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Found 537 results

  1. LVO List Math-Hammer Prep

    In an effort to build my list building game I am trying to implement my engineering skills to evaluate units I may want to use in the upcoming LVO AoS Championship. I am actually a really back story driven player and tend to build lists around the models and themes I like. I just played in the Salt Lake Gladiator Games with my Primaris marines and getting curb stomped for taking such a narrative, model fond based list. My main goal really is to have fun and give people fun games. That being said having some of the know how I figured I'd get a better feel for the performance of units so that I can intelligently build my own list as competitively as I can without running a list that I don't enjoy. I know the hotness right now is the 30 Bloodletter blobs. here is a simulation I wrote in matlab that generates 30 random dice roll, checks to see what hits, what mortally wounds, and then rolls the remaining hit dice to check for normal wound rolls. Again all these values are unmodified. Just a unit of blood letters with not aura buffs or re-rolls. I listed below some examples of the output I was getting. With normal wound rolls on the left and mortal wound rolls on the right. Make of it what you will. There are armor saves I need to add in against the normal hits as well as mortal wound mitigation that could be considered. Just a little though experiment of mine un_modified_blood_letter_damage_output.m
  2. If you're looking for AoS in London, then head down to the South London Legion any Wednesday afternoon. This week again features a number of 1,000 point games as people are practising for a tournament in Brighton at that level this weekend. Woop woop. The Magmic Mice will be playing their second league game against The Zharr Dhrath - Matt's Chaos Dwarf team in our Bloodbowl League. There are a whole bunch of games taking place - plus some people are exploring 40K for those interested. We're also starting one or more Firestorm Campaigns at the circa 1,000 point level. I'm dusting off the Fyreslayers #FluffChoice #TheHairIsTheOnlyFluffyThingAboutThem. @Thanatos Ares @Leonardas @Bowlzee There will be the usual mixture of 2,000 point games going on. If you have a smaller force, then someone should be happy to give you an introductory or demo game as well. Give me a shout on the forum or post below and I can add you to our AoS WhatsApp chatroom (74,800 messages and counting). You can find us here: Croydon Conference Centre 5-9 Surrey Street Croydon Surrey CR0 1RG @sthlondonlegion
  3. Let´s Talk Skyre

    Hi Guys just got my copy of the GH 2017, I am trying to get my head arround the what a very competitive Skyre Army could look like and therefore I thought It would be a good idea to talk it with the community to see which new combos we can have now!
  4. HI! I am new to this wargaming thing and i looked at the new Warherds Bloodfeast Gorgers box set and thought- 'cool!' They seem fun to play and paint but i am not sure how can i work off from the box set to a little army (I am looking for something from 500 points to 1000) I don't want anything TOO competitve, and I would prefer if I kept the Breyherd theme (wont mind If there are some monsters, but something like chaos warrior would suck) Also can you "try" to make it not crazy expansive? Any painting tips would be welcome as well (currently i just have the standard starting painting box set and some space marines to practice on) Thanks!
  5. Pestilens Thread, tactics, builds, advice

    I currently run an all Clan Pestilens list, and this is a thread to write down tactics, strategies and spread the dirt.
  6. Bloodstoker

    So Mr Whippy. The Bloodstoker. His 'whipped to fury' rule reads as: ' you can add 3" to all run or charge rolls for that unit'... To me that reads as adding 3" to all rolls that are runs or charges. However my pee-taking fellow players interpret it as only one or the other. How are you playing it?
  7. Flavour of the month is Nurgle, so here's some plaguebearers I painted on commission. I was keen to avoid the usual green palette, I liked the weird guy in Pan's Labrynth and so went for a pale skin tone - it also shows up the blood and other stuff.
  8. Its been a while but I have 2 new finished units to add. 6 Skyfires and a Shaman
  9. Let's talk chaos monsters... Please leave the daemons out of this particular discussion though. I got a mutalith recently, the model makes a great centre piece and the rules are not bad (for 220pts). I love it. It ate a unit of elves (there was a chariot with it) and shot out a bolt thrower in it's first game. My chimera failed miserably though. It did 1 mortal wound and then whiffed against an 80 point hero and died. In most games it's just a kind of mobile D6 mortal wound generator that struggles if anything catches up to it. Not bad, but never seems to make it's points back. My shaggoth does well, but gets targeted and put down half the time. I'm going to try putting a chaos talisman on it to see if that helps.
  10. Hi all I'm a slow painter but these days I found a club where I can paint at least once a week and I finally made a few progress on various mini waiting for a long time. First, my Blood Warriors from the Storm of Sigmar box. As an eternal Slaanesh follower, I converted them a bit to become Slaaneshi enslavers :
  11. Getting the Fatesworn Swagger

