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Found 456 results

  1. After years of playing the goodies, then the not quite so bad Tomb Kings I've started off a Khorne (maybe to develop into a chaos army). Here's my starter box... I'm not happy with the snow flock... I was going fore pure snow but I suspect a rebasing is in order!
  2. I currently run an all Clan Pestilens list, and this is a thread to write down tactics, strategies and spread the dirt.
  3. Stopped playing warhammer around 7th Ed, but have been drawn back again by the allure of Age of Sigmar. There have been some amazing models released as part of Age of Sigmar. but there's something about the old minis that I love. So i'm getting to work on creating my AoS Chaos force using a mixed selection of oldhammer/middlehammer minis (it's also cheaper as I already had many of them ) This'll be my plog recording my progress towards creating my Chaos force. Nothing competitive, just minis and units I like. Here's the force as it currently exists. These are the models that i've based for AoS so far. I've still got a few more (hounds, warriors and marauders mainly) that need re-basing and a pair of chariots that are in need or repair! Now for some select highlights. This group in the middle are a selection of miniatures from the late 80's Realm of Chaos range. With one exception, the 'not' Harry the Hammer guy which is from the initial Diehard Miniatures kickstarter. This unruley lot will be the basis of my Chaos Chosen unit. Moving over, I've got my selection of Heroes to chose from. Couple of sorcerers, Chaos Warrior from Warhammer Quest. I've got one of the Games Day Chaos Lords to add to the pool too at some point. Some Thunderscorn minis to boot. The Shaggoth is an amazing mini, and was a lot of fun to paint. Will be good to get his 'brothers-in-arms' up and painted soon too. And for larger scale heroes i've got the awesome Belakor mini (wip) who'll be running as a daemon prince and the glorious Slaanesh mount with lord! And for the last shot, here's a close up of two of my personal favourite minis, from my Chosen unit. Both were really fun to paint. Hope to keep the whole process moving along in the coming months! See you all soon.
  4. Hi guys, So started AoS recently and have a vast pre AoS chaos army. As from my other thread about nurgle i want to make a mono khorne 2000pts list, what i got ao far is basically a gore pilgrams and brass stampede formation. Any ideas on what to add with the left over points? Is it worth sticking to bloodbound? Or will any khorne do with blood letters and or slave units? Is it wort putting some reavers in? Skullreapers or wrath mongers? Any heroes that will make a differance? List so far. Allegiance: Khorne bloodboundLeadersBloodsecrator (120)Bloodstoker (80)Slaughterpriest (100)- Bloodbathed AxeSlaughterpriest (100)- Hackblade and Wrath HammerLord Of Khorne On Juggernaut (140)- GeneralBattleline10 x Blood Warriors (200)- Goreaxe & Gorefist10 x Blood Warriors (200)- Goreaxe & Gorefist3 x Mighty Skullcrushers (160)- Bloodglaives- Khorne Bloodbound Battleline3 x Mighty Skullcrushers (160)- Bloodglaives- Khorne Bloodbound Battleline3 x Mighty Skullcrushers (160)- Bloodglaives- Khorne Bloodbound BattlelineBattalionsGore Pilgrims (80)Brass Stampede (80)Total: 1580/2000 Any coments and suggestions would be apreciated.
