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Found 128 results

  1. Hi, I'm starting to collect my first AoS army, that is Stormcast Eternals. I chose to make my own stormhost, which I named Stalwart Redemptors. I hope u like what i painted. Anyway I'm struggling on few things and hope that you will help me. For now i have: Lord Celestant on Dracoth, Lord Celestant on foot, Lord Relictor, Knight Vexillor, Knight Heraldor, 10 Liberators, 10 Judicators, 5 Protectors, 5 Retributors, 5 Paladins - not assmebled yet, 6 Prosecutors with hammers. My doubts are: 1. I don't know how to assemble 5 paladins - decimators (so i can go for skyborne slayers batalion) or retributors. 2. What color will look good on Dracoth skin with my color scheme- i think blue or green? 3. What to buy next, i'm thinking on some Fulminators, and I'm wandering, which another hero would be good for this force. Greetings once more and thanks for replies in advance
  2. This came up in a game I had yesterday and was wondering if anyone else has dealth with it. I used Bless Weapons on my unit on bow Judicators and rolled a 6 with my Judicator Prime. Does this mean if I roll another attack and hit that he would get 2d6 wound rolls? Or was Bless Weapons only available for melee and I was using it wrong ? I don't have my Hardcover Book for a few days so I can't check myself. Thanks !
  3. We've seen a few different 'official' stormhosts for Stormcast Eternals, but for the most part they're only differentiated from each other by colour palette, a few lore details and some minor special rules. This is all great, but stormhosts currently lack the distinctiveness of the major Space Marine chapters in Warhammer 40K, which each take the basic template and push it towards very different themes. Space Wolves and Blood Angels not only look very different from each other, but also have their own rich background lore, their own dark secrets, plus their own unique units and chapter organisation. Age of Sigmar is a young game and Games Workshop may begin differentiating the various stormhosts more over time, but in the meantime I'm interested to hear the community's ideas for how truly unique stormhosts could be implemented. What historical or mythological themes might they draw on? How would they look different to 'standard' Stormcasts? What unique quirks would they have, and how would these affect the way they fight and organise themselves? Do they have any atypical spiritual beliefs? Any dark secrets? Have they adapted to life in a particular realm? And in imagining these stormhosts, how can we avoid simply repeating what has been done for Space Marines in 40K?
  4. Hi all, I quite like the Stormcast models, and I tried painting them for real when AoS came out. It took me too long to get through the starter box highlighting every edge of the armour and whatnot, so I said ****** it and switched to an extremely fast paint scheme. At the end of the day, it has to be enjoyable for me. I oscillate a lot on if I even like what I did, but from certain angles/lighting I think it looks cool. I tend to have one project going on that I work hard on, and then one speed-paint project. Feels good to bang out a whole army pretty quickly. My justification for the scheme is they are a dark legion of barely human, emotionless super warriors trudging through a storm/hail/harsh rain and getting very bloody during it. This was made up from the models I had, not any particular list, but the army is as follows: Celestant Prime Lord Celestant on Dracoth Lord Relictor Knight Venator 10x Libs with hammer and shield 10x Libs with hammer and shield 10x Libs with hammer and shield 10x Libs with paired blades 10x Protectors 5x Retributors 2x Dracothian Knights Thanks for looking!
