Search the Community

Showing results for tags 'sylvaneth'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • TGA Community Rules
    • New Member Welcome
    • Site Rules
    • Feedback
  • The Grand Alliance Community
    • Age of Sigmar Discussions
    • Rules Questions
    • Narrative and Open Play
    • Shadespire
    • Warhammer Quest
    • International AoS Communities
  • Organised Play
    • Events
    • Gaming Clubs
    • Age of Sigmar Rankings
  • Choose your Alliance
    • Order
    • Chaos
    • Death
    • Destruction
  • The Painting Table
    • Painting and Modelling
    • Gallery
  • Age of Sigmar Online
    • Podcasts
    • YouTube
    • Age of Sigmar Forums
    • Blogs
    • Facebook
    • Twitch
  • Market
    • For sale and Trades
  • 6 Nations AoS
    • AoS 6 Nations
    • England
    • Northern Ireland
    • Republic of Ireland
    • Scandinavia
    • Scotland
    • Wales

Categories

  • Files

Categories

  • News

Categories

  • Gaming Clubs

Blogs

  • Rob's crusade through the mortal realms
  • Fireslayers Project
  • Building the Blood Shed
  • Death in The Mortal Realms
  • The Knights of Azyr
  • Thor0298's AOS Blog
  • New Army Finally Started
  • Slave To Slaanesh
  • AoS stuff
  • Mordheim Warband that will obviously become my next army...
  • Monsters and Gribblies and Beasts, oh my!
  • Hammered!
  • From The Silver Tower
  • Paint for the Adequately-Painted God!
  • Hobgoblinblog
  • DeadlySarcasms Hobby Blog
  • Here be Troggoths
  • Skaven WiP
  • The Hooves of Destruction
  • Hotdropmartin's (insert cool blog title)
  • Which way to Azyr ?
  • Mehman's Musings
  • Thunder and lightning, very very frightening...
  • The loft conversion
  • From the frontline
  • Life in the Mancave
  • The legion of the Everchosen
  • The Order Serpentis
  • GoodApollo4 - A Newbs Journey
  • The Stars Align
  • Noobhammer Blogcast
  • The Herdstone
  • The Grimm North
  • Hive Fleet Charybdis
  • Twisted Shadows
  • An Endless Waaagh!!!
  • Khorne Charity Raffle Army
  • Arce Ex Argento - A Tzeentch Blog
  • Flesh-Eater Courts Hobby Progress
  • Death and DEZTRUCTION, and don't forget the Chaos!
  • Forces of Order on Crusade
  • The Bulltribe Goes to War
  • Adventuring in the Age of Sigmar
  • Denise's blog
  • Spicters dawi zharr of awsomeness
  • SuperHappyTime's Opinions
  • Mr. Stimpson's Hobby Shack
  • Eternal Wips
  • Bishmeister's Forest Moonclan Grot Army Blog
  • The Creeping Tendrils of Chaos
  • Sports News
  • Endless Agony: A Slaanesh Army Blog by Jenn <3
  • My Great Folly
  • Goodwin's Forces of Chaos
  • The Wyldwoods Awaken
  • WAAAAAGH! Never Changes
  • Mad elector count Marius Leitdorf flesh eaters army
  • Xanax Lot's Workshop
  • Pestilens Party 2017
  • Battalions!
  • The Hammers Of Sigmar
  • There is only War: An Age of Sigmar blog by CannedBrains
  • Painting in the Age of Sigmar
  • Garrzira's Flesh eater court
  • The 2+Tough Hobby Blog
  • Season of War Painting Log
  • The City of Silence and other projects
  • Chaos in All It's Forms
  • The Chosen of Hashut
  • Brendan Carrion's Full Metal Path of Rot
  • Work For Games Workshop
  • Meanwhile in the Silver Tower
  • Sunchaser slowly subjecting himself to several hours of satisfying sylvaneth painting!
  • Jewellery traits own altered to get scaled-down
  • Da Blakkmoonz
  • Kris's Blog of Warhammereness
  • The Dark Prince Thirsts
  • Redivivo - A Seraphon Project
  • Map Campaign
  • King Pharakh's Deathrattle Legions
  • PaintGoat
  • The Realm Gate
  • The Order of things
