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Found 70 results

  1. Event Title: Battle Bunker presents The Crucible - 2000pts Matched Play AoS Tournament on Saturday 25th Feb(Sunderland) Event Author: discoking Calendar: Events UK Event Date: 02/25/2017 09:30 AM to 02/25/2017 06:30 PM Battle Bunker is happy to announce it's 1st AoS tournament The Crucible which will be a small 10 maybe 12 player event which will act as trial for bigger and better tournaments to come. This will be a 1 day,3 game,2000pts game using the matched play rules in the Generals Handbook and played on stunning themed tables to provide the ultimate AoS experience. The tournament will start at 9.30am and run until 6.30pm. There will be prizes for best general,sportsmanship and best painted/looking army. Event pack will be released on Friday 17th Tickets cost £12.50 and are on a 1st come 1st served basis. Payment to be received by Wednesday 22nd Feb once your place is secured (details will follow). For more information on Battle Bunker check out the Face Book page. List of entrants: 1. Harry Scarr 2. Lucy Child 3. Steve Tzeentch 4. Evrim Igsiz 5. Antony Little 6. Graeme Donaldson 7. 8. 9. 10. Battle Bunker presents The Crucible - 2000pts Matched Play AoS Tournament on Saturday 25th Feb(Sunderland)
  2. Just looking to confirm something - If I play Daughters of Khaine in Matched Play, there is no way to get access to any magic items or Command Traits, correct?
  3. Event Title: 40kBrawl Presents Bugman's Brawl! An AoS 2000pt Tournament Event Author: 40kbrawl Calendar: Events UK Event Date: 02/25/2017 09:00 AM to 02/25/2017 06:30 PM Wish I found this forum sooner! 40k Brawls first Age of Sigmar tournament on February 25th in Salisbury, Wiltshire is closing in so fast and we still have a couple of spots left. 2000pts using the The generals handbook for army composition. Measure from bases for movement, range etc. Missions are 3 missions from the handbook with 1 secondary objective - all explained in greater detail in the pack. Have a read and sign up when you're done - it's going to be a good one! Sign up thread is below, Spaces only secure once payment is received. Facebook event page; https://www.facebook.com/events/1811382895774788/1901588050087605/?notif_t=like&notif_id=1486237645928633 PayPal of £15 to 40kbrawl@gmail.com 1. Jake Valten Harding- paid. 2. Alex Kennedy- paid. 3. Adam S-J paid. 4. Joe Shepherd- paid. 5. Elliot Haugh- paid. 6. Finn Milton - paid. 7. Laurence East - paid. 8. Liam Chamberlain - paid. 9. Sam Kha Doran - paid. 10.Chris Goldsworthy - paid. 11.James Allen - paid. 12. Tony Kirby - paid. 13. Rob Brunton - paid. 14. Ben Van Buul - paid. 15. Andy Davies - paid. 16. Rulespack; https://drive.google.com/file/d/0B_Jfxmy0GgVKczlZd3VKV1NKNzQ/view?usp=sharing As we are fighting before Bugman, it is only right that each player brings along a goblet to honour him! Therefore players that bring along a cool looking goblet, tankard or stein on the day to drink out of will receive and additional 2TP’s! any questions give me a shout! Simon 40kBrawl Presents Bugman's Brawl! An AoS 2000pt Tournament
  4. until
    Battle Bunker is happy to announce it's 1st AoS tournament The Crucible which will be a small 10 maybe 12 player event which will act as trial for bigger and better tournaments to come. This will be a 1 day,3 game,2000pts game using the matched play rules in the Generals Handbook and played on stunning themed tables to provide the ultimate AoS experience. The tournament will start at 9.30am and run until 6.30pm. There will be prizes for best general,sportsmanship and best painted/looking army. Event pack will be released on Friday 17th Tickets cost £12.50 and are on a 1st come 1st served basis. Payment to be received by Wednesday 22nd Feb once your place is secured (details will follow). For more information on Battle Bunker check out the Face Book page. List of entrants: 1. Harry Scarr 2. Lucy Child 3. Steve Tzeentch 4. Evrim Igsiz 5. 6. 7. 8. 9. 10.
