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Found 216 results

  1. https://www.warhammer-community.com/2017/06/23/vandus-and-khul-matched-play-points-june22gw-homepage-post-2/ So these guys have had their warscrolls updated to resolve the ruling issues that were discussed passionately on this forum. The clarifications are: Korghos Khul: 200pts If you take Korghos Khul and a Goretide warscroll battalion, then Korghos Khul must be taken instead of the Mighty Lord of Khorne. Aqshy’s Bane: In your hero phase, if Korghos Khul is within 8" of an enemy model, you can pile in up to 8" and attack with Korghos Khul and Grizzlemaw. Vandus Hammerhand: 280 If you include a Lords of the Storm battalion as part of a Hammers of Sigmar Warrior Chamber, then Vandus may be taken instead of the Lord-Celestant, LordCelestant on Dracoth or Lord-Celestant on Stardrake that normally leads the battalion. Notably, Vandus may still be included in the Hameers of sigmar warrior chamber without a lords of the storm battalion.
  2. death watch

    Brother Apollyon In the ancient city of Eistenpolis, greatest metropolis of all the fractured, squabbling principalities of the now-dead realm of Arcadia, Apollyon plied his trades as a humble smith and part-time soldier. He lived, laughed and loved, earning a respected place in his community and raising a large, happy family. He was proud of his children, his neighbors, his people and his gods. When the trouble began, he was a voice of calm and an advocate for fidelity to Arcadia's pantheon and loyalty to Eistenpolis' citizens. He did not see the corruption slowly taking root among his friends and his neighbors, turning them against him. When the hordes of Chaos reached Arcadia, the city-states allied and drew up a massive army resplendent in their bronze and leather, many thousands of spears strong. Apollyon stood in the front rank, closest to the enemy. Just before battle was joined, though, half the army turned on their brothers in arms, slaughtering them by surprise. The Battle of the Crimson Fields, as it would come to be called, was a complete and total rout, and Arcadia would be utterly destroyed save for the fallen. Its people, its culture, and even its tongue would be lost to the sands of time, existing only as whispers on the wind and a now-barren blight on the face of Ghyran. Apollyon was one of the first to die. His soul was taken up by Sigmar, who reforged him into a Stormcast of the Anvils of the Heldenhammer to make war against his enemies. Still-grieving, Apollyon found what he thought was camaraderie and solace among the shared pain of the Anvils. He fought loyally and well in the titanic battles that marked Sigmar's return to the Mortal Realms, rejoicing in his ability to avenge himself on the enemies of the God-King. This came to an abrupt conclusion during the campaigns against the Children of Sigmar. In one battle, Apollyon's entire Chamber was slaughtered- all save he, who managed to fight his way free from an encirclement with a hammer in each hand. Recalled to Azyrheim, he found to his horror that his brethren did not await him. He was told the awful secrets of the Reclamation Engine, of the legions swayed to Nagash's service, armies that now counted his former comrades in their ranks. Twice-betrayed, Apollyon swore to never rest until he had made every one of the betrayers pay ten times over for their treachery. Painting his armor black, he donned a ferocious horned helmet to put fear into his foes' hearts when they saw him. Now, he is Brother Steelios' left hand, the Ninth, the Betrayed, the Black Legionary, the Heart of Darkness. Where other Stormcast go into battle singing praises to Sigmar, his battle-cry is always "Smite! Kill! Burn!" He exists not for victory, it seems, but for battle. Countless reforgings brought on by his manic pursuit of vengeance have left him a shell of the man he once was- the father and the smith are now all but dead, and all that remains is the berserker. Fortunately for him, the Mortal Realms are vast, and enemies worthy of his mettle are always in supply... The storytellers call Brother Apollyon the Black Legionary, the Heart of Darkness, the Ninth, the Twice-Betrayed, the Lash, the True, the Empty, the Father, the Smith, the Voice of Arcadia. (The Children of Sigmar and the Reclamation Engines are not my creations. I took them from here: https://descentintochaos.wordpress.com/2016/04/19/children-of-sigmar/)
  3. death watch

    By the time of the End, the Bogomil line had ruled over Austrasia and its surroundings for almost four centuries. A family of ferocious warriors, they had carved out their own domain in Ghyran by fire and by blood, ruling over their conquered and annexed territories with an iron sword. By the time of Iosephus Bogomil, late in the line, the Kingdom of Austrasia was large and rich, and had a dozen tributary states sending a count's ransom in gold and steel every year. Iosephus was a hard man, and during his reign he waged a dozen wars on every one of his borders, leaving any rival warrior-kings slaves or refugees. He built a royal capital of magnificence and splendor he boasted could not be found outside of Azyr itself, bringing in Duardin and Aelf artisans from all across the Mortal Realms to adorn his palace. To reinforce his family's future, he sired thirty sons and countless daughters with his mistresses and concubines, watching and testing each in turn to see who would prove themselves worthy of his crown of iron. A sickly infant and a feeble-hearted boy, nobody expected Teodoric, his youngest, to amount to much. Perhaps, if he was lucky, one of his half-brothers or sisters would keep him as a court attendant and eunuch, once they ascended to