that if curse of years goes off and I’m lucky enough that I roll 6,5,4,3,2 then what ever I have targeted is slain, first up is this right in a matched play environment? Or should I keep rolling until I roll a 1, As I plan to use Arkhan for the first time at a tournament this month. second issue is how does this spell work if what I target has a mortal wound save? Do we both keep rolling until eith I roll the one or does it stop at the point where he makes the last mortal wound save. cheers guys Link to comment Share on other sites More sharing options...
TalesOfSigmar Posted January 8, 2018 Share Posted January 8, 2018 6,5,4,3,2 then unit dead. You can roll it if you want but the moment you hit 1 you can't fail it as it's not a part of the Rule of One. They'll still have their MW Save if they get one but you keep rolling; as you inflict a MW on the required dice roll whether or not it's saved or not. I've never managed to get it going off before, though I've seen it happen numerous times and it's awesome when it does happen! Link to comment Share on other sites More sharing options...
BURF1 Posted January 8, 2018 Share Posted January 8, 2018 26 minutes ago, TalesOfSigmar said: 6,5,4,3,2 then unit dead. You can roll it if you want but the moment you hit 1 you can't fail it as it's not a part of the Rule of One. They'll still have their MW Save if they get one but you keep rolling; as you inflict a MW on the required dice roll whether or not it's saved or not. I've never managed to get it going off before, though I've seen it happen numerous times and it's awesome when it does happen! Some tournaments do rule it the other way, make sure to check with your TO. Link to comment Share on other sites More sharing options...
MrCharisma Posted January 8, 2018 Share Posted January 8, 2018 6 hours ago, TalesOfSigmar said: 6,5,4,3,2 then unit dead. You can roll it if you want but the moment you hit 1 you can't fail it as it's not a part of the Rule of One. They'll still have their MW Save if they get one but you keep rolling; as you inflict a MW on the required dice roll whether or not it's saved or not. I've never managed to get it going off before, though I've seen it happen numerous times and it's awesome when it does happen! I've been on the recieving end of it, 40 Freeguild Swordsmen... Deleted. Awesome and sad at the same time Unit was deleted by @klunc in the very first round of the very first game at the AoS Australian Masters. I thought I was being clever by having a Luminark proving them a 6+ ward save. I learnt the hard way! Link to comment Share on other sites More sharing options...
klunc Posted January 8, 2018 Share Posted January 8, 2018 3 hours ago, MrCharisma said: I've been on the recieving end of it, 40 Freeguild Swordsmen... Deleted. Awesome and sad at the same time Unit was deleted by @klunc in the very first round of the very first game at the AoS Australian Masters. I thought I was being clever by having a Luminark proving them a 6+ ward save. I learnt the hard way! Curse of years was my MVP for Masters, that's for sure! Tally was 40 Swordsmen, Gordrakk and a Megaboss Link to comment Share on other sites More sharing options...
Josh Posted January 9, 2018 Share Posted January 9, 2018 Don't forget its X + so you can roller higher than what you need, which i wasn't aware of. out of 4 games ive had it go off twice - Mawcrusher on full wounds & a 20 man unit of iron breakers on an objective fully buffed great spell! Link to comment Share on other sites More sharing options...
Hamartia Posted January 12, 2018 Share Posted January 12, 2018 I dont know how i didn't think of itt hat way until now. Kinda makes the spell have some crazy potential, my math isnt terrible but it doesnt even seem that greatly unlikely to occur either. Link to comment Share on other sites More sharing options...
AverageBoss Posted January 13, 2018 Share Posted January 13, 2018 Odds are pretty low honestly. The spell averages 1-2 damage most of the time. Off your initial 10 dice, less than 2 will be 6s on average. Link to comment Share on other sites More sharing options...
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