  5. Roll up, Roll up.... The second installment of Destruction Derby Mini is on it way, Thursday the 30th March in the date to mark in the calendar. The format will be largely unchanged from the last time out, three game of 700 point Age of Sigmar using the Vanguard restrictions (yes @Liam the new Fyerslayer points will be used) Fabulous prizes for 1st, 2nd, 3rd, Best Sports and Best painted. Hopefully I will see you all there, and remember house rule number 2.
  6. I'm sure I just missed this somewhere, but at which point do you decide which command trait and artifact to use? Is it when you place the model that will use it? Or is it before deployment?
  7. - No model can never gain more than +1 to hit or wound (after its own modifiers). - No model can never be affected by more than -1 to hit or wound. - Abilities from multiple models with the exact same scroll never stack. - When one unit is affected by multiple terrain bonuses, they must pick only one. AoS is pretty fun but there are some glaring issues. Casting a better saftey net with the rules of 1 can go a long way.
  8. Matched play question, Morbidex Twiceborns "Lord of nurglings" ability allows you to set up D3 nurglings within 7" either add to an existing unit or set up a new unit. 1) if an existing unit it can only work if they have taken casualties and only back up to the original unit size (right?) this I assume costs zero reinforcement points 2) new unit whether 1 or 2 or 3 bases costs 80 reinforcement points (right?) 3) so if you set up a new unit of say 1 nurglings base, pay the 80 points from your pool, then next turn cast the ability again can you increase the 1 nurglings base up to max of 3 bases AND not pay the 80 points again due to the fact this was paid from the reinforcement points of the previous turn OR can this "unit" never exceed 1 base as that was the size of it when deployed (via reinforcement points). 4) similarly if the ability created a new unit of 3 bases would 1) apply? (This one I think is obvious but included for completeness)
  9. I'd like to get a discussion started around the optimal number of drops, and where the drop off in value is for taking formations to reduce drop count. My curiousity around this started with the new Tzeentch book. With many 3 unit formations for between 20 and 80 points, it seems like a valid tactic to reduce drops by two. With most of my lists though, I come up with about 11 drops with no formations, or about 6 with roughly 140 points of formations. I realize the artifacts can be handy, but in my mind I'm treating that as an added bonus. If an army can spend a hundred or so points to get down to 8 drops, is that worth it? Should that just be spent on troops? Is 6 drops the target number where that becomes worth it? What do you think?
  10. The events forum is absolutely dominated by UK events. The rare US ones that pop up are very small events. Aside from the LVO we don't seem to have as much. Are all of our TOs still over at 9th Age? I pop over there occasionally to weigh their popularity against our end of it. They've passed 10,000 members while we're just below 3,500. Our trajectory is increasing, but we're not back to "normal". And we will be fighting 40K this year with its huge releases. I feel like we need more people hosting events and I would love to do it, but I don't have access to the significant amount of terrain required and I am uncertain how to judge the real interest in new events. Does anyone know of TOs that we can prod back into the scene?
  11. [120] Fatesworn [160] Ogroid Thaumaturge, Spiteful Shield, Treacherous Bond [140] Fatemaster, Paradoxical Shield or Phantasmal Weapons, Boundless Mutation [120] Magister, Shield of Fate [140] Curseling, Infusion Arcanum [360] 20 Chaos Warriors, Battleline [140] 10 Acolytes, Battleline [140] 10 Acolytes, Battleline [ 60] Spawn [ 60] Spawn [ 60] Spawn [ 60] Spawn Other [120] Tzaangor Shaman, Arcane Transformation [160] Skyfires [160] Enlightened The OT uses spawn and/or acolytes as the target for Treacherous Bond making him the unit to tank any hard hitting heroes. Magister keeps shield of fate on the warriors. Curseling keeps mystic shield on the warriors and buffs himself for combat. Fatemaster likely takes PW and goes after large units with low rend. Enlightened support warriors. Skyfires pick off key targets. Shaman buffs OT first (+1A), then the Fatemaster, and finally the Curseling. It has bodies for objectives, durability, good combat ability, and strong response units. Not the most competitive, but I feel like I stand a chance. Thoughts?