  5. The Pale Librarian It had felt like months of jumping through hoops and doing endless tasks, solving riddles and puzzles throughout the vast structure, but finally Orestes had made it to the promised chamber inside the library. The door was old, worn, and seemed inexplicably... unrecognisable? No, it was more like the door was painted onto the wall, and when he had first seen it when he had apprenticed here, he had dismissed it on all other occasions. It laid relatively deep in the archives of the structure, within old, unsorted stacks of books, scrolls, and dust. He approached, his eyes locked on the unremarkable portal as if in fear that to look away, to let his attention stray, would be to once again walk past and forget it was there. After so long, he couldn't allow it. It had a simple metal handle, of a brassy metal. As his hand grasped it, he was surprised by how warm it felt, so very un-metal, as if it had instantly become an extension of himself. With a small nod, he turned it, and swung the door inwards. It made little noise as it whispered across. It made even less sound as it closed itself behind him. this chamber was the same old stonework and dust as the rest of the library and it's many small nooks. What was different was the air. It was warm, but so very dry. As if a great fire burned on every wall. But it was dark, and despite torches on multiple sconces it seemed as if only a long table in the center was lit. Orestes approached, apprehensive but so very alive. Finally the riddle was at the close! Knowledge had always driven him, and a personal burning desire to have it for himself. His satisfaction fled when he realised on the other end of the table from where he stood were two figures. Two very small figures. One stood on the table, and knelt to lift the other onto the surface. The one left behind flailed it's legs comically as the first pulled. They wore full robes, complete with hoods, of a rich orange fabric, that seemed to shimmer into purple when it moved. As the pair settled onto the tabletop, they froze, and turned to look at him. One's hood held total darkness, whilst the other's had a bright eye staring out at him from the center, with a bizarre pupil shaped like the number 8. They stared and he stared back. This continued for a little while. And then they giggled. "Lookie lookie! Bones! One of the scuttling, servile, serious servants of Sigmar!" The one with the eye began, turning from Orestes to his partner. "I dare say you're correct! Say, bogglingly bookish boy, would you like a song?" The other looked at him from beneath the hood. Even without eyes, he could feel the creatures gaze bore into him, through him, around him. He knew this was a test, part of the challenge, the mystery. He made sure to speak clearly. "A song would do me well, but I am done with words." He recited, trying not to make it seem like he was reading it out from the scroll in his head. The pair giggled again, and in unison, lowered their hoods. He wasn't quite prepared for what came next. The one with the eye had a head shaped like a crescent moon. The skin was pale, hairless, and seemed to crawl with veins under the surface that shifted like worms. There were no features but a mouth. On the tip of the moon was a bright brass bell, which tinkled as he wiggled the moon back and forth, side to side. Rolling around inside Orestes realised was the eyeball which had watched him earlier, staring out from within the confines of the bell. The creature named Bones had no eyes at all. No skin. It seemed to morph straight from skin to bone, a wretched human skull shrunk to childlike proportions. The teeth were a constant grin, a grimace of white. The being raised it's arms and out protruded two near skeletal hands, barely covered in a tight, dusty skin. The fingers were long, too long, and as his brain attempted to process this they began to rap, one after the other in a repetitive staccato upon the hollow skull of it's head. He tapped, whilst the other jingled and jangled, bouncing back and forth in it's robes as Bones bored through him from it's orbits. Orestes waited. He didn't feel like there was anything he could do. This insane, childish music filled the room, bouncing from the stone back to his ears and becoming as oppressive as the darkness he noticed when he had first entered. He knew without trying that he could not speak, could not move, could not stop watching the dancing of the one figure, and the statuesque stillness of the other, fingers tapping. The song continued. Orestes felt rigid, his muscles demanding he move, that he fidget in some way or another. But his brain controlled him, and it needed to know the answer. All the answers. That is what mattered, all that ever mattered. As he forced through this bizarre, comical, nightmarish situation, he felt another presence enter the room, enter his body, his mind. He hadn't noticed the darkness deepen, until only the table was lit by an unknown source. There was no way the torches could cast such a light. All at once, he felt the presence, saw the darkness, and heard the silence. The two had stopped, and from the dark he saw bespectacled eyes watching him, the light playing from the glass. "Very good boy. You did well, I have watched you, they have watched you. You are ready, I know this, I have seen it." The voice was a rasp, as if over pointed teeth. Stepping forward, the figure revealed itself as one of the senior archivists, a wizened, clean shaven man with a bald head and small glasses upon his nose. "You will join us, you will work with us, help us. We will bring a change to this world, through knowledge and the strength it brings." "Yes... I must know!" All at once Orestes felt the mental tension snap, his emotions pour forth. "You will." The old man answered calmly. Orestes smiled, or began to, but stopped suddenly as he saw, glowing in the semi-darkness of the Archivist's pale face, a third eye open horizontally. It blazed with a knowledge, a power, a hatred Orestes knew was within him but with such strength. All at once it was gone as the old man turned and stepped into the darkness. Bones turned with him and hopped from the table, and the last, that with the jingly-bell, waggled a finger at Orestes. It told him to follow. ---------------------- Hi all! Thought I should probably start a new modelling thread for this as a place to show off future non-destruction project. So kicking it off we ahve my first test model for my upcoming Disciples of Tzeentch. It wasn't something I was planning to use in a list but it's a fun model and much nicer in person than pictures, and also a steal off eBay. Meet the Pale Librarian, my magister: Very much wip, but the skin is finished. I am pretty pleased since it was about 3 hours total in GW today painting, and for me that is fast. The photos are in my very quickly whipped up lightbox with light failing and a phone camera, but the legs are noticeably different from the skin. I highlighted that with Slaanesh Grey and Slaanesh grey/Pallid Wych, whereas the other flesh is Rakarth/Pallid, then Pallid. The armour is a bit different from the usual Tzeentch scheme, and is Incubi Darkness, recess washed Drakenhof Nightshade, then highlighted where the light hits with Kabalite Green. I thin I will make a mix between the two to blend it in a bit smoother but so far I am happy with the effect. Still need to do the leg armour. I will blend up to Sybarite, which will mostly be thin lines along the plates to indicate light and give that metal reflective look. See @Changer's brilliant work for what I am attempting. I also want to make that NMM look on the sword but with metallics, so light and dark sections making it look shiny. You know, Eldar power sword-ey. I'll use the guide in White Dwarf a couple months back for what they did on the Visarch. The armour will get a dark bronze trim. All in all, very happy, and great fun. Really must say to everyone whenever you're in a rut, change it up! I needed a greenskin break! C&C welcome, enjoy the fluff, and @Mohojoe because you wanted to know when I posted Tzeentch.
