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How many ghouls is too many?


Grungi Voodooson

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So I appreciate this is entirely subjective and dependant on too many things for a concrete answer but I'm working on a 2k list and can't decide how many ghouls I need. 

Im going to be running 2x 6 horrors made battleline anyway and I can't decide on 2x20 or a 20, a 30 and a necromancer, appreciate it's a wee bit more but I've points free.  I have to take at least one unit since I've no flayers and no more horrirs and since the new battleplans mention units of 20+ I reckon that's should be my minimum.

Just curious how many you all run, if any?

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8 hours ago, Grungi Voodooson said:

So I appreciate this is entirely subjective and dependant on too many things for a concrete answer but I'm working on a 2k list and can't decide how many ghouls I need. 

Im going to be running 2x 6 horrors made battleline anyway and I can't decide on 2x20 or a 20, a 30 and a necromancer, appreciate it's a wee bit more but I've points free.  I have to take at least one unit since I've no flayers and no more horrirs and since the new battleplans mention units of 20+ I reckon that's should be my minimum.

Just curious how many you all run, if any?

It kind of depends on what you are going to conceptualize their primary use to be. If you want them to be a secondary threat unit then I like my ghouls in big blobs, so  I would lean to 30 or 40.  Anything smaller and they will not hold up and are best used as chaff or screens.  

Backing them up with a Necro is good if you are thinking offensive.  If you are going for securing objectives maybe think about a Ghast Courtier to regenerate

 and keep them over the 20 count.

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