    Hello - My names Gary - you might of seen me kicking about in the Aos tourney scene for the past year after bailing from 40k after 15 ish long years. Anyway Aos has got my hobby juices flowing for the 1st time in a loooooooong time, so i thought id blog my progress. Im trying to get this list (or a close variant to it) all done up pretty like for Blood and Glory in November - im no amazing painter but im giving this army a jolly good English try. Allegiance: ChaosChaos Lord On Daemonic Mount (140)- General- Trait: Illusionist - Mark of Chaos: TzeentchChaos Sorcerer Lord (160)- RunestaffSayl The Faithless (120)- AlliesGaunt Summoner and Chaos Familiars (120)30 x Chaos Warriors (480)- Halberd & Shield- Mark of Chaos: Tzeentch10 x Chaos Knights (320)- Chaos Glaives- Mark of Chaos: Tzeentch10 x Chaos Marauders (60)- Flails & Shields- Mark of Chaos: Tzeentch10 x Chaos Marauders (60)- Flails & Shields- Mark of Chaos: Tzeentch1 x Chaos Chariots (80)- War flails- Mark of Chaos: Tzeentch1 x Chaos Chariots (80)- War flails- Mark of Chaos: Tzeentch1 x Chaos Spawn (50)Fatesworn Warband (100)Reinforcement Points (220)Total: 1990 / 2000Allies: 120 / 400 Anyway - pics to follow of whats done to date and then progress (both painting and gaming) as they happen
  12. Hey guys, So this is my first time posting on here, big fan of the site and the quality of work I have seen on here! I just started painting minis with any sort of commitment over the past 6 months, I have probably done 20 total. Anyways I decided I wanted to build a Chaos army as the models are amazing and there is a lot of variety when it comes to painting. So I have started with some chaos warriors and decided to go with a worn, dirty, iron look for the armor with gehenna's highlights and a blue grey for the fur trim. However i am stuck as to what color to do the cloak. I originally just used the crimson wash to creat a dark pink cloak but I don't find it looks right. Any suggestions/critiques etc would be greatly appreciated.
  13. Converted marauders