  12. Hi all, I'm trying to come up with a not terrible and fun to play mixed nurgle force. I have come up with a few ideas and I would like to get some feedback on these options and get some input from people who have played nurgle before. Epidemius Lord of Plagues Harbinger of Decay Rotbringer Sorcerer x2 plague Claws x3 10 plaguebearers x4 5 Putrid Blightkings Blightguard Battalion or Epidemius Festus Leechlord Harbinger of Decay Sayl The Faithless Great Unclean One Plague Claw 10 Chaos Warriors 2x 10 plaguebearers 10 putrid blightkings 3 Blight Drones or Epidemius Festus Leechlord Harbinger of Decay Morbidex Twiceborn Be'lakor or Great Unclean One Plague Claw x3 10 plaguebearers Chaos Spawn 6 nurglings x2 5 Putrid Blightkings Anyways I would love to hear some thoughts on these ideas I'm toying with.
  13. Event Title: Partners In Chaos Event Author: Andy Talbot Calendar: Events UK Event Date: 02/11/2017 08:00 AM to 02/11/2017 06:30 PM First Age of SigBrah Event - Partners in Chaos Partners in Chaos is a 1 day, 3 game, 2,000 point, doubles Age of Sigmar event using the General’s Handbook. It is being run by Andy Talbot and Gary Hennessey from the Age of Sigbrah podcast. Monty shall not be present… We’re sorry, but he is a cat. The event will be held on the 11th of February 2017. The venue is The Citygate Centre, 138a Holdenhurst road, Bournemouth, BH8 8AS. If you are thinking of travelling by Coach or Train, then the venue is directly opposite Bournemouth Train & Coach station. Tickets Please PayPal £40 per team to ageofsigbrah@gmail.com via friends and family. This cost covers both players in a team. Please include both players’ names in the message section of your transaction. If you forget, this may lead to Gary writing you an over-sexualised email asking for this information. Payment deadline will be January 1st 2017. If payment has not been received by then, the first team on the reserve list will be informed and take your place. Attendees List Team Member 1 Team Member 2 Team Name Paid 1 Chris Tomlin Patrick O’Sullivan GWA Y 2 Matt Lyons Jenny Lyons Pride of Lyons 3 Matt Clarke Amy Clarke 4 Aaron Bailey Tom Hewitt Imaginary Trees Y 5 Matt Bennett Mike Wilson Y 6 Jan Proudly Dom Hook 7 Paul Buckler Richard Morley Dorset Doggers Y 8 Steve James James Everleigh Alcohol is Not a Thing Y 9 Wayne Holt Richard Buckler Ninja Badgers Y 10 Chris Lewis Elliott O’Neill Just Good Friends Y 11 Ben Chalk Sam Davies Children of the KoRn Y 12 Ben Smith Ben Price 13 Tom Hutchings Adam Petford #BeerFace Y 14 Rob Ellis Ian Gilmore Dr. Cocksniff & The Rhodfather Y 15 Ian Carse Steve Hursell Po-Po & The Poppers Y 16 Ricky Mee Ben Diesel 17 Russ Veal Terry Pike 18 Will (Dorset Dogger) Dave Fulbrok 19 Les Martin Laurie Huggett-Wilde Y 20 Matt Arnold Felix Andrews Y Reserve List Team Member 1 Team Member 2 Team Name 1. 2. 3. 4. 5. Grudges 1. GWA Vs. Dr. Cocksniff & The Rhodfather 2. Pride of Lyons Vs. Dom Hook & Jan Proudley 3. Alcohol is Not a Thing Vs. Les Martin & Laurie Huggett-Wilde 4. Imaginary Trees Vs. Children of the KoRn 5. Russ Veal & Terry Pike Vs. Dorset Doggers Tournament Pack The tournament pack itself is attached. We do also cover some of the key content in episode 29 of the Age of Sigbrah podcast if you’d like to go check that out: https://itunes.apple.com/gb/podcast/the-lost-lighthouse/id498833603?mt=2 Partners In Chaos Partners in Chaos - Tournament Pack.pdf
