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Found 20 results

  1. Hello I want to share my army list for the tournament 1500p, hope you can give me your feedbacks Of course the Overtyrant is joined! Destruction allegiance, Overtyrant, general, ravager, battle brew - Ogre Kingdoms 160p Bruiser Standard Bearer - Ogre Kingdoms 140p Butcher w. cauldron - Gutbusters 140p Butcher w. cauldron - Gutbusters 140p 12x Ogors w. pairs clubs and blades, battleline - Gutbusters 400p 3x Ogors w. iron fists, battleline - Gutbusters 120p 10x Orruks w. bows, battleline - Greenskinz 90p 6x Yhetees - Beastclaw Raiders 240p Gorger - Gutbusters 60p Have you seen how Bruiser Standard Bearer's lastest update? His Banner of the Great Maw does great... choose a point on the battlefield within 18", roll a dice for each enemy units within 6" of that point, 4+ then that unit suffers D3 mortal wounds.. FTW! Overtyrant?! Yeah he is badass since the warscroll has been updated! with ravager will make him a lot better, take a check on my previous topic "Overtyrant is better than Tyrant". The reason to bring two wizards with cauldron is: Cauldron's abilities do well, can cast his unqiue spell Great Maw and the other cast Arcane Bolt for the extra mortal wounds or Mystic Shield. An unit of 3 Ogors with iron fists, they are doing to be dead yeah but they can just run close to the enemy, stacked by Mystic Shield, maybe also in Cover so they have save 3+, Iron Fists increase by 2 so 4+ instead of 6 for doing mortal wounds! Six Yhetees can just run forward into the strong enemy and distrupt that, just don't forget to use Overtyrant's bribe to subract 1 hit on the enemy unit, that makes very hard to hit on Yhetees. 10x Orruks is the only option to defend for heroes or go for the objective. Later, there will come a big cheese - TWELVE Ogors, reroll 1s to hit, reroll to wound if models are more than 10, if Cauldron does the good job, they can increase to wound for Ogors OR heal them.. I mean 12 Ogors for 400p instead of 6 Ironguts for 400p is a good reason to pick up. Gorger with 60p can be wasted for point BUT that makes enemy gets more targets, less hit on Overtyrant, Butchers, Bruiser and Ogors! I love my army list, now one thing is how my dices will do.. a bad or miracle day Sorry for my grammar but hope you understand me!
  2. Overtyrant is better than Tyrant

    Hello everyone, it's my first time to post on this forum. I've noticed after the GHB17's release that Greasus Goldtooth has been removed as an unquie character and changed to Overtyrant, however he has become a lot better with his ability 'Everyone Has Their Price. His move 3 and only roll to a dice when declaring to charge is mess but when he is general in your army with Destruction alliegance, with that command trait Ravager and battle trait makes him to increase his movement, at hero phase he can roll for Rampaging Destroyers, 3+ then he can move up to 6" if there are is enemy model within 12" of him. I mean he can be very useful in army's strategy if you use him correct with his abilities. Also with his Crown will decrease enemy units with -1 bravery within 14" of him when taking a battleshock test. He has 4 attacks with 3 to hit and wound and has -2 rend and makes D6 damage... 2+ to hit and wound if you have taken Battle Brew. I never forget that he has damaged Megaboss on Maw with 10 by 2 attacks. There is a lot reason why I would pick Overtyrant than Tyrant with no different cost of point. Just a thing I don't like him is that he is in Ogre Kingdoms.. he should be in Gutbusters if his name is Overtyrant. I can see Tyrant is a great hero and makes good damage, his movement and save but I feel that Overtyrant can do more than him, though of same cost of point. I love Greasus Goldtooth model, I should start crying if the model is unplayable in Age of Sigmar... Just make sure that you don't read his old warscroll at WH AoS app, his ability sucked then, take a check on Ogre Kingdoms rules at GW site if you haven't taken a look.. or I can upload a warscroll I made myself for an A5 paper.
  3. I've decided to start a new project that im confident I can see the finish line with. At 2000 points I should be able to finish in about 2 months... maybe. I have 6 Ogors sitting around and have always enjoyed the figs. They have such great detail and are a joy to paint. I havent decided what im going to name the tribe and have been researching some basic conversions but im about done with the skin on my first test fig.