  14. Progress so Far!

    So heres the progress so far: Gaunt Summoner Converted sayl (the only model left over from my previous mixed chaos army) The oft summoned herald The 1st 5 of the warriors The converted marauders Summonable Plague Bearers On the painting desk atm is the chaos sorcerer lord and an Ogroid too (a juicy little variant of my list swaps sayl and the spawn for the Ogroid for a true 1 drop )
  15. The Pale Librarian It had felt like months of jumping through hoops and doing endless tasks, solving riddles and puzzles throughout the vast structure, but finally Orestes had made it to the promised chamber inside the library. The door was old, worn, and seemed inexplicably... unrecognisable? No, it was more like the door was painted onto the wall, and when he had first seen it when he had apprenticed here, he had dismissed it on all other occasions. It laid relatively deep in the archives of the structure, within old, unsorted stacks of books, scrolls, and dust. He approached, his eyes locked on the unremarkable portal as if in fear that to look away, to let his attention stray, would be to once again walk past and forget it was there. After so long, he couldn't allow it. It had a simple metal handle, of a brassy metal. As his hand grasped it, he was surprised by how warm it felt, so very un-metal, as if it had instantly become an extension of himself. With a small nod, he turned it, and swung the door inwards. It made little noise as it whispered across. It made even less sound as it closed itself behind him. this chamber was the same old stonework and dust as the rest of the library and it's many small nooks. What was different was the air. It was warm, but so very dry. As if a great fire burned on every wall. But it was dark, and despite torches on multiple sconces it seemed as if only a long table in the center was lit. Orestes approached, apprehensive but so very alive. Finally the riddle was at the close! Knowledge had always driven him, and a personal burning desire to have it for himself. His satisfaction fled when he realised on the other end of the table from where he stood were two figures. Two very small figures. One stood on the table, and knelt to lift the other onto the surface. The one left behind flailed it's legs comically as the first pulled. They wore full robes, complete with hoods, of a rich orange fabric, that seemed to shimmer into purple when it moved. As the pair settled onto the tabletop, they froze, and turned to look at him. One's hood held total darkness, whilst the other's had a bright eye staring out at him from the center, with a bizarre pupil shaped like the number 8. They stared and he stared back. This continued for a little while. And then they giggled. "Lookie lookie! Bones! One of the scuttling, servile, serious servants of Sigmar!" The one with the eye began, turning from Orestes to his partner. "I dare say you're correct! Say, bogglingly bookish boy, would you like a song?" The other looked at him from beneath the hood. Even without eyes, he could feel the creatures gaze bore into him, through him, around him. He knew this was a test, part of the challenge, the mystery. He made sure to speak clearly. "A song would do me well, but I am done with words." He recited, trying not to make it seem like he was reading it out from the scroll in his head. The pair giggled again, and in unison, lowered their hoods. He wasn't quite prepared for what came next. The one with the eye had a head shaped like a crescent moon. The skin was pale, hairless, and seemed to crawl with veins under the surface that shifted like worms. There were no features but a mouth. On the tip of the moon was a bright brass bell, which tinkled as he wiggled the moon back and forth, side to side. Rolling around inside Orestes realised was the eyeball which had watched him earlier, staring out from within the confines of the bell. The creature named Bones had no eyes at all. No skin. It seemed to morph straight from skin to bone, a wretched human skull shrunk to childlike proportions. The teeth were a constant grin, a grimace of white. The being raised it's arms and out protruded two near skeletal hands, barely covered in a tight, dusty skin. The fingers were long, too long, and as his brain attempted to process this they began to rap, one after the other in a repetitive staccato upon the hollow skull of it's head. He tapped, whilst the other jingled and jangled, bouncing back and forth in it's robes as Bones bored through him from it's orbits. Orestes waited. He didn't feel like there was anything he could do. This insane, childish music filled the room, bouncing from the stone back to his ears and becoming as oppressive as the darkness he noticed when he had first entered. He knew without trying that he could not speak, could not move, could not stop watching the dancing of the one figure, and the statuesque stillness of the other, fingers tapping. The song continued. Orestes felt rigid, his muscles demanding he move, that he fidget in some way or another. But his brain controlled him, and it needed to know the answer. All the answers. That is what mattered, all that ever mattered. As he forced through this bizarre, comical, nightmarish situation, he felt another presence enter the room, enter his body, his mind. He hadn't noticed the darkness deepen, until only the table was lit by an unknown source. There was no way the torches could cast such a light. All at once, he felt the presence, saw the darkness, and heard the silence. The two had stopped, and from the dark he saw bespectacled eyes watching him, the light playing from the glass. "Very good boy. You did well, I have watched you, they have watched you. You are ready, I know this, I have seen it." The voice was a rasp, as if over pointed teeth. Stepping forward, the figure revealed itself as one of the senior archivists, a wizened, clean shaven man with a bald head and small glasses upon his nose. "You will join us, you will work with us, help us. We will bring a change to this world, through knowledge and the strength it brings." "Yes... I must know!" All at once Orestes felt the mental tension snap, his emotions pour forth. "You will." The old man answered calmly. Orestes smiled, or began to, but stopped suddenly as he saw, glowing in the semi-darkness of the Archivist's pale face, a third eye open horizontally. It blazed with a knowledge, a power, a hatred Orestes knew was within him but with such strength. All at once it was gone as the old man turned and stepped into the darkness. Bones turned with him and hopped from the table, and the last, that with the jingly-bell, waggled a finger at Orestes. It told him to follow. ---------------------- Hi all! Thought I should probably start a new modelling thread for this as a place to show off future non-destruction project. So kicking it off we ahve my first test model for my upcoming Disciples of Tzeentch. It wasn't something I was planning to use in a list but it's a fun model and much nicer in person than pictures, and also a steal off eBay. Meet the Pale Librarian, my magister: Very much wip, but the skin is finished. I am pretty pleased since it was about 3 hours total in GW today painting, and for me that is fast. The photos are in my very quickly whipped up lightbox with light failing and a phone camera, but the legs are noticeably different from the skin. I highlighted that with Slaanesh Grey and Slaanesh grey/Pallid Wych, whereas the other flesh is Rakarth/Pallid, then Pallid. The armour is a bit different from the usual Tzeentch scheme, and is Incubi Darkness, recess washed Drakenhof Nightshade, then highlighted where the light hits with Kabalite Green. I thin I will make a mix between the two to blend it in a bit smoother but so far I am happy with the effect. Still need to do the leg armour. I will blend up to Sybarite, which will mostly be thin lines along the plates to indicate light and give that metal reflective look. See @Changer's brilliant work for what I am attempting. I also want to make that NMM look on the sword but with metallics, so light and dark sections making it look shiny. You know, Eldar power sword-ey. I'll use the guide in White Dwarf a couple months back for what they did on the Visarch. The armour will get a dark bronze trim. All in all, very happy, and great fun. Really must say to everyone whenever you're in a rut, change it up! I needed a greenskin break! C&C welcome, enjoy the fluff, and @Mohojoe because you wanted to know when I posted Tzeentch.
  16. Path of the Changer