  6. So thanks to the wonders of made to order my Slaanesh Daemon force is pretty hefty at this point but I'm really struggling to see how it could perform well on the table? At a glance Daemonettes just don't seem to bring much oomph for their moderately high points cost. Especially considering the rule of 1 preventing their bonus attacks from cascading. Has anyone had much success with Slaanesh Daemons or are they mostly stuck struggling until GW decides to release a battletome for them? The same seems to go for other Slaanesh models such as Seekers or a Keeper that both just seem outclassed by similar costs models in other armies?
  7. Hi all, I've started writing my own custom rules for some of the AoS miniatures I own that don't have anything for WHQ yet. Starting off with some of the basics for Skaven. I'd love to hear your feedback! EDITED https://drive.google.com/drive/folders/0Bx8gylc9SlsBc1pNS0M5bDZTZEU?usp=sharing
  8. Tzeentch be praised!! Welcome to my Tzeentch AoS PLOG. To start with, a little background. I'm based in Manchester in the UK and I've been on these forums for a few months now, mainly as a lurker but also an occasional poster. I've recently moved house and have been itching to get back into painting - all of my stuff has been packed up for a couple of months now. The birth of my son last year really impacted the amount of time I had to paint; but I suppose that's what comes with fatherhood. I've decided to start this PLOG to give me an additional incentive to find time to paint - I'm a painter first with my hobby, and a gamer second. I've been to numerous Throne of Skulls tournaments held at Warhammer World, where my armies have been nominated for best painted twice and I've won the coveted award once. I'm a perfectionist, and I've been known to strip a model and start again just because I've not been able to get a blend right. Anyway, enough of that rubbish. My favourite Chaos god has always been Tzeentch; the magic, the mystery, and the fact that even in the face of losing game after game I know that it's all part of Tzeentchs' plan. I've had Silver Tower since it was released - I love all of the models in that box and really wanted those to form the basis of my AoS force. I want my force to be striking, and draw the eye - basically, I'm aiming to paint an award winning force again. I've decided to start by painting the Gaunt Summoners (I have both the one on foot and on disc) and the familiars to get a feel for an overall colour scheme. From these, I'm starting with the familiars - basically because if I ****** them up I have replicas from the box. So without further ado, here's a completed Blot, and a WIP of Slop. Bases will be completed at a later date, once we have a better idea of how the realm of metal looks. C&C is always welcome.