  4. Hi everyone, As I am very sad about Gutbusters and Grots or other Destruction factions getting no battletome and I am also sick of complaining I want to try another thing. If everything fails there is always faith. Has anyone ever watched Dragonball or knows the scene where Son Goku asks for all humanity to lend them their strength so he could summon a giant energy ball to destroy his enemies? I deeply believe that our beloved Destruction God Gorkamorka will hear our prayers and give us what we want (maybe he would be happier if we just slaugther each other or start a giant brawl , but there is still hope). So i call for all Destruction factions (or players of Destruction) to raise your hands in the air and give me all your energy!!! Grots, Ogors, Trolls, Orruks, please, raise your hands (Or claws, whatever) in the air! Give me all your energy! And summon the all-punching god Gorkamorka to bless us with battletomes!!! Maybe Gorkamorka will hear our prayers and bless us with new battletomes! Edit: Sorry I forgot to include proper instructions: Raise your hands above in the air and look up into the sky. After that you have to roar: WAAAAAAGH! as loud as you can! Or just simply write down WAAAAGH! in this thread. Or maybe do both!!
  5. Go Go Gutbusters!(2K points)

    So heres the List i intend to bring to blood and glory, i dont expect it to be "ultra competitive" or anything but hey im just looking for a fun time. so enough with the small talk onto the juicy list! leader wise: 2x butchers[280] -stump blades and cauldron 1x tyrant(general)(unsure on which artifact etc. atm)[160] - ogre club Battleline: 2x Leadbelchers x6[560] -belower -thunderfist 1x ironguts x6[400] -bellower -Gutlord -Rune maw bearer Artillery: 2x ironblasters [280] Other: 2x Grots x20[200] 1x Gorgers x2[120] hits a solid 2000pts exactly originally made before the new GHB but point drops+ironguts "Battleline if" let me modify it a bit more was tempted to shoe-horn in a allied firebelly as i want one of those models to paint but hey i think this list works better opinions welcome
  6. GH2017 - Gutbusters Discussion

    Hey everyone, This is my first post in this forum I think. I earlier registered here but never visited again after that. But after all the leaks of the GHB2017I thought this might be a good place to discuss this topic, because for me this is very important. I startet playing Ogre Kingdoms with Warhammer Fantasy and was super excited that the Gutbusters found their way to the Age of Sigmar. I got even more excited after the release of the Beastclaw Raiders Book. I read a lot about the lore and found out that sometimes the Beastclaw and Gutbuster tribes meet each other to share their meals together. But after I had seen the leaks of the new GHB2017 I got really sad, because there was nothing in it for a Gutbusters player like me. As GW talked about the new Handbook they said that they wanted to update the factions, which got left behind. I also hoped after I had seen the newest "army books" that I would see a lot of different spells for Destruction wizards. Something like different spells for Butchers, Waaaagh! magic for Weirdnobs etc. After I had seen the leaks about points I think Gutbusters are in a pretty bad state at the moment. Especially because the old "Destruction Allegiance abilites" got nerfed very hard. I can see where these nerfs are coming from. But now as a Gutbusters player I only seem as allies of Beastclaw Raiders. My deepest dream would have come true if they had gotten extra allegiance abilites, spells and command traits. Another thing I have never understood is why Maneaters and Firebellies are seperate factions. I also had hoped that Maneaters would get a price reduction. I would say they are definitely weaker than Ironguts, but cost more. I think they are beautiful miniatures but I can't see them in a game, because they are not worth the price. Why don't summarize them all under "Gutbusters" Allegiance? I had hoped that GW seperated these factions from each other, because they wanted to expand on them later. But at the moment I have the feeling that GW isn't interested in investing in Ogors anymore. I found the idea of an Ogor Alliance extremely unique for a fantasy game. There are no other game systems where Ogres have an own organized faction. This is what made AoS and Warhammer Fantasy unique for me. But at the moment as a Gutbusters player i feel really left behind, especially because I had hoped that in the new GHB2017 there would be some ogor love. Maybe GW is working on a new Gutbusters book right at the moment. But for me it doesn't look that way. What do you think about the state of the Gutbusters?