Iosephus' throne. Even as he grew in poverty and fear, though, a stubborn fire burned in Teodoric's heart. He was crafty, ruthless and long-sighted, and by the time he was a man he was strong as well. One by one, his siblings underestimated him and paid the ultimate price, until he and his half-sister Callisto faced one another across the field of battle, even as their father watched from the ramparts of his castle. Callisto was a noted archer, and Teodoric knew that her pride in her skill with a bow was unlimited. He also knew that to face her in pitched battle would be to lose- she had three times his number in followers, and was like to carry the day in a test of arms. Instead, he challenged her to a test of shooting. The target was the Bogomil family crest, suspended from a window of the highest tower of Iosephus' palace. Standing not too far below the wall, they would have to arc an arrow so that it flew over the ramparts to a target they could barely see. Callisto shot first. One of her arrows only tore the fringes of the crest, but two buried themselves in the dead center. She turned and bowed, smirking, to Teodoric, knowing that he would be hard-pressed to do any better. He nodded and drew his bow back, aiming at the sky... and then shot three times in rapid succession. One arrow buried itself in Iosephus' throat, one in his eye and one in his chest. The dead king slumped over the side of the ramparts and the iron crown tumbled from his head to the ground far below. In the face of the stunned crowd Teodoric simply walked over, placing his father's crown on his head and proclaiming himself the winner of the test. Then, before both armies, he bent his knee and asked Callisto to be his queen and rule beside him. They were wed that night, and enthroned the next morning. For forty years after that, he ruled even more fiercely and benevolently than his father, and the kingdom flourished like never before. In his twenty-first year, he decided that 'king' was too unworthy a title and 'kingdom' too paltry for his realm. Henceforth, he would rule over the Austrasian Empire, and be known as Emperor and Law-Giver. His prowess in battle and unflinching rule lead to his being known as Teodoric, the Fist of Empire. It was only in his thirty-eighth year of rule that the troubles really began. The borders of Austrasia had been almost at peace since Iosephus' campaigns- but now a horde of the peoples he had conquered, tens of thousands strong, appeared, lead by an impossibly gaunt man calling himself the Withered King. At first, Teodoric treated this threat just as any other barbarian invader, but this was to be his undoing. The fell magics of the Plague God ruined armies with a wave of the hand and reduced castles to ruins overnight. Within weeks, the Withered King had campaigned to the borders of Austrasia proper, and Teodoric found himself hard-pressed. He called upon his counts and his stewards and raised an army equal in bravery if not in size to the enemy. He met them at a place called Verden, beneath the boughs of trees just beginning to turn gold. There, the Withered King met him in parley. Surrender to the Plague God, he promised, and Teodoric could keep Austrasia and whatever else he could conquer besides. But the warrior king only laughed. He would never truckle to another, he proclaimed, be it man or god. He was a warrior, the bearer of the Iron Crown, and he would rule or he would die. So be it, said his foe. As his army formed on the other side of the field, though, Teodoric noted that it was not made of the barbarian warriors he had expected but poxy, bloated corpses. At that moment the Withered King turned. "All is rot and all is ruin", he intoned, and the flesh fell from the enemy's bones, replaced by clouds of stinging, biting flesh flies. Teodoric's warriors were caught utterly unprepared. Enemies of sword and sinew they were masters of, and their priests had prepared to defend them against conjured plagues- but they had no defense against such a swarm. They could only panic, and die- all but their leader. Protected by the ancient magics of the Iron Crown and fueled by the same stubborn determination that had gained it for him, he pressed forwards through the storm, weathering a dozen pestilential bites. In the heart of the black cloud, he met the Withered King in battle, striking out with his ancient spirit-sword Joyful, said to have been forged with a Seraphon bound inside and immune to the rust and rot of the Plague God. The King's shields of filth and excrement were like smoke against his fearsome blade, and he pressed on to cleave his foe right in twain. At the moment he did so, an inky-black miasma enveloped them both- and when it cleared, both were gone. In their wake was left nothing of the army of the Dark Gods, and only a few of Teodoric's mortal soldiers- and Joyful, still shimmering fiercely in the light of a dying sun. Victory was short-lived. Behind the horde of the Plague God came thousands upon thousands of marauders, ready to do with blade and bow what had not been done with rust and rot. But Teodoric's act had given his people time, time to prepare and time to fight back. Austrasia would fall, but not until almost two whole centuries more of fighting and bleeding and dying had come to a close. For his obvious strength at arms and courage of spirit, the warrior king was taken up by Sigmar from the pits of the Plague God, and reforged into a shining Stormcast for his eventual return to the Realms below... ------ The storytellers call Brother Teodoric the Fist of Empire, the Warrior King, Ruler of Austrasia, the Rising Emperor, the Unlikely, the Unifier, the Seventh, Bearer of the Iron Crown, Wielder of Joyous, the Withered King's Bane, the Law-Giver.