  • Beware the Wrath of Sigmar
  • The Friendly Neighbourhood Painting Service
  • Haywire Lodge
  • Impromptu Paintshop
  • Learning the Ropes
  • Mini hammer 1000 point tomb kings
  • Staś basement of terror
  • Good. Bad. I'm the one with the gun.
  • The SpungeHammer Blog
  • Terrys Chaos Allegiance! Starting with Skaven!
  • The Pestilent Horde of Michael VIlepox
  • Hinterlands
  • A Hoarder to Getting On the Boarder
  • Realm Hoppers Campaign: The Wolves of Ghur
  • BeardedHammers Warhammer Gaming Club
  • Entombet wars with Khorne
  • Rat Out of Skavendom
  • AoS noob plog with Nurgle
  • Speed Painted Nurgle Army
  • ChildofFang's Stormcast
  • Xemm Minis
  • #ROADTORAW2016 - The Host of the Magpie King
  • Hamilton High Elves
  • HALFLINGS! Just halflings.
  • Back to the Old World - End Times Redux
  • Skulls for the Skull God!
  • Lord of Ch..Ch..Ch..Ch..changes!
  • ElectricPaladin's Grim Workings
  • Fyre and Brymstone
  • NorCal Tale of X Gamers
  • Clan Skryre - Fanmade Battletome
  • A stroll into the Realm of Death
  • The Garden of Eternal Folly
  • 2017, Seven 1000 Army Challenge
  • The March of Entropy
  • Painting & Gaming: By ChrisDanish
  • themiro's Green PLOG
  • Clan Pestilens by WSDDeLoach
  • Sylvaneth and various other
  • Gnarlroot Wargrove
  • Battletome: The End Times
  • The Wyldwood
  • Hobby blog
  • Blog for the blog god
  • Destruction-must paint it all!
  • Elves of the Rhana Dandra
  • Woods of Warhammer
  • Crispen's Journey through losses
  • The Hrongar Lodge
  • Ian Carse - The Remnants Of Stirland
  • Tom's Hobby Corner
  • Age of Sigmar Adventures of the Knight Questor
  • Host of Azyrheim
  • Andrew's Ironjawz
  • Andreas' Legion of Azgorh
  • The Silent Valley
  • Mohojoe's Hobby Shambles
  • Sigmar Focus
  • The Spoken Word
  • SHT Paints Every Day!
  • Slave to Darkness: An Age of Sigmar Blog
  • From dreams to reality
  • How not to prepare for a Tournament.
  • Astral Templars Descend!
  • test article
  • My Blog
  • 2016 - My Year in AOS
  • The die is (Storm)cast
  • Dave's 2017 Paint Tracker
  • Barwick's Painting and Gaming
  • An Accidental Cultists Hitchhike through the Mortal Realms
  • Khorne Murderfists 2k Army
  • Realms of Madness
  • TNBB Gaming group battle reports
  • Red Hot Stormcast - Creating my army.
  • The Congregation of Bloodsmog
  • Hotdrop Gary's Nonsense
  • Age of Sigmar Tactics
  • The Barazi-Wyr
  • Diary of a Procrastinator
  • My attempts at Motivation.
  • Legacy of Ink and Blood: Descriptive Battle Reports
  • Thebloodychaos
  • Argrave's Knights of the Fimirach
  • The Adventures of Wjolnir the Cursed
  • Experimental Cult of Slaanesh Rules
  • The Lost Souls of Sigmar (A Hinterlands Story)
  • Moody Teenager Painting Moody Undead
  • Tales of The Painting Tentacle
  • The Order of the Fiery Gate
  • PlainOldHobby
  • Michael's Age of Sigmar Hobby Blog
  • Sky Ports of Chamon
  • Whisperwhile forest
  • TJ's Bloodbound Blog
  • Scions of Rahagra
  • Stormcast's Basement
  • Seraphon Army
  • GAPI - An A.I. for pile-ins
  • SoCal Age of Sigmar
  • My crazy army ideas
  • Adventures In Sighammer
  • The Path of Change
  • Tides of Destruction
  • Coalescence Event
  • A Forest Of Stone
  • thirtysevenvisibleskulls
  • Painting Tentacle - A Journey Through The Realms
  • The Old man from the Mitten (Michigan) his tales from the Mortal realms
  • The Aegis of Heldenhammer
  • How to delete blogs?
  • The Crack's Call
  • Hobby rambles
  • Epic Tales of an Average Gamer
  • Haton Town News

