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Found 312 results

  1. I originally posted this in the Chaos sub forum, but this should really be posted for everyone who may want it. I created a template that I've used for making Disciples of Tzeentch stat cards. Though you can make slight modifications and make these for any faction in AoS. I plan on getting my set printed up on large form playing cards through a company. If you have any questions please let me know. And if you make anything for an army, please share it and help the community out. Here is an example from my completed set. https://drive.google.com/open?id=0B0ehT5GfQE28d0VoNF9oZTMzOUU
  2. So I had always thought that in Matched Play you could take smaller units of Zombies and combine them. On the latest Facehammer, Terry was talking about how you can't do that because you're taking a unit beyond it's starting size? I had always thought about it as taking two separate units and making it one new one. So what's a necromancer to do?
  3. Brand new on sprue http://www.ebay.co.uk/itm/322553501077?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649 http://www.ebay.co.uk/itm/322553494866?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649
  4. Eemus Dracoth - Vampire Lord on Zombie Dragon Prince of the Withered Kingdoms and Commander of the Seven Nation Army
  5. Omulous Dracoth - Vampire Lord on Zombie Dragon Prince of the Withered Kingdoms and Commander of the Seven Nation Army
  6. This was an idea for a Hinterlands setting which is actually close to Shadespire, in the Petrified Mountains. It was essentially a city during the Age of Myth that lies within Shyish, an was a popular stopping point for merchants heading to Shadespire from the Petrified Mountains. It was prosperous, until a warband of Khorne Bloodbound swept through it, killing everyone. Here is a bit of cinematic flair from the Storyteller's perspective: "Back during the Age of Myth, the Petrified Road was a long and arduous trek through the appropriately named Petrified Mountains, though, many who made the trek were rewarded for their efforts by gazing upon the City of Spirits, Kalii. Kalii was a popular stop for the many merchant caravans heading to and from Shadespire through the Petrified Mountains, a bustling settlement as far as I could see. They paid their respects to Nagash and he let them be for the most part, a fair trade I say. Kalii was the shining jewel in the mountains, and all who lived there knew prosperity. Then..unfortunately, came the Age of Chaos, and with it, the Goretides of Khorne. In merely a day and night they swept through the city, killing everything they found, and eventually, nothing was left except the few that hid in the deepest crevasses. When they emerged, they had seen their city in ruins, their kin slaughtered, and their prosperity fading away to the annals of time. Now the only thing left are Grots, Orruks and Ogors fighting the descendents of the survivors, backward tribals who pine for a past they no longer remember, for scraps of a dead civilization. A pity really, but so to all who perished in that savage age..." I was inspired by pictures of the city of Cappadocia in Turkey, and I hope that I could find time someday to recreate the city in miniature terrain form. But for now, these pictures and my imagination will have to do....as for the Storyteller, he is primed and ready for paint, I'll try and get to him this weekend. Until then, this is Nash, signing off.
  7. Converted from the Eldar Visarch to fit in with his back story of a Glade Lord that gets turned by a vampire. More info in the signatures.
  8. Anyone else quite disappointed in the lack of vampires in the new skirmish rules? The GW vampire models are some of the best as far as interesting. Vlad, Isabella, manfred. I know you wouldn't be able to play them as named characters but at least have a generic vampire you can use... I keep telling myself it's only 6£, but in the end I'm still upset about it missing vampires.
  9. So I've finished off the leader the Glade Lord turned Vampire, pretty happy with the results but there's things I'd of done differently. Tried roc stick to a limited palette but alter my usually muted style by pushing my highlights lighter and attempted to get a monotone finish. C&C welcome.
  10. Starting a thread to keep progress with my AoS/Hinterlands warband anecdote hopefully keep neck motivated to finish. The fluff i had in mind is as follows; The leader is a venerable glade lord and skilled hunter who travelled with a great army to the realm of shadow. His army got destroyed wiped in a mighty battle and he himself dies only to awake in a great forest. Driven mad by isolation he comes to the self realisation he has been reforged by Sigmar in order to defend this beautiful but seemingly rarely inhabited forest of the touch of chaos. He binds the creatures of the forest, wolf and hawk alike, to his will hunting down groups of chaos warriors and mercenaries and putting them to the sword. Except the creatures of the forest are not bound to him through the spirit of the forest but through his shared bloodlust for he is not reforged by Sigmar but touched by the same Soul Blight as the vampire that he thought had slew him. He wanders not in a grand forest hunting chaos, that is all in his troubled mind, in reality he haunts the ruins of an old cathedral in a barren wasteland where he fell, preying on travellers and pilgrims and feasting on their mortal souls aided in the slaughter by great carrion beasts. so in attempt to follow that kind of vibe I'm aiming to crest something's more like a macabre wood elf warband than one with a classic undead feel.
