Jump to content
  • 0

Artifacts and Command Traits in Matched Play and Tournaments


Mandøs

Question

Hi, I've been wondering recently about when do you actually give the artifacts and command traits to your characters in matched play/tournament play.

 

According to the Battletomes (or at least the Stormcast one) you pick an Artifact after picking your general. However, according to the rules sheet:

Quote

Once you have ffinished settin up all of your units, nominate one of the models you set up as your general. [...]

Also there's no mention of when exactly do you pick the command trait, but I'm guessing it's after you decide which model is the general.

So according to all this, in matched play you should set up -> choose the general -> choose command trait -> choose artifacts

Does that mean that when you enter a tournament, you do not have to provide a roster of your army with a general chosen, much less with your artifacts/command traits, and pick them (artifacts/traits) up once the battle begins? So in theory, in a 5 game event you could have 5 different sets of artifacts? I guess that would make sense. In a shooting meta I'd pick Mirror Shields and Lanterns of the tempest, which are hopeless for armies like Flesh Eater Courts or Ironjawz, who don't shoot at all...

Link to comment
Share on other sites

4 answers to this question

Recommended Posts

Thanks for the reply, that's what I thought. But I was also hopeful that I wouldn't have to get as many Lanterns of the Tempest and Mirror Shields as possible to have a chance against shooting heavy armies, only to have it all be irrelevant against Ironjawz xD

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...