  9. The Carnival of Excess Hey everyone here's the start of my first army for age of sigmar. I plan to do a highly converted army based around the theme of a carnival of chaos. Using a mix of dark eldar parts, harlequins and general deamon parts, i'll be making an army of mad jesters and creatures. Below is my first character, Onna my herald of slaanesh
  10. Hi All, I had meant to get this set up before starting this project but never seemed to have the time, i've got around 1k painted so far though so i'm starting it earlier than i usual though as i always seem to get these plogs set up after the entire army is finished. This plog is for my current project, The Wolfs of Ghur. It's one of many unfinished projects I have from 8th ed and with the release of the Bloodbound it seemed to fit the army far better than it every did WOC. The theme is basically a tribe of barbarians living in the mountains of Ghur, they were once devotees of Ulric but with the coming of Chaos into the mortal realms they were tricked into following the Blood Wolf AKA Khorne, though there actual understanding of Chaos and Khorne himself is very limited, they are actually under the impression that they are on the "right" side. There's quite a long peice of fluff below that I wrote for them for anyone interested in that part of the hobby. Start of the Age of Chaos... War. It was something that Arf Ulricson had never thought to see in his life time. For time unremembered his people had lived a peaceful existence in the shadow of the looming Mount Fauschlang. His father had once told him a story of battle with the ferocious Greenskins that littered the plains of Ghur, but it had been a lifetime since they ventured this far north and braved the Everwinter. His people had lived uneventful lives, hunting the wild beasts of the mount and quietly giving praise to Ulric, ruler of winter, the wolf God. Now war had come and the wolf clan would put their skills as hunters and beast masters to a new purpose, helping their God’s ancient ally, Sigmar. It was said that Ulric and Sigmar had been warrior kin in some long, now all but forgotten pantheon of Gods and whilst the worship of Ulric had seemingly been reduced to their single clan, Sigmar had a great following throughout every realm and was said even to work among the people still. Arf had never in his lifetime heard the voice of his god Ulric but he was confident in this, Ulric would have his people aid Sigmar in this war against the usurper Gods. Centuries Pass... Betrayal. Even now, after days had passed Rein Ulricson seethed with anger. He sat in his hut deep in contemplation, going over and over what he had been unable to comprehend how his people had been so utterly betrayed. The Clan had made war against the chaos followers for as long as anyone still living could remember it was said there had once been a time of peace where his clan were mighty hunters and made great sport of the beasts of the mountains praising Ulric, but those days had gone with the summons of Sigmar. He had stirred the Wolf Clan to war in his name as the “ally” of the White Wolf. They had fought at the last stand of the Wolf Gate, in the very of the shadows cast by Mount Fauschlang . Their resolve determined not to allow the Warbands of men that had faltered and turned to the Chaos Gods to reach the portal that would lead them directly Sigmar’s realm, Azyr. They waited for help to come from, for the Wolf Gate’s gaping maw to poor forth the armies of the heavens to crush the oncoming horde. They waited and they bled. They bled and died until the snow littered ground ran red. Sigmar, the so called God King had turned his back on them, on all the Realms. Their blood had been good enough to flow alongside him but not to be saved by his might even as they fought to keep his kingdom from intrusion. Rein had no choice, he had had to surrender, with fully three quarters of his warriors dead or dying, outnumbered one hundred to one even the mighty Warriors of the Wolf, as they had become known, stood no chance. To surrender was not the way of the wolf, but as the headsmen he had a duty to protect his clan and ensure the survival of his pack. Truth be told even in surrendering he had expected little mercy, but the Warbands they fought carried banners of feather and wing rather than the skull totems the blood warriors branded, and that meant there was a chance, no matter how slim his clan may live to see another moon. Even from the bird worshippers Rein had not expected to be treated as they were, his warriors confined but unharmed whilst he himself was presented to their chieftain as a Clan leader of regard rather than as a mere captive. He had been taken aback to witness the chieftain for the first time, a giant of man resplendent in a cloak of pure white feathers, the snow seemed to fall around him as if somehow repelled from touching his form. Brilliant sapphire eyes stared out from his lean features capturing the gaze of all in attendance.There was something avian in his movements, smooth and graceful but not quite normal for a mortal man. Those eyes reminded Rein of an experience he had had many years ago during the proving ceremony that marked him as the next Ulricson, leader of the clan. As part of the ritual ceremony he was to imbibe the smoke of the Lupus flower, a rare plant known only to grow at the very highest peak of Mount Fauschlang, somehow sprouting among the heavy snowfall. The flowers fumes were said to allow you to speak with Ulric himself and receive his wisdom to guide the clan through the Everwinter. He himself had not heard Ulric, but had seen the White Wolf. He had looked down from the snow covered peaks and seen its majectic form