Files
109 files
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Efengie Campaign Book 3
By Nacnudllah
In the aftermath of the Coalescence War of the Ring, Sigmar's followers have been convinced of Efengie's strategic value. Follow the story of Sigmar's invasion, interlopers from the grim darkness beyond the Eye of Terror, and an epic power struggle with Colossal Red, the Queen of the Monsters. Play through the action in a five battleplan two player narrative campaign.
Book 1
Book 2
47 downloads
Updated
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AoS28 Campaign: Heart of Darkness
By Nacnudllah
This campaign book includes 5 battleplans, Artefacts, Spells, Prayers, and more to help bring your Warhammer Skirmish battles into the Dark Age of Sigmar. Explore a ruined city with Rewards of Battle tables that tell the story of warbands exploring a ruined city. Follow the Shepherds of Rot as they traverse the Ruins of Hammerstadt in Ghyran. Also, the book includes three Quests for your warband to pursue as they battle and explore.
111 downloads
- aos28
- dark age of sigmar
- (and 6 more)
Updated
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Allegiance Cards: Tamurkhan's Horde
By Hanskrampf
THIS IS AN EXPANSION FOR THE MAGGOTKIN OF NURGLE CARDS! SEE THE FORGEWORLD COMPENDIUM FOR DEATILS.
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
63 downloads
- allegiance cards
- gaming aids
- (and 2 more)
Updated
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Allegiance Cards: Maggotkin of Nurgle
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
941 downloads
- allegiance cards
- gaming aids
- (and 2 more)
Updated
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Allegiance Cards: Daughters of Khaine
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
384 downloads
- gaming aids
- allegiance
- (and 3 more)
Updated
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Allegiance Cards: Stormcast Eternals
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
1,230 downloads
- gaming aids
- allegiance
- (and 2 more)
Updated
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Realm of Battle: Aqshy
By Hanskrampf
Decided on in which realm your game is taking place?
Pull out these cards and have everything ready: from realmscapes to spells, these cards have you covered instead of wasting your time looking up rules in the Core Book and in Malign Sorcery.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
606 downloads
- realm of battle
- aqshy
- (and 1 more)
Updated
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Realm of Battle: Chamon
By Hanskrampf
Decided on in which realm your game is taking place?
Pull out these cards and have everything ready: from realmscapes to spells, these cards have you covered instead of wasting your time looking up rules in the Core Book and in Malign Sorcery.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
477 downloads
- realm of battle
- chamon
- (and 1 more)
Updated
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Realm of Battle: Ghur
By Hanskrampf
Decided on in which realm your game is taking place?
Pull out these cards and have everything ready: from realmscapes to spells, these cards have you covered instead of wasting your time looking up rules in the Core Book and in Malign Sorcery.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
468 downloads
- realm of battle
- ghur
- (and 1 more)
Updated
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Realm of Battle: Hysh
By Hanskrampf
Decided on in which realm your game is taking place?
Pull out these cards and have everything ready: from realmscapes to spells, these cards have you covered instead of wasting your time looking up rules in the Core Book and in Malign Sorcery.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Realmscape rules, Command Abilities, Realmsphere Magic spells and additional rules for this realm card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your Core Book, General's Handbook , Battletome and Malign Sorcery nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
563 downloads
- realm of battle
- hysh
- (and 1 more)
Updated
-
Allegiance Cards: Skaven Pestilens
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
152 downloads
- gaming aids
- allegiance
- (and 3 more)
Updated
-
Allegiance Cards: Brayherd
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
89 downloads
- gaming aids
- allegiance
- (and 2 more)
Updated
-
Allegiance Cards: Legions of Nagash
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
796 downloads
- gaming aids
- allegiance
- (and 5 more)
Updated
-
Allegiance Cards: Order
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
322 downloads
- gaming aids
- allegiance
- (and 2 more)
Updated
-
Allegiance Cards: Death
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
167 downloads
- gaming aids
- allegiance
- (and 2 more)
Updated
-
Allegiance Cards: Legion of Azgorh
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
109 downloads
- allegiance cards
- gaming aids
- (and 4 more)
Updated
-
Allegiance Cards: Chaos
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
214 downloads
- allegiance
- chaos
- (and 2 more)
Updated
-
Allegiance Cards: Skaven Skryre
By Hanskrampf
Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes.
Then dropped the first battletomes which included allegiance abilities.
And the amount grew rapidly.
Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models.
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), US letter and DIN A4 printing sheet.
each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, cards for spell lores and faction specific skills card size is 63 x 88 mm (same as Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff.
