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  • Eevika

    The Hag!

    By Eevika

    The Troggoth Hag is definitely a piece I believe every Troggoth army needs. It's amazing as a model and amazing on the table. I rarely do such detailed eyes and faces but when working on a model that is the centrepiece of your army you want to spend some extra time just to make it special. This is surely the best work I have ever done on a models face and I think there is just a lot of character and emotion on the model.  My smaller Troggoths are just green and blue but for t
    • 5 comments
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FeC - Escalation League - 1750 Week

My list: Game 1: Seraphon - Battle of the Pass in GhyranTheir List: T1 I elect him to go first.. really not sure that it would pan out too well if I went since I wouldn't be able to get off any T1 charges. Anyway, he largely does nothing aside from marginal pushing up and but generating Summoning points. He caps his home + bottom objective with 20 Skinks. My turn, I get off the Chalice but that's it. I manage to get the ZD into the Skinks  and take them down to 7 with shooting

Gwendar

Gwendar

The Mighty Plague Furnace

The Mighty Plague Furnace

After looking at lists to go well with my Glottkin I decided that adding some Skaven would be a fantastic way to go so I started with a plague furnace. Using a lot of colors I used in my Glottkin I ended up at a pretty nice finish Even though this model is a pretty big pain in the ass to paint because of the multiple subassemblies I did love doing all the weathering on this model. Adding a lot of moss to the wood and stone and rust to the metal it does really look nice and worn.  

Eevika

Eevika

Core Set reworked

Core Set reworked

I also took the time to review the cards in the Core Set. It now contains the common Command Abilities (Core & Matched Play), Common Spells, Triumphs (Core & Matched Play), Scenery (Core & Matched Play), extra Command Point, and a table for rolling a Realm of Battle . I removed a lot of cards of Open and Narrative Play (they will return in other sets eventually). I think this will make it a lot more attractive for the player base.    
 

Monthly Tourney (last w/ GHB 2018 rules\points) - Skaven are back...

We played with all realm spells, time limit of 2 1/2 hours. Both players didn't have a list so... mostly I just have their units but not sure on spells\prayers\artifacts. My list for this Tournament: Game 1: DoK - Border War in Ulgu: Their List: T1 He opts for me to go first and I start off right away sneaking the Corrupter behind the Cauldron with Dreaded Skitterleap but fail a Plague and Pendulum from the Corrupter. Next up, Grey Seer casts the Spell-portal and gets Wither of

Gwendar

Gwendar

 

Contrast Between Then and Now!

So it's been a while and I definitely fell off the painting train but the release of Contrast has stirred me to action once more! I called out sick yesterday and after puttering around for half the day I finally settled in and got to painting these Beastie Boyz. And once I started, I couldn't stop. Contrast paints are beautiful and fast, and I banged out a considerable amount of my back log, including some vintage models I had been looking forward to painting up for a while now. The models shown
The Gitz have arrived.

The Gitz have arrived.

Fully into my Gloomspite Gitz army now after picking up Looncurse and repainting and rebasing some stuff from my 8th Edition Goblins. First up is my Araknorak with Flinger - the spider was painted 5 years ago but I hadn't gotten around to finishing the rest of him.       I'm pretty pleased with how the new basing turned out.   Three of the Troggoths are new, the other three have been stripped and rebased.   And final
 

Retreating

2.0  version of Retreating in Age of Sigmar Retreating is an underrated topic in Age of Sigmar. This is especially the case because it works differently than WHFB or 9th Age. While a retreat at WHFB is a forced action after a failed morale test, in AoS it is a voluntary movement action in the movement phase for units in close combat. Even if it costs you a few attacks, getting rid of an awkward situation and surprising your opponent is a great way to get away.   The rule

EMMachine

EMMachine

 

How to calculate a probability

Fundamentally to calculate a probability you need to work out how many possible outcomes there are, how many outcomes represent a desired result, and then doing a fraction based on this. Quick note on jargon: Numerator means the top number on a fraction - therefore with 2/6 the numerator is 2. Denominator is the bottom number on a fraction - therefore with 2/6 the denominator is 6. For a simple example of calculating probabilities: You roll a 6 sided dice, and you want to roll a 4, 5,

mhsellwood

mhsellwood

 

FeC - Escalation League - 1500 Week

My list 1: My list 2: Game 1 (List 1): Seraphon - Three Places of Power in UlguTheir List: T1 He gets priority and makes me go first. I move the TG onto the mid objective but everything else is just short of capping anything else. Varghulf and 3 Horrors come in on the left side to support. He deployed pretty far back, so his turn he largely just moves everything up while failing to get off cogs + BW. 5 Knights charge the right side Ghouls but.. nothing goes through than

Gwendar

Gwendar

 

Fieldcontrol

2.0  version of Zoning & Area Denial   Age of Sigmar is a skirmish tabletop game. This means that movement and positioning is the most important aspect of the game. Preventing enemy movement is a great way to gain an advantage over your opponent. The 3 "rule In Age of Sigmar, no unit can do "normal movement" (designation for a movement that usually takes place in the movement phase) through the 3" range of enemy models. Flying models ignore this as long as they finish this

EMMachine

EMMachine

 

My Blood Bowl Teams

My old Mighty Zug miniature from the 5th edition range of models. This rarity was only released for Gamesworkshop staff at the end of the 5th edition line.  more teams below, and much more to come.  

