Jump to content
Welcome Guest!

Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. It's also quick and totally free, so what are you waiting for?

Search the Community

Showing results for tags 'beastclaw raiders'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • TGA Community Rules
    • New Member Welcome
    • Site Rules
    • Feedback
    • AoS Ask Me Anything (AMA)
  • The Grand Alliance Community
    • Age of Sigmar Discussions
    • Rules Questions
    • Narrative and Open Play
    • Shadespire
    • Warhammer Quest
    • International AoS Communities
  • Organised Play
    • Events
    • Gaming Clubs
    • Age of Sigmar Rankings
  • Choose your Alliance
    • Order
    • Chaos
    • Death
    • Destruction
  • The Painting Table
    • Painting and Modelling
    • Gallery
  • Age of Sigmar Online
    • Podcasts
    • YouTube
    • Age of Sigmar Forums
    • Blogs
    • