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Found 220 results

  1. I thought it would be interesting to have a bit of a blog thread showing how I'm putting my army together for Clash of Swords which will be run at Firestorm Games at the end of October. Hopefully it will show some of my thinking behind choosing what I'm taking and how I go about making an army. Wots Clash? Clash of Swords is an event run by the very lovely Mo at Firestorm Games in Cardiff (that's in Wales for you international types) and it's a very, very good event. It's well run and a good group of players turn out for the event, which usually means that Mo doesn't have many admin issues in running it so can go around abusing/banter people. It creates a fantastic atmosphere and a great weekend away playing toy soldiers. I was luckily enough to go to the first Clash of Swords but due to scheduling clashes (aka my wife or work), I not been able to make one since. So I was a bit gutted when Mo announced this would be his last one (not 100% sure if this is the case now) and I had intended to go and pick up a ticket but got distracted by the birth of my son. Somehow though, life sort of returned to normal and I was able to sneak onto the guest list for the event, but what to take. Da Plan My approach to collecting, assembling and painting an army is very similar to a lot of peoples - I tend to act all magpie like, getting excited over the next shiney thing and then somehow have an army at the end of it which bears no resemblance to what cool idea I had at the start. This time is a bit different. I had originally intended to collect an Ogre Kingdoms army during the last year or so of 8th edition's life before the End Times hit, so had amassed the start of an Ogre army. As usual, I got distracted and before I knew it, Age of Sigmar happened! Again, didn't think too much about things thanks to work and the forthcoming birth of my clone (seriously, my son is like a clone of me!) and I carried on getting the odd game here and there while I waited for a chance to have a new army. So with my name on the guest list for Clash, I had a very firm idea what I wanted to take - Ogors! This list has only changed a little bit over the last three/four months as I had a very clear idea what I wanted to take. I wanted a small model count army and something fairly simple to use. So with a few suggestions from people I came up with the following, which after the Generals Handbook is right up my street. Leaders Frostlord on Stonehorn - General - Trait: Ravager - Artefact: Talisman of Protection Huskard on Stonehorn Huskard on Stonehorn Units Ogors x 6 Ogors x 6 Ogors x 6 Total: 1940/2000 So the army is very simple. Lots of Ogors to run around hitting things, capturing objectives and being cool with three Stonehorns running around hitting things, capturing objectives (not at Clash though) and being cool. What makes the army awesome is I don't need to remember a lot of things, it uses the fantastic Destruction traits and abilities and it runs around hitting things. So with this in mind, I went to start on the army..... ... but I didn't. For the last few years, I have been snowed under by work and having a newborn baby meant any spare time I had didn't go towards anything hobby related (usually sleep). So last weekend, where I had a bit of spare time from work and my wife very kindly offering me to have a Saturday to myself. So I had a great time watching the coverage of the GW Warlords event, while assembling lots and lots of Ogors. The fruits of my labour can be seen below. I even had time to convert up a Butcher out of some spare parts I had! Wot now? So the plan for this weekend is to assemble the Stonehorns and if I get time get everything undercoated. Then I intend to spend a few hours each week getting the army painted but I have accepted I may have to bring out the tin of Army Painter. Army Painter is a fantastic product but I would like to try and avoid using it this time. Thanks for Reading, more soon....
  2. I guess I'll start with, Hello! I've played two games so far and am wondering if I need more chompas. I am having trouble deciding. I have 20 spears and 10 chompas. I'm not sure that was the best thing to do. Looking at range vs chopping power. I've stumbled onto one other misstep I've made do far as well. I'm more sure about this one than the chompas vs Spears. I have a mob of 20 Morboys. I'm thinking 2 mobs of 10 would actually be more useful. none of their abilities/rules seem to gain from large mobs. Any thoughts on these would be welcome! Thanks for reading!
