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  2. HammerOfSigmar

    Official Points Cost (Pitched Battles)

    They are 140 points per 3 models(3 models minimum to form a unit). You can download the wh aos app. It has the latest points and unit rules. Khorne just get an update in last december, so it is not a surprise that the battletome and GHB is outdated on Khorne's unit points.
  3. The latest publication usually takes precedence, so the latest GHB would take precedence over the battletome. I'm not 100% sure, but I think 140 points might be from Wrath and Rapture.
  4. bsharitt

    How do you play open/casual?

    My local AoS scene is pretty casual for the most part. Matched play is still used pretty heavily for the points and easy balancing for pickup games, but not overly strict about things like battlelines all the time even though most people adhere to those requirements most of the time. The open war cards are used a lot, probably as much or more than the battleplans in the GHB and Corebook even though we're playing with points. Even using some of the more narrative battleplans in the battletomes, we generally use points for the most part.
  5. JonnyTheKing

    AoS 2 - Gloomspite Gitz Discussion

    Yeah definitely feel that, I’m thinking 2 x 15 with a unit of 10 hoppers in the battalion or 3x10 Bounderz in the battalion
  6. Jonathon Bentley

    Glad to be back!

    Hello, I have been away from both Warhammer Fantasy and Warhammer 40K for almost 20 years and I decided 6 months ago to get back into it. I have started collecting both an Ironjawz army and a Stormcast army (both AOS) and am really enjoying the collecting and painting of some great models. I don't know anyone who plays AOS locally so am finding it hard to actually learn how to play. Any advice / tips on local groups and how to meet some like minded people who are getting back into the hobby would be really appreciated. I'm near Nottingham so am lucky enough to be Warhammer World, but they don't run beginner nights so that doesn't work for me. Anyone near Nottingham or Loughborough, feel free to get in touch. Jonathon
  7. Ashendant

    Age of Sigmar RPG

    What era will be the "setting"? I'm asking because the most recent era of the Age of Sigmar, the Arcanum Optimar had some changes to how the magic work, most notably with the addition of Endless Spell, Realmsphere magic(the ability for magic users to innately tap the magic of the realm to enhance spells and access to natural spell list) and the spontaneous enchantment of objects of notoriety. And if it happens during this time will there be options to play in different eras with different rules? On another note I would like to know if there will be information on: Religions: not just the gods from the World-that-was but also the new ones like Dracothion and Ignax, Generic race info: By which I don't mean an entry on Fyreslayer Duardin. What I really would like to see is a entry with general Duardin information from all factions. Bestiary: A real thick bestiary book.
  8. Mayple

    AoS 2 - Gloomspite Gitz Discussion

    I'm having difficulty determining that. 3x10, 2x15, 1x15, or 3x5 are the different variations I bounce between. Essentially 300 or 600 points. Less feels weak, more feels wasteful. Finding the ideal unit size in general and within those parameters is really hard
  9. Glaurung

    AoS 2 - Flesh-eater Courts Discussion

    It's very simple. There are the 4 main alliances: Death, Destruction, Order and Chaos. You can play together every model within the same faction using the Grand Alliance rules, as shown in the main rulebook. Then, the models inside the Grand Alliances usually are part of sub-factions, for example Flesh Eater Courts or Nighthaunt. These have their own army rules, if you play only one faction and they are different from the ones in the book. Furthermore, every faction can be "allied" to some of other ones, as shown in the General's Handbook. FEC can't ally with Skeletons for example, but they can do so with zombies or mortarchs. My advice, if you have just started playing AoS, is to keep it simple: pick the models you or your girlfriend like from Death and play them using only their warscrolls and the rules for Death in the core book. Roll for the traits and relics if you don't know what to pick. Later you will be able to understand how fragmented AoS rules are, where you can find them and how you can take advantage of all the different possiilities. However, since you are new, I think it's better to do it step-by-step
  10. Hey there! Long time 40K player, but new AoS player. I'm building a Blades of Khorne 1250 point army to play a few friends this winter (all of us are old school 40K players). I'm trying to figure out how to look up the official points cost for my units, and i'm not getting a clear answer. For example, for the cost of Bloodcrushers: * The Blades of Khorne Battletome says they are 160 points. * The General Handbook 2018 says they are 150 points. * The web-based Warscroll builder (at https://www.warhammer-community.com/warscroll-builder/) says they are 140 points. * None of the errata sheets mention any pitched battle points changes. What's the deal!?!
  11. Artobans Ghost

    How do you play open/casual?