  4. death watch

    Brother Paulus The Vale of Illyria, now a blasted ruin on the face of Ghur, was once the heartland of a vast and thriving civilization, ruling for a thousand years with honor and justice over many peoples and many cities scattered across three Mortal Realms. Its strength and prosperity came from its laws, its liberty, and the unmatched steel of its legions. Drawn from the citizenry itself, these swore unending faithfulness to Illyria's glorious Consuls, its Senate, and its people. During the last war against Chaos, though, Illyria was sore pressed, as its provinces fell into ruin and its great works were torn down until only the Vale itself remained unconquered. Here the last of the great Legions, the Ninth, made its stand under the command of their general Horatio Paulus. He defended the Eagle Pass, the only route that an army of any size could take through the forbidding mountains. For three long months Paulus and his troops held off countless sorties by the armies of the Dark Gods in one brilliant tactical victory after another, forming an unbreachable bulwark against their advances. When they fell it was not to spears or arrows but basest treachery. A cult to the Dark Gods had long festered unseen in the depths of Illyria, and now it rose, setting brother against sister, Senator against Senator, Consul against Consul. In the confusion, someone poisoned the Ninth Legion's supply trains. In a night, the Legion fell victim to Nurglish rot. Only Paulus, the Valorous, who had been warned in a dream, was able to escape the fast-spreading contagion. There is a place where the Eagle Pass reaches its highest, where the walls of the pass grow so thin that only one or two men can walk abreast. Here Paulus made his stand, swearing to die in defense of his people and his beliefs. As the sun rose higher in the sky, he slew first the raised corpses of his comrades, then the foot soldiers of the Enemy, then rank upon rank of demons, standing atop a growing pile of bodies. Finally the great demon Kalathraxx came forth. He praised Paulus' bravery and his skill at arms, offering him an eternity in Khorne's legions if he would but bend the knee. Paulus only laughed. It was better to die as a citizen of Illyria than live a thousand years as a slave to the Dark Gods, he said, and challenged Kalathraxx to come forwards and know the measure of a true soldier and a true Citizen. The demon struck, blindingly fast and unthinkably strong, and Paulus was mortally wounded- yet even as he died he gouged Kalathraxx's left eye from its socket. Thus did the last Centurion of Illyria die, in defense of a city and a people already all but destroyed. For his devotion to duty and his faith in his cause Sigmar took his soul and reforged him into a shining exemplar of his will. He was bestowed upon Steelios and the Death Watch, for Sigmar knew that while the Lord Castellant had wrath and righteousness in equal measure the purest alloy was made when these were tempered by duty and valor. From above, he rains death and destruction on the enemies of the God-King, and brings hope to the oppressed who find themselves beneath the shadow of his mighty wings. ------ The storytellers call Brother Paulus the Victor, the Centurion, the Elder Soldier, the Avenger, the Eagle of Illyria, Sigmar's Lightning, the Angel of Blood, the Faithful Servant, the Prosecutor of Justice, the Falling Star, the Fourth, the Valorous, the Dutiful Warrior, the Marauder’s Bane, the Rewarded.
  5. Afternoon AoS fans. Unfortunately due to real life problems I've been forced to sell my stormcast army. I'm not looking to split this so will be selling in one go. The list of what I have is below. (P) this means painted everything else will either be BNIB, on sprues or built but unpainted. You can build most competitive lists with what I have. Heroes Celestant on Stardrake (P) Celestant on dracoth (P) 2x Relictors (one painted, one built built but baecoated) 2x heraldors (p) azyros basecoated gold celestant prime (p) castellant (p) UNITS 2x 5 judicators (p) 5 judicators on sprue 10x liberators (p) warhammer and shield, 2xgrandhammers 10x liberators unpainted with shield and blades. 2x grandblades 10x retributors 4x starsoul mace 4x fulminators (p) stormcast warscroll cards and tokens On element games this comes to £570, I'm looking for £470 and no army swaps. I'll cover recorded postage. Any questions or photos needed just shout.
  6. death watch

    This entry begins a new series dedicated to the Death Watch, an elite Stormcast (and pseudo-Stormcast) task force dedicated to confronting and eliminating monstrous and unholy threats to the armies of the God-King Sigmar that otherwise might stymie a campaign or threaten the peace of the reclaimed Realms. Its members are hand-picked from among the Stormhosts for their thirst for battle, their proven reliability, and sometimes for the unique perspective they bring, perspectives which sometimes set them at odds with other, more conventional rank-and-file. They are united under the leadership of Lord Celestant Steelios, the Once-Forged, in bringing the end to Sigmar's many foes across the Mortal Realms, in destroying those who corrupt and undermine the works of the Free Peoples, in venturing onto battlefields and facing enemies beyond the reach of mortal Man. They are the messengers of ultimate sanction, the guardians on high, the eternal sentinels, the Death Watch. (Yes, the name and the concept are both closely derived from 40k. Sue me.) Every entry in this series will give the history of one of the members of the Watch, particularly what made them viable candidates for Reforging and how they've fit in with their fellow Stormcast and Watch Members since then. Sometimes there will be pictures either pre- or post-reforging, but this is by no means a guarantee- writing comes much more easily to me than painting, much as I'd prefer otherwise. Without further ado, then: Sister Ilos Sister Ilos was once part of the warrior-nobility of the Maidenhood of Druze, in Aqshy, those fabled Amazons who for uncounted