Garion

Garion

The knights of Blacklake begin to ride!

The knights of Blacklake begin to ride!

Today I finally began my project for my shyish themed bretonnians (who will be taking some mousillon inspiration) and began it in style with some grail knights! These are mostly the more modern plastic brets (will have fancy nice shield paintings) and a baron to lead the squad! (We'll ignore the fact there's no squad sgt rules ) whilst making him I accidentally broke his sword when getting it off the sprue! So decided ****** it he's getting a cool broken sword and I'll give it a story. He'

Lightbox

Lightbox

 

A very basic introduction

The intent of this blog is to do some really basic discussion on probability, and how that can inform thinking about your games, and a bit of thinking about how we can model outcomes. First then, what this blog is. I will aim to keep this relatively straightforwards in terms of what I am describing, and I will aim to not use excessive amounts of jargon or technical terms. Although I intend to focus on Age of Sigmar most of the logic is applicable to any dice rolling game and I would like to
 

FeC - Escalation League - 1250 Week

My list: Game 1: Daughters of Khaine - Duality of Death in Shyish Their List: T1 I win drops and elect him to go first, risking him changing Morathi T1 so I can try for a double. He drops the Heartrenders and their shooting + an Arcane Bolt manage to kill off 5 Ghouls from my big unit as he pushes forward. I continue my trend of rolling horrifically on my casting rolls but manage to get off FH for +1 attack on the GKoTG and Spectral Host so I can attempt to make a backline-f

Gwendar

Gwendar

The Warlocks ride forth

The Warlocks ride forth

Took a break from painting due to well, life. I’m now a grandfather! Lots of other stuff going on that’s not nearly as much fun, but I’ll save that for therapy. Anyways... warlocks. Love the concept, like the individual models... but I’ve been trying to get excited about painting them for years. My primary issue is that there is no real variety in their poses or gear. Individually they look dynamic, but as a group they’re a bit lacklustre, particularly when sitting next to models
 

Dreshnosa and Ezkha, the Contorted Epitome

95% complete, with the glazing on the mirror and the gems undone. See my entry on the Keeper of Secrets for an explanation on that. Dreshnosa and Ezkha play the Guzheng as a pair, the pentatonic scale a unique counterpoint to the rest of the polyphonic sounds of the rest of the Symphony. To be honest, I originally wanted to mount the Guzheng across their knees, as seen in Kung Fu Hustle with the two blind harpists. Unfortunately, that plan didn't work out, so I had to go with it on the

Rentar

Rentar

 

Lormora the Lascivious, Keeper of Secrets at 80% completion.

My Keeper of Secrets is around 80-85% complete. Weapons aren't fully done. Gems aren't done because I don't have the gem paints (local shop has a $5 for unlimited access to paints for a day deal, so I'm finishing every model that wants gems painted before I get them done to get my money's worth), but the left hand is fully magnetised for whip/hand/dagger/shield and the right hand is magnetised for spear/sword. The head is also magnetised, with the ponytail head being in two parts so it can

Rentar

Rentar

 

04/07/2019 - 1250 MPP Seraphon vs Tzeentch

1250 MPP Pitched Battle Seraphon versus Tzeentch Battleplan: Duality of Death Seraphon Army: Tzeentch Army: This battle is my first venture into playing one-on-one against someone other than @Gwendar, the guy that got me into Age of Sigmar. It’s also a rematch from two weeks ago, so I’ve definitely been looking forward to it. Additionally, @Gwendar offered to coach us, since the Tzeentch player had been having a rough go his last several games, and I was uncertain of my
 

03/16/2019 - 2K Doubles Match

May Sotek forgive me, I aligned with our mortal enemy, the Skaven. Servants of Tzeentch and the woodland terrors, the Sylvaneth fell upon us, as we were about to battle, forcing a pact of convenience to save our collective scaled and furry hides.Ok, that was my mediocre attempt at a short narrative for today's battle. My main opponent and I were going to play each other today, but had interest from a third party. I suggested we play doubles and a fourth competitor quickly emerged to fill out the
 

02/09/2019 - 1250 MPP Seraphon vs Wanderers

1250 Point Battle: Knife to the Heart Battleplan*****************************************************Seraphon ArmyAllegiance: SeraphonMortal Realm: GhurLeadersSlann Starmaster (260)- General- Trait: Great Rememberer- Artefact: Incandescent RectricesSkink Starpriest (80)- Artefact: Gryph-feather CharmBattleline40 x Skinks (240)- Boltspitters & Star Bucklers20 x Skinks (120)- Boltspitters & Star BucklersUnits6 x Ripperdactyl Riders (280)BattalionsShadowstrike Starhost (180)Endless SpellsBa
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