    Tzeentch be praised!! Welcome to my Tzeentch AoS PLOG. To start with, a little background. I'm based in Manchester in the UK and I've been on these forums for a few months now, mainly as a lurker but also an occasional poster. I've recently moved house and have been itching to get back into painting - all of my stuff has been packed up for a couple of months now. The birth of my son last year really impacted the amount of time I had to paint; but I suppose that's what comes with fatherhood. I've decided to start this PLOG to give me an additional incentive to find time to paint - I'm a painter first with my hobby, and a gamer second. I've been to numerous Throne of Skulls tournaments held at Warhammer World, where my armies have been nominated for best painted twice and I've won the coveted award once. I'm a perfectionist, and I've been known to strip a model and start again just because I've not been able to get a blend right. Anyway, enough of that rubbish. My favourite Chaos god has always been Tzeentch; the magic, the mystery, and the fact that even in the face of losing game after game I know that it's all part of Tzeentchs' plan. I've had Silver Tower since it was released - I love all of the models in that box and really wanted those to form the basis of my AoS force. I want my force to be striking, and draw the eye - basically, I'm aiming to paint an award winning force again. I've decided to start by painting the Gaunt Summoners (I have both the one on foot and on disc) and the familiars to get a feel for an overall colour scheme. From these, I'm starting with the familiars - basically because if I ****** them up I have replicas from the box. So without further ado, here's a completed Blot, and a WIP of Slop. Bases will be completed at a later date, once we have a better idea of how the realm of metal looks. C&C is always welcome.
  17. Nurglings

    Painted by Sam Harvey
  18. Skaven infantry

    I'm new to Skaven after recently picking up the spire of dawn box set. Just wondering what people think the next step is in terms of infantry for my army?
  19. Giant Spined Chaos Beast

    Greetings, I own the wonderful Giant Spined Chaos Beast from Forgeworld but sadly, they never gave it an appropriate warscroll after Age of Sigmar happened. I contacted them back in January to ask them if there where plans for a warscroll, when the model was still listed in their website, but they never answered back and a few months later they removed the model from the webstore. One option is to use it a a Gigantic Chaos Spawn as they are close in size and both FW models. After some searching i found out that someone had made a custom warscroll for it to use in their games. https://ttgamingdiary.wordpress.com/2016/12/22/warscroll-giant-spined-chaos-beast/ I liked the warscroll so i adopted it for my friendly games and reworded a few parts to have it a little more in tune with official warscrolls. What do you think the point cost should be for this? It has tremendous speed and can dish out some good damage with rend 2 and the Spikes ability, but can die fast if focused, with 8 wounds and 5+ save. Cheers! giant-spined-chaos-beast.pdf
  20. 2000 Points Blades of Khorne 2017