centuries watched over the hills and mountains of their fiery realm. As the foremost swordswoman among their number, she was chief of the Infernal Guard that watched over the Palace of the Immortal Flame and the person of the Resplendent Empress herself. Members of the Infernal Guard are twice sworn to wed only duty- but Ilos had a great love for the Empress, and she for Ilos, and together they broke her vows in secret, telling none and letting the world see them only as mistress and servant. So it continued for many years, the world knowing nothing of what passed between the two. But that was before Chaos, and the End. In the Age of Downfall, when the armies of Chaos spilled across the land, the mountain fastnesses of the Druze were assaulted by the legions of Saalazab, the Teller of Secrets. They campaigned throughout the Druze lands until only the Palace of the Immortal Flame remained unconquered. Seven times the foul legions of the Teller of Secrets spilled forth, and seven times they were repulsed by the powerful sorceries of the Resplendent Empress. On the eighth time, Saalazab himself came out and engaged in a mighty sorcerous duel with the Empress. To counter her arcane fire he whispered truths that the mortal realm could not bear, each time shattering some of the fabric of reality. Yet each time, the Empress sealed the rifts and repelled her enemy, wounding him terribly with her conjured infernos. But Saalazab only smiled and shouted the truth of Ilos and the Empress' deeds out loud. Empowered by this broken oath, his magic rent the Empress in twain, and his minions spilled into the throne room proper. He offered the surviving Infernal Guard a choice- serve Slaanesh, or die. Disheartened by Ilos' betrayal, they threw down their spears and joined the ranks of the Chaos host- all but her. She angrily proclaimed that since Saalazab had taken her lover and her honor from her, he could take her life as well. He only laughed, shattering the floor of the palace and plunging her into the caldera it was built above. She was consumed utterly by the flame, and thus did the realm of Druze die at last. Even in her dying, though, Sigmar recognized the purity of her soul and snatched it away from the Prince of Pleasure's clutches, reforging her into a champion of His divine will. As a Stormcast, Ilos is gripped by a passion that burns hotter than the fires that first killed her, and seeks out the enemies of the God-King with a bloodthirst that would make a Khornate blush. Thus there was never any question of the Stormhost or the Chamber she would come to serve in- only Steelios, master of the Death Watch, had the temperament and the audacity to make full use of her talents. Thus she became third of the Watch, following only Steelios and his right hand, Brother Decius, in battle-honors and time spent in Sigmar's service. ------ The storytellers call Sister Ilos the Flameborne, the Unburnt, the Crowned, the Fearless, the Sword of Righteousness, the Tongue of Wrath, the Salamander, the Ever-Faithful, the Unbending Defender, the Infernal Guard, Handmaiden of the Empress, the Trinity, the Shield of Truth, the Thrice Sworn, the Unmasked.
  7. I've started building a small warband based around a knight questor and his retinue of followers,minstrels, squires and scribes. I wanted him to have an old school heraldic knight look, as if he's been away from his storm host for many many years and has taken to the questing life completely. I'm hoping to run a small AOS skirmish campaign in the vein of INQ28 or inquisimunda using either the regiment of renown rules or the hinterlands rules. Let me know what you think and i'll post more as it goes.
  8. I figured I'd use this forum as a plog until I get to finishing my full warrior chamber for the hallowed knights. Since this is my first time painting a full army, and I'm relatively new to the art of mini painting (clocked by 40th model last week), I'm always trying out new things on every model. Hoping to reach display quality in a year or so, and my principle is that when I take my duders to play, I never do so with unpainted models. Setting a high bar for myself helps me improve, and barring myself from playing with unpainted models helps me control the plastic addiction. Here goes! The road so far: Lord Celestant on Dracoth (starter set) Lord Relictor (starter set) Lord Castellant + Gryph Hound Knight-Venator Errant-Questor 10x Liberators (starter set) 5x Judicators 5x Retributors (starter set) 5x Paladins (fully magnetised) What I have to paint: Lord Celestant on foot Knight-Azyros (kitbashed) 5x Judicators What I need for a full warrior chamber: Lord Veritant (optional) Knight Heraldor Knight Vexillor (optional) 35x Liberators (3 boxes + ebay) 20x Judicators (2 boxes) 9x Prosecutors (2 boxes + ebay) 20x Paladins (4 boxes ****** my life) This will be a long ass project, so hopefully I'll be done before the end of the year!
  9. I am looking to sell my stormcast army to fund a new destruction army. I will be listing it on ebay but thought I would give you lovely people a chance to buy first. 1x lord celestant on dracoth 1x lord relictor 10x liberators 8x retributers 3x prosecutors 5x judicators All are assembled and painted to a decent level , some still require a few finishing touches
  10. Hi guys, here's a complete progress of my Errant-Questor, kitbashed from various bits and pieces I am left with, or purchased from bit sites/ebay. Just a bit of a background, AoS is my first foray into this whole wargaming hobby, and I started off with the stormcast eternals because I love the idea of an angelic host made from humans who have a bone to pick with chaos, guided by a (mostly) benevolent god-king. My first few minis are horrific, but I've tried to improve with each iteration, learning how to basecoat properly, wash, dry brush, make my own bases, glazing, wet blending, NMM (wasn't very successful), and edge highlighting. The Errant-Questor is my 40th painted mini since 4 months ago, and represents the cumulation of all the techniques I've learnt since then. Enjoy!