Calendars

  • Community Calendar
  • Events UK
  • Events Poland
  • Events USA
  • Events New Zealand
  • Events Canada
  • Events Australia
  • Events Singapore
  • Events The Netherlands
  • Events Sweden
  • Events Germany

Found 132 results

  1. Afternoon TGA fans. Looking to shift an unfinished project. started sylvaneth but after a few games really don't like the play style. As you can see I have everything to build most competitive and fluff lists. Looking to shift in one go. Will be offering it at a bargain price and heavily reduced. May consider an army swap for the right offer but cash is my priority at the moment. Alarielle painted but base not finished. 4 treelords -ancient painted and based -Durthu painted -2x still on sprue. Branchwych-undercoated Drycha still on sprue Dryads on sprue from start collecting box. Dryads BNIB 5 tree revenants painted 5 tree revenants basecoated 4 boxes of tree revenants BNIB 6x kurnoth hunters with scythes built not painted. 3x kurnoth hunters with bows painted and based. 3x kurnoth hunters with bows basecoated. 4x sylvaneth wyldwoods on sprue. Sylvaneth battletome. 3x packs of sylvaneth dice. Pics on request.
  2. Hi all, Hoping to start a conversation here looking at the Sylvaneth in theory and in practice using Matched Play, especially for tournies and Pitched Battles. Would love to hear about your own views and experiences. After a first-look through the battletome, here's initial impressions: Overall: The Sylvaneth are a landmark for AoS. Arguably for the first time, GW has hit for the cycle: the lore, characters, models, and rules are all strong. I hope this release reflects a new level of integrated (and growing) quality for AoS across those four components. Gnarlroot Wargrove Battalion stands out. With 2,000pts, it could be common to see 7-9 unique spells casted per round from a pool of 9-11 choices. This battalion also allows you to take an Order Wizard. A Loremaster is a good buy at 100pts to cast Hand of Glory on, e.g., Alarielle, Drycha, or a Spirit of Durthu. I love the Tree-Revenant models. If you're trying to optimize, though, Dryads seem distinctly better. Two factors stand out: Large model counts are important for Pitched Battle scenarios, given the role of model count for controlling objectives/winning. Sylvaneth Battleline units are both fragile and susceptible to battleshock (although buffs exist to improve bravery). In light of those factors and others, 10 Dryads for 120pts seems a better buy than 5 Tree-Revenants for 100pts. With the help of Wyldwoods scenery, Sylvaneth have multiple ways to "teleport." The effectiveness, though, will be affected by having to "teleport" 9" away from enemy models. At 9"+ away, charges will fail ~75% of the time, or ~66% with a +1 buff. Another value of large model counts: To better protect your "teleporting" heroes from charges and enable them to counter charge. At the same time, after scenery has been setup at the start of the game, Wyldwood Groves (a Sylvaneth Battle Trait) allows you to place 1 Wyldwoods warscroll anywhere on the table more than 1" from any other scenery. Specifically, a Wyldwoods warscroll lets you place up to 3 citadel woods up to 1" from each other. (Each citadel wood is 11" x 8".) I suspect this means that it'll be difficult for your opponent to stop you from "teleporting" within 3" of a citadel wood and within the general vicinity of where you want to go. This is especially important for Dryads. Hit rolls against them are at -1 if they are within 3" of a Wyldwood. Sylvaneth have 5 ways to generate Wyldwoods. Tournies may want to limit 1 Wyldwood warscroll to 1 or 2 citadel woods, and set a maximum overall cap. My initial, untested sense: Limit 1 Wyldwood warscroll to up to 2 citadel woods, and set the citadel wood overall cap at 6. Allowing only 1 citadel wood per Wyldwood warscroll could make it very difficult for Sylvaneth to "teleport." 9/4/16 Update: Playtesting so far has shown how important Wyldwoods usually are re: competing w/ Sylvaneth. At the moment, I probably wouldn't set a Wyldwood limit in Matched Play, but would play on a 4x6 with 10+ terrain pieces (ideally 12) to create a more inherent limit (when combined with the restrictions from enemy movement). GW has done an outstanding job designing distinct sub-armies within the Sylvaneth, even with a relatively small model range. Drycha and the Spite-Revenants especially reflect a distinct army within an army. Dreadwood Grove Battalion is a strong alphastrike for Sylvaneth. Check it out. In particular, it's Ambush ability: At the start of your first round, one of your units can be redeployed anywhere 6" or more from enemy units. This battalion also allows Spite-Revenants to re-roll wound rolls of 1. A Gnarlroot-Wargrove build that seems intriguing (2,000pts): Treelord Ancient (300) Spirit of Durthu (400) Branchwych (100) 20 Dryads (240) 10 Dryads (120) 5 Tree-Revenants (100) 5 Tree-Revenants (100) 3 Kurnoth Hunters with scythes (180) 3 Kurnoth