    New edition WiP Blades of Khorne force open for critique LEADERS Bloodstoker 80 Role:Leader Quantity: 1 Bloodthirster of Insensate Rage 260 Role:Leader, Behemoth Quantity: 1 Bloodthirster of Insensate Rage 260 Role:Leader, Behemoth Quantity: 1 Wrath of Khorne Bloodthirster 330 Role:Leader, Behemoth Quantity: 1 Battlelines Bloodletters 270 Role:Battleline Quantity: 30 Upgrade: Bloodhunter x1 Upgrade: Hornblower x1 Upgrade: Icon Bearer x1 Bloodletters 270 Role:Battleline Quantity: 30 Upgrade: Bloodhunter x1 Upgrade: Hornblower x1 Upgrade: Icon Bearer x1 BloodReavers 140 Role:Battleline Quantity: 20 Upgrade: Chieftain x1 Upgrade: Hornblower x1 Upgrade: Icon Bearer x1 Weapon: Meatripper Axes Mighty Skullcrushers 280 Role:Battleline Quantity: 6 Upgrade: Hornblower x1 Upgrade: Skullhunter x1 Upgrade: Standard Bearer x1 Weapon: Bloodglaives Council of Blood 110
  21. So i've edited this from a purely Wolves of Ghur PLOG (although i strayed from that quite early on) into a PLOG for all of my various AOS armies and related projects past and present and I want to keep this first post as contents section with links to the various armies: Wolves of Ghur (Khorne Bloodbound) - Pages 1 -3 (ongoing) Duardin - Page 1 (complete) Sylvaneth Page 2 (complete) Beastmen (Brayherd, Warherd, Daemons, Monsters of Chaos) Page 3 (complete...for now) Ogors and Gargants Page 3 (complete)
  22. Please direct me if this have been answered elsewhere. I have a question about the new gh2, marked units and the limit of allies. Alot of people are talking about making a fatesworn warband under gh2 but how will that work? Say that I want to use the tzeentch alliance abilities and att the same time use the fatesworn warband. The fatesworn warband are from the everchosen alligence. Could I take it using my allies points? Everchosen is one of the possible allies for tzeentch. On to the next question: Am I restricted to my allies points when taking units from the slaves to darkness even if the got the mark of tzeentch? Under the last ghb this wasn't a question but as the new gh2017 states that 400p is the limit I would say you have to stay within that limit. What say you?
  23. I've started my very first blog covering my hobby progress. I hope you enjoy the blog as much as I am enjoying the hobby that makes it possible. The Wizard's Workshop is going to focus first on my Khorne Bloodbound force The Bonelords of Khorne. http://wizardsworkshop.wordpress.com It's pretty basic right now. There's still a lot of stuff that I want to add to the blog to make it look better, but there are already a few posts covering my hobby progress. The next few things I want to work on are additional graphics, a fluff section about the Bonelords, links to some of my favorite blogs, etc. I'll also be adding the actual blog posts here to make it easier for people to keep up to date. I'm going to be attaching the first blog post and following posts to this thread in their own posts. Wish me luck, and feel free to visit the blog proper in the mean time! ***** The Bonelords of Khorne are Born I've assembled the majority of my two Bloodbound starter sets for Age of Sigmar, and may I say that these are some of the best chaos models that Games Workshop has ever put out. The only starter models that even come close are the the 40k Chaos Chosen and Chaos Cultists that came with the Dark Vengeance set. For now, I'm just going to talk about the Blood Warriors. I'll be writing another article covering my thoughts on the Bloodreavers, and another on some of the other models later. The sculpting on the Khorne Blood Warrior models have all of the exaggerated depth of detail and sharp lines that I've come to expect from Games Workshop, and personally I find that to be one of my favorite parts of their model lines. One of the major failings that I've seen when working with miniatures from some other companies (especially younger companies) is their details are sculpted without enough depth to really stand out from the rest of the miniature. To be certain, most companies have very talented sculptors who understand the unique differences in small scale sculpting opposed to sculpting in larger scales, but Games Workshop has continued to do a great job of keeping an over-exaggerated style of sculpting in each of their new releases. This style of sculpting allows painting techniques like washes and drybrushing to really stand out in a paintjob. Warning: I'm going to go a bit off track for a second because I want to address something that is closely related to my thoughts on the Blood Warriors. As a hobby focused player I find the idea of duplicate models to be annoying. I feel strongly that each miniature in an army needs to be unique from the rest of the army in some way. One area of sculpting that Games Workshop has really improved on in the past few years is how active their miniatures' poses appear, but the changes they have introduced to make those improvements has caused some other issues. Namely, duplicate models, especially in units with larger than standard unit sizes. The single greatest change that has allowed for these kinds of poses has been the use of the single-pose plastic model. If you compare these new kits to the multi-pose models that have been GW's standard in the past, you can see how they've had to change how they have approached creating their newer models. Single-pose models allow sculptors a degree of freedom