  14. Event Title: Slayer of Kings Event Author: Adasi Calendar: Events UK Event Date: 01/28/2017 09:30 AM to 01/28/2017 07:00 PM Hi All, I'm starting to run Age of Sigmar events at The Sanctuary nr. Mansfield. The first event, "Slayer of Kings" will be on Saturday 28th January 2017 and will be a 1 day, 3 game, 2000pt matched play tournament. I'm intending on doing Bi-Monthly tournaments throughout 2017 and a league table will be kept (similar to how the Sanctuary does it's 40k tournaments) whereby the top 24 at the end of the year will be invited to a special "Hall of Fame" tournament in December 2017 (Top placed will enter for free). Pack can be found here: https://www.dropbox.com/s/1ifh4arwxqpchqj/AoS Jan 2017 Slayer of Kings.pdf?dl=0 The cost is £10 for the day. This does NOT include lunch but does include all terrain so you don't need to bring any. Payment can be sent via PayPal to adamsinclairuk@yahoo.co.uk There are 24 places available initially. 1. Adrian McWalter 2. Matt Bennett 3. Paul Whitehead - PAID 4. Pete Scholey 5. Courtney Rhodes 6. Colin Mather 7. William Jacob-Crankshaw - PAID 8. Gavin Roath 9. Paul Mansfield 10. Liam Jordan 11. Simon Clifford 12. Ian Kaye 13. Andrew Hughes 14. Chris "Scoffer" Scotholme 15. Alex Harrison 16. Tom Roberts 17. Tom Roberts +1 EDIT: A note to those paying on the day - I can only take cash on the day. Thanks Best Regards Adam AoS Jan 2017 Slayer of Kings.pdf Slayer of Kings
  15. Just curious if anyone else is trying to work out a competitive list for bonesplittas. I'm back to AOS with the general's handbook and I always wanted to do savage orcs. I'll share my current ideas, but would love to hear other people's views: bonesplittas - don't have any big monsters, so we're looking at strength in numbers. We do get a lot of wounds, but there's no way (under 2000 points) that I can find to activate the "extra juju warpaint" that would mean 6 re-rollable. Current Idea for a list: 2000 points (exactly) Snagga Rukk (40 points) 2x10 savage boarboy maniaks (these guys run out to grab objectives - they can also take buffs and beat down small units with their double attacks) (720 points) Maniak Weirdnob: Juju wotznotz, Brutal beast spirits (100 points) Maniak Weirdnob: Big Wurgog Mask, Hand of Gork (100 points) BoneGrinz (40 points) Teef Rukk (40 points) 2x2 Big Stabbas (200 points) Kunning Rukk (60 points) Savage Big Boss (100 points): General, Squirmy Warpaint, Dokk Juice Arrer Boyz x30 (300 points) 3x10 savage orruks with chompas (300 points) Wardokk (not part of any scroll): Kunning beast spirits and mystic waagh paint. maniaks can hopefully go out and grab objectives or hurt units. Big Stabbas also get into place to do some damage - especially to anything with a good save. The kunning rukk sticks around in my zone and tries to hold my objectives. i'd really like to get a wurgog prophet in here, but not sure how best to do it. Dropping "bonegrinz" and one unit of 10 savage orruks would do it for me. Thoughts? What are your lists?
  16. I was just checking around and I did not see points for these guys. I have some older ogres I would like to mutate and scar to make them Chaos Ogres. Anyone have an answer on these?
  17. Hi everyone, Now that I've accepted the switch to non-square bases, I find that I vastly prefer round bases to ovals. For instance, my Boneripper is on round even though some might think he should be on a treeman oval (whatever size that is) because I just like the uniform look of all circles. In non-matched play games this is not an issue. Heck, even in matched play it shouldn't matter because bases are not dictated in any actual AoS rule anywhere at all in any way. The issue, of course, is that some TOs feel a need to make the game play the way they want it to play, to put their stamp on the experience for everyone else, and so they are mandating bases. Grr. I digress. Point is, I am making three new armies for AoS. Both kinds of orcs combined, Daughters, and Syvlaneth. In the Sylvaneth, the treemen and Drycha come with large ovals. In the daughters, the cavalry come with old cav bases. In both cases, I want to put them on round bases. It would just look better. Aside from the obvious "check with your TO" what is the opinion here? Any issue with rounds in these cases? Thanks!
