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Found 1 result

  1. Last couple of weeks I've been working on the terrain for the a table I want to set in Ghur. I've been trying to think of new colour schemes for the scenery for the tables as this is Age of Sigmar and there is no real reason to keep things traditional. For this set I decided to use a brown scheme, but throw in some yellows and reds for a lot of the detailing. Scatter Terrain These were made from some of the the terrain that was donated for the event from Garrisimo on Twitter that he had 3D printed. I was able to blend everything in using polyfilla. They are large enough to block line of site for single models and also can't be charged over so will help with dictating charge lines. Plateaus These were made from a Cork Bark tube which I cut into three sections. I glued them down to bases and then filled them full of expanding foam. When this cured I chopped off the excess using a saw and then covered the top in polyfilla and sand. I used the shattered dominion pieces to make the details on top to try and show that there used to be some sort of old civilisation or city here. Numinous Occulum This is just the regular GW kit (which can be a real pain to assemble!). I wanted this to be a ruin from past times, so I built up a rocky outcropping base for it to stand on. The stairs were cut from blue foam and then slotted into a gap, and the rock front was made using Cork bark pieces that I cut and glued on with hot glue. Once that was dry everything was blended together with sand and filler again. Painting was done using Plasticoat Chocolate brown spray that goes straight over the blue foam. I then used a combination of cream and yellow spray pint to get the shading effect, Then everything was dry brushed with Terminatus Stone. The shattered dominion pieces were base coated Khorne Red and then the washed with Athonian Camoshade. The yellows were done using Zandri Dust and Dorn yellow for a quick highlight. Serpents Lair This will be the main damage dealing piece of terrain for the the players to be wary of: "Serpents Lair: Any units that run, charge or retreat within 6” risk getting poisoned by the snake. Roll a D6 – on a 3+ the unit takes D6 Mortal wounds" This was made from a piece of fish tank scenery and the cave entrance came from an old Snake Mountain playset that I bought cheaply on eBay. Everything was chopped to size using a bandsaw and glued down with hot glue. I used a mixture of cork bark pieces and play bark nuggets to blend and hide edges, and then the piece was, as usual, covered in filler and sand. The snake was another part of the old toy that I just glued in place. I should have filled the gap down the centre, but I was a bit lazy with this. After that it was just painted quickly. It still looks a bit toy like, but I don't have an issue with this for terrain. Serpents Altar The main feature of Snake Mountain is the big snakes face. I chopped this out and then surrounded it with Cork bark before painting it up. I think I might go in with the air brush and give it a nice glow round the eyes. In terms of an in game effect I think it will give a nice little area effect for attacks, maybe a mortal wound on any wound roll of a 6 along with regular damage as the players invoke the serpents power for some added poison to their attacks! The pictures below show the stages of building up the terrain piece!
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