  3. Good morning all, I thought it was time I got a thread together to gather all my thoughts and progress on my Ironjawz army (perhaps branching into Destruction in a broader sense). I will be including modelling, painting, army lists, battle reports etc etc, I didn't want to do it as a separate blog or anything as I like the idea of keeping it within this Destruction sub forum (which for my money is the best part of the forum at the moment - some great chat, really enthusing me for this army). Hopefully @Ben and the Moderators are cool with this decision. As well as this thread, you will also be able to hear about my exploits on my podcast - The Black Sun. You can find all the most recent episode on this forum, or check out iTunes or www.theblacksun.co.uk - It's not family friendly like most of the other podcasts out there, but is entertaining I like to think. Also I am reasonably active on Twitter, and usually like to post photos of most my games etc. Follow me @the_black_sun I do actually have armies for all 4 of the Grand Alliances in AoS and whilst I am working on all of them simultaneously in various ways, I've definitely noticed my focus begin to increasingly shift towards Destruction. Disclaimer - when the Dark Aelves are released in whatever guise they may be, I am likely to abandon ship and spend all my time in the Order sub forum, being that they are my true Warhammer love, but for now, I'm all about the Ironjawz! I've always been a fan of Orks in Warhammer 40,000 but have never actually played Orcs & Goblins in WFB. So whilst the detractors and troggoths bemoaned the pseudo 40K look of the Ironjawz, I think for me this aesthetic really drew me in and got me going green. So I have already actually played a bunch of games with Ironjawz, having gone "all in", as they say, on the release, but these were all at 100 SCGT points and included a Magma Dragon just to make up the points (oh, and its pretty good!). I figured with the impending release of the General's Handbook, now was a perfect time to draw a line under what's gone so far and start afresh with the new system. We won't get into all the recent allegiance nonsense, you can read about that in other threads. Suffice to say, the Battleline "unlocks" for Ironjawz and the Destruction traits and artefacts make for a pretty nice combination. I'm not saying Ironjawz are going to be out there winning events (certainly not with me using them, if my abysmal results at Call to War are anything to go by!) but I am hoping and somewhat confident they can be competitive...and we have a pretty extensive thread on that right here in this forum! So this is pretty much just an introductory post for now. I have already painted some models (not as many as I would've liked); Megaboss Krunk, who can be found in the gallery and 5 Brutes. I will take some better photos and add them to this thread as soon as possible. I am reasonably happy with the level of the paint jobs and whilst not my best work, believe the army will look nice upon the table. I've intentionally kept the basing quite plain, though I am consider scraping off some areas and adding the flavour of the month; Agrellan Earth, just to add some interest. Using my 40K Ork bitz box I have been able to customise my models and this combined with some reposing has allowed me to make all 20 Brutes so far individual. Just a bit of a shame I got my Gore-gruntas after the Brutes as mixing in their Jagged-Hackas would've been super cool. Considering another 10 Brutes just for this purpose. This weekend (Thursday night to Sunday) I am attending Bossfest, a camping, drinking, gaming extravaganza. Whilst there will be various games being played, I am hopeful of getting in a good few games with Da Black Sunz, which will be the only AoS army I'll be taking. These will be my first games under the General's Handbook and will be played to 2,000 points using the Matched Played Battleplans. Many people in attendance will be practising for my 1 day event, Rain of Stars, which is removing the army restrictions and adding a sideboard (as the event is two weeks after the book drops), so we will also allow that over this weekend, therefore some of the armies I play may not be exactly true to the book. However, this should allow for some solid competition and really stress test the army. The list I use personally will be General's Handbook legal though. For now, my pool of Ironjawz models is; Maw-krusha (happy to use as Gordrakk or Megaboss), Megaboss, Warchanter, Shaman, 20 Brutes, 10 Ardboyz, 3 Gore-gruntas. I am not adverse to buying more though! 2 more boxes of Gore-gruntas are definitely happening after assembling some this past weekend - amazing models. It's worth pointing out that aesthetics are definitely a consideration to me in this army. Here is the list(s) I am currently considering for the weekend; Da Black Sunz - 2,000 points Gordrakk - 700 Megaboss - 140 Warchanter - 80 Weirdnob Shaman - 120 10 Brutes with Jagged Hackas - 360 5 Brutes with Choppas - 180 5 Brutes with Choppas - 180 10 Ardboyz - 180 Ironfist - 60 Total - 2,000 points Nice to hit the 2,000 points dead on really! That seems a challenge in of itself under General's Handbook. The main change I am considering is dropping Gordrakk for a baby Cabbage. The 180 point difference is nice as it allows another battleline unit - in this case Gore-gruntas (mostly just to get all my models on the table). If I wanna keep the big man in there, I can also include the Gore-gruntas by dropping 5 Brutes. What do people think on this? Seems small to me! I'll leave it there for now. This afternoon I'll add my thoughts on Command Traits and Artefacts! Thanks for reading, Chris