  7. Pink Ogor Army for Sale

    Having a clear out due to moving house and want to start a new army once moved, so I want to sell my Pink Ogor army. It includes.. 2 x Frostlords on Stonehorns 1 x Huskard on Thundertusk 18 x Ogors with extra hand weapons and full command. All painted to tabletop standard and it's quite a fun army to play with. It will include a storage box to store the models. See pictures below for what the models look like. I would like £200 and can arrange drop off/pick up to save on postage costs (especially at Warhammer World! ). Note - this will be UK only.
  8. I love Ironguts. Their 4+ to hit, not so much. After reading in the destruction forum about the much loved Megabrute, I thought, what about some Megaguts? (or whatever they'd be called.) Making them chuck out 3 attacks at a 3+/3+/-1/3 profile, that sounds mighty good to me. I had been considering replacing them with Maneaters who pretty much have a better combat output - and ranged attacks. If I was to do this or not, what's the best size for a unit of ironguts?
  9. 2k Ogors first tournament list

    Hello all, At the end of the month I have my first tournament ever, I have been playing with friends for a couple of years but never painted much and using proxies. Now for the tournament I want to take my Ogors, but I am now I'm doubting between 2 lists. I know there are way more compatitive lists out there but I do not have the models for it and I do not know what the standard is at the tournament. So I have build a list with models I like and know with good strategy I still can win. 1 list: Leaders Tyrant, Great Gutgouger Battlebrew and Bellowing Tyrant 160 points Butcher with Cealdron 140 points Units 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 3 * Gorgors 180 points (seperate units) 6* Ironguts, full command 440 points 4 * Mournfang pack, Ironfists, full command 400 points Behemonths Thundertusk Beastriders 320 points List 2 Leaders Tyrant, Great Gutgouger Battlebrew 160 points Butcher with Cealdron 140 points Huskard on Stonehorn Bellowing Tyrant 380 points Units 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 2 * Gorgors 180 points (seperate units) 6* Ironguts, full command 440 points 4 * Mournfang pack, Ironfists, full command 400 points
  10. Da Irregulaz

    So this is a very odd looking list but it actually preformed really well for me overall yesterday. Da irregulaz-1000pts Megaboss Moonclan shaman 40 moonclan grots w/spears 6 ogor bulls w/fist (I know but it's how they are modelled) 4 moonclan fanatics. 5 Brutes w/twin choppa Played a battle with the border war scenario against a slaves to darkness force with the Brothers Glot at its head. The quick hits from the game are -my shaman went loopy on mushrooms 3 times and never got a spell off but by golly did he hold my one point objective by himself like a champ -I never actually get to use my fanatics. Like always I tried to charge them, they failed, got charged and immediately got mashed. But they did take a round of attacks meant for the grots so that's good? - 40 grots with inspiring presence will actually hold the line well. I was surprised. -I was totally scared of the Glotkin especially after they minced my Brutes almost immediately, but my Megaboss with +1 to hit and wound because of the command trait/artifact I rolled ended up chopping them to bits in just 2 combat phases! And that was WITH mystic shield on themselves! -the glotkins fleshy abundance spell makes nurgle warriors hard to pull down. Adding extra wounds to stuff even temporarily is good stuff. my moonclan pit held long enough to get what was left of my heavy hitters to chop up the bulk of his army and I got enough points for a destruction victory! This was actually a super fun list to play and one I'd suggest for a good beer and peanuts game. Lemme know if you guys have any thoughts!