Hunters with greatswords (180) 3 Kurnoth Hunters with greatbows (180) Gnarlroot Wargrove Battalion (80) Household Battalion (20) A walk-and-chew-gum list: shooting, magic, Wyldwoods, combat, and objective capturing. A Dreadwood-Wargrove build (1,960pts): Treelord Ancient (300) Branchwych (100) 20 Dryads (240) 10 Dryads (120) 10 Dryads (120) 5 Spite-Revenants (100) 5 Spite-Revenants (100) 5 Spite-Revenants (100) 5 Spite-Revenants (100) 9 Kurnoth Hunters with scythes (540) Dreadwood Wargrove Battalion (100) Outcasts Battalion (40) This list is especially built around alphastriking 9 Kurnoth Hunters with scythes (or greatswords) on your first turn, and controlling/contesting objectives with your other units. The list would probably struggle in Three Places of Power since it only has two heroes; but otherwise, 71 models is a good # for model-count-oriented Pitched Battles. Thanks for reading. Would love to hear your thoughts on the Sylvaneth!
  3. Ok, so the woods and the old world are gone. I've put my woodies on rounds and am getting involved heavily in Sylvaneth. It's been a while since I had a plog, RIP warseer The arrival of TGA gives me a platform again. So I think I'll document my #roadtoRAW2016 here, I always found painting forums to be a great source of motivation and inspiration... so here goes! Spellweaver on Unicorn Orion These guys made up my original force, which I'm now expanding: The lighting in my current flat is HORRIBLE so apologies for the terrible photograph. They're much better IRL. More soon! A @hadrielcaine
  4. Question 1. Sylvaneth players can, with a few good rolls, block off my entire deployment zone with woods and stop any big models without fly from moving past them invalidating over half my army. Is this good for the game? It feels very much like a gotcha and a null game seeing as destruction tend to run several big beasts. Were the forests meant to be played as unpassable? I can understand a unit taking damage through this terrain but to stop models from being able to be moved seems silly. Question 2. Woods don't cost any points to slyvaneth players. But summoning and reinforcements do. I don't see the difference between summoning a unit and summoning a wood? I am mainly talking about competitive play here and I am interested to hear both sides of the argument.
  5. I have finished the Scythes of Alleriel, very pleased with how they turned out, they're clearly part of the overall army while adding some golden armour to the sea of wooden bodies. They were easy to convert and easy to paint up, the only downside to them is how expensive it would be to add another 5 now that i dont just have the parts lying around. Up next you can see I have blocked in the colours for my Liberators, still have to highlight everything, but you can see the general direction that I am going for and I am pretty pleased with how its turning out. After these 10 I have 2 dracoth riders left to paint, along with the Prime and Knight-Venerator to build and convert, debating what i should do for those, as I want to give them some Sylvaneth elements on top of the paint job. Gonna try and see if the Kurnoth bow fits the Venerator well enough, mayb through in some sprites. On another note I still haven't started basing... my self justification at this point is that I will finish the army and then base it so that its all consistent, at least thats what I keep telling myself. Of course once I am done with the stormcast contingent I may very well be looking to add some flying dwarf backup. or even some Cthulu elves if they are cool enough. Comments and criticisms as always are appreciated.
  6. It has been a while, but that is the school life for you. Managed to finally finish off the last of my Sylvaneth, unfortunately this means i have no more excuses and need to begin basing them. As you can see I had a little AoS painting break, but honestly the Visarch could totally fit in a fantasy elf army. For what is next for me? well on the the Stormcast allies for my tree people. I will either be converting all of them or painting them to look like they have received gifts from Allerial to give a running theme throughout the force. What do you guys think of the wooden shields? I am currently debating whether I should make all of their weapons the glowing blue I have done for the Sylvaneth, but that may be a bit much, thats gonna take some experimenting to figure out. I always enjoy rambling to myself here, so time to get started on the Scythes of Allerial, and basing... I guess. Comments and criticisms as always are welcome.
