Search the Community
Showing results for tags 'ghb2 '.
Found 1 result
Major posted a topic in Age of Sigmar DiscussionsHi Everyone, *Warning: long post* "By changing nothing, nothing changes" - Tony Robins I've been reading a whoooole lot of posts in the forums and many reviews in blogs, or youtube etc. Thankfully, GHB2017 has been generally welcomed with open and happy arms. I did note there are still a number of people who have not really been happy with the changes brought on by Games Workshops latest GHB. I wanted to take some time to share with you all a little bit of info that may help. Because change is good. It's not always easy, but that doesn't make it bad. Vince from Warhammer Weekly recently said, on his stream "what is good today will be bad tomorrow, and good the day after that". I agree completely. Often with GW, change can be difficult, but it is mostly always for the best. Anything great in this game has been produced after trails, tests and yes, significant change. Sometimes this has been quite hard, other times quite easy. It is my belief that in order to improve this game we will need to sometimes undergo difficult change, and that is something I am willing to accept, because the rules may change, but the hobby remains. Did all my armies survive un scathed? Heck no! But that's ok, because even though all these changes are in now with GHB2017, this isn't the end for GW or the hobby and change is just around the corner, like always So embrace the change! Work with it, challenge yourself to make it work, because without challenges would this game or hobby even be as appealing to us and loved as it is? So why do we fear and resist change so much? Well yes, you bought a whole bunch of plastic men and that cost is an investment in your hobby. But we all knew change was a constant factor within our hobby so that is quite moot. We all fear change for a variety of reasons. more often than not this fear is associated with fear of failure (will these changes make all my plastic men and women bad and I will lose lots of games?), fear of success (will nobody want to play me now because my plastic men and women are so OP and broken?), fear of rejection (All my friends are going to table flip when my KO's kick their faces in, oh no!), fear of criticism (I built my plastic men and women around the fluff I like but with this new book, everyone will think I am just "WAAC"!), fear of the unknown (I got I bought all these plastic men and women and now I don't know if they are going to be good or bad! Does GW sell crystal balls? I god I need to know!) Acknowledge the change - This is the most important thing you can do. Recognising and accepting the changes made is the first steps towards managing any challenges you might have. Face your concerns - Take some time out for yourself, write down your worries or concerns. Documenting these in an objective form can help to stop dwelling on them. Then go through each one individually and identify what might happen and possible ways of dealing with it or overcoming it (eg. oh no, I cant take Empire Great cannons with my freeguild any more = but I can use allies to take some cannons and maybe my local club would allow me to still take them as it is more lax than a tournament) Seek Support - Communicate your concerns in an effective and constructive manner to your friends or to the comunity. Seek others who may have similar issues. This is especially helpful when changes are made that you do not have control over (such as losing compendium scrolls!). This is also a great way to assist with the second part of facing your concerns! Stop the negative and replace it with something positive - A lot of your fear of change can stem from the creation of negative thoughts or scenarios in your head about what the changes hold for the future of your hobby/army. Ask yourself questions. "In the past when I handled change really well what did I do? How did I handle it? What actions did I take that really worked for me? How did I deal with the change in my communication with others in my community? How did I manage my mental health (people may joke but sometimes the smallest things can affect a persons mental health)? Which personal attributes did I use to turn things into positive? Was I patient? Rational? etc." All these are great questions. Try to be flexible and embrace change - "shutup Major. You have no idea what your on about". Well yes I do. Some of these changes really smashed around my Empire (I mean free peoples... I mean Freeguild!) lists that's for sure! Just try and be open and flexible with these new challenges, even if you don't like something new in the system. if you are flexible and positive, people will want to game with you and people will want to spend hobby time with you. This will generally allow you to have a much more enjoyable experience in the initial stages of these changes. Be part of the change! - Adopt an attitude of anticipation and excitement. change as an opportunity. Get involved and be an influencer and driver of change. That way you will feel empowered and less fearful. See the positive in the way forward. There are plenty of ways you can do this. Some are testers, others are active in communities that have a feed back to GW. Even on a club level, teaching others, and showing a positive attitude can really make a world of difference. See the big picture and continue to hobby! - GW aren't out to destroy your hobby. GW is full of people that share the same love of it as you! But GW is also a business, and in business, change is necessary and plays a large role in the future success of the company. Regardless, nobody is out to nerf your army to make life hard, or kill of your warscrolls to waste your time or money. GW and the greater community are out to keep the hobby fun, exciting, new, challenging and above all, accessible and enjoyable to all. Look at the changes, find out how you can use them to better your hobby.