  11. I've played a list based strongly on this formation in two tournaments, London's Calling and. SCGT. Below is the list I took to the latter: It's a 6 drop list which, in general, gave the first turn option unless facing a Sylvaneth player. I pretty much choose the first turn in all games except those I lost. This was for several reasons - huge potential to alpha-strike; getting up early in scenarios; the ability to do damage in the opponents turn. Part 1: Leaders The breakdown for the list is roughly: Celestent on Dracoth: Really key the list - I.e two 10s of Judicators. He is very defensive as Aetherstrike plays out as a big blob, and he sits in the middle of it, holding it together. In general he sat dead centre - with 10 judicators strung either side of him and the 5 other leaders all clustered behind him. Mirror Shield is nice and prevents people opting to target him. On balance the Obsidian Amulet might be better to give 4+ against spells, and besides it's probably worthwhile tempting the enemy into Easton shots on him. 24" Inspiring presence is very good - and everything is always in range. Drake Kin on the mount as added insurance from multiple damage attacks. I would change the Hammer for the Axe as he charged infrequently charged but was almost always in the company of friendly models for +1A from each. All units above always stayed within 6' of him, removing casualties from the middle of the judicators where possible. Castellent Nornally giving +1 to the general, though his 12' MW attack often came in useful in later turns. No one seemed to know anything about it! Always glued to General. Light of be tempest was OK-ish. But the rerolls still get through reliably. Obviously this would be great against Skyfires but I never faced them. Lightning Chariot Relictor Normally used first turn to teleport the azyros into cover 9' from two units. Obviously has a number of uses though possibly better on paper. In mid to late game it's hard to find and 18' diameter area of enemy free space. I did do a 24' move then trigger a lightning storm to polish off the odd leader! In general, and to my surprise I found his two origin prayers had more applications. Bless Weapons Relictor Over 11 games I don't think this prayer made a consistent difference. If near damned terrain I'd roll this then sacrifice if I'd got Bless Weapons on for the extra shot on a 5. Only ever used on the biggest unit of Judicators. Venator Does his big shot first turn, but in practice this is often saved. I toyed with the Luckstone but even then you have the sabe to get through. For a single use item it's not worth it. Azyros Sacrificial lamb - normally teleported or ran to a position where he was giving RR1s and provided a juicy target for the enemy.
  12. Hi all Does anyone have any experience in magnetising the weapon options on the Stormcast Paladins? How easy was it to do?
  13. I have been considering how to upgrade my 1k Stormcast list into a fun and different 2k list. My current 1k list was basically built using the "Rule of Cool"... I wasn't crazy about the hammers and axes, so it's all swords, javelins and glaives. It's been pretty fun to play against friends locally, and I think it looks awesome. The Tempest Lords Harbinger Chamber in the new battletome caught my eye. I was already going for the Vanguard Wing battalion; the Tempest Lords seems like a neat upgrade to the same theme of "prosecutors teleporting liberators around", especially with the new Stormcast battle trait of deep striking post-deployment. Here's the 2k list I'm considering: Lord-Celestant (100) - General - Trait: Staunch Defender - Stormcast Eternals - Artefact: Drakescale Armour Celestant-Prime (360) 5 x Judicators (160) [already in my 1k] - Skybolt Bows - 1x Shockbolt Bows 5 x Judicators (160) - Skybolt Bows - 1x Shockbolt Bows 10 x Liberators (200) [5 are already in my 1k] - Warblades - 2x Grandblades 5 x Paladin Protectors (200) [already in my 1k] - 2x Starsoul Maces 2 x Fulminators (240) [already in my 1k] 3 x Prosecutors with Stormcall Javelins (80) [already in my 1k] - 1x Stormsurge Tridents 3 x Prosecutors with Stormcall Javelins (80) [already in my 1k] - 1x Stormsurge Tridents 3 x Prosecutors with Stormcall Javelins (80) - 1x Stormsurge Tridents 3 x Prosecutors with Stormcall Javelins (80) - 1x Stormsurge Tridents Vanguard Wing (100) Tempest Lords Harbinger Chamber (140) Total: 1980/2000 The idea is to have a mini Death Star / main group consisting of the Lord-Celestant, the five Judicators that are part of the Vanguard Wing, and the five Protectors, followed closely by two of the four Prosecutor units. With the Protectors up front and the save bonus from Staunch Defender, I should have a somewhat decent, if not very mobile, little group. The two Prosecutor units that are following behind could move, shoot, and charge back behind the lines using the Tempest Lords ability ("you can make a charge move even though there are no valid enemy targets"; Prosectutors charge 3D6 inches). The remaining two units of Prosecutors, the remaining unit of Judicators, the unit of Liberators and the unit of Fulminators would all drop post-deployment whenever the dice allow, and be positionned situationally (grabbing or denying objectives, harrassing, engaging prime targets). The Celestant-Prime would likely drop on Turn 3 and play a situational role. The overall style of the army would be for the Prosecutors to fly around wild -- 12 inch move + a 3D6 inch charge every turn -- and drop the Liberators in and out of combat. Upon normal conditions, the 10 Liberators should be able to pull their weight; but upon conditions ranging from good to optimal (Lord-Celestant buff to hit, 5-wound targets, and proximity to a unit of Prosecutors), I'm math-hammering some decent pain coming out of that 200-point unit: an average of 24 wounds (40% with Rend -1). Of course, this is all "in a vacuum", and tabletop conditions will never be perfect. But it should be fun. The other ability from the Tempest Lords, giving extra attacks to Heroes after you kill a certain number of models (24, in my case), is a nice extra bonus. I can think of a few cons. Firstly, for a 2k list, I don't have a whole lot of "big models". The Celestant-Prime is a glass cannon. The Fulminators are tanky, but I only have two. Great in a 1k list, but probably negligible in a 2k list. Secondly, not a lot of heroes. I have an unused Knight-Venator and Lord-Heraldor. I'm using two Battalions, but can't use the extra two artefacts that they allow. Anyway, long post -- would really appreciate your feedback and comments! Has anyone tried the Tempest Lords?