  7. Hey guys and gals! Thought Id put up a blog here too to get some feedback on my minis and mayhaps some inspiration to get stuff done. I have a load of armies going on, some actually decent sized and some Im just pretty much beginning, even if I have a load of unbuilt minis for some armies waiting. These wont be in any chronological or w.e order and I tend to paint a mini from here and there, I seem to lose my interest in painting the same colours and minis from beginning to actually having something to call an army. So, I might upload a pic of a new dryad and next an Orruks Brute and so on But my back is killing me atm so Ill keep this short, pic time! First up are my speedpainted Nurglies, these are mostly done by washing and drybrushing with the occasional highlight. I painted these with a rather limited pallette, just to keep it simple and quick. The big guy himself The Lord of Plagues and my tiny Sorcerer I do have some close ups too if someone wants Blightkings Warriors Dragon Ogres, theres a third one too but its more or less the same. Ten of these doggies, all the same Then something with a bit more effort put into them, my few ready Stormcasts So there, some of my works Atm there are some Sylvaneth coming, whenever I have the time actually paint and my back has gotten better and whenever I get around to taking pics of the few Ive actually painted already and I have a pile of Orruks too, mainly Ironjawz coming sometime in the future. I have 5 or so 40k projects too but dont think ill be spamming them here, you can see some in my Instagram profile though, routaminiatures. Feel free to hit the follow if interested. I will try and keep this updated when I get stuff done, might take a while sometimes, especially if Im painting 40k. But enough jabbering, feedback is happily received, be it good or bad. -Routa
  8. So a 1k point tournament is going to happen soon for some cinder event or whatever and I was thinking of what tournament competent lists i could make with 1k points. I am facing off against a guy that likes to spam double blade plague monks, a guy who loves bloodwarriors and the lord of khorn with his deletion axe, storm cast eternals dude, ironjawz but with the shaman on a vortex and foot of gork etc etc scary lists What i was thinking was Treelord Ancient: gnarled warrior, oaken armor, regrowth-300 20-dryads-240 5 tree revenants-100 Kurnoth hunters-3-scythes-180 Kurnoth hunters-3-bows-180 what do you guys think? what have you fielded?
  9. Hello TGA, and welcome to my plog! I'm a longtime painter and modeler (and an occasional gamer too) whose chief interests are High Elves, Brets and Mordheim. I've mostly focused on my High Elves over the past year or so, starting a smaller Avelorn contingent, but I was getting a bit burned out by how long it took me to finish even a handful of their crazy detailed minis. Looking for something I could paint up more quickly to take a break, I soon fell in love with the gorgeous Sylvaneth models. The fact that they'd tie in nicely with the Avelorn HE I'd been painting (seeing as they're both Alarielle's followers) was just icing on the cake! So I took the plunge and ordered a start collecting box... My first unit of dryads. Sixteen felt like an awkward number, so I split them into 10 and 5 with 1 left over to convert a branchwraith. Also painted up the branchwych: Thanks for reading!
  10. I have four of them and for right now, I stack the bases into the bottom of a plastic tub, then I stack the trees on top of them, and each other, until said tub is full of a giant, tangled mess. Then when I go to play again, I invariably break something pulling it out of the tub as I play "Barrel O' Monkeys" with forest parts. Do you have any ideas for transporting your trees? What do you do?
  11. Hi! Treelord Ancient finished! more image on: http://wellofeternitypl.blogspot.com/2017/03/treelord-ancient.html
  12. MAgnetised Kurnoth with Scythes/Greatbows options. More images and pain scheme on my blog: http://wellofeternitypl.blogspot.com/2017/03/warhammer-age-of-sigmar-kurnoth-hunters-with-greatbows.html
  13. WIP Still have to finish painting the critters and do some highlighting.
  14. Hi guys, I have two sylvaneth lists aimed at being as competitive as possible: LeadersTreelord Ancient (300)- General- Trait: Gnarled Warrior - Sylvaneth- Artefact: Briarsheath - Deepwood Spell: RegrowthBranchwych (100)- Artefact: Ranu's Lamentiri - Deepwood Spell: The ReapingSpirit of Durthu (400)- Artefact: The Oaken Armour Battleline10 x Dryads (120)5 x Tree-Revenants (100)- Sylvaneth Battleline5 x Tree-Revenants (100)- Sylvaneth BattlelineUnits6 x Kurnoth Hunters (360)- Scythes3 x Kurnoth Hunters (180)- Greatbows3 x Kurnoth Hunters (180)- GreatbowsBattalionsGnarlroot Wargrove (80)Household (20)Free Spirits (40)Total: 1980/2000 or LeadersTreelord Ancient (300)- General- Trait: Gnarled Warrior - Sylvaneth- Artefact: Briarsheath - Deepwood Spell: RegrowthBranchwych (100)- Artefact: Ranu's Lamentiri - Deepwood Spell: The ReapingBranchwych (100)- Artefact: Acorn of the Ages - Deepwood Spell: The Dwellers BelowBattleline10 x Dryads (120)5 x Tree-Revenants (100)- Sylvaneth Battleline5 x Tree-Revenants (100)- Sylvaneth BattlelineUnits6 x Kurnoth Hunters (360)- Scythes6 x Kurnoth Hunters (360)- Scythes3 x Kurnoth Hunters (180)- Greatbows3 x Kurnoth Hunters (180)- GreatbowsBattalionsGnarlroot Wargrove (80)Household (20)Total: 2000/2000 Any feedback on what list you guys feel would be better and why would be greatly appreciated! Also any edits to the lists to make them better are also welcome!! Thanks very much
