Bonkers Basing 2!
I've been doing bits and pieces on this base for the last few evenings. It always takes time with water effects as they take quite a while to dry, and also need to be built up in layers. Overall I'm pretty pleased with the effects, although I still feel like the white water rushing up to the sides and making waves looks good in places, but in others could be better. I chopped the feet off the ghouls and the running away man so it looks like they are running through a bloody pool, which I think is a very AoS type of terrain. My next job will be to add in some more graveyard terrain and then snow flock the whole thing.