  5. Wanted to try a 'holy yellow magic' typical of paladins ... pleased with the result
  6. At first, here are the pictures again I postet in the other thread to get a base for this Lord Celestant on Dracoth Lord-Celestant (Valten Blazenheart) Lord Castellant (Victor Brightsoul) Lord Heraldor 1 Liberator 1 Liberators 2 Judicators 1 Judicator Prime (Yelena Stormheart) Retributors 1 Decimators 1 Vanguard Hunters 1 Vanguard Raptors 1 (Prime Ramir with Caroline) Aetherwing 1
  7. Hi Guys, after my hint in the Chamber Thread I will show you my painted collection of Stormcast Eternals. Stormhost is Celestial Vindicators They started as the Chamber of Bladestorms but after what happened in All-Gates I wanted to decide the story myself and created my own chamber, the "Blazenhearts" I also wrote some fragments of story but after I wrote them in german I would have to translate them first to show them here (actually I postet the german once in my same named project in the GW-Fanworld. But here are the pictures (I have painted 51 of 200 miniatures). 50 of them were painted in about 2 month. Hope you enjoy. Lord Celestant on Dracoth Lord Celestant Lord Castellant Lord Heraldor Liberators 1 Liberators 2 Judicators 1 Yelena Stormheart (Judicator Prime 2) She should be a female Judicator Prime (or Judicatress Prime), but after I used a male model she isn't as thin as the model GW showed in Warhammer Community for Shadespire) Retributors Decimators Vanguard Hunters 1 Vanguard Raptors 1 (Vanguard Raptor Prime "Ramir") Aetherwing 1
  8. Hi again. I am a bit over the 40k hype and remembered I have a SCE army to build. At the moment I have: 15 liberators 6 prossecutors 5 retributies 1 lord celestant 1 lord castelant 1 lord reluctor For 2k I want er to build the following. Battalion: Hammerstrike force. Leaders: Lord celestant - general, gunning strategist (loving at least the prossecutors 5" forward, so I get a more effective hammerstrike force Alpha strike) Lord castelant (hugging the liberators) Lord relictor - spellshield, *need advice on the prayer* Knight azyros (supporting prossecutors) BATTLELINE 10 liberators - 2 grandhammers, hammer & shields 5 liberators - 1 grandhammer, hammer & shields 5 judicators, shockboltbow, bows 5 judicators, shockboltbow, bows OTHER UNITS 10 protectors - 2 starsoulmaces 5 retributors - 2 starsoulmaces 6 prossecutors - grandhammer, grandblade, paired jammer 3 prossecutors - trident & javelins. The battleplan is to hurl the projectors at the big nasties and the rest come slogging on foto. Maybe I should make 1 big liberators unit and take lichting chariot on the relictor. Also I get to pick an extra Magic item but I am not sure which one. Advice?
  9. Hi Guys, It's more a narrative question than a gaming one. I wrote the question in the title: Is the number of Chambers fix in an Stormhost? The Point why I ask is. I started painting a Stormcast Eternals Project in february. Though I like the idea to craft a little background I desided to paint them as Celestial Vindicators and gave them the Purple Plums of the Bladestorms (and tried to make the troupmarkings with the colors of the tabards and buckles most correkt like the battletome said for celestial Vindicators). The only thing I didn't have done, was painting the helmet of the Lord Celestant white, like Thostos Bladestorm had. I already painted about 50 of 200 Models, while I came to the point of Allgates (think the guys that have read the book know how it ends for the Celestial Vindicators, and didn't want to spoiler in this thread). Now I have the problem, that I didn't know what GW will do with this Chamber in the future and it was an error of me in the longrun choosing an "posterboy Chamber" since it was quite bad for crafting narrative so far for me, because I don't want to produce heavy narrative conflicts. I didn't want to change the chamber completely but would perhaps repaint the plums, so they are another chamber. The point is, if I choose one of the other two colors (beige or black) which are actually not mentioned in the story (perhaps only that Celestial Vindicators had taken part in a battle) i'm not save that GW would write background for one off them some time and perhaps screwed my own crafts (exept they only will write background for the bladestorms). Now we are coming to the actual point of my question. After most chambers in the battletome have three Plumcolors (in case of Celestial Vindicators purple, beige and black) are these the only strikechambers the stormhost has or could a stormhost have a fourth or more Strike Chambers, so craft my own one thats part of the Celestial Vindicators? I saw the structure in the Battletome and tried to read the part where Stormhost and Chamber are descriped but except that the number of Conclaves and Retinues inside the Chamber are restricted. It's the same thing with extremis Chambers. In the description there is said that most Stormcost have only one Extremischamber but in die actual battletome multiple chambers have shown helmets with 3 colors of plums (and strangely the celestial Vindicator shown has the colors purple, beige or red, while in the old battletome of Stormcast Extremis there was a picture artwork with a black plume on the helmet). But I think we all know that GW is quite inconsequent with the colors, after there are pictures for Celestial Vindicators with white shields while other ones with turquoise ones or the one shown Prime with a golden helmet or Thostos Bladestorms white helmet as the only hero with a white helmet. Or that some build there color on "Stegadon scale green" while others on "Macragge blue" that gives the