  15. Knowing how the Gnarlroot Glade loves all things magic and prizes artifacts of sorcerous power above all, I was thinking of thinking of incorporating some relics from the end days into their arsenal. The most popular seems to be the Celestial Hurricanum, but I would imagine finding some Wizards from the Collegiate Arcane not exactly willing to follow around a Sylvaneth army. My idea is the Sylvaneth come across a long forgotten, and most likely damaged, Celestial Hurricanum that they wish to press into service. Rounding up four strong Stags shouldn't be too much of a problem for them, and a Kurnoth Hunter might even give the wagon a push. Riding atop the Hurricanum would be a Branchwych and a couple Dryads in attendance. I don't think I'm the only one with this idea as I could swear I had seen a picture floating around the internet like it. I want to give it an ancient feel with rusted and moss covered parts. The many candles providing illumination of the pristine wagon would have long melted away, and would be shunned by the Sylvaneth anyhow. In their place would be lanterns of Faerie fire or Fireflies. For the planetary objects of the original would be instead replaced by Spites of varying shades. Gamewise, all of the abilities of the original Celestial Hurricanum would still apply. Stags attack like war horses, Dryads attack like Acolytes, etc. Do you have any thoughts, opinions, or ideas on kitbashing one? I'll need, of course, a Celestial Hurricanum, Sisters of the Thorn kit, Branchwych, couple Dryads, maybe a Kurnoth Hunter if I can get him into a pushing pose, and several Spites from the Treelord kits. For a base, the largest oval from GW is the 170mm x 105mm. I don't have the Hurricanum yet, so would it fit on that base with all the other models? All advice and inspiration is appreciated!
  16. Hello all, as the title suggests this is a project log of a Sylvaneth army. As of right now I already have some completed miniatures, these can be found on the gallery. My goal with this log is take you with me in this humongous task to finish an army for Armies on Parade, which will be held the 15th of October. As I mentioned above I've already completed some miniatures: 1 Treelord Ancient, 16 Dryads, 10 Revenants and 3 Kurnoth Hunters The following miniatures will be the focus of this project log: 2 get started boxes: Sylvaneth, 3 Kurnoth Hunters and Drycha. Assembly [Dryads] Bases and priming Miniatures after priming and sticking on the base Next steps Assembly of the Kurnoth Hunters Painting! Thank you for following the development of a Sylveneth Army (:
  17. I'm going to be participating in my first AoS tournament at the end of the month and I was wondering if any of you wonderful people would critique the list I intend to bring. Gnarlroot 80 Household 20 Tree Lord Ancient ( Artifact: Briarsheath Command Trait: Gift of Ghyran) 300 Branchwych (Artifact: Ranu's Lamentiri) 100 Tree Revenants x5 100 Drycha 280 Dryads x20 240 Kurnoth Hunters (Greatbows) x3 180 Kurnoth Hunters (Greatbows) x3 180 Total 1480 Thank You
  18. I am selling my Sylvaneth Army for £500 ONO.... Leaders Treelord Ancient (300) Treelord Ancient (300) Branchwraith (100) Branchwraith (100) Branchwych (100) Branchwych (100) Battleline 20 x Dryads (240) 20 x Dryads (240) 20 x Dryads (240) 10 x Dryads (120) Units 3 x Kurnoth Hunters (180) - Scythes 3 x Kurnoth Hunters (180) - Greatbows 3 x Kurnoth Hunters (180) - Greatbows Behemoths Treelord (260) Scenery 2x Sylvaneth Wyldwood Total: 2640 I'm also including the Battletome: And to make this complete.... Some Unique, custom made Sylvaneth Dice The Army:
  19. So a minor painting update, I have been swamped at school and am on my reading week, so I have only managed to get some base colours on my Treelord Ancient. I am thinking of making his claws ghostly to match the other Sylvaneths' weapons as i want his staff to be a vibrant flower. I am currently on my march break, and while you'd think that would give me more free time to paint, alas I am visiting family and all my paints are back at my apartment. On the upside though, I have finished building my Paladins, really pleased with how this conversion turned out, surprisingly easy, if incredibly expensive if I didn't already have the bits lying around. especially pleased with the Prime, go the idea for a wooden arm from the campaign book where the lady of the vines replaces a Stormcasts hand. This means not only does the conversion look cool, it also has fluff precedent. I am hoping I will be able to finish painting my Treelord Ancient and my 3 remaining Hunters before my exams start, but its going to be one hell of a rush to the end of the school year. (Spirit of Durthu for reference for what the Ancient will kind of look like once I am done)
  20. © by Heksagon