  4. Hey everyone, I'm about 5 or so months in to Warhammer now. I've been playing Sylvaneth the whole time and love them. Our group is going to do a slow grow after January, we have a tournament here in Australia (we don't have many) and people want to mix it up after prepping so hard for their army. I don't mind, as I used to have a few goblin models as a kid and have massive nostalgia. On the podcasts (not as much scene here) it seems like Moonclan are pretty big, most popular allegiance at Warlords and everyone seems to know someone who plays them. Here it's not quite as nice, I haven't seen a single goblin army at all. I was lucky enough to have the Sylvaneth thread on here as otherwise I'd have no idea what is possible with Sylvaneth given that I've not seen any one else play them (not that I pull of the tactics to any high degree...). Although I'm not the best person to start it, and I can only contribute small things I was curious if any discussion could develop to even close to the same level as the Sylvaneth thread. I guess at the moment grotz are limited by few formations which limits things, and it seems people are holding off for new battletomes atm which is probably wise. I'm not sure what else i'd rather slow grow though, and I guess I can hope for a Moonclan release in particular soon (with hopefully some formations to chuck in some Gitmob warmachines). Would anyone be keen to have a bit of an ongoing discussion? I'm curious what lists people take, I'm not sure if it will be more or less diverse without the formations offered in some of the other armies. Seems like you could mix in various Gitmob grotz for a mixed grot armies, or bring in various other destruction choices while there is no allegiance abilities. I've seen Gorrdrak moonclan mixes, and I'm sure a thundertusk, Gitmob grotz with bows (+ a shaman), or various other combos could work really well with Moonclans impressive stalling and melee combos they can pull off. I'd love to see what you play, how you play, things you think might be good, and etc! Which gitmob warmachines are the best, are warmachines still worth it given the weakness of the crew these days? I have a lot of questions! Cheers, Samuel
  5. The List: (For fluff, please check my blog in my signature) LeadersTyrant (160)- Massive Ogre ClubButcher (140)UnitsLeadbelchers x 6 (320)- Gutbusters BattlelineLeadbelchers x 3 (160)- Gutbusters BattlelineOgors x 6 (240)- BattlelineOgors x 6 (240)- BattlelineOgors x 6 (240)- BattlelineOgors x 3 (120)- BattlelineBehemothsAleguzzler Gargant (180)Aleguzzler Gargant (180)Total: 1980/2000 Now that I have an influx of models, I have decided its time to start building my army, and now I have a semi decent camera phone I thought I would share some progress with you. Thanks to a sweet trade I set up with @Soulsmith and some amazing inspiration from the very talented @Lysandestolpe I started work on some conversion of my own Gargant today. I have Created a sword, shield and shoulder pad out of plasticard ( first time using, fun medium). I have also kitbashed a loincloth from an ardboyz banner, with some slight careful carving to thin it down and to make it fit under the gargants gut. The loincloths plate is a shield from the orruk boss on boar set with the back carved flat. Finally I have also greenstuffed up gaps and started to make a set of green stuff boots as the gargant was lacking feet. There is still some tidying work left to do, however its way late and I want to let things dry hard before i get stuck in. Pretty pleased with the progress, enjoy the pictures Sent from my iPhone using Tapatalk
  6. This is a picture one of my Ogor units. I found these guys to be surprisingly resilient and can fight a bit. I personally think they need a bit of extra "bite" as they can struggle to hit things but a very nice Battleline unit for my army Model was assembled and painted while watching the GW Warlords event and is a very simple scheme of Pink, Orange, and Blue (I think it was Warlock Purple, Blazing Orange and Caledor Sky - some of these colours aren't available but should be similar to the current citadel colours). The model was then painted with Army Painter Dark Tone to add the shade and detail as well as varnish it.
  7. This is a picture of my Huskard riding a Thundertusk. This is a great unit to play with but you really do need to remember it's a support unit and not a big monster to go and fight things! Model was assembled and painted while watching the GW Warlords event and is a very simple scheme of Pink, Orange, and Blue (I think it was Warlock Purple, Blazing Orange and Caledor Sky - some of these colours aren't available but should be similar to the current citadel colours). The model was then painted with Army Painter Dark Tone to add the shade and detail as well as varnish it.
  8. This is a picture of my Frostlord riding a Stonehorn. I love these guys as they cause so much destruction and can take quite a beating! Model was assembled and painted while watching the GW Warlords event and is a very simple scheme of Pink, Orange, and Blue (I think it was Warlock Purple, Blazing Orange and Caledor Sky - some of these colours aren't available but should be similar to the current citadel colours). The model was then painted with Army Painter Dark Tone to add the shade and detail as well as varnish it.
  9. Hi all, I'm running a new competition at the Stronghold with the aim to build a resource of cunnin' Warbossy opinions on all 102 Destruction warscrolls! There's a Destruction battletome and a start collecting box up for grabs - all you have to do to enter is to post a review or some tactical tips within the comments section of one or more Destruction warscrolls over in the Stronghold's Warscrolls section. See here for more info: http://www.the-stronghold.com/index.php?/blogs/entry/177-warscrollz-warboss-competition-review-a-warscroll-to-enter/ Good luck!