stalking through the mountains valleys after some unseen prey. Then abruptly it stopped and looked up directly towards Rein. It had let out a ghostly howl that Rein may have taken as a warnin, though he could not fathom of what, and started bounding up the mountain slopes. As it ran the snow fall got heavier and heavier. Then the snow that came down started to turn red as it mixed with tears of blood falling from the heavens. By the time the wolf had reached its immaculate white coat had turned a blood red and it stared directly into his eyes piercing his very soul before it lunged to rip out his throat. He had awoken in terror and confusion, but never had he confided this terrible vision to anyone as it was forbidden to share what Ulric had deigned to show his Ulircson. Now as he stared into the eyes of the Bird gods Chieftain he felt that same penetration of his very being and in the same form of vision was shown the history of a long forgotten in a realm unknown beyond his fathom. He saw the “God King” Sigmar, but not as a God , just a man, no not “just” a man but a devout mortal follower of Ulric. Sigmar had been but one of many chieftains but called on the power of the Wolf God to unite all the clans in his name in a bid to secure mans place in the Realm, or at least that is the purpose he had feigned. Once he had brought all the kingdoms of men under his rule he still sought for more. He usurped the power of Ulric and took his place on the ancient pantheon, leaving Ulric's noble followers little more than a shield for his foes to break on whilst the rest of his realm prospered. He had been no brother to Ulric as Rein had been brought up to believe in his clans long years of war; he had used the White Wolf to gain his own power and then left mighty Ulric to be forgotten, much as he had forgotten Rein’s clan in his haste to cower in Azyr. Rein had been left reeling. A myriad of questions and emotions about to explode from his skull as he digested the history of a world in a matter of moments. He was forced to regain control quickly as the great Chieftain had not kept Rein and his people alive simply to unveil this betrayal as a final insult before death; he had meant this as an offer for salvation. An aspect of his God remained alive, Kharnath, the Bloodwolf, Wolf-Father was among the pantheon of new gods that had come to challenge Sigmar now as he basked in the adoration of his stolen followers. With this knowledge imparted and the Wolf Gate evidently cut off from Azyr and the betrayer god, the great chieftain of the bird God and his warriors left the shadow of the mountain and the Wolf Clan without further conflict or compassion. As Rein sat brooding alone, staring into the fire, he knew what must be done. His clan would grow to be great again, they would tame the beats of the mountain and hone their blades in the name of the Bloodwolf. Biding their time until once again the Wolf Gate opens and the betrayer makes his false claim of the realms. They would be waiting for him, teeth and claw...
  11. So I fell in love with the Gore Pilgrim formation and just got the book, here's my first list with the new stuff. I haven't got all the fancy units, it's basically the startbox + some and the Gorechosen game added on: Mighty Lord of Khorne with Berzerker lord and Talisman of burning blood. 2x Slaughterpriests, one with Bronzed flesh and the other... maybe Blood sacrifice for luls? (I love that "Blessing") Bloodsecrator, Banner of rage and The crimson plate. 1 Khorgorath 10 Blood warriors, gorefists and 1 glaive 10 Reavers (dual weapons) 10 Reavers (dual weapons) battalion: Gore Pilgrims. 980 pts The main thought here is to have the Lord support the Blood warriors in getting the opponent dead while the Reavers either hold objectives and give some support, or get sacrificed to Khorne. It's hard in a 1k list to have enough units to really sustain the army and I haven't played with the blood tithes at all so no idea if it's worth it. Banner or rage gives some rerolls, especially for the Reavers gaining a full reroll to hit (and possibly +1 to wound from the Lord) Tbh, the Khorgorath is mostly there because I don't have that much else and I want to see if he's any better with 2dmg now. Plus in 1k games he can stick around a bit easier. Thoughts? My main concern here is staying power and I'm unsure on the Khorgorath and if the Mighty ol' Lord is worth it. edit: I'm not looking for the most competetive cheese and I'm mostly facing stormcast, seraphon and wanderers.
  12. I've heard this idea mooted in a few different places now, and there is something really appealing about it. Its not that it would win an event, but that it may deny that privilege to some of the spammiest worst offending lists in AOS right now. I think that is something I would enjoy. Its the 3 verminlord deceivers and 90 plague bearers list. Probably with cunning deceiver trait on top just to make the point very clear. My question, and reason for posting, is in 2k there remains 140 points unspent when totting this up. What goes in there and works for 140 points. Morghur? Deathmaster Snitch? (He'd have to deploy normally) Interested to hear the community's thoughts.
  13. My take on the old 'palanquin'.
  14. My first completed miniature since quitting the hobby 20 yrs ago at 16.
  15. My first completed miniature since quitting the hobby 20 yrs ago at 16.
  16. Hey Guys! With South Coast only a few weeks away, I thought it would be really cool to hear about what everyone's working on in preparation for south coast. So, this is the place if you want to post up list ideas, talk about what hobby your working on, show off your WIP display boards and armies, terrain, whatever you want to!