  11. The List: (For fluff, please check my blog in my signature) LeadersTyrant (160)- Massive Ogre ClubButcher (140)UnitsLeadbelchers x 6 (320)- Gutbusters BattlelineLeadbelchers x 3 (160)- Gutbusters BattlelineOgors x 6 (240)- BattlelineOgors x 6 (240)- BattlelineOgors x 6 (240)- BattlelineOgors x 3 (120)- BattlelineBehemothsAleguzzler Gargant (180)Aleguzzler Gargant (180)Total: 1980/2000 Now that I have an influx of models, I have decided its time to start building my army, and now I have a semi decent camera phone I thought I would share some progress with you. Thanks to a sweet trade I set up with @Soulsmith and some amazing inspiration from the very talented @Lysandestolpe I started work on some conversion of my own Gargant today. I have Created a sword, shield and shoulder pad out of plasticard ( first time using, fun medium). I have also kitbashed a loincloth from an ardboyz banner, with some slight careful carving to thin it down and to make it fit under the gargants gut. The loincloths plate is a shield from the orruk boss on boar set with the back carved flat. Finally I have also greenstuffed up gaps and started to make a set of green stuff boots as the gargant was lacking feet. There is still some tidying work left to do, however its way late and I want to let things dry hard before i get stuck in. Pretty pleased with the progress, enjoy the pictures Sent from my iPhone using Tapatalk
  12. Hi Guys! So I recently went to a one day 2k tournament (yesterday actually). The event had 20 players with 2 of those being rank 6 and 15 in Australia and another one, a few wins away from being best Iron Jawz in OZ. So pretty tough competition for my first ever 2k point AOS games. Onto my list! I decided to take gutbusters backed up by a frostlord on stonehorn. I was going to run all gutbusters, but real life got in the way of me painting all the gutbusters I needed. Tyrant - General, bellowing Tyrant Butcher Bruiser BSB Frostlord on stonehorn - battle brew 4*3 ogors with full command 6 iron guts 3 gorgers The idea behind the list is that you buff the frostlord and Ironguts and send them in. Bulls lurk in the back field catching and holding objectives, Tyrant and BSB move into the midfield for banner and bellowing tyrant support. The Tyrant can also help hold enemies trying to get past and kill the squishy ogors. Onto the matches! First match I came up against a nurgle chaos list. Blood and glory was the scenario. From memory he had: Daemon prince with wings Great unclean one Gutrot spume A dude riding a circle mouthed beast with scythe 30 plague bearers 10 blight kings 3 plague drones Now that I think about it, he may have accidentally cheated as he deployed the plague bearers in one block when they should have been in 2. In our match it didn't make much difference. The main winning factor in this match was miasma which he cast with the dude riding the circle mouthed beast. My Opponent played the spell causing D3+1 mortal wounds every phase to my stonehorn, when he was only meant to be doing that if he caused a wound on the stonehorn. As a consequence the stonehorn went down quickly and the ironguts weren't able to carry me to a win. My opponent one a minor victory on VPs. Gorgers in this match were very useful and at one point nearly won me the game by capturing his left hand objective. A quick picture of deployment (Sorry about the poor quality, had to hurry due to round timers in use) Minor Loss Ogors My next round I came up against a death player playing the take and hold scenario, he hadn't played match play before and was running Nagash. He stuck Nagash down across from my stonehorn on the 12 inch line and I did warn him that I could potentially be in turn one and might kill him, but he wasn't worried about it. So he gave me the first turn and I charged Nagash causing 14 wounds. In his turn he ran his characters in, did 5 wounds to me, failed most of his spells and in return I killed Nagash. He quit the game and tournament at this point. I got a cool pic though before he did: This was a game where I felt the stonehorn killed a lot of potential fun for me and my opponent. Having said that, I'm sure Nagash would have walked all over an all gutbuster list, so I don't feel too bad for the guy :P. Major Victory Ogors! In my third match I versed my friend who is also a death player. He runs a bone rattle formation. His list from memory is: bonerattle formation Wight king with black axe - cloak, redfury 40 skeletons with spears 30 grave guard with great weapons 2 * 10 skeletons with shield and sword 10 black knights Outside of the formation necrotect screaming skull catapult necromancer Arkhan the black We were playing border war. I deployed centrally, stone horn and iron guts on the 12 inch line with my other ogor characters hiding behind. The units of bulls were on either flank hoping to nab a couple of points. He elects to go first and pumps his black knights up for a first turn charge into the iron guts and stonehorn. Killing 3 ironguts and no dmg on the stonehorn, in retaliation I wipe the black knights. He manages 3 points this turn with 1 