  14. I have a 1000 pt tourney coming up. Below is the list I am considering. There will be nine other opponents. I know that I will be facing another Stormcast Army (He has revealed that his list will be built around a Hammerstrike Force Battalion), a Nurgle Army, two Sylvaneth Armies, Khorne Bloodbound, Fyreslayers, and three unknown. I've only played against Khorne and Ironjawz. I keep bouncing between the Lord-Celestant or the Lord-Castellant, or possibly working in the Lord-Veritant as the General. I am not sure of the most effective artifact to give them. Thoughts? Pitched Battle (1,000) Allegiance Stormcast Eternals Battle Trait: Scions of the Storm Leader (180pts) Lord-Celestant on foot (100pts) General, Command Trait: Staunch Defender Lord-Relictor (80pts) Prayer: Bless Weapons Battleline (520pts) Judicators (160pts) 5x Judicators, Shockbolt Bow, Skybolt Bow Judicators (160pts) 5x Judicators, Shockbolt Bow, Skybolt Bow Liberators (200pts) 10x Liberators, Warhammer and Shield, 2x Grandhammer Other (300pts) Prosecutors with Stormcall Javelins (80pts) 3x Prosecutors, Stormsurge Trident Retributors (220pts) 5x Retributors, 2x Starsoul Mace
  15. So I built a classic "Hammer and Anvil" Stormcast list, using dracoth as the hammer rather than paladins. Problem is I ended up with 5 heroes, and i really see a list with more than 3 and I'm actually struggling to see what else the Lord Relictor adds If I drop the relictor, there's points for a Knight Azyros to support shooting, or 80 points to make the fulminators into concussors, but I kinda like the traditional heavy cav charge and retreat synergy with the Heraldor So yeah, I see the Lord Relictor in a lot of lists lately. I'm just not sold on them. I guess that's inexperience.
  16. Hey, all. I'm currently stuck between three army choices, Ironjawz, Sylvaneth and Stormcast for a 1000 point list. I'm at a stage of seeing the pros and cons in each list and I'm going insane through too much choice! haha I'm playing on a 4x4 board using objectives from the General's Handbook. I'm personally leaning towards Ironjawz because of the speed but I love my Sylvaneth and Stormcast are a curiosity. The new book really sold me on them! Ironjawz 1 x Warboss, 1 x Black Orc Big Boss, 2 x Warchanters. 2 x 5 Brutes and 10 Ardboys with Ironfist Sylvaneth 1 x Treelord Ancient (briersheath, oaken armour), 1 x Branchwych, 2 x 10 dryads, 2 x 3 kurnoth hunters with bows Stormcast 1 x Knight Azyros (staunch defender, lantern of the tempest, mirrorshield , 2 x 5 Liberators, 4 x Tempestors, 2 x Fulminators (I think I've got the last two right) - The question is - what would you pick out of the three, or even improve?
  17. Hello guys, I would like to know that how did you carry Stormcast? I'm deciding to buy citadel crusade case but I'm in doubt that Does it fit my Procecutor, Celestant prime and Stardrake? How did you carry them? (if you have some pic it would be great!)
  18. Hi Everyone! so...im trying to build a fun and competitive Stormcast army! the list is suppose to work in a competitive envoirment. How would you improve it? or will it work as it is? also....can someone please school me in what items thats the best and on what character?, kinda new with it all! LeadersLord-Celestant On Dracoth (220)- Tempestos Hammer & ThundershieldLord-Celestant (100)Lord-Castellant (100)Knight-Venator (120)Battleline10 x Liberators (200)- Warhammers5 x Judicators (160)- Skybolt Bows5 x Judicators (160)- Skybolt BowsUnits10 x Paladin Retributors (440)5 x Paladin Protectors (200)6 x Prosecutors with Stormcall Javelins (160)BattalionsHammerstrike Force (120)
  19. I have a small collection of Stormcast, the Lord Castellant, 20 Liberators and 10 Judicators. I've only got those for my Guardians of Alarielle formation, which I've not had the chance to use yet! I've never really been keen on Stormcast but playing against a friend yesterday, they seem like they've got some really interesting rules now! I've got a 1000 point tournament in 3 weeks, we're playing on a 4x4 board so I'm wondering if you guys can help? Do Stormcast suffer at 1000 point games on a small board? What would you guys add to what I've got to make a fun, potentially even semi-competitive list? And is there advice on how Stormcast play? Liberators, as good as they are, just seem to disappear in squads of 5 thanks for any help
  20. Will benefit from more highlighting and blending eventually but good enough to call it finished for now - still got many more Silver Tower miniatures ahead of me and I can't play the game until they're all painted to tabletop standard. Purple areas painted using the Warhammer TV guide to Astral Templars armour.