  17. I've made this Ogroid a little Khornish and before I go further with it, I'm just looking at what I could run him as. He is big enough to fit a juggernaught profile. I think I like him as a Mighty Lord, but I'd love to know what you'd use him for. Once I know, I'm busting out the green stuff and getting this bad boy going.
  18. For the next instalment, I've taken a break from Tzeentch to finish up my Gorechosen quartet. They're a really solid set of characters, and the game is great bit of mindless fun (I'm wondering how it will compare to the other quick-playing, arena-based, low-model count, Shadespire). They're certainly enough to tempt me into getting some more Bloodbound for them (the Slaughterpriest needs to sacrifice something!). The Exalted Deathbringer has made a few appearances in regular AoS battles too, and he is pretty lethal (the Skullgouger is brilliant when fending off large numbers of low-rend attacks). And my personal favourite: the Skullgrinder. Nothing says AoS quite like a burning anvil on a chain. :-) Time to get some more Blades of Khorne and stock up on the red paint!
  19. The Carnival of Excess Hey everyone here's the start of my first army for age of sigmar. I plan to do a highly converted army based around the theme of a carnival of chaos. Using a mix of dark eldar parts, harlequins and general deamon parts, i'll be making an army of mad jesters and creatures. Below is my first character, Onna my herald of slaanesh
  20. Been spending quite a bit of time with my nose in the Blades of Khorne book. The more I read it the more I like the idea of Khorne deamons list. Now I have always been a Bloodbound guy but there lack of heavy hitters becomes and issue right off. Blood Thirsters and Hell Cannons with Bloodletters seems like fast fun. Anyone else building 1000 or 2000 point lists around the Deamons? would love to see your list and hear your thoughts on the Deamons of Khorne.
  21. Not sure where exactly I should post this to get good responses but here is what I have thought up so far: Dagan had once been a mighty lord of slannesh, a scion of the perfection and glory gleaming and radiant in the darkness of the filthy world. But now Slannesh has disappeared and the soft, enticing voice that had guided him in his head has gone silent. At first the prideful prince of perfection had wallowed in despair at the loss of his great patron and master. But then a sudden vision struck him and woke him from his melancholy, a vision of himself lounged upon a magnificent amethyst throne and before him knelt hundreds of thousands of adoring subjects all eager to attend his every bidding. Instantly Lord Dagan found himself revitalized, if Slannesh had abandoned him he would make himself into a new god. The Legionaries (Chaos Warriors) Marble Statues brought to an unnatural life by the will of their dread lord, their eyes pulsate with a haunting purple glow. These constructs move with a precision not found in living beings. Most disturbing about them is that certain amongst the marble ranks have begun to show signs of free thought and personalities as Dagan gives them names and converses with the voiceless beings. The Handmaidens (daemonettes) Lord Dagan has gathered so much power that even some of Slannesh's own creatures have abandoned the search for their creator to follow in wonder and serve the majestic hubris of Lord Dagan's quest for Godhood. The Handmaidens dance and sing before their new master's throne entrancing those who come to treat with the tyrant lord. Supplicants (Marauders of Chaos) As Dagon's Legion makes its leisurely way to war often tribes of Marauders are drawn to his service, intoxicated by the perfumes that surround the magnificent host. Thousands have bent the knee in supplication to their new soon to be god. Pledging their lives and eternal souls to his vainglorious cause. Pacemakers (Hellstriders of Slaanesh) The Hellstriders of Dagan use their viscous scourges to keep the massive horde of supplicants in line and in pace with the legion. Dagon's company does not perhaps move with blinding speed, but the stone warriors of the legionnaires' tireless legs seldom cease. Dagan's Doggos (Chaos Warhounds) A great pack of massive warhounds stalk before Dagan's host, the symphony of their howls heralding his advance. Fiends of Dagon (Fiends of Slaanesh) The nightmares of the amethyst tyrant made flesh, these vile creatures radiate the crippling feelings of worthlessness, despair, and self loathing Dagan felt after the disappearance of his former patron. Paragon of Perfection (Daemon Prince) A strange entity that appears at the behest of Dagon and wrecks beautiful ruin across the battlefield. The Amethyst Throne (Warshrine of Chaos) The mighty throne of Dagon, carried aloft by gigantic beasts of burden it exudes an intoxicating majesty even absent its lord High Priest of Dagon (Sorcerer Lord of Chaos) Every new faith needs a clergy, the high priest of Dagon is a mighty sorcerer drawn by the charisma and power of Dagon, he serves his the divinely motivated Lord with unfaltering faith. For now. The Dragon Galborax (Warpfire Dragon) Such is the force of Dagan's Will that he sought out and bound the mighty Galborax, scourge of the purple mountains, and has bound him to his service, above the ceaselessly marching horde Galborax flies with an alien grace.