point for his home objective and captures the right hand side objective. In my turn I buff the stone horn and charge into his 40 man skeleton unit, the rest of my units move forward. My gorgers come onto my right flank to try and take the objective he is holding with 10 skeletons with shields. In combat I take both 2 point objectives and wipe the 40 man skeleton unit with the stonehorn. Scoring 5 points. His next turn he moves his grave guard to try and kill my gorgers and 3 man ogor unit holding the objective that was previously held by his 10 man skeleton unit. He does some shooting, teleports his lord over to my 2 3 man ogor units holding the left hand 2 point objective and also flies Arkhan over there. He fails a charge with Arkhan, and gets his graveguard into my ogors and gorgers and the wight king into one of the 3 man ogor units. Due to terrain and the size of the graveguard unit, he can't get as many as he would like into CC and only manages to kill 2 ogors and 1 gorger, losing 2 in return. The lord kills to ogors (one from running) and takes 2 wounds (would have been 4, but he halves the wounds taken due to some special armour). He manages to get 3 points this turn. I get the priority in the next turn and run the stonehorn over to kill the graveguard, the ironguts move up to kill the necrotect and the catapult, the butcher gets ready to charge Arkhan and my tyrant also moves to charge into the graveguard. I activate "Down to the ironguts" due to an ogor fleeing. I make all my charges. I choose to go the ogor fighting his lord as I knew he would be dead if I didn't, managing to get him down to 1 wound remaining. He activates the graveguard killing my Tyrant and finishing the ogors off and leaving one gorger with 1 wound remaining. The stonehorn wipes the graveguard. His necrotect kills one of my ironguts (he only had 2 wounds remaining). I activate my butcher and do nothing and Arkhan responds by killing me outright. The ironguts kill the catapult and necrotect. This turn I score 5 points again. In his turn he moves Arkhan over for a charge on my bulls holding the 2 point objective. He fails both charges with the wight king and Arkhan on double 1s leaving that objective in my control. In CC the ironguts finish up the catapult crew capturing his own objective. He scores no points this turn and he concedes at this point. Major victory Ogors! I ended the tournament tie 4th with a bunch of other people. The tournament organiser then used a magic system where you were awarded points based on how well your opponents did. Since my opponents hadn't done so well I didn't place. Overall I was happy though with my performance at the tournament. The list is fun to play and fairly straight forward. It can be flimsy if you can't lock your opponent into their deployment zone with the stonehorn, ironguts and gorgers. I found that you do pretty much everytime lock them in their deployment zone with those 3 units though. Gorgers are surprisingly hard to remove with 15 wounds and bravery 8 for a 3 man unit. The bruiser BSB only got in range once of both the gorgers and stone horn and my last match and man he was worth it in that case, but most of the time he's too slow to be useful. This will be the final outing for the stonehorn for a while now though. He's been fun and is mostly reliable. I'm just looking to move away from the guy who always has him on the board. My star unit other then the stonehorn was the gorgers. I've run a 2 man unit and it wasn't very good, but 3 was much better. They're strong enough to roll over most backfield objective holders and the ogor bulls are fast enough to help them capture objectives if you need 5 or more models. People also seem to over commit to take them off, moving a large portion of their armies over to counter the gorgers which is what you want with this army, cause as soon as they realise they just need to get into your backfield to win, you're toast haha. Thanks for reading! Next tournament should be next month. I'll be busting out a pure spiderfang army (if I can paint it in time :)): Spiderfang venom mob battalion - 100pts 2 * arak with shrine - 560pts 1 * arak with web flinger - 280pts 1* big boss - 100pts 3 * 15 spider riders with full command - 900pts 60pts left for triumph roll Drops: 1
  13. Hi Everyone, i just got myself some Gutbusters and really want to make competitive list (That, with a good general...could perform at tournaments). Im really looking at getting into the tournament scene of warhammer and would like to use my new Gutbusters as a start. LeadersButcher (140)Tyrant (160)UnitsOgors x 6 (240)- BattlelineOgors x 6 (240)- BattlelineOgors x 3 (120)- BattlelineLeadbelchers x 3 (160)- Gutbusters BattlelineIronguts x 6 (440)Ironguts x 6 (440)BattalionsGutbuster Wartribe (60) (formation needs 1x butcher, 1x Tyrant, 3x ogors 1x ledbelchers) it seems like a really good formation, your opinion?Total: 2000/2000 - Is this on the right path? - What would you change to make it more effective? - Anyone using Gutbusters that has any experience on how they performe in age of sigmar? Thanks in advance, Kimbo