  10. Hi! I've been following this forum for a while now and it's been really useful in helping me get started with aos! I have started off with ironjaws, but i'd like to build a bigger army, and love the options that mixed destruction throws up. I would really appreciate feedback on my 2k list idea before I make the jump and order more miniatures! 1 megaboss 140pts 1 moonclan shaman 60pts 1 warchanter 80pts 40 moonclan grots 240pts 2 fanatics 60pts 40 moonclan grots 240pts 2 fanatics 60pts 10 orc arrer boys 100pts 3 leadbelcher 160pts 3 leadbelcher 160pts 5 brutes 180pts 5 brutes 180pts 10 ardboys 180pts 1 rocklobber 100pts Ironfist 60pts 2000/2000 Thanks in advance. Chris.
  11. Hello! Im italian fan (sorry for bad english) of all gw universe and miniatures game in general... but mostly gw . Greenskin since the start of this passion more than ten years ago, with the release of orruks in aos my happines raises a lot and i felt like glorious old time, i were literally impatient for that release! So now here we are; im always been very slow to paint a personal army but little by little i hope to raise a modest orruks force to smash some heads in mortal realms! May i present you my orruks tribe: the Ice Klaw Klan. For now i painted 4 gruntas, one missing because i try to heavily convert it and now i need some bits to fix it, but we dont care. The next in processing are 3 gore gruntas and the megaboss that ill show you in next days, im converting it at the moment. WAAAAAAAAAAAAAAAAAAAAAAGH! to all A little intruder:
  12. What is the best alliance, could it be Death, Order, Chaos, or Destruction who KNOWS???
  13. I'm toying with the idea of making a mixed Destruction force and am wondering what battlelines you guys favour? I've just bought some Savage Orruks and am debating buying some Ogors as well
  14. WAAAAAGH!!!
  15. Da' Black Hand of Kaz'gul is a warband of Ironjawz belonging to none other than Kaz'gul. His chosen warriors are, contrary to their naming conventions, marked with a massive white hand. Wherever this horde roams, death follows, withering the very ground itself underneath their blood-caked boots. Kaz'Gul and his Maw Krusha, Brak: Grimnak, da' Herd Masta': Various Brute Bossez: Razzek and the head he carries with him into battle: Kraz, da' Weird 'Un. Only accepted because his irrefutable connection to Gork. Or Mork. Or both. Jazk, undisputed boss of the Black Orruks. The Warband:
  16. So, since jumping into Age of Sigmar, I've been a pretty big fan of the Destruction faction. Recently, I've jumped around between Beastclaw Raiders, mixed ogors, and Ironjawz, after running a fairly successful mixed army of goblins, orruks, and ogors. Given the new year, I'd like to ideally pick up a Chaos army at some point (preferably Skaven, once they get their shiny new battletome). That being the case, it means I will need to reduce my Destruction forces somewhat. Currently, I'm torn between my three armies, so I'd like some community input on which to carry forward. Ironjwawz List - Gordrakk - 700 Mawcrusha - 520 Megaboss - 140 Weirdnob - 120 Warchanter - 80 Warchanter - 80 Ardboyz (shields) X 20 - 360 Brutes (choppas) x 10 - 360 Brutes (choppas) x 5 - 180 Gores (choppas) x 3 - 180 Gores (choppas) x 3 - 180 Mixed Ogors - Frostlord Thundertusk - 420 Huskard Stonehorn - 360 Tyrant - 160 Ogors - 240 Ogors - 240 Ogors - 240 Ogors - 120 Leadbelcher - 160 Leadbelcher - 160 Mournfang Cavalry (clubs) - 400 Thundertusk Riders - 320 Sabres - 120 Pure Beastclaw Raiders - Frostlord Thundertusk - 420 Frostlord Stonehorn - 460 Huskard Stonehorn- 380 Hunter - 160 Mournfang Cavalry - 400 Mournfang Cavalry - 400 Yettis - 240 Sabres - 120 Sabres - 60 Thundertusk Riders - 320
  17. Hi, I am looking to sell on my destruction army. It is converted and painted to a high standard and has won a best army award in the past, but I just haven't picked it up to play with for some time so it seems time to move it on. List of models below with pics (apologies for poor pic quality), if interested make me an offer. Heroes: 1 x Tyrant 1x Butcher 1 x Firebelly Units 12 x Ogors 14 x Ironguts (champion riding Rhinox that could easily be used as a second tyrant) 2 x Sabre Tusk Behemoths 5 x Giants/Aleguzzler Gargants (including one converted to be the king for the sons of bahamut formation) 2 x Giants carrying Ironblasters that could be used as either Giants or Ironblasters Misc 3 x Objective markers Aleguzzlers: The Gargant King! Gargants/Ironblasters Ogors Ironguts Irongut Champion/ Tyrant Sabretusk / Objectives Tyrant Butcher Firebelly
  18. Ok so it's a new year and I'm trying to get on top of posting my work as and when I do it got a little lazy last year. to start off is some of the things I finished last year.
