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Ben

I have the Generals Handbook. Ask Me Anything.

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A brief overview of how a build looks would be great. Is it hero unlocks X units or vice versa. 

 

Cheers

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Any photos of new models in the book? I imagine you can't share pictures, but a thousand words would do! P.s. Thanks for the info.

Edited by Chikout

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Are there different Paths to Glory for each alliance/faction?

What are the requirements for the Battleline units (I think that was the terminology) in the army building?

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16 minutes ago, pforson said:

How do the points work with variable unit sizes?

Are the points given for min unit sizes?

Edit: What is it with GW releasing books with terrible covers at the moment? The covers used to be really cool.

Points structure is similar to clash/SCGT. You buy a unit of models. You can duplicate them up to a max size per unit.

e.g. Judicators are 160 points for 5  

Your unit size can be 5 to 20. 

So you pay 160 for 1-5

320 for 6-10 and so on  

if you only had 7 Judicators you can still field them but would pay for 6-10

 

The cover is awesome!!!!!!

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Army builds are similar to SCGT but you have restrictions on unit types. 

At 2000 points. 

1-6 leaders

3+ battleline

max 4 of each artillery and behemoths. 

Some units are only battleline if whole army is in a single faction. 

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How does summoning actually work?

 

edit: with point I mean

Edited by Somnicide

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No silver tower units at first checking. 

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2 minutes ago, Ben said:

The cover is awesome!!!!!!

It looks like the Janitor spent 5 minutes in Photoshop ;)

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Is the Verminlord Corruptor considerably cheaper than the other builds?

If not, tearing apart that model to rebuild. 

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And second question(s) - on a personal note, any fear that points will kill the cool free flow feel the game has now? And any mention of points updates in the future if things turn out to be wildly off other that the aforementioned guidelines about tweaking them?

And thanks!

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4 minutes ago, Ben said:

Army builds are similar to SCGT but you have restrictions on unit types. 

At 2000 points. 

1-6 leaders

3+ battleline

max 4 of each artillery and behemoths. 

Some units are only battleline if whole army is in a single faction. 

I can live with this. Be interesting to see what's battle line for death of course. 

Follow up question - are the factions in the grand alliance books the same in the generals book?

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Hi Ben! I have questions:

  1. You mentioned 3+ Battleline. After fielding 3 units of battleline am I free to spend my points on whatever troops I want? As long as I don't surpass any of the other restrictions. Example: If I field 3 units of orc boyz as my 3 battleline slots, can I then spend 500 points on Ironjawz brutes?
  2. Summoning - can you clarify? Is it SCGTish or is it "deep-strike"ish?
  3. Can you confirm the "1 spell rule" i.e one of each spell per herophase kinda thing?
Edited by Busmusen
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Are there rules for creating your own character and/or customizing them for the purpose of a campaign? I'd love to do something narrative at my LGS and this is what I was waiting for. Also, thanks so much for this, and for showing me this forum! 

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Army builds are similar to SCGT but you have restrictions on unit types. 

At 2000 points. 

1-6 leaders

3+ battleline

max 4 of each artillery and behemoths. 

Some units are only battleline if whole army is in a single faction. 

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What's the split in the book between the 3 ways to play? Equal or more on how to play on of the 3? If so which one?

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Once you have 1 leader and 3 battle line you can spend anything anywhere (so no max 50% style limits like in 8th)

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Summoning.

set aside xxx points at the start. 

Spend these on units you add during the game via summoning or similar. 

Flesheater courts style reinforce units is free. But can't exceed starting side. 

You don't need to declare your 'summoning pool' SCGT style. 

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Only formations in GA books and Battletomes seem to have points.  

 

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Is allegiance % based (i.e 90% ironjawz, 10 whatever) or is it 100% pure ironjawz in order to have the benefits?

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