  14. Hey all, All I see is tactica on Ironjaws! Any chance we can take a look at ogres? Thanks in advance!
  15. Tyrant

  16. Tyrant

  17. 1000 pts of IronBusterz

    Hi all, Would like opinions on this list. I think it looks ridiculously awesome, but do you think it is viable? I played 1 game but got diced so hard(rolled I'd say 89% 1's and 2's. My opponent was astonished) that I still can't Tell Hero: Ironjaw MegaBoss Battleline: Ogors: x6, Weapon and Fist, command Ogors: x6, weapon and fist, command Other: Ironjaws Brutes: x5, jagged gore hackas(I know. Brute choppas better. But I play what I model and didn't know this when I built them!) Ironjaws Brutes: x5, twin Brute choppas(I learned for the second box haha) For my part I know its short on units and has no shooting or magic. I just figured it would play very destructiony(run up, punch face, continue punching face) and would be reasonably fast cause of the rampaging destroyers rule. thoughts?
  18. Hi Guys, So I went to a little one day event today and took my ogres, I was constrained with time so the painting on them is about table top standard. That being said I'm pretty happy with how they look, especially my butcher who I gave a little more love to then the rest of the army: So the one day tournament was going to have 3 rounds, but the organiser was a no show at the store so one of the guys was a sporting chap and ran it for the store. Unfortunately due to lost time we could only fit in two rounds haha. First round I drew a death army, his army from memory: Vampire with wings - sword of summoning necromancer mortis engine terrorgheist (that he summoned) 10 ghouls 40 skeletons with spears, full command 10 skeletons with shields and sword 2 batswarms 5 hexwraiths My list was Frostlord on stonehorn - battlebrew Tyrant - bellowing Tyrant Butcher Bruiser BSB 4*3 ogors with ironfists and full command 2 gorgers We played the take and hold mission. Since He deployed first he started his first turn by shuffling forward and cast van hels on the big block of 40 skeles. There was a little confusion around summoning the terrorgheist as in the AOS app there are two entries, he swapped his sword to the book that gives him -1 to hit, but then later found that he could summon the terrorgheist. Unfortunately due to the confusion around it and me not knowing much about death he then proceeded to run the vamp lord with both artifacts. Was an honest mistake on his part, but ended up being pretty game changing. In my turn I buff the stone horn and send him into the skeletons, Due to a bad rampaging destroyer roll he's just out of range on my bruiser BSB. In combat I only kill 15 skeletons, which is super low for this model when its buffed the way I had buffed him. I realise at that moment that I just totally forgot to roll with the modifiers, so in retaliation he takes 144 skeleton attacks and after all is said and done has 5 wounds left. We roll off and luckily I get the double turn, I drink the battle brew and sling a unit of ogors into his ghouls that he had been advancing with on my left flank supported by his hexwraiths, I also remember my gorgers and place them on his right flank in the corner with the idea of trying to beat his little 10 man skele unit on his home objective later in the game. I also cast the maw on his big unit of skeletons and manage to kill one, the tyrant also launches himself at the mortis engine that he had garrisoned in a building for a 2+ save... in combat I remember the buffs on the stonehorn and almost wipe the skeletons, he has like 6 left that do 24 attacks or something and manages to get a wound through on me. The tyrant manages to cause a few wounds to the mortis engine, but then takes 3 from being donked on the head by the wizard... in his turn the mortis does the big bubble mortal wound thing and along with bolt kills the stonehorn, the vampire lord charges into my tyrant and his hex wraiths charge into a unit of 3 bulls. In combat the hexwraiths kill my bulls with battleshock (lost the last guy) and we do 2 in return. The tyrant misses the vamp cause I am at -2 to hit (thanks to the book he doesn't have haha) and the little bats. From here its all down hill for me, the gorgers manage to kill his skeletons at his home objective, but I needed 5 models to capture and by the time I realised I could have won he had summoned a terrorgheist into my lines (shouldn't have happened if he had the book) and locked down all my ogors/blocked them from making their way across the field. I did manage to kill the terrorgheist but he then killed me down to just my butcher who wasn't within 6 of my objective and the two gorgers sitting on