  19. Trying to decide between two 1500pt mixed destruction lists. Started with Ironjawz starter set but really want to add Fellwater Troggoths as I love the models. Just intended for casual play. Which of these lists would be more competitive, which would be more fun to play, and which would look better together? Any suggestions on swapping some units around without straying far off theme? List 1 Leaders Orruk Megaboss Gitmob Grot Shaman w/ talisman of protection Orruk Warchanter Battleline Gitmob Grots w/bows x20 Gitmob Grots w/bows x20 Units Ironfist Battalion Orruk Ardboys x10 Orruk Brutes x5 Orruk Gore Gruntas x3 Fellwater Troggoths x3 Grot Rock Lobber Grot Rock Lobber List 2 Leaders Orruk Warboss on Boar w/ choppa and shield, talisman of protection Orruk Warchanter Battleline Savage Orruks x10 Savage Orruks x10 Units Ironfist Battalion Orruk Ardboys x10 Orruk Ardboys x10 Orruk Brutes x5 Orruk Gore Gruntas x3 Orruk Boarboys x5 Fellwater Troggoths x3
  20. So Destruction huh... I rebased my Ogres the minute AoS dropped and have been using them exclusively until SCGT 2016 when I re-based my demons. But before this madness began (don't we all just love re-basing an entire army!) I had bought some Orcs to add to my Ogres. The Orcs will be painted up in the same scheme as the Ogres (The Meat Men ofMitzmanheim) and are slowly coming together. Here are some photos of what is finished and a couple of wip shots of my troll unit.
  21. So at first it wasn't an issue, in low points i just wrote down who had what, (with one character of each type and low point games its easy enough to keep track of), but lately with multiple mages and other characters in a bonesplitta allegient army.....keeping track of these things is cumbersome. Does anyone know of a way, link, file where i can get some easy tracker of spells and such? I found a file on spikey bits....but it prints blurry and hard to read. Has anyone else come across this issue?
  22. my new big boss conversion
  23. Hi all! As a general lover of destruction, I've found myself leafing through the grand alliance book many times to look for various themes that could make for a fun thematic army. I'm sure lots of you will have had the same sorts of thought processes as me - 'That model looks awesome, I could do an army with x,y&z!' only to have that niggling voice telling you, 'It really isn't that good in the game, it doesn't synergise and you'd be better off with a stonehorn.' I thought it would be cool to take a look at the 'grots, wots & nots' of some of these themed units, should people want to run them (even if they aren't the 'optimal' choice) and to get some community commentary on how best to utilise such units in games to get the best out of them (even if they are a bit pants - looking at you Squig Gobba). I realise there are plenty of threads looking at say 'moonclan grots' but I haven't seen any that specifically take a look at our fungal friends the squigs as a theme. Any input regarding unit sizes, general strengths and weaknesses, favoured types of enemy, what they work well with, what to avoid at all costs etc etc would be great. I can then compile comments in to the top post. Any opinions welcome even if you've only used them a few times - let's learn from each others' experiences! For Squigmar!!! Grot Warboss on Great Cave Squig Grot Warboss with Great Cave Squig/Moonprodder Skarsnik, Warlord of the Eight Peaks Cave Squigs/Grot Squig Herders Wots: - High damage potential with a combination of -1 rend and d3 damage as well as 3+ to wound - d3 damage can be doubled on roll of a 6 by warboss command ability - If running Skarsnik, a big unit can ignore battleshock and attack twice with his command ability - Often overlooked 2 wounds per squig - Can be taken in 5s so unit sizes are fairly flexible - Although they die and run away in droves, running squigs can still cause mortal wounds on key enemy pieces if they are positioned well (squig bomb) - Get to reroll charges and runs if within 5" of herders - extremely handy ability - Herders come in relatively cheap pairs so multiple pairs can be taken to make them more survivable and herders aren't assigned to specific squig units Nots: - Hate attrition fights: They NEED to swing first and won't survive many rounds in a protracted combat - Abysmal bravery of 3 and save of 6+ means they can be shot/hacked and blown off the board with very little difficulty - They NEED nearby herders (5+ to hit with 1 attack without the herders is quite unreliable) - Multiple units of herders add more 'drops' to the army Grot Squig Hoppers Mangler Squigs Colossal Squig Squig Gobba