miniatures a quite different finish (okay my models are painted with thousand sons blue so its more a cyan color, but it is a quite simular color theme). I don't think that I could count them because of the simularities in color as a complete different chamber without changing other colors. So should I just make my own fourth chamber if this is legit or take one of the other two and hope that GW will never write background for them (after there are two named Lord Celestants for the Hammers of Sigmar in the Realmgate Wars, I'm not sure that the same couldn't happen with other stormhost chambers. Would be nice to get some creativity for storycrafting back for that project, so I could connect them to my other projects in my own created continents (what could be possible after I read parts of the 'The "logic" of the AoS setting' Thread in the forum here) or find some points where they could be in the original background, so my Skaven and Stormcast Eternals where part of the battle in Godbeasts where Behemat was woken and corrupted (don't know how the place was called in the englisch story, only the german name "Schorfweite"). The point is that in this battle were Celestial Vindicators mentions but not what chamber and multiple Parasite Engines which all could perhaps hold there own clans after they have the size of cities and only one charakter was mentioned in that story. Hope you guys could help me with this, because after painting 50 Miniatures in about 2-3 months and reading the story of Allgates I got some issues with motivationproblems for that project. Regards EMMachine.
  10. Battleplan: Acquisition (from the Kharadron Overlords Battletome) Match-up: Order vs. Legion of Azorgh On the burning plains of Aqshy, Hazim the Blooded and his loyal Fireglaives approached an ancient Zharr Goroth ruin. He and his Daemonsmith, Dray the Alchemist, had been searching the ruins of an old empire for weeks, seeking enchanted artefacts and other treasures. So far, they had turned up only a few... an enchanted weapon that Hazim had claimed for himself, and a sacred duardin relic that was in Dray's possession. As Hazim began to climb the steps into the ruin, he heard cries of battle behind him. He looked back to their base camp, fortified on a nearby butte, just in time to see a trio of Judicators assault their gun-line. They opened with a thunderous barrage of hammers, battering the artillerists, and then, with a valorous battle cry, charged the Dreadquake Mortar. He readied his weapons to fight and began to look around for more enemies. Sure enough, his scouts had done a terrible job. The ruins were filled with Stormcast Eternals, but what would they want with the wreckage of the Zharr Goroth? There must be some reason for their presence. The question would have to wait for the moment. He cast Mystic Shield on his Fireglaive unit, as Dray had taught him, and prepared for battle. Meanwhile, from camp, Dray spied a unit of Retributors and their Lord Relictor marching out of a nearby crypt. While the Magma Cannon sent the winged Prosecutors back to Azyr where they belonged, Dray ordered his Dreadquake Mortar and Deathshrieker Rocket Battery to rain down devastation on their position. Lord Relictor Gladion Sunseeker did his best to heal the Retributors with his heavenly lightning, but the unit was nearly wiped out. He and his one remaining ally marched forward, intent on joining the fray. The reason for the Stormcast's interest in Duardin artefacts became suddenly apparent. Fleet Admiral Skragnir the Recalcitrant and his Arkanaut crew opened fire from the base of the butte, slaying the crew of the Magma Cannon with their Aethergold-powered weaponry. Apparently, the forces of Barak-Thryng were at work this day, presumably attempting to reclaim the salvaged duardin heirlooms. The Liberators charged the Fireglaives, fighting for control of the ruin. They slew a few, but the combination of Mystic Shield, Blackshard Armour, and the cover provided by the ruin itself rendered the duardin nigh impervious. Not so, however, when the surviving Retributor charged in, his hammer crackling with critical energy. He was furious at the destruction of his battle brothers. With little regard for the Fireglaives entrenched position, he hurled mortal wounds in all directions until the duardin, and their fearless leader Hazim, were no more. Gladion picked up Hazim's enchanted weapon, hung it on his belt, and continued the fight. There was still a sacred relic to be reclaimed. By the time Fleet Admiral Skragnir had climbed to the top of the butte, his Akanauts had been gunned down to a man. They had acquitted themselves nobly, felling both the Magma Cannon, and the Deathshrieker Rocket Launcher, and nearly destroying the Dreadquake Mortar. But the job that remained needed to be done right, so he would have to do it himself. Though Dray's Blackshard Hammer nearly sundered Skragnir's plate armour and sent him back to the spirit in the sky, the Slave Ogor had been whipped too mercilessly during the battle and contributed nothing to the melee. Skragnir set upon them with his Aethermatic Hammer, reassuring himself of his righteousness muttering under his breath "there's just no trading with some people". His devastating hammer blows demolished the Dreadquake Mortar and sent Dray flying back off of the butte. He looked on in shock, took one last puff of his pipe, and fell into the crackling lava below. The sacred scroll he had been carrying drifted slowly to Gladion's feet. Gladion collected it and gave a signal to Skragnir. Then they began the long walk to rejoin their skyfleet. Crossposted from hive fleet charybdis.