his, but unable to capture haha. His Vamp had also been doing a number on my bulls and my bruiser BSB since I was hitting on 6s (due to the book he shouldn't have had haha) Major victory vamps! My second game was blood and glory and I was facing a khorne army. His army from memory: Wrath of khorne Bloodthirster - armed with the chaos runeblade Mighty khorne lord - Crown of command Blood secrator blood stoker 30 bloodreavers with full command 20 blood letters khorne cannon 3 bloodcrushers 5 khorne warriors khorgarath he had the starter battalion as well I deployed first so got the first turn. I had setup my 3 ogre characters along with one unit of 3 ogres to my left on one of my objectives with the stonehorn right on the 12 inch line. my right flank was made up of my 3 units of ogres and I planned to bring my gorgers on as close to his objective as possible. His right flank facing off against my stonehorn and friends was composed of the blood crushers, khorne warriors, bloodstoker, mightylord of khorne and the blood thirster. In the middle he had his blood secrator and his bloodreavers and on his left flank he had his khorne cannon and bloodletters. I announced I wanted to reenact that artwork in the beastclaw book where the frost lord is taking on a bloodthirster. My opponent had obligingly stuck him on the 12 inch line across from the stonehorn. My hero phase I bellowed at the stonehorn, he drank his brew, I also tried for mystic shield on him, but failed to cast it. everyone did the destruction shuffle with the stonehorn getting a 5, then in the movement phase he rolled a 6 on the run and moved within 3 inches of the bloodthirster. My gorgers popped up on my right hand blank 9 away from his cannon. My opponent was pretty surprised with the speed of the stonehorn, I did warn him before the game begun that the dude was quick and very killy, but he felt confident his thirster would live... I knew otherwise :D. I promptly charged in and killed the thirster, didn't even need to roll for my hooves or kicks haha. My opponent was thrown off by this, but figured I needed to be sent back into the warp and brought his mighty lord of khorne and khorgarath over to say hello. he stoked his bloodcrushers and sped towards my characters holding the objective on my left. His bloodreavers moved towards my 3 units of ogres holding my right hand objective supported by the bloodsecrator. The blood letters ran over to kill my gorgers. In the charge phase the mightylord of khorne made it in, but the khorgarath failed and his bloodletters made it in to the now lone gorger cause one had died to his cannon. In combat his lord of khorne got one hit through on the stonehorn... I suddenly felt worried haha. I attacked his blood letters killing 4 with some decent rolling from the gorger, he does 2 mortal wounds to me and nothing else. He wasn't able to get too many on me due to a bad charge range roll even with the pile in. The stonehorn smacks the mighty lord of khorne off the table, he then picks up his dice and like a ****** holds it for ages telling me how I die on a 5+ haha. luckily for me he rolls a one! Sucka. He wins the priority roll for a double turn and promptly moves the khorgarath within 3 of the stone horn, the bloodreavers move towards one of the three ogre units on my right hand flank and the bloodcrushers move into position to charge my tyrant on the left flank. Its at this point I realise he can win the game if these combats go well for him. He just needs to kill the Tyrant and get his warriors within range of my objective on the left and kill the unit of three bulls on the right. In the fights he decides to use the khorgarath first. So far the stonehorn has taken 4 wounds, 3 from this dudes little bone shooting attack and 1 from the mighty lord of khorne. He whiffs all his attacks and nothing happens. I then pick my bulls to go who are fighting the blood reavers and kill 12... No save is pretty brutal haha. He then goes with his bloodcrushers and takes 4 wounds from my tyrant. The gorger goes next killing 6! blood letters who in return bring him down to his last wound. The tyrant kills a bloodcrusher and I was able to pile in with the butcher who takes 2 wounds from another. The stonehorn pulverizes the khorgarath. In my turn I plant my bsb banner, drink my battle brew, bellow at myself(the tyrant) and move the stonehorn towards his warriors holding the objective on his right flank. I also move 3 bulls on my right hand flank to support the gorger against the bloodletters. Charges go off and I make it into the warriors of khorne and the bloodletters. In combat I decide to go with the ogres against the blood reavers