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Free People Tournament Recap 1

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Stulle

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I played my second tournament at the beginning of march and commanded my Nordheimers to great success.  Scored 3th place and won the overall rating including wins, painting, conversion and sportsmanship. :D They call it "Leonardo Award".

Here`s my tourney list:

Spoiler

Allegiance: Free Peoples
Mortal Realm: Ulgu

Leaders
Luminark of Hysh With White Battlemage (240)
- Allies
Freeguild General on Griffon (260)
- General
- Shield & Runesword
- Trait: Indomitable
- Artefact: Sword of Judgement
Freeguild General on Griffon (260)
- Shield & Greathammer
Freeguild General (100)
- Stately War Banner

Battleline

Great Company 1 -----------------------------------
20 x Freeguild Guard (160)
- Swords and Shields
30 x Freeguild Crossbowmen (300)
10 x Freeguild Archers (100)
Great Company 2 -----------------------------------
20 x Freeguild Guard (160)
- Swords and Shields
30 x Freeguild Crossbowmen (300)
10 x Freeguild Handgunners (100)

Total: 1980 / 2000
Extra Command Points: 0
Allies: 240 / 400
Wounds: 162

We played 3 different scenarios with fixed realms, realmfeatures and realmspells. They were set by the TO`s and really well picked, in my opinion. We even used the hidden agendas from GW. 3 in each game and you were not allowed to use one twice. Overall it was a very good tournament experience for me.


Here`s the battle report of the first game. Scenario was "Places of arcane power" and the opponent was an Idoneth Deepkin army with lots of Eels. :)

Places of Arcane Power (page 60 Generals Handbook 2018)
Realm: Shyish
Realmfeature: Aethernachbeben (Add one to casts)
Specials:
1) Command-Ability: Soul-Force Sacrifice (Core Book)
2) Spell: Word of Ending (Spell 1 Malign Sorcery)
3) Spell: Souldshroud (Spell 3 Malign Sorcery)
4) Spell: Ethereal Guide (Spell 6 Malign Sorcery)

Here the list of the Idoneth player:

Spoiler
Allegiance: Idoneth Deepkin
- Enclave: Fuethan

Leaders
Isharann Soulscryer (100)
Isharann Tidecaster (100)
- General
- Trait: Born From Agony
- Lore of the Deeps: Steed of Tides
Akhelian King (240)
- Artefact: Cloud of Midnight
Spellweaver (100)
- Blows of Mystic Power
- Allies

Battleline
10 x Namarti Thralls (140)
10 x Namarti Thralls (140)
10 x Namarti Thralls (140)

Units
5 x Khinerai Heartrenders (80)
- Allies
9 x Akhelian Morrsarr Guard (480)
9 x Akhelian Morrsarr Guard (480)

Total: 2000 / 2000
Extra Command Points: 0
Allies: 180 / 400
Wounds: 129

The game was real fun. Tthe left and right opjectives were hidden behind big towers which could block a whole griffon. This was bad for me. My initial game plan on this scenario was to set up my crossbows in the middle and kill everthing in the corners. :)
So I picked the side which was more "open" to be able to get to the center easily. Unfortunatly he put his one shipwreck right before me to block my path to the center.
After setup I gave him the first turn. He turned the tides with his Tidecaster. So in the second round all his units will be attacking first. Unexpectitly he refused to charge right into me. Instead he moved his units onto each objective and made no charges.
On my first turn I nearly killed his 9 eels in the center with my crossbows. I also killed his 5 Khinerai at the lower left objective with a good roll of my archers.
Luckily I got the double afterwards. In this turn I managed to kill his character holding the lower left objective with a hit of the Luminark, good boy🤩. The first 30 crossbows killed 10 Thralls near the center objective. The other 30 crossbows wanted to kill his Akhelian King on the second Objective. But he just used his artefact and I wasn`t allowed to attack him in this phase. Luckily I already moved my General on Griffon towards him and charged him directly. It was the second round, so he attacked first making 4 wounds on my griffon. Afterwards I just killed him. Rolling 2 6s on the hit the Sword of Judgement mad all the wounds needed for a dead Akhelian King :)
Unfortunately I wasn`t able to get my Luminark onto the lower left objective. He was blocked by my own guards :(
On his second turn he charged his othe runit of 9 eels into my general on the center objective and he died really quickly. There was absolutely no chance for him.
Afterwards the game was done. I wasn`t able to score enough points with only my luminark being able to take objective. And his remaing character on the upper right objectives was out of my reach hidden behind this big tower.
But I managed to score 2 hidden agendas in this game, which will be very important in the end.

It was a fun game and I now know that it is possble to beat this dreaded Idoneth eels. :)

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Second game battle report on "Better Part of Valor". The opponent was a Beastclaw Raiders army with "Braggoth`s Beast Hammer" Battalion.