  11. please delete, this was accidentally out in the wrong forum.
  12. Hey all, I'm attending a tournament in August that I'm building a mixed death army towards. I'm a long time collector but pretty new AOS player and haven't taken part in any tournaments as of yet - not even played a game with death yet but mostly this is due to busyness and blood bowl Anyone interested in the army can check out my painting thread here: So, just after some thoughts on which command ability would suit my general and which items might benefit the army (and who to give them to!) Not looking to change the units or characters which I realise might not be the most competitive, but would love to get the most out of them so I don't get totally curb stomped! My 2k list is: VLOZD - Guessing he's the best choice for the general? Was thinking Red Fury as he might fly off out of range to make ruler of the night useful? Necromancer Wight King with infernal standard 40xSkeletons with spears 10x Skeletons with blades 10x Skeletons with blades 5 Black Knights 10 Graveguard with Great Wight Blades 6x Spirit Hosts Legion of Death 240 Summoning Points (to summon morghasts or Cairn Wraiths/Banshees/maybe more spirits?) I'm quite liking the look of sword of unholy power to auto summon morghast harbingers but unsure who is best to carry it? VLOZD might be too much of a target, necromancer too squishy? Not sure on my second item so would appreciate any thoughts on this and any strategies/tips that would help me out when I play them for the first time next week in a practice game Thanks guys!
  13. For Years I have awaited the arrival of the new Death Battletome. WHEN WILL IT COME. will it be a tomb kings remake. Will it be something else? Who and What!?!?!?
  14. Hi all. Recently started a death army. So far i have the skeleton horde starter, another box of skeletons, wight king and some morghasts. Any ideas on what next? I was gonna grab more skeletons but dno if i should grab somthing else Opinions?
  15. So I thought it was time to take stock of my growing Vampire Counts army and give them their own plog. Especially considering how old my general one is and how clustered it is. As the title suggested I am going for A Lahmian army, so some stunningly beautiful and dangerously ambitious female vampires at the head of this Khemri style army of the undead. I plan to introduce some tomb kings elements into my force, mixing it with the more traditional vampire counts models, let’s hope eBay will be kind to me. The Undead were my first love in Warhammer, and have been something I have been collecting since I was in primary school, so I’m very excited to finally be able to bring together a completed force that I can use. Age of Sigmar has given me that push to get something playable together and finally start exploring that side of the hobby. Anyway I have decided to open with the first unit I painted in this “new” version of my undead, The Legion of Nehek:
  16. Hey guys, Hoping you can help me out here. Really keen on starting a Soulblight army and will need 20-30 blood knight models. I live in Australia and I'm really not keen on paying $165AUD per five blood knight minis. 165 probably means nothing to you if you don't live here, but for me that's 2 tanks of petrol in my 6 cylinder car, or 8 trips to the cinema, 4 cases of beer or 110kg of bananas 😋 Given I'm after 30 knights that's more beer than I'm not willing to not drink. What other options are there? I've looked at: - GW moungul knights but they look too small - I've seen some people suggest Dragon Princes but I'm not sure on that one - Not a fan of the Mantic Soul Reavers - The GameZone minis look too busy Any other ideas? I was thinking some easy conversions of human knights but unfortunately the Empire and Bretonnian knights are no longer available. Help!