that multi-pose models do not. Of course, in order to achieve this freedom they have had to largely abandon the flexibility that the multi-pose models allow players. Multi-pose models allow for far more poses to reduce the chances of duplicates because each part can be placed in a different position. The poses given to the Blood Warrior models are wonderfully dynamic and visually interesting. Each one feels like it's in the middle of combat getting ready to take it's next skull, and where would be a better place to find the devotees of Khorne than in the depth of a pitched battle? Games Workshop's choice to give players single-pose models in their starters has allowed them to produce some very dynamic looking miniatures, but it definitely presents an issue with duplicate models when units made up of minis from multiple starter kits are used. This is certainly nothing new for Games Workshop's starter boxes It took me a long time to decide on a color scheme for the whole warband, and I figured that the Blood Warriors. I'm really tired of painting red as I play Word Bearers for my 40k army, so I didn't want to another mostly red army. I finally settled on a dark bone color for the main color of my Bloodbound. Now, I can't completely paint a Khorne army without some kind of red to honor the god of slaughter and blood, so I'm using red as a spot color for the Khorne symbols. I'm still not sure what color I want to paint their skin. I've thought of painting the skin as lighter tones with hints of blue and purple to contrast against the warm tone of the armor, but I've also been thinking of doing darker skin tones to contrast with the lighter colors of the bone colored armor. I'm also playing around with the idea of painting all of the skin with Blood for the Blood God or Tamia Clear Red so it looks like they are all covered in fresh blood. What to do, what to do. Here's what the beginning of the color scheme looks like on the Lord of Khorne on foot and the Bloodsecrator. I need to work on the lighting in my photo setup, it's a little too dark. I'll add a picture of the Blood Warriors as they currently stand when I fix the lighting. I also grabbed a box of the non-push fit Blood Warriors to see what that kit is like. In short, it's pretty amazing. There are tons of extra bits and some really great sculpts in this box. I'll be assembling these guys with twin Goreaxes and the leader with a Goreglaive rather than the Goreaxe and Gorefist. I'll be able to say more after I've assembled them, so keep an eye out for a post about them. Automatically Appended Next Post: The Conversions Begin After assembling the two Bloodbound starters I was left with an extra Mighty Lord of Khorne, Bloodstoker, and Bloodsecrator. At first I thought about painting them up and selling them off on Ebay. Then I found this lovely article from The Vanus Temple, Age of Sigmar Converted Khorne Models. I highly recommend looking it over, there's a bunch of great articles on all kinds of hobby subjects. The gentleman who runs the website is currently managing a GW store in his area so he's not able to post as much as he did, but his archive is worth digging through. With the inspiration his conversions gave me I was able to have a ton of fun converting my own extras along the same lines. Of course I had to do a little bit of my own thing, but I'm very happy with the results. I kept the same weapons and just switched them from the original Bloodstoker model to the Bloodsecrator. I removed the shoulder armor and loincloth from the cluster of skulls that went over his chest. I used one of the heads from the Wrathmonger kit (another amazing kit that I need to review soon). I used this one because the skin on the lower part of his face has been flayed away to show bare muscle and bone. I has to use some Greenstuff to fill in a gap under his chin, but in the end I think he looks just different enough from both of the original models to stand out on the field. I'm just as pleased with the progress on this conversion even though he's not quite done yet. To be honest he's been a bigger challenge as I had do more extensive surgery to get the parts to fit correctly. Ultimately, I switched out the head of the original Bloodsecrator axe for another axe from the Wrathmonger kit. I wanted this guy to appear just as terrifying as the original model, but show that Khorne's blessing take many forms. Getting the head to fit correctly required me to pin the head so that it rested well above the shoulders. This left a large gap between the chin and the rest of the body. I added a double chin under the helmet and started some basic stringy hair going down the back of his head. I'm going to be adding some more to cover up the areas I cut away the original hair. I honestly wish I had thought this through a bit more and left the original hair, ah well that's the joy of experimentation. (insert picture of the Bloodsecrator Portal of Blood) I also removed the extra bangles from the banner itself to give it a different visual profile. I need to figure out what to add to the banner to Khorne it up some more. For the extra Mighty Lord of Khorne this other article from the one and only Morbak, Arch-Warlord Bogdan Blottrinker has given me some wonderful inspiration for what to do. I have yet to start working on this conversion, but I'll be sure to post up progress as I make it.
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