The Troggoth Hag is definitely a piece I believe every Troggoth army needs. It's amazing as a model and amazing on the table.
I rarely do such detailed eyes and faces but when working on a model that is the centrepiece of your army you want to spend some extra time just to make it special. This is surely the best work I have ever done on a models face and I think there is just a lot of character and emotion on the model.
My smaller Troggoths are just green and blue but for t
So with the release of the gloomspite gitz battletome my beloved troggs got some loving. I managed to run a pure trogg list at a team tournament a few months back. Here are some snips of the action
My team mate was running a deathrattle list, in the picture above we came up against a fairly nasty nighthaunt legion of sacrement combo. Managed to win a minor on kill points. Trogg boss nearly died from 4 myremourn banshees, he got some revenge by strangling one them (didnt kill anything e
Brothers in Exile:
Nori spat dust from his mouth, cursing his brother for choosing this inn as their night lodgings. “Nobbin ye right git! You ‘aven’t the coin for ale t’wash the taste a’bones from me mouth!” Sweating with exertion despite the midnight cold, Nobbin didn’t appear bothered with his twin’s complaining now, nor had he ever. The younger by nearly two whole candle-marks, Nori had known that any position Nobbin was entitled would not have been similarly awaiting him. From a young
So... painting the three Queens let me finally nail down my colour scheme. It’s different from what I originally intended, but much better. It has good contrast, balances dark accessories reasonably well with all the pale skin, doesn’t seem too derivative of anyone else’s work (that I’m aware of) and let’s me enjoy paiting the armour (blue grey) lighting effects (pink) and some rare highlight items (gold). Even leather is fun (black, blue, white). If that sounds odd, painting is kind of a zen th
My custom Guardian of Souls finally has a complete model! (the paint job is by no means done)
I decided to go with a green color scheme (backstory reasons, and so he could stand out). it is most likely not noticeable, but his skull his etched with feint green runes.
for the color scheme, I really wanted a smoke/balefire look, so I went with a spray of chaos black, and on top of that, I painted some celesta grey where the ethereal meets the armor. the flames are highlighted with ogryn c
As i wait to playtest the first iterations of the rules for my Ironweld Expansion I have been adding some borrowed Sigmar artwork to the cover and updating all warscrolls to version 2.0
Full version PDF (warning many blank pages as I fill out lore)
Cover and Warscrolls
This is where I'll post all my minor updates for The Silent Cliffs.
It has been a while since I last worked on The Silent Cliffs, but I haven't been completely idle, I've completed a skeleton champion, and made a simple insignia for the flag bearer.
The paint scheme for Lord of the Silent Cliffs was a interesting thing, his skin is a layer of agrax earthshadeover coral white, with a thick layer of Athenian camoshade on top of that. His skull is zandri dust, an all-over wash of agrax e
Beginning with a base coat of Screaming Skull I worked up the grime with Nuln Oil, Agrax Earthshade, and Athonian Camoshade. The black leading to lighter colors is meant to convey an ethereal fog that drifts over the drowned cemeteries of the Weeping Hollows inhabiting the burial shrouds and remains of the tortured souls who dwell there.
The swampy bases were done using Stirland Mud texture, along with Vallejo Mud&Grass Effects. Base coat black, dry brush Rhinox Hide, dry brush Mourn
Hey TGA, I am a long-time collector but seldom-player of Beastmen, now known as Beasts of Chaos. Back in the Old World I rarely played since the rules never lived up to the models for me, but now that AoS is ascendant I am having a blast with my Beastmen. I am writing this blog to chronicle the progress of my horde, the Twisted Drove, and to hopefully inspire myself to paint and play more with these little monsters. There are a couple 2000 point events coming up in May that I want to have 2000+
I played my second tournament at the beginning of march and commanded my Nordheimers to great success. Scored 3th place and won the overall rating including wins, painting, conversion and sportsmanship. They call it "Leonardo Award".
Here`s my tourney list:
We played 3 different scenarios with fixed realms, realmfeatures and realmspells. They were set by the TO`s and really well picked, in my opinion. We even used the hidden agendas from GW. 3 in each game and you wer
lots of spikes, and lots of horns. His ornate armor shows the contrast of the sun and the moon, light and dark.
imbued with an intelligence surpassing all saurus, even comparing with the inscrutable Starseers, the the Scion of the Sun is a powerful sorcerer (lore wise, not rule wise, as I cannot change the stats) specializing in the lore of fire and water, another of his contrasts.
I'm planning on making a better base for him, so expect that in the future.
Further updates will be
Not a lot of painting has been happening recently but I managed to finish off my 1000 points of NIghthaunt. I used this army to try out a few new techniques, different coloured undercoats and washes. Got to say it hasn't been my favourite painting experience. I like the finished result but I wouldn't do it again. Pretty happy with all the metal though.
The only other Nighthaunt model I would still like to paint would be The Craven King.
With the new Gloomsp
I've always like the Flesh Eater background story and had wanted to make a force around Arthurian legends- initially it was going to be an Imperial Knights force for 40k. But with the new battletome (and Carrion Empire!) I realised Flesh Eaters were the perfect army!
The Story King Arthur, the Once and Future King of Albion, was betrayed by she who was dearest to him. His betrothal to the daughter of a powerful baronial family was meant to usher in a time of peace and prosperity but he was
Stormcast Eternals and the Nietzschean 'Ubermensch'
This is a piece about Warhammer and Nietzsche, pertaining particularly to his concept of the Ubermensch. I quite enjoy Nietzsche (not the same as always agreeing with him). And while I actually do think there is a case for quite a few of his takes (Genealogy of Morals and Anti-Education are important works with a lot of merit as anti-establishment dissent), I'm uncertain about his concept of the "ubermensch", the Niet
Finally time to build a real monster. The Ghorgon will bring the army to 950 points so far fun to build. Painting will commence soon. I decided to leave some of the detailed hanging parts off for now. I will definitely add the bell around his neck. I may not add the other pieces. Sometimes I think GW models get a little to busy.
I made good progress this week and finished the few remaining models. All that is left are the banshees and that won’t take long. I’m thinking of getting more as well as the mortarch and craven king to finish the army. Once the army. Is at the 2000 mark I want to try a game with them and see what that looks like.
I decided to paint this cheapo model before messing around with the 2 other Glott brothers so I could nail down the paint scheme for my Nurgle mortals and I think it turned out pretty fantastic. Practicing blends on this model was a lot of fun and I really how the helmet came out the darker edged really pull your eye to his face. I'm also really enjoying the color combination I have found here the green goes really nicely with the pale purple and the orange accents the green perfectly.