    My comment is Unrelated to thread but none the less I have to point out how extremely funny this is👆 This then led to the name of the contributor and I laughed again.
  12. HammerOfSigmar

    AoS 2 - Stormcast Eternals Discussion

    One good thing about ballista is that it's one model per unit, if someone tries to block you with units like skinks(opponents' side), you can use some of the ballistas to remove the excess enemy models within 3" of your other ballistas(kill enough enemy model so that your opponent need remove some of the models near your other ballista). Usually, the enemy blocks your shooting have a save of 5+/6+, so on average, 2 ballista can cause 10 wounds in one round, breaking the enemy units' blockage on the third ballista. With ordinator, 4+ to hit and d6 splits attacks is very devastating to remove anything. But if you get charged by a bastiladon, which happens to me one time, then forget your ballista, pretending it never exists.
  13. Lucky Snake Eyes

    1000pt Legions list for doubles tournament

    @Honk I might try the nagashizar necro idea but throw in a wight king for even more attacks
  14. The Art of Caesura

    Orruk Big Boss

    "The greenskinned Orcs are a brutal and savage species; hulking, powerful and possessed of a low cunning often underestimated by their myriad enemies." - Forge World More of this ol' classic over on: http://the-art-of-caesura.blogspot.com/
  15. 1, Russ Veal - Legion of Blood 2, Dan Bradshaw - Beasts Of Chaos 3, Darren Watson - Seraphon 4, Gary Percival - Stormcast Eternals 5, Steve Curtis - Legion of Blood 6, Andrew Hughes - Fyreslayers 7, Craig Namvar - Stormcast Eternals 8, Laurie Huggett-Wilde - Sylvaneth 9, Ritchie Mcalley - Sylvaneth 10, Will Barton - Stormcast Eternals 11, Michael Wilson - Host of Slannesh 12, Dan Ford - Legion Of Night 13, Byron Orde - Order 14, Terry Pike - Maggotkin of Nurgle 15, Ben Savva - Nighthaunt 16, Ian Spink - Bonesplitterz
  16. bsharitt

    Destruction Rumour Thread

    My theory is that GW is finally getting around to pruning the store of models they don't intend to make books for(not to say the rules won't stay around or points won't stay in the GHB for the rest of 2nd ed at least) so they've cleared out the Gitmob grots and are doing the same for Greenskinz. Then once Ogors get some kind of combined book, all of destruction will be coverted by battletomes. Death already is covered. Chaos needs books for Skaven, StD, and Slaanesh and those books already factor pretty heaving into the rumor mill and it'll be about done save for a few random models. Order has some work to do with Aelves, Duardin and Humans, but still doable with few books and probably a fair amount of spring cleaning among the Aelves especially.
  17. Jasondarkelf

    Redesigning the Ironweld Arsenal

    Very awesome conversions!
  18. Beliman

    Artefact + Hero Megathread

    Thx then (I will edit my other post). Didn't remember what abilitiy was that and I don't play Gutbusters.
  19. Hypno

    Destruction Rumour Thread

    I posted somwhere before that there has also been various mentions of Ironjaws for some time Considering their Relatively small initial release and the fact that there was a mention of ROK boys that are even bigger and more armoured than brutes so they have at least one idea to play off for a new unit there. also seeing the New FEC vs Skyre box and if that leads to a new Battletome for each of those I could Certainly see Ironjaws getting a new Book later in the year, and Gorkamorka knows that they need it
  20. Gwendar

