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Big Trouble in Little Azyrheim part 4


Nacnudllah

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Welcome to Part 4 of Big Trouble in Little Azyrheim.  We've hit the home stretch.  After being betrayed by a member of his own crew, Skragnir and his Arkanauts have to survive the night hiding out in the Murderwood on the edge of town.

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This battleplan is a new take on an oft repeated concept.  Assassins are out to kill Skragnir the Recalcitrant, who has to start in the center of the battlefield.  The twist here is that the Defender gets to start off with all their models on the battlefield, but they've been spread out to stand watch.  They don't know which direction the Assassins will come from, so they'll have to watch every angle!

If you missed it, here are Parts 1-3, which also include the campaign rules (in Part 2) if you want to play along!

 

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