  21. I wanted to put together a silly themed list for my sylvaneth, ALL THE MONSTERS. What do you guys and gals think? Allegiance: SylvanethLeadersAlarielle the Everqueen (620)- Deepwood Spell: RegrowthTreelord Ancient (300)- General- Trait: Gift of Ghyran - Sylvaneth- Artefact: Briarsheath - Deepwood Spell: Verdant BlessingSpirit of Durthu (400)- Artefact: The Oaken Armour Drycha Hamadreth (280)- Deepwood Spell: RegrowthBattleline20 x Dryads (240)5 x Tree-Revenants (100)- Sylvaneth Battleline5 x Tree-Revenants (100)- Sylvaneth Battleline5 x Tree-Revenants (100)- Sylvaneth BattlelineUnitsBehemothsTreelord (260)BattalionsHousehold (20)ScenerySylvaneth Wyldwood - Sylvaneth Allegiance (0)Total: 2420/2500
  22. Hey All! I just picked up a "Guardians of the Deepwood" Box for a great price, but being an older box it still has square bases. I looked on the GW website and it says the base for the Treelord is a 105mm, which I assume it the 105mm x 70mm and not the 170mm x 105mm base? Or is the Treelord bigger then I remember? Thanks in advance! -Bryan
  23. Hey all, Long-time gamer, but recent convert to Age of Sigmar. I played in a 8th ed tournament just before AoS was released, and had such a bad time that I wasn't terribly upset with the demise of the Warhammer world. I had been planning to build a Dark Elf army up until this point, and had collected a bunch of models with the intention of putting it together for 8th ed. But when AoS dropped, I decided to bide my time and to see what happened once the dust settled. And sure enough, the General's Handbook came out and some of my friends convinced me to give it a go, and I loved it at once. I still have my Dark Elfs, but I decided to buy some Sylvaneth first, knowing that I can paint and use my elves with the Sylvaneth as well as wait for whatever they decide to do with Aelfs. I've actually got a lot of Order-flavoured models hanging around, so it's going to be good to have a reason to paint them and use them together, even if that's not always the most optimal way to play. I'm a pretty casual gamer, but I like the points system as I usually play at a club and it's a much easier way to arrange games with that system. And I'm much more a painter than gamer, so I tend to buy and paint things I like the look of, rather than just its tabletop performance. Over the years I've become a strict adherent to the "Play It Painted" mantra, as I discovered it both motivates me to paint it so I can use it, and makes me enjoy the game that much more when everything looks good. My local gaming club (Outpost 6030 in Perth, Western Australia) is running an AoS slow grow league to get people playing the game, and I'm going to be doing my Sylvaneth first up. I've got my first unit of Dryads painted below, and my Branchwych and Kurnous Hunters are almost done. Some of you might recognise that I've followed the Winterleaf colour scheme somewhat. I'd always planned a winter colour scheme, but after reading their background it was an easy decision to go with them, as the fact they like to ally with anyone to fight chaos fits into the idea of my army quite nicely! So thanks for having me, comments and criticism welcome.