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  19. Event Title: Gothcon #31 Event Author: Ratatatata Calendar: Events Sweden Event Date: 04/14/2017 11:00 AM to 04/15/2017 09:00 PM Please refer to/vänligen se: Gothcon #31
  20. until
    Hi All, I'm starting to run Age of Sigmar events at The Sanctuary nr. Mansfield. The first event, "Slayer of Kings" will be on Saturday 28th January 2017 and will be a 1 day, 3 game, 2000pt matched play tournament. I'm intending on doing Bi-Monthly tournaments throughout 2017 and a league table will be kept (similar to how the Sanctuary does it's 40k tournaments) whereby the top 24 at the end of the year will be invited to a special "Hall of Fame" tournament in December 2017 (Top placed will enter for free). Pack can be found here: https://www.dropbox.com/s/1ifh4arwxqpchqj/AoS Jan 2017 Slayer of Kings.pdf?dl=0 The cost is £10 for the day. This does NOT include lunch but does include all terrain so you don't need to bring any. Payment can be sent via PayPal to adamsinclairuk@yahoo.co.uk There are 24 places available initially. Best Regards Adam AoS Jan 2017 Slayer of Kings.pdf
  21. Hi Guys I've been try to theorycraft some death lists that can pack a decent punch and also bog down opponents. I've come up with this list which I think provides a solid amount of spell casting, mortal wounds, tough units, and lots of bodies. Here is the list Characters Vampire Lord (General) Trait: Ruler of the Night Artefact: Cursed Book/Cloak of Mists and Shadows Kemmler Necromancer Wight King with Infernal Standard Units 10 Zombies 10 Zombies 10 Zombies 10 Zombies 10 Zombies 6 Necropolis Knights Behemoths Mourngul Mortis Engine Mortis Engine Reinforcements: 80 points Total: 2000 So the idea is that I use kemmler and the Mortis Engines as heals and dps bombs. The Mourngul and the Necropolis Knights do most of the hurt on specific enemy targets. Since the Knights have 30 effective wounds with a 5+ invulnerable save and the ability to return models with standard, return a model through casting, and heal a wound due to kemmler, I'm sure they will be quite resilient. They will benefit from the generals command ability with extra attacks and VHD will also offer them a large buffer. The Mourngul is terrifying enough by itself but will be even scarier with mystic shield. The Mortis Engines will give my casters a hefty advantage, while also acting as seeking missiles that will run asap into enemy lines and start screaming and dishing out as much pain as they can. The zombies will act as a buffer for the necro and Kemmler. I'd like to start them in split groups so I can manoeuvre them were necessary and not lose a large amount due to battleshock if I get alpha struck. I can then summon a new unit due to reinforcement points and merge in the hero phase if necessary. Oh, they will also have the 6+ save from the wight kings standard which will add even more survivability to the units. The large model size of the Mortis Engines will also allow me to to attempt to screen my small footprint heroes from ranged enemies. I'm hoping with the healing that the list has access too that they will do this job for a few turns. Let me know what you guys think!
  22. Hi guys, I'm curious about summoning the big bat. The FEC warscroll doesn't include any summoning point values. While the beasts of the grave warscroll does include a summoning cost, but isn't present in the GH book. Now I'm wondering with the most recent FAQ, is it still possible to summon a terrorghiest? Or must we use the newest warscroll (FEC) which doesn't include a summoning option. Let me know what you guys think about this one.