  21. I have finished the wooden shields of Alarielle. Pretty pleased with how they have turned out, the green shoulders and blue blades tie them in pretty well with the rest of my army. Up next are my Dracoths, having an internal debate over these, wondering if I should chop off those hammer heads and replace them with Scythes, as well as how to approach painting them. I am thinking of doing them in a similar manner to my Magmadroth, just without the metallic scales, but that may be a bit too much. Well only one way to find out, unless any of you have some good suggestions for Dracoth paint schemes that fit in with the rest of the army. Once I am done painting these guys I have no choice but to start basing,... so it may take a while. As always c&c are appreciated.
  22. After a lengthy hobby break I'm back! The audio dramas have been a huge inspiration for me and I got the stormcast bug! Chatting with local Rotherham GW manager Liam (awesome dude!) he mentioned they had started an AoS event based around building a new force and expanding it over several months. Picking up the stormcast getting started box I've been really loving the models. And they are a joy to paint!after the getting started box is done i'll be adding judicators and some more retributors. i'm going to theme the force on the hallowed Knights 'Bull Hearts' from the audio books. I've got loads of ideas for adding units and writing scenarios for awesome games. more updates coming soon
  23. Edit: Huh. It seems editing a post republishes it. All I've changed, if you've seen this before, is update the photos of the Lord Celestant (after fixing his hammer) and the Liberators (after painting their shields properly). Hello world! This is my first blog post at TGA, and hopefully the first of many. My overall aim here is really just to share my Age of Sigmar armies as they are and how they grow, alongside a bit of home grown fluff and some commentary. There's going to be a decent amount of photos, but a warning in advance - these are my first armies after returning to the hobby from a 10 year hiatus, and back when I quit I leaned more towards the gaming side of the hobby than painting. Nowadays, I like them both fine (and like conversions and kitbashing a little more), but my focus is pretty much 100% tabletop standard. I hate gaming with unpainted plastic, but there's a lot of minis to get through to get two 2000 point armies up to scratch. I'm expecting more than a few 'thin your paints' comments, and you can expect a lot of "I'd like to go back when I'm finished and work on these guys a little more" comments to crop up from myself. Photographing your stuff and looking at it when writing something like this means I'm seeing a lot of imperfections I missed when painting. The format here will basically be a show and tell, with fluff interspersed where I have it in quote blocks. It's my hope to have a bit of character behind all of my heroes, and maybe my unit Primes as I go along. I'll probably alternate blog posts between my two armies The Azure Tempest and The Wolf and the Rat, with big posts at the start, and little ones with new units as I paint them or come up with fluff to add. Without further adeui, here is my first 1500pts of 'The Azure Tempest', my homebrew Stormhost from the later strikings. As my first army coming back from a decade long hiatus, I originally didn't want to stray too far from the established Hammers of Sigmar scheme, as that was the scheme I had painted my Knight Questor from the Silver Tower box set that brought me back into the hobby. As I built more of my minis though, I started to obsess over the idea of my own Stormhost and it's accompanying fluff. I'd recently bought my fiancé a High Elf Dragoonlord and a box of Dragon Princes, and had a bunch of leftover bitz from that which inspired this idea of Stormcast from non-human origins, and pulling in a bit of their former personalities into the corresponding units in the Stormcast army. One of the biggest draws of Age of Sigmar to me - as someone who had originally scoffed at the notion when I heard they were scrapping the Old World - is it's massive nine realm setting and the huge blind spots in the fluff that leave a lot more room for individual creativity. To that end, I felt like I was missing a trick not giving my armies their own unique flavour. Obviously, making my guys from Aelves posed a few challenges, given that it hasn't been heard of in any official fluff yet. I'd have to explain why Sigmar is reforging those not necessarily of his own kind. I'd need to have a reason for non-humans swearing fealty to some human deity. I've never particularly worried about the Human keyword though - all Stormcast are reforged with those superhuman Stormcast bodies, so even if my guys were Aelves, I'm happy enough to consider their reforged bodies as having more in common with human now. And as for the actual official line on whether this is possible? Well, Josh Reynolds said something to that effect in a Q&A. For a colour scheme, I decided to do a subtle twist on the Blue/Gold of the Hammers of Sigmar. I wanted to make the blue a little more of a sea-blue, and introduce some white in there for a classic High Elves kind of look. I've given most things a blue accent, with glossy white shoulders. The gold I've dialled down a little to a bit more of a bronze, and everything has had a watered down wash of Nikalah Oxide on the metal (and then drybrushed over again to clean it up a bit) to give them a more ancient kind of look - The Azure Tempest are a little sentimental, and employ a lot of relics and imagery from their Aelven heritage and especially the Old World, and so I wanted the whole army to kind of look a bit like relics themselves - having come pretty much straight from End Times in the World That Was to getting digested by Slaanesh, and straight to getting reforged as Stormcast. One more little contrast I did on these guys was the bases. You can see the tiles that I normally game on being used as a display board for all the photographs here - which I made using Secret Weapon Tablescapes Rolling Fields, but painted like an ash wastes with a river of lava flowing through it. It's also got some various tones of dead or scorched flock or static grass, and my Chaos army are based similarly. As I designed and built