The Better Part of Valor (page 58 Generals Handbook 2018)
Realm: Aqshy
Realmfeature: Flaming Missles (+1 rend for missle weapons if target unit is at least 12" away)
Specials:
1) Spell: Fireball (Core Book)
2) Spell: Stock Rage (Spell 1 Malign Sorcery)
3) Spell: Parch (Spell 5 Malign Sorcery)
4) Spell: Incandescent Form (Spell 6 Malign Sorcery)

Here the Beastclaw list:

Spoiler

Allegiance: Beastclaw Raiders

Leaders
Frostlord on Stonehorn (420)
- General
- Trait: Everwinter's Master
- Artefact: Blade of All Frost
Fungoid Cave-Shaman (90)
- Allies

Battleline
4 x Mournfang Pack (320)
- Gargant Hackers
4 x Mournfang Pack (320)
- Gargant Hackers
Thundertusk Beastriders (340)

Units
3 x Orruk Gore Gruntas (140)
- Pig-iron Choppas
3 x Orruk Gore Gruntas (140)
- Pig-iron Choppas

Battalions
Braggoth's Beast Hammer (230)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 90 / 400
Wounds: 107

This game was really tense and in the end depended on a single dice roll. :)
I build my castle on the center and right objectives. Guards in front, a second ring of archers and handgunners 3" behind the guards and finally the crossbows 3" behind the second ring. So I was able to withstand his double pile-in from his battalion. On the left objective I placed my second griffon to force him to spread his units.
He took first turn and charged right into me. Fortunatly he desided to move 4 Mournfangs towards the left to kill the lonely griffon. But there he missed the charge. :)
In the center he managed to get all his units into me. 2 Goregrunta units and the Frostlord on the left of my castle. The 4 Mournfangs on the right. The Thundertusk moves really short and could only shoot is 6 mortal wound stuff at my guards. My shooting due to the great companies doesn`t went well. I had some bad roles and managed to kill only two Goregruntas and one Mournfang. In the combat phase his units hit really hard. He managed to kill the left Guards and nearly killed the right ones too. But 3+ save rerolling ones holds well nethertheless. ;)  After the first combatphase he decided to take the second pile-in from his battalion. Fortunatly my crossbows were still safe, far enough away from his units. But he killed all my handgunners and the rest of the guard in this turn. He even gained hold of the my center objective and burned it right away. On the right he could only kill the guards and my remaining archers safed me the objective. This was round one with many many casulaties on my side. The next roll for initiative was the game decider. Luckily I won the roll off and started the second round. In this turn I used Hold the Line on the Crossbows givung the +1 to wound and hit. Additionally I used the realmspell "Stock Rage" on one crossbow unit, giving them another +1 to wound rolls. So they were rending on 4+. I also managed to shot with the right crossbows to the left and vice versa. So the distance to the enemy was more than 12" and all attacks were with another -1 rend due to the realmfeature. This was bloody and I just killed all of his units. It`s insane what 60 can do when half of the hits are with rend -2 :D

This was the game for me, afterwards I killed his remaining 4 Mournfangs with my griffons and took his objectives. His Thundertusk Beastrider were killed by my Luminark in round 2. The good boy hit 2 times with 6 damage. I really, really like my Lumi. Pew, Pew Lasergunz! :)

I even scored my 3 hidden agendas in this game.


Third game battle report on "Knife to the Heart" with a Seraphon army on the other side of the table.

Knife to the Heart (page 50 Generals Handbook 2018)
Realm: Ulgu
Realmfeature: Darkly shaded (The maximum range of attacks or spells is 18")
Specials:
1) Command-Ability: Lord of the Shadow Realm (Core Book)
3) Spell: The Enfeebling (Spell 3 Malign Sorcery)
2) Spell: Bridge of Shadows (Spell 5 Malign Sorcery)
4) Spell: Aetheric Tendrils (Spell 6 Malign Sorcery)

Here the List of teh Seraphon army:

Spoiler

Allegiance: Seraphon

Leaders
Slann Starmaster (260)
- General
- Trait: Great Rememberer
Saurus Astrolith Bearer (160)
- Artefact: Prism of Amyntok
Skink Starpriest (80)
Saurus Sunblood (120)
- Artefact: Coronal Shield

Battleline
10 x Saurus Guard (180)
10 x Saurus Knights (180)
- Lances
10 x Skinks (60)
- Boltspitters & Moonstone Clubs
10 x Skinks (60)
- Moonstone Clubs & Star bucklers

Units
3 x Kroxigor (160)
- 1x Moonhammers
6 x Ripperdactyl Riders (280)

Behemoths
Bastiladon (280)

Battalions
Shadowstrike Starhost (180)

Total: 2000 / 2000
Extra Command Points: 1
Allies: 0 / 400
Wounds: 112

This game was not as interesting as the other ones for me. I splitted my companies and put one on my objective and the other one I wanted to use to get hold of his objective. In the end he send single units into my crossbows until round 3. I killed his Saurus Knights, Ripperdactyls, Saurus Guards and the Sunblood with only loosing my archers and getting 4 wounds on my griffon. But unfortunately I couldn`t really move forward due to him attacking all the time.  The winning move was using the realm command ability and one realm spell to teleport a unit of 20 guards and a unit of 30 crossbows right in front of his objective.  Luckily I got the double turn afterwards. With my Crossbows I swarmed his objective and was able to gain control of it, winning the game with a major victory. I even gambled really hard in this game and was able to score 3 hidden agendas. Including holding more objectives than the enemy :)


In the end I went third place in this tournamend being tie with the second. But he had a better Strength of schedule. Meaning his opponenets scored better than mine so his wins were weighted higher. As mentioned before I really enjoyed this tournament. All players were nice and friendly and the organisation was very good.  If you`re interrested in some stats you can look them up on this german tournament page: T³ - TableTop Tournaments

I will remind myself to make more pictures in future games.
Thanks for reading and commenting :) 

 

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Great Writeup, sounds like a wonderful time!

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You know, I keep saying I'm trying to downsize to 3 armies but Free people keeps reeling me back in.. I just really love the regimented playstyle with massed shooting.

Thanks for the write-up, I may have to reconsider my 3rd choice now..

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