  17. Just making a thread where people can predict the rest of the years releases, and suggest the units they expect to come with them. Personally, with us being nearly halfway through the year, I think we can expect to see three more decent AOS releases. Based on rumours and my own speculation, plus the little teases we've had so far, I think these would be: - Nurgle (Daemons, Mortals and new stuff) - Deathrattle (Expanded faction) - Dark Aelves Nurgle The Nurgle equivalent of Blades of Khorne/Disciples of Tzeentch, this would include a new Battletome as well as a big release of new units. This would also coincide with a lot of 40K Nurgle stuff as well. It would collect Nurgle Daemons, Rotbringers as well as the new stuff. My prediction for units to be released would be: Great Unclean One/Bolathrax kit. Bolathrax was heavily featured in the Ghyran campaign so I expect him to be the named GUO variant. The GUO would have a few weapon options as well, sword/flail etc. Nurgle Marauders kit. The Bloodreavers/Kairic Acolytes equivalent. Probably tougher than the other gods Marauders, what with this being Nurgle and all. I imagine them to be almost zombies, like the state between Mortal and Zombie. Or a new Zombie kit would also work. Nurgle Warriors kit. The Blood Warriors/Tzaangors equivalent. Again, pushing the toughness motif to separate them from the other gods. Pestigors would be an amazing option. Nurgle Mage. Nurgle Hero. Nurgle Cavalry. These would be smaller versions of the Maggoth riders, or something similar. Perhaps even giant slugs. This, combined with the current Nurgle stuff, would make an awesome Nurgle release I think. Deathrattle This would go a long way to pleasing many Death players and it it coincides with the Shadespire release, it would be a great way to further the faction. We know there will at least be a new Skeleton kit coming out, so I think there is good odds this gets released. What I expect for this release is: Arkhan to gain the Deathrattle keyword and be included in the Battletome. This makes too much sense not to happen. Sepulchral Guard. Obviously these have been seen. I think they're going to be an Elite infantry unit, better than the average Skeletons. Maybe even 2 wounds a piece. Ranged Units. Skelton Archers would be a welcome boon to this faction. A new Bone Giant unit. Less Egyptian vibe and more a literal Skeletal Giant. Some form of catapult/chariot/other warmachine. A Skeleton Mage. This would really amount to only a small release, but it would sell like crazy to the starving Death players. Dark Aelves With rumours persisting that Dark Aelves are getting a release, and it will be a Chthulu inspired release at that, I believe we will see a Scourge Privateers Battletome. This would infuse the current range of Privateers models, but add even more seafairing units. Pirate inspired light infantry. Similar to Harelquins, these would be dynamic and agile units, capering around wielding cutlasses and the like. Musketeers. Shooting units with Flintlock pistols and other old school armaments. Hero unit. Mage unit. Cavalry. These would be sea monster/Chthonic creatures. A large monster/centrepiece unit. Perhaps a squid like creature. This would be fairly unique, and offer great customisation. So yeah, thats my predictions for the year. Three more Battletomes with new Models.
  18. Hey Everyone You can see I have posted comments on Flesh Eater Courts a bit. However i realised there is real no Discussion on the allegiance as a whole. Unlike other allegiances like sylvaneth and stormcast etc, where they have a thread dedicate on talking about their rules. I'm coming from a Sylvaneth play style, I had so many artifacts, spells and many other options to take when playing in match play. Now moving into FEC after reading the book, there is no real "Meat" as i would say. Amazing Lore don't get me wrong, but with the lack of Choices in list building. Which I understand everyone who is a death player is getting frustrated with the lack of choice in taking artefacts, most factions are! However I feel the Generals Handbook 2.0 Will change that, with hopefully seeing each allegiance/army that has their own battletombe with no "Meat". Where i think we will see powerful artefacts for FEC especially something cool like SCE have with their rider heroes giving their beasts traits, Spells that can bring back slain models or buff them up somehow. Also giving Magic buffing and combat buffing treasures. That is for every faction BTW not just generic Death ones we have today. Especially with one of the most powerful artefacts being "nerfed" in the FAQ late last year. So lets get this conversation going where we share what we want to see FEC get, i understand it isn't the most popular faction, however they have their own TOMBE and most people don't see them working competitively as a lot of the command abilities is about summoning which costs match play points. But I feel different where I reckon i have wrote a few list with FEC in my mind that would actually be considered "Top Table" worthy. For example i'll share you my 2K list and my 2.5K list that I am building up for a few tournaments here in Australia. Also want to discuss how people use different units in the game and tactics that they use with models like Crypt Ghouls in Ghoul Patrol. 2K List: Allegiance: Flesh Eater CourtsLeadersAbhorrant Ghoul King on Terrorgheist(400)- Artefact: Cloak of Mists and ShadowsCrypt Infernal Courtier (140)- General- Trait: Ruler of the Night- Artefact: Cursed BookVarghulf Courtier (160)Battleline6 x Crypt Flayers (320)- Flesh Eater Courts Battleline (Crypt Infernal Courtier General)6 x Crypt Flayers (320)- Flesh Eater Courts Battleline (Crypt Infernal Courtier General)3 x Crypt Flayers (160)- Flesh Eater Courts Battleline (Crypt Infernal Courtier General)BehemothsTerrorgheist (320)BattalionsDeadwatch (160)Total: 1980/2000 2.5K Allegiance: Flesh Eater CourtsLeadersAbhorrant Ghoul King on Terrorgheist(400)- Artefact: Cloak of Mists and ShadowsCrypt Infernal Courtier (140)- General- Trait: Ruler of the Night- Artefact: Cursed BookAbhorrant Ghoul King on Zombie Dragon(400)Varghulf Courtier (160)Battleline6 x Crypt Flayers (320)- Flesh Eater Courts Battleline (Crypt Infernal Courtier General)6 x Crypt Flayers (320)- Flesh Eater Courts Battleline (Crypt Infernal Courtier General)3 x Crypt Flayers (160)- Flesh Eater Courts Battleline (Crypt Infernal Courtier General)10 x Crypt Ghouls (100)BehemothsTerrorgheist (320)BattalionsDeadwatch (160)Total: 2480/2500 There very similar lists, however I feel at the way the deadwatch works at 2.5K their quite powerful especially with the GK on ZD around in the hero phase and also having two Courtiers to bring back a whole back on a 5+ is quite powerful. So what is everyone recently running? Thinking about building? Conversions etc? Let's get this conversation going and see people just want to run mixed death. - Okami
  19. So according to shadespire fluuf, there once was, during the age of myth, a race of men who discovered how to keep their solu (maybe even after death). Long story short, nagash got pissed off and f$%¨#* the city and its people really bad, tho smoe of them survived to this day. Ok, i dont think they will be "compatible" with tombo kings, but i do get a similar(ish) vibe here. Dont you?
