Hexwraiths ho!
My Spirit Hosts are done now except for the basing so it's on to the next unit, the Hexwraiths.
I have
I have the ghostly parts done on 3 of them so far, so just 2 more to go. They are taking about one per evening right now, so not a bad pace. After all the ghostly parts are done it's onto the scythes and the flames. The flames will be a bright green when they are done, via the use of a Waywatchers Green glaze. I think that is suppose to be grass underneath their hooves on a few of them, but since my bases won't have grass I will be painting those the same as the flames.
I also got the Malignants box for Christmas so I can start planning out the expansion of the army beyond 1,000 points. If I convert the Mortis Engine into a Black Coach then all I will need to buy is one more Spirit Host box, a Banshee or Cairn Wraith (unsure which I want yet) and another Mourngul... 2 Mournguls in 2,000 points isn't bad, right?
I wish Nighthaunts had one more type of unit because I would like to not add a second Mourngul, but at the same time I don't want my army to just be a ton of Spirit Hosts. If I do get a second Mourngul I would convert it somehow. Right now my thoughts are closing the jaw, changing up the hair, and maybe extending the raised army backwards and putting a Stormcast victim in it.
I hope to have my first 1,000 points done by the 12th because I leave for vacation for 2 week that weekend. Let's see if I can do it.
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