  23. This post is about HOW people post on TGA. Its a meta-post if you will; a post about posting and a couple of polite suggestions (why do I feel like I'm about to get raked over the coals after saying that ). Just prior to the release of the General's Handbook back in July, there was some worry that introducing points would lead to Matched Play taking center stage and pushing all talk of Narrative and Open play back into the shadows. Its not an unreasonable fear since for years the reigning assumption on most forums has been something like, "Competitive play is more important because it needs tight, unambiguous rulesets and narrative play just means throwing all your toys on the table and doing whatever you want, no rules required." I hope a year and a half of AoS (matched, narrative, and open) has put that kind of dismissive mindset to rest. Now months later it is clear that this prediction has come true to some extent. To TGA's credit there are still lively discussions about Narrative and Open Play! However there have been examples of Matched Play trying to muscle out other play styles. Some examples taken from the recent FAQ post: 1. "I understand the AOS is like 2 games smashed into 1 (pre and post GHB) but when they do this FAQ they need to take its effects on matched play most serious" 2. "It's also a terrible position to be in when events are more and more likely to ban Compendium Units. The Battalions are already officially dead (which is more of a blow to Destruction I'll admit). " 3. "That's really stupid lol!! Ring became usless for no reason" To be clear I am in no way impugning on the value and enjoyment other's receive from Matched Play. My point is that the language used is absolutist. Its implies that the statement is a fundamental and undeniable truth. The poster in #3 does not truly believe that the Ring of Immortality is literally useless. They simply mean it is "less useful than previously in the style of Death list I choose to play in Matched Play." Unfortunately online forum posts (like texting) lack all context and are read and understood literally as a result. My concern is not that veteran Matched Play folks will get confused by this language; its quite common. My concern is that players new to the hobby (or new to Narrative and Open play) will take such confident assertions as truth and limit how they play before exploring all their options. For example, #1 strongly implies that Matched Play is more important Narrative and Open Play. This is the assumption I fear newer players will take away from such statements. To a new player, a statement like "The Battalions are already officially dead," implicitly forbids their use unless they are willing to break 'the official rules'. One of the fundamental ideas of game design is that new players will follow 'the official rules' even to the detriment of their own enjoyment. If they follow "the official rules" and do not enjoy themselves, they consider the game unenjoyable and will not play again. What statement #2 actually means is, "In Matched Play, the battalions are already officially dead." However that little clause is rarely stated and assumed to be universally understood. It is not and I believe that assumption harms the community, specifically Narrative and Open Play and new members. The reality is that none of the people posting truly believe that their position is God-sent, unassailable truth. However because big blocks of text (like this one) lack context, care is required to prevent sending unintentional messages to your audience. I do have a couple of polite suggestions for the community. First, make use of tags; that little box underneath "Title". If you are discussing Matched Play, tag it as Matched Play. The same goes for Narrative and Open Play. Secondly, a suggestion for the TGA site as a whole. Three sections dedicated to Matched, Narrative, and Open Play respectively might be a good idea. I know there are great ideas for scenarios and narrative campaigns but these are getting harder and harder to find in forums flooded with Matched Play discussion. TLDR; choose your words carefully when posting, please use tags, and Matched, Narrative, and Open forums would be appreciated.
  24. I'm looking to get some feedback on the latest iteration of my khorne based alliance list. I started basing around a monster mash style, but am moving a bit away to bring in more turn 1 alpha strike capabilities. Do you think it's turn 1 alpha strike is enough to deter opponents from giving me first turn? How could I work some inexpensive shooting into the list that may give it more flexibility? I have skaven, tzeentch, khorne, and even legion of azgor that I can bring. Wrath of Khorne Blood Thirster 360 General Lord of war Blood Thirster of insensate rage 280 Rune blade (axe) Blood Secrator 120 Sayl the Faithless 160 Skaven Plague Priest 80 30 blood letters 300 10 Blood warriors 200 10 Blood warriors 200 Soul Grinder 280 Turn 1: Sayl puts traitors mist on the Blood letters, lord of war trait is put on them, as is the WoK's command ability. They leave a chain long enough to catch the blood secrator's banner to double their attacks. Blood warriors run onto objectives and hold them as thorny/tough objective holders. Later in the game, the plague priest adds +1 to wound against a specific enemy unit, Insensate rage thirster charges it with 6 attacks in an attempt to do bubble mortal wounds. The grinder provides fire support/ attacks standard units. Thoughts?
  25. Hi guys, Been crafting a 1000pts FEC list as I think they may have some potency at this level. This is what I have come up with Abhorrant Ghoul King on Terrorgheist 400 Red Fury, Cursed Book 20 Crypt Ghouls 200 10 Crypt Ghouls 100 Reserves: 300 The idea is to bring on a unit of Flayers and a unit of Horrors from reserve when and where I need them. The big unit of ghouls charge forward with the King who buffs them up, and the smaller unit hold a backline objective or harrass. My only concern is whether the Horrors and Flayers pack enough of a punch to rely on this gimmick. However I cannot see a better list that uses the GKoTG at this level. C&C appreciated!