  20. Hi guys ! New here and moderately to the game as well. I'm trying to build a tournament list with a Death army, not abusing stupid spams (chariots, Necro Knights...) The thing is, my tournament meta is pretty stupid : 18 Skyfires list (even 27), 18 Necro Knights, Hurricanum on Balewind... I don't want to take that road but don't feel like fighting a bazooka with a knife neither. Here is a take on what feels for me acceptable (single Mourngul only I mean) : Leaders - Settra The Imperishable - Ruler of the night (360) - Vampire Lord On Abyssal Terror (220) Deathlance & Shield Artefact : Cloak of Mists and Shadows - Necromancer (120) Nightmare Artefact : Ring of Immortality Units - 3 x Necropolis Knights (160) - 40 x Skeleton Warriors (320) Spear & Shield - 40 x Skeleton Warriors (320) Spear & Shield - 10 x Zombies (60) Behemoths - Mourngul (400) Total: 1960/2000 Using the 4x Movement-double attack combo for the skeletons brick, support/threat with the Mourngul, zombies for objective and Necro Knights for fast movement hunt. I already know that using 12 Chariots or 18 Necro Knights is "better" but as I said, not on my watch. What do you think ?
  21. So, I'm putting together a list for a game. We're doing open play but using the matched points as a sort of guide. So this is my 1500-ish list of combined Nurgle and Death army. The Plague Zombie Rot Hoard 2 Units of 40 Zombies 1 necromancer on nightmare 1 wight king with black ax 1 corpse cart 1 unit of 10 plague bearers 1 unit of 3 Nurglings 1 unit of 3 Plague Drones 1 unit of 10 chaos warriors MoN 1 Lord of Plagues 1 Chaos Sorcerer Lord MoN What do you guys think? I think it looks like a fun list.
  22. So, my fellow GA: DEATH Players... Does the new 40K character rules sound like a wet dream for you too? ...."To counter the fact that these Characters cannot join units and “hide” from enemy fire, there is a rule in the Shooting phase that means you can’t target a Character unless they are the closest enemy model. This represents the difficulty in picking out individuals amidst the maelstrom of battle and applies to all Characters with a Wounds characteristic of 10 or less, including things that previously might not have benefited from any protection. For example, Roboute Guilliman, who has 9 Wounds, can now realistically advance in the centre of a disciplined Space Marines army, directing his troops while remaining relatively safe from incoming weapons fire. Really big heroes, like Magnus the Red, will still need to brave enemy fire, but with, in his case, over a dozen Wounds and a respectable invulnerable save, he holds his own just fine." Would be nice as a faction ability or something, huh? Like; Unnatural Mist; Your heroes are enveloped in an unnatural mist, making them harder to hit in shooting. ... Or something like that...
  23. Hello mates! first of all i want to apologize for my bad English. well, i was thinking about start an Death Age of Sigmar Army, for that i probably choose the Skelleton Horde Start Collecting ( i really like the miniatures), but i wanted to get one more miniatures box ( apart from The stat collecting) starting with the questions. i really like vampire counts, so it's viable playing blood knights at low game points (1000 or less), and get them as a box with the start collecting? (my idea is to use an Elf Princes box and convert them into BK) It is worth buying right now the 10 skellies box? or i should wait to the repackaging? i know they are necessary but i can wait to get them would be nice getting as first box morghast? i don't really like the ghouls so i'll go with the deathrattle and their variants black knights or hexwraiths? . i really like the black knights models but i think hex are better in game How about spirit host? if i have more questions. i'll try to post it. Thank you so much!