    AoS 2 - Clan Verminus / Skaven Discussion

    @Num I can't say that it will be as successful for you as it has been for me (since no-one around here really plays Death armies anymore...) but my 1k Skryre list has done well using 1 WLC, Arch-warlock + Engineer, 3 Warpfire Fiends, 40 Clanrats and 5 Acolytes as battleline tax. This really is all about MW's, which Nighthaunt absolutely hates.. Olynder in particular as she only has 7 wounds and is quite the glass cannon. Maybe you could try something like this: Allegiance: ChaosArch Warlock (140)Skaven Warlord (100)- Warpforged Blade40 x Clanrats (200)- Rusty Spear40 x Clanrats (200)- Rusty SpearWarp Lightning Cannon (180)Warp Lightning Cannon (180)Total: 1000 / 1000Extra Command Points: 0Allies: 0 / 200Wounds: 103 Of course, you could drop a cannon in favor of something else (2 Warpfire-throwers inside a Clanrat unit?) but I would still keep the Arch-Warlock for his tankiness, the ability to unbind a key spell, and his unique spell which is great for chip damage across units. You would even have 40 points leftover by removing a cannon and adding 2 Warpfire Throwers to throw him on a BW. Without Heroes, Nighthaunt starts to go downhill pretty quick like other Death armies and you seemed to do well enough buffing the Clanrat attacks to neuter the Gheists before they could do much of anything. Anyway, that would be my route; add in more ranged output to take out the heroes as Warpfire projectors\throwers tend to never be in range unless your opponent is throwing his squishy spellcasters into that short range.
  21. Reggi

    The Shadespire News and Rumour Thread

    From Warhammer TV twitch stream: Cards that i didn't screenshot, but i remember them: New tome upgrade: +1 wound Shade Step: Universal ploy - choose fighter without move and charge token. Put him on neutral territory. Give him move token (new Hidden Path) Batsquiq only upgrade: on charge smashes and furry work on his attack Mollog faction upgrade: +1 dmg to attack with range 1 or 2 Mollog faction ploy: + 1 dmg on attack with range 1 or 2 on next activation Mollog faction ploy: + 1 dice to attack with range 1 or 2 on next activation Mollog faction objective: score it at end phase if you killed tree or more enemy fighters this action phase - 2 glory. Mollog faction objective: score this immediately when you kill enemy fighter with attack damage characteristic of 5 of more - not sure, but i think it was 1 glory. And screenshots: Check Arcane Savant. It was confired on stream, if you play it on Leader of Godsworn Hunt, she will inspire and become lvl 3 wizard. So she can be most powerfull wizard in game at this moment, cuz other wizards lvl 2 cant get that upgrade.
  22. JonnyTheKing

    AoS 2 - Gloomspite Gitz Discussion

    What unit size do you think would be suitable for them now then?
  23. Requizen

    AoS 2 - Stormcast Eternals Discussion

    That's a really specific case. Ballistas aren't designed to only be hero hunters, if you're clearing units with it, that's good too. You could also be dropping at exactly 18" away, which is a long charge for most units in the game that aren't mounted/flying, or dropping at angles that they don't want to run to because it opens up gaps for the rest of your army. Honestly I usually don't drop my Ballistas until T2 or T3 at the earliest, so they either are forced to stay back in a bubble formation or move up and give me an opening. And honestly if you're worried about being countercharged on the Deep Strike, Skinks aren't the best way to protect them, since you have to then run the Skinks across the board. You'd be better off with another Stormcast unit you can drop in with Scions (Libs are cheap, or Sequitors for more punch), or as alternate allies you can take Harpies which have innate reserves. You could also be more precise about spreading Ballistas so they can't all be charged at once - if one gets tied up, the other 2-3 are still available to shoot or something like that.
  24. hughwyeth

    How do you play open/casual?

    In AoS 1, GW released "Open War" cards- allowing you to randomise deployment, scoring, twist etc for each game. I still use them and have loads of fun with them. Also the battleplans in battletomes can be pretty fun!
  25. Luke1705

    AoS 2 - Idoneth Deepkin Discussion

    Well Morathi but tragically it cannot be done. Edit: my buddy plays sylvaneth using her as an ally and I am jealous. Dislike all of the other DoK but she is super cool (and very good)
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