  22. I'm working on this Khorne Lord conversions and have a ton of green stuff work to do, but I figured I'd share the progress here. He is made from bits from the Bloodthirster, bloodsecrator, Mighty Lord of Khorne, Lord Cellestant on Dracoth, Skullreapers and Slaughterpriest models!
  23. Last summer I returned to the hobby after a 15 year hiatus. Before that I collected Dwarfs and Dark Elves, had an combined army of Ogres with my dad and had just started on a Skaven force when I lost interest/went to university. Since last summer I've been painting things left over and i'm still not done with the backlog. But I've decided to do the one army that has always been on my list but I never started on.... A Slaanesh army. The heroes are just fantastic and with the daemons the faction became gritty. The arrogance and bravoure but without it looking misplaced is what I liked in the models and something I would like this army to show. My inspiration to get started on this theme was an old episode of QI: Greeks. In this episode the weird story gets told of why you should run to the hills if you saw a Spartan doing his hair, makeup and applying perfume. Spartan Warriors did this before a battle to the death because they wanted to be sure to look their best in death. Further building on the similarities, and differences, between the Slaanesh Lore and Spartan history I have a backstory in mind that inspired me to start. But you will have to discover that for yourself through the blurbs with the models/units I post. (also the made to order deamonettes came at a perfect moment as I don't really like the new models ) So i'm using this plog and the realmwars campaign thread and site to keep me going. So all C&C is welcome and all questions will be answered. First up the Slaanesh Lord on Foot.
  24. https://www.warhammer-community.com/2017/04/08/vortex-and-slaughter-the-beasts-are-back/ Big gribblies have been updated with new keywords and now can be taken as part of Blades of Khorne and Disciples of Tzeentch allegiances.
  25. I've started my very first blog covering my hobby progress. I hope you enjoy the blog as much as I am enjoying the hobby that makes it possible. The Wizard's Workshop is going to focus first on my Khorne Bloodbound force The Bonelords of Khorne. http://wizardsworkshop.wordpress.com It's pretty basic right now. There's still a lot of stuff that I want to add to the blog to make it look better, but there are already a few posts covering my hobby progress. The next few things I want to work on are additional graphics, a fluff section about the Bonelords, links to some of my favorite blogs, etc. I'll also be adding the actual blog posts here to make it easier for people to keep up to date. I'm going to be attaching the first blog post and following posts to this thread in their own posts. Wish me luck, and feel free to visit the blog proper in the mean time! ***** The Bonelords of Khorne are Born I've assembled the majority of my two Bloodbound starter sets for Age of Sigmar, and may I say that these are some of the best chaos models that Games Workshop has ever put out. The only starter models that even come close are the the 40k Chaos Chosen and Chaos Cultists that came with the Dark Vengeance set. For now, I'm just going to talk about the Blood Warriors. I'll be writing another article covering my thoughts on the Bloodreavers, and another on some of the other models later. The sculpting on the Khorne Blood Warrior models have all of the exaggerated depth of detail and sharp lines that I've come to expect from Games Workshop, and personally I find that to be one of my favorite parts of their model lines. One of the major failings that I've seen when working with miniatures from some other companies (especially younger companies) is their details are sculpted without enough depth to really stand out from the rest of the miniature. To be certain, most companies have very talented sculptors who understand the unique differences in small scale sculpting opposed to sculpting in larger scales, but Games Workshop has continued to do a great job of keeping an over-exaggerated style of sculpting in each of their new releases. This style of sculpting allows painting techniques like washes and drybrushing to really stand out in a paintjob. Warning: I'm going to go a bit off track for a second because I want to address something that is closely related to my thoughts on the Blood Warriors. As a hobby focused player I find the idea of duplicate models to be annoying. I feel strongly that each miniature in an army needs to be unique from the rest of the army in some way. One area of sculpting that Games Workshop has really improved on in the past few years is how active their miniatures' poses appear, but the changes they have introduced to make those improvements has caused some other issues. Namely, duplicate models, especially in units with larger than standard unit sizes. The single greatest change that has allowed for these kinds of poses has been the use of the single-pose plastic model. If you compare these new kits to the multi-pose models that have been GW's standard in the past, you can see how they've had to change how they have approached creating their newer models. Single-pose models allow sculptors a degree of freedom that multi-pose models do not. Of course, in