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
Overview and changes
160 downloads
- gaming aids
- allegiance
- (and 3 more)
Updated
-
AoS Unit Database
By Jason Davis
A simple Excel sheet with the min and max unit costs for every unit in AoS (and some battalions, that part is still in progress)
45 downloads
Submitted
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Submitted
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Warfront - An Age of Sigmar Map League
By Nuno M
Hello folks.
I decided to share this piece of rules kit that I developed for our local games store, to solve the problem of getting all players together on the same day for a Map Campaign. We've all been there, and it's complicated. Hence, after a couple years figuring out how to best solve it (and being inspired by Firestorm!), I came up with Warfront.
This is a Map League/Campaign for a gaming group/store, where every game played, even random one-off games, can count towards the overall advance of each Grand Alliance as they conquer territory along the map. Even better: each new game can benefit from the bonuses accumulated by previous games from players belonging to the same Grand Alliance: either previously established garrisons on the map or Spoils collected from previous victories. All very easy and straightforward: 1-2 pages of rules. All you need is some corkboard, some coloured pins, and presto!
Winning battles grants the winner control of the map region and Spoils markers, or if they win a Skirmish battle they can choose to earn Intel markers or destroy the enemies' fortifications. Players keep track of which territories their Grand Alliance controls, and how many Spoils and Intel markers they have accumulated using the coloured pins. Fortified and Garrisoned map regions, as they are developed by winning players, are further marked with extra white/transparent pins (these are places with defensive earthworks or full-fledged forts, respectively).
Warfront is also very customizable: the ruleset is meant to be so simple it should work for every map you can come up with for your own gaming group, or even work in multiple systems. It is truly more a logistic framework to organize players than necessarily a rules supplement. The easiest and laziest way to insert narrative into your games.
MAPS INCLUDED
I have done two maps: one adapted straight from the Firestorm Box set (Flamescar Plateau), and another from the Shyish map for Malign Portents (Southern Innerland Marches of Shyish). But any map released in any Age of Sigmar publication can be turned into a Warfront map: just draw Map Regions lines across it and presto! Just make sure you include 25+ regions, and scatter a few "Permanent Regions of Entry" for Grand Alliances: realmgates serve perfectly for this, in order for armies to be able to always attack across the map and prevent one Alliance from dominating too much too fast.
ARMY PROGRESSION CAMPAIGNS
Of course, within the larger pool of players participating on-and-off in the League, a smaller group of players can always come together to play an army progression campaign "story" together, growing their armies as they go via Path to Glory or Skirmish. All the while participating in the larger war for the territory. Because the WarFront rules contain an in-built balancing system when forces are of different sizes (Sudden Death and Ruses/Stratagems), even when some players have played more games it would not severely unbalance the game if they have a larger force.
Enjoy, try out and feedback is more than welcome.
Nuno M,
Warhammer Narratives (WHFBNarratives@blogspot.com)
215 downloads
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mordheim Skirmish/Campaign rules for Age of Sigmar - Mordheim Adaptation
By Anger
This is the Mordheim rules adaptation for Age of Sigmar I made for our gaming group.
Feedback is appreciated!
Enjoy!
992 downloads
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Allegiance Cards: Soulblight
By Hanskrampf
DONT'T USE THIS, IT GOT ROLLED INTO LEGIONS OF NAGASH.
PLEASE USE THE CARDS FROM:
All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet (if you use US letter format, you may have to scale them down - idk, just test it, because I didn't ;))
Overview and changes
each set contains: cover / card backside, Battle Trait(s), Command Traits, Artefacts, the two core spells (Arcane Bolt, Mystic Shield) on a single card, sub-faction specific spells card size is 41x63mm (same as X-Wing upgrade cards) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions)
If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games.
All rules, artwork and the Age of Sigmar logo © Games Workshop PLC
These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards.
These cards are only a playing aid and never could nor should replace an official publication.
Please let me know if I have used anything you would like to be removed.
50 downloads
- gaming aids
- allegiance
- (and 2 more)
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Efengie Campaign Book 1
By Nacnudllah
The first book of the Efengie Campaign series contains 5 Battleplans based on Warhammer World's Clash of Empires framework. It also includes Time of War rules for battling in the Vale of Efengie. But that's not all, each battleplan includes a fluff piece storying the event at which it was originally run, and there are also 2-player narrative campaign rules, and a map campaign for use with the General's Handbook map campaign rules!
There are now 3 Efengie Campaign books!
Book 2 - Through the Deathgate
Book 3 - Coalescence Aftermath
210 downloads
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Age Of Sigmar Black Library book list
By LunarLizard
Here is the same file as in my google drive doc but in excel format
60 downloads
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