  11. A few months ago I've started collecting and playing Age of Sigmar with my brother and my girlfriend. I wanted to pick up Stormcast Eternals because I really like the aesthetics of this army. I got the Stormcast Eternals half of the Age of Sigmar starter set, and from that point I bought Knight Venator, Celestant Prime, Judicators, Start Collecting! Stormcast Eternals, Lord Castellant and Paladin Protectors. I really liked the Pitched Battle mode, so I've set my eyes on the tournament scene and would like to slowly get into playing in the torunaments. At the moment my 2000 point roster looks like this: I checked the rules regarding the Hammerstrike Force, and as far as I can see you have to set the Paladins within 6" of the Prosecutors. If my logic is right then setting up Prosecutors and the Lord Celestant in the Celestial Realm (due to Scions of the Storm), placing them within 9" of the enemy and then deploying the Paladins within 3" of a priority target as long as they are within 6" of the prosecutors should work, right? I was wondering about the viability of the list in terms of tournament play. In my mind that would work, but then again I played only 1000-1500 point games against Sylvaneth and Blades of Khorne so far. What would be the next steps for expanding my collection of miniatures and getting more versatility in Pitched Battles? I was thinking about getting Fulminators with a Heraldor, or maybe a Stardrake.
  12. So I'm real newbie when it comes to gaming so I would love some input on this list I've thought up. I love the Vanguard models so I wanted to start out with a 1k vanguard list and I've noticed they don't seem to be a popular choice for competitive list but I wanted to see if a semi-competitive list were at all possible. Allegiance: Stormcast Eternals Heroes: Lord-Aquilor (200) - General - Command trait: Staunch Defender - Artefact : Spellshield - Gryph-Charger Trait : Keen-clawed Units: 5 x Vanguard-Hunters (140) 5 x Vanguard-Hunters (140) 3 x Vanguard-Palladors (220) 3 x Vanguard-Palladors (220) 3 x Prosecutors with Stormcall Javelins (80) - 1 x Stormsurge Tridents Total: 1000/1000 I don't feel the need to be fully Vanguard but I kinda like Aquilor, Pallador and hunter trio so I will try to keep those. Perhaps one could remove one unit of Palladors and the Prosecutors for something else but as I said I'm a really in-experienced player so I'm not clear on my armies weaknesses and needs so I would some experienced input on that. Thanks in advance!
  13. Allegiance: Stormcast EternalsHeroesLord-Castellant (100)- General- Trait: Staunch Defender - Artefact: Mirrorshield Lord-Relictor (80)- Artefact: Mirrorshield - Prayer: Lightning ChariotBattleline5 x Liberators (100)- Warhammer & Shield- 1x Grandhammers5 x Liberators (100)- Warhammer & Shield- 1x GrandhammersUnits5 x Paladin Retributors (220)- 2x Starsoul Maces5 x Paladin Protectors (200)- 2x Starsoul Maces3 x Prosecutors with Stormcall Javelins (80)- 1x Stormsurge Tridents BattalionsHammerstrike Force (120)Total: 1000/1000 Any advice on how to improve this list? Artefact and Hero choices?