order to achieve this freedom they have had to largely abandon the flexibility that the multi-pose models allow players. Multi-pose models allow for far more poses to reduce the chances of duplicates because each part can be placed in a different position. The poses given to the Blood Warrior models are wonderfully dynamic and visually interesting. Each one feels like it's in the middle of combat getting ready to take it's next skull, and where would be a better place to find the devotees of Khorne than in the depth of a pitched battle? Games Workshop's choice to give players single-pose models in their starters has allowed them to produce some very dynamic looking miniatures, but it definitely presents an issue with duplicate models when units made up of minis from multiple starter kits are used. This is certainly nothing new for Games Workshop's starter boxes It took me a long time to decide on a color scheme for the whole warband, and I figured that the Blood Warriors. I'm really tired of painting red as I play Word Bearers for my 40k army, so I didn't want to another mostly red army. I finally settled on a dark bone color for the main color of my Bloodbound. Now, I can't completely paint a Khorne army without some kind of red to honor the god of slaughter and blood, so I'm using red as a spot color for the Khorne symbols. I'm still not sure what color I want to paint their skin. I've thought of painting the skin as lighter tones with hints of blue and purple to contrast against the warm tone of the armor, but I've also been thinking of doing darker skin tones to contrast with the lighter colors of the bone colored armor. I'm also playing around with the idea of painting all of the skin with Blood for the Blood God or Tamia Clear Red so it looks like they are all covered in fresh blood. What to do, what to do. Here's what the beginning of the color scheme looks like on the Lord of Khorne on foot and the Bloodsecrator. I need to work on the lighting in my photo setup, it's a little too dark. I'll add a picture of the Blood Warriors as they currently stand when I fix the lighting. I also grabbed a box of the non-push fit Blood Warriors to see what that kit is like. In short, it's pretty amazing. There are tons of extra bits and some really great sculpts in this box. I'll be assembling these guys with twin Goreaxes and the leader with a Goreglaive rather than the Goreaxe and Gorefist. I'll be able to say more after I've assembled them, so keep an eye out for a post about them. Automatically Appended Next Post: The Conversions Begin After assembling the two Bloodbound starters I was left with an extra Mighty Lord of Khorne, Bloodstoker, and Bloodsecrator. At first I thought about painting them up and selling them off on Ebay. Then I found this lovely article from The Vanus Temple, Age of Sigmar Converted Khorne Models. I highly recommend looking it over, there's a bunch of great articles on all kinds of hobby subjects. The gentleman who runs the website is currently managing a GW store in his area so he's not able to post as much as he did, but his archive is worth digging through. With the inspiration his conversions gave me I was able to have a ton of fun converting my own extras along the same lines. Of course I had to do a little bit of my own thing, but I'm very happy with the results. I kept the same weapons and just switched them from the original Bloodstoker model to the Bloodsecrator. I removed the shoulder armor and loincloth from the cluster of skulls that went over his chest. I used one of the heads from the Wrathmonger kit (another amazing kit that I need to review soon). I used this one because the skin on the lower part of his face has been flayed away to show bare muscle and bone. I has to use some Greenstuff to fill in a gap under his chin, but in the end I think he looks just different enough from both of the original models to stand out on the field. I'm just as pleased with the progress on this conversion even though he's not quite done yet. To be honest he's been a bigger challenge as I had do more extensive surgery to get the parts to fit correctly. Ultimately, I switched out the head of the original Bloodsecrator axe for another axe from the Wrathmonger kit. I wanted this guy to appear just as terrifying as the original model, but show that Khorne's blessing take many forms. Getting the head to fit correctly required me to pin the head so that it rested well above the shoulders. This left a large gap between the chin and the rest of the body. I added a double chin under the helmet and started some basic stringy hair going down the back of his head. I'm going to be adding some more to cover up the areas I cut away the original hair. I honestly wish I had thought this through a bit more and left the original hair, ah well that's the joy of experimentation. (insert picture of the Bloodsecrator Portal of Blood) I also removed the extra bangles from the banner itself to give it a different visual profile. I need to figure out what to add to the banner to Khorne it up some more. For the extra Mighty Lord of Khorne this other article from the one and only Morbak, Arch-Warlord Bogdan Blottrinker has given me some wonderful inspiration for what to do. I have yet to start working on this conversion, but I'll be sure to post up progress as I make it.