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First Model Finished, Stab at Competitive List

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Hitch

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Hey fellow Maggotkin! I (almost entirely) finished painting my first model!

1837573473_NurglePBK.jpeg.95b7b5ad5d6026cccda15b9cd9934d8a.jpeg

This Putrid Blightking is lacking a base banner color and a satin varnish, but beyond that he's basically done! I think I'll go back and touch up his apron when I paint the other PBKs, though. 

Feel free to ask any questions about the paint job or basing. I learned a great technique from my local GW manager: to get cork board edges to firm up and look less jagged, apply PVA glue to the edges.

For the list, this one utilizes a Beastmen battalion: 

Leaders:

Great Unclean One: General, Tome of a Thousand Poxes, Grandfather's Blessing, Favoured Poxes, Blade and Bell configuration

Lord of Blights: Rustfang

Festus the Leechlord: Blades of Putrefaction

Great Bray-Shaman

Battlelines:

Ungors x10

Ungors x10

Ungors x10

Putrid Blightkings x10

Other Units

Centigors x20

5x Tuskgor Chariots x1

Endless Spells:

Soulsnare Shackles

Battalions

Pestilent Throng

 

The strategy this list employs involves sending the Centigors and chariots flying across the battlefield on turn 1, pinning the opponent in his or her deployment zone while your army takes up advantageous positions. When near the GUO and GB-S, the beastmen units get +6" to their movement, meaning the chariots will move 16" and the Centigors will move 20". The latter can run and charge natively, and the former can use the Feculent Gnarlmaw, since the battalion gives them the Nurgle keyword. The other gift it provides is that, upon death, all the beastmen in this list will "explode" on a 2+, dealing one mortal wound to all enemy units within 7". So after pinning the opponent in place early, the chariots will splatter a MW over hopefully a few units.

The Centigors  have an ability that gives them +1 to hit in exchange for being +1 to hit for opponents. The downside of that can be addressed by the Lord of Blight's command ability.  If BoP goes off, they do MWs on 5+ with 4 attacks each, for a total of 81 attacks that reroll wounds on a turn in which they charged, likely wiping out whatever they hit.  The Ungors are 60 pts for a unit of 10 and are needed for the battalion; they just try to screen and be annoying. 

 The GB-S can use his Devolve spell to move enemy units out of cover and into combat, if desired.

The Blight Kings and LoB move into the thick of things and contest for central objectives. 

Let me know what you think of the list and the painted up PBK!

Next time I'll offer up another competitive list and hopefully some more pictures of the rest of the unit.

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