and kill them off. He then picks the warriors of khorne to go against the stonehorn and does a few wounds to me. I then go with the gorger who smacks down a few blood letters who in turn finish him off and do a few wounds to my ogres. I then select my tyrant to go and he wipes the bloodcrushers. the ogres then go and wipe the bloodletters and the stonehorn does the same with the warriors of khorne (only just) who then go again and take me down to 5 wounds remaining. We roll for priority and I manage to win it and move all my stuff onto his objectives and claim them for the major victory. Major victory: Ogors I had two good games, pity we couldn't get the third one in haha. I ended up coming tie 2nd which was nice and I think I may have even had a chance of winning the tournament if the first game had played out right with me remembering my buffs, but oh well I'll get that guy next time! The army itself is fun to play. It feels pretty flimsy though and really relies on the stonehorn doing well. You also rely on killing the opponent off a lot in number based objective scenarios like blood and glory. I feel that my opponent might have done better if he aimed to wipe my flimsy right hand flank composed of 9 ogors and 2 gorgers, might have been a different game completely. I'll be going to another tournament at the end of January, but will be posting painting updates. Next on the painting table is a direwolf and bat heavy undead army. I bought it ages ago with the idea of a strigoi ghoul king living in a crypt in a forest surrounded by bats and wolves, I hadn't read the small print on direwolves and bats at the time that said they didn't count as core so the army was never played haha. I've since purchased some mantic zombies to fix that. Anyways thanks for reading!
  19. Do you ever get that feeling that you have too many projects going at once? I joined an escalation league starting in January, thinking that "Hey, that's a great chance to get my Ogors painted", a project I've been putting off for some time now. Well, there's no time like the present! And a close up on the converted Tyrant I usually like to prep the entire force at once, green stuffing, converting and priming everything before I start painting, but in order to retain what little sanity I have left, I'll be doing the Ogors in chunks to match the escalation league. Starting with two units of three Ogors, my Tyrant, and two kitties to fill out the point. Yes, I know that there is also a unit of leadbelchers in the photo, but the first task will be to convert them into a unit of Ogors with ironfists, plus giving them and the three on the right a banner and a bellower. So they will become three units of three with full commands. I couldn't quite force myself not to paint the same unit types together, so the third unit will be painted and put aside for the next escalation. Just to pump up the pressure I have five weeks to prime these unless I want to stand outside and prime them in an Arctic winter. Lets see how this plays out sports fans!
  20. 2k Shooty Destruction List

    Hey all. Been creeping on this forum for a few months and finally decided to participate rather than lurk. There is a ton of experience-based opinion and knowledge here and I was hoping to tap into that a bit. I got back into the hobby a few months ago because the Ironjawz models really grabbed me. However, based on my experience in the handful of friendly games I've played to date, they are seriously limited in what they can do. Luckily, I have a sizable force of Ogors I carried over from 8th edition fantasy to bolster their ranks and shore up some weaknesses, the most glaring of these weaknesses in my estimation being the Ironjawz lack of any shooting. This is something the Gutbusters faction can accomplish passably well, however. This isn't for tourneys or even organized events. So, I needn't adhere to the "battleline" restrictions of matched play. My gaming group do use the points to balance lists however. I'd like this to be 'competitive' in the sense that it shouldn't suck so bad as to overwhelm the fun factor. Take a look at a list I've been toying with and give me your thoughts: LeadersOrruk Megaboss (140)- General- Trait: Might is Right- Artefact: Battle BrewOrruk Weirdnob Shaman (120)- Artefact: Talisman of ProtectionOrruk Warchanter (80)- Artefact: Meteoric HammerbladeUnitsLeadbelchers x 3 (160)Leadbelchers x 3 (160)Ironblaster x 1 (160)Mournfang Pack x 2 (200)Orruk Brutes x 5 (180)Orruk Brutes x 5 (180)Orruk Brutes x 5 (180)BehemothsThundertusk Beastriders (320)War MachinesBatallionsIronfist (60)Total: 1940/2000
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