ronin_cse Posted June 6, 2016 Share Posted June 6, 2016 Hello! So just getting into death as a faction and I'm starting off with some skeleton hordes and trying to decide where I will go from here. I have been thinking about trying to go for the big flesh eaters box but I'm not sure how well these two factions would actually work together even though they are both in the Death alliance. What have people's experience with mixing the various death factions together? Thanks! Link to comment Share on other sites More sharing options...
Nico Posted June 6, 2016 Share Posted June 6, 2016 They don't synergise very well as a starting premise. The Death keywords are in separate siloes (e.g Deathrattle, Mordant, Flesheater). Unlike Destruction, there are at least quite a few command abilities that affect "Death" at least (cf. Gordrakk). I also doubt whether the Flesheaters complement Deathrattle units either (they are also fairly slow, not very choppy, tougher than average troops). I would have thought that Morghasts or Ghosts (Spirit Hosts and Hexwraiths) might complement either of these factions better than they do each other. On the other hand, if you want a big monster or a guy on a monster, then the TG and Zombie Dragon are useful. Link to comment Share on other sites More sharing options...
ronin_cse Posted June 6, 2016 Author Share Posted June 6, 2016 1 minute ago, Nico said: They don't synergise very well as a starting premise. The Death keywords are siloed (e.g Deathrattle, Mordant, Flesheater). Unlike Destruction, there are quite a few command abilities that affect "Death" at least (cf. Gordrakk). I also doubt whether the Flesheaters complement Deathrattle units either (they are also fairly slow, not very choppy, tougher than average troops). I would have thought that Morghasts or Ghosts (Spirit Hosts and Hexwraiths) might complement either of these factions better than they do each other. On the other hand, if you want a big monster or a guy on a monster, then the TG and Zombie Dragon are useful. Well there are always Deathlords if I want a big monster too ;). So the spirits and such may be a better fit than the flesh eaters for what I have so far? Link to comment Share on other sites More sharing options...
Nico Posted June 6, 2016 Share Posted June 6, 2016 The good Deathrattle stuff (both the units and the synergies) is in the Tomb King list. Link to comment Share on other sites More sharing options...
ronin_cse Posted June 6, 2016 Author Share Posted June 6, 2016 4 minutes ago, Nico said: The good Deathrattle stuff (both the units and the synergies) is in the Tomb King list. Eh I'd prefer to use the newer scrolls, I don't want to get used to the Tomb King stuff in case they get removed down the line. Link to comment Share on other sites More sharing options...
Nico Posted June 6, 2016 Share Posted June 6, 2016 Fair enough - just be aware that you're playing with one hand tied behind your back if you do so. Link to comment Share on other sites More sharing options...
ronin_cse Posted June 6, 2016 Author Share Posted June 6, 2016 Well I have to say that after going through the death warscrolls the only things that are more specific than just general death units are the flesh eaters units (with a few exceptions) and the wight kings. Everything else that has an ability that targets other models simply targets death units. Just on that regard seems like they all work together pretty well. Link to comment Share on other sites More sharing options...
Darth Alec Posted June 7, 2016 Share Posted June 7, 2016 As an alliance, Death works the best. Where Order is split along faction lines and Chaos is divided on divine favour, all are one in Death. Almost. Nearly all abilities simply target DEATH. Flesh-Eater Courts are the main exception. As a fleshed out subfaction, all of their synergies target themselves. Other models, such as Necromancers and Wight Kings with Infernal Banners do work with them though, due to targeting DEATH models (or Mordants, in the case of Necromancers). Add in the Tomb Kings, and you get a lot more specific synergies. They still target mostly DEATH, but the tricks grow exponentially. Link to comment Share on other sites More sharing options...
Nico Posted June 7, 2016 Share Posted June 7, 2016 The Flesheater buffs are also keyword specific. Similarly both of the buff spells Vanhel's Danse Macabre and Righteous Smiting are keyword specific. Link to comment Share on other sites More sharing options...
Dangermouse425 Posted June 7, 2016 Share Posted June 7, 2016 15 hours ago, ronin_cse said: Eh I'd prefer to use the newer scrolls, I don't want to get used to the Tomb King stuff in case they get removed down the line. GW have said they'll continue to support armies like Tomb Kings and Bretonnians. The concept of "Legacy" scrolls having less legitimacy is a self-imposed one. Link to comment Share on other sites More sharing options...
mmimzie Posted June 21, 2016 Share Posted June 21, 2016 On 6/7/2016 at 6:14 AM, Dangermouse425 said: GW have said they'll continue to support armies like Tomb Kings and Bretonnians. The concept of "Legacy" scrolls having less legitimacy is a self-imposed one. I'd want to see them actually do this though, and not just say they are going to do it. Just sames hellish if you are a GW manager and one of your new players sets thier heart on some bretonnians and learn they are in for either kit-bashing the whole army or hoping for ebay deals. Link to comment Share on other sites More sharing options...
ronin_cse Posted June 21, 2016 Author Share Posted June 21, 2016 On 6/7/2016 at 7:14 AM, Dangermouse425 said: GW have said they'll continue to support armies like Tomb Kings and Bretonnians. The concept of "Legacy" scrolls having less legitimacy is a self-imposed one. Yeah this is self imposed. I would personally prefer to only need the warscrolls from the grand alliance book. Link to comment Share on other sites More sharing options...
shinros Posted July 7, 2016 Share Posted July 7, 2016 On 6/7/2016 at 11:33 AM, Darth Alec said: As an alliance, Death works the best. Where Order is split along faction lines and Chaos is divided on divine favour, all are one in Death. Almost. Nearly all abilities simply target DEATH. Flesh-Eater Courts are the main exception. As a fleshed out subfaction, all of their synergies target themselves. Other models, such as Necromancers and Wight Kings with Infernal Banners do work with them though, due to targeting DEATH models (or Mordants, in the case of Necromancers). Add in the Tomb Kings, and you get a lot more specific synergies. They still target mostly DEATH, but the tricks grow exponentially. Well All are one in nagash. Not surprised they play like that. Link to comment Share on other sites More sharing options...
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