my Order and Chaos army to largely face each other on this table, for my Stormcasts, I opted to contrast all of that with bright green static grass, and flower bed tufts, to project a sort of life bringing glow to the army, which I really liked. I've rambled long enough. Here's the miniatures... Lord Celestant 'Prince' Cazris This was the model that started my Aelven conversions theme on the army, and sort of established the pattern of mapping units to old High Elf units (Extremis > Caledor, Decimators > White Lions, etc). I really like how the hammer from the previous helmet fits so nicely between the dragon mask wings. I also really like how natural the addition of the shield (leftover from my Stardrake kit) looks. (EDIT: Original pic had wonky Tempestos Hammer from a breakage fix. I've since fixed this and replaced the photo. Bonus: I've kinda figured out how to use this light box now..) Lord Relictor, Tallaran Dreadhammer No conversions or anything exciting here, but I think Dreadhammer is one of my better paint jobs, particularly the highlighting on the tabbard which is usually crisp and clean for me (most of my other jobs look a little more blotchy with thick lines), so I'm actually rather fond of him as is. I'm tempted to do a head swap with a Dark Elf Witch Elves death mask sometime. Drakesworn Templar, Aemarion Dragonborn Man, I love the Stardrake mini. Pretty much the moment I picked up the AoS starter box I decided I had to get me one of those. For my own standards, I'm really happy with how his paint job came out. The rider definitely needs work, and I could probably do with highlighting on the red armour belts, but the plate and the shoulders, and the High Elf Lord on Dragon basing extras all worked out really nicely. It's also the first mini I've magnetised - the torso of the Templar is magnetised and switchable with the Lord Celestant, along with the bow/cover facing for when the bows not attached. While the Lord Celestant has a similar Dragon Prince style head as his Dracoth mounted incarnation, I thought the Drakesworn Templar would benefit from the Dragonlord Head, which distinguished him a little bit and gave him some individual personality considering he has no other form than Stardrake-mounted. Liberators 1 Headswaps galore! My bare heads I ordered from various bitz sites and they're from a bunch of different Aelves - Wood Elves, White Lions, there's even a couple Eldar Guardians heads in there. I know the Hammers are statistically just better than the Swords from a gaming standpoint, but I really felt like these swords fit the Aelven aesthetic a little better. And I love how the smaller Aelven swords give them a roman Short Sword and Tower Shield kinda vibe. Edit: The lightning on the shields is a little uneven and thick. Unfortunately this was due to the gloss varnish going on before I really cared how washed out the hammer icon was at the time - these were my first dudes painted from the starter set and I had a bit of trouble with brush control still, and the varnish is a kinda difficult surface to paint over. I might again go back and clean them up at a later date, but it's an improvement to not seeing them at all. Liberators 2 More headswaps! I made a little slip up here in that I somehow managed to put my duplicate Eldar Guardian head on the exact same body as the guy from the other squad. That's.. annoyed me ever since. Also, the Prime just has the same sword as everyone else, which is dull, but I couldn't find another one of those Dragonlord swords. This was the second unit I painted, and I think I rushed them a bit so I could start playing. I'm not super happy with either squad when I look closely at them. Judicators Decimators Another case of 'I think the standard hammers would've been more useful, but the weapon swaps fit the fluff better.' These guys are my White Lions of Chrace. Green stuff lion pelts and red ribbons. I sort of originally did this because I got the starter box, and another 'Easy to Build' pack of two, doubling me up on the primes. I did my best to distinguish them - the prime has a full lion pelt on his back including legs and tail and has a bigger axe. I also chopped the excess ribbon off the other prime and put it on him. I also cut the other prime off his little rock on his front foot so he didn't stand quite as tall, and cut down the spikes on his backpack to be more like the rest. Finally, the lion mouldings on the prime had to go, so I green stuffed over the other primes hand with a more standard looking bit of armour. You can see it on him in the back right - it's not great but it's close enough for me. I wish I hadn't started green stuffing his right shoulder first though - having two shoulders with lion furs makes him look overly clunky. I dunno. The new Stormcast Battletome also shows me that Decimators are supposed to have slightly different helmets, which is a bit of an irksome detail to now be aware of. For tabletop though, I like these guys fine. Prosecutors Just some Prosecutors. Cool minis, but I did nothing special with them. The wings I did with a Nikhalah Oxide wash like on the armour, so they kinda matched colour scheme wise. I like how they turned out, all things considered. I'll field them because I have them and they look cool, but I do wish they had javelins instead, which would've better fit my armies theme and they'd be a little more useful. What's next? My next blog post will introduce my first batch of my Chaos army, The Wolf and the Rat, of which my first 1500pts is just about fully painted now. Beyond that, I'll be making individual posts for the final additions to the armies, including a big ol' Celestant Prime conversion to round out The Azure Tempest. See you next time!
  24. Wanted to share Stormcast Liberator I painted up. It's the first mini I've painted in a long time, 8+ years and I'm trying to get my groove going while avoiding the typical stormcast look. I wanted white armor and to use red somehow to tie it in with my other order forces. While I like the white I feel it blends into the scroll and gold too much. I think I will try a blue/grey white on my next test. Not sure if I used the red wisely either. Maybe on the shield next time or shoulders. Appreciate any thoughts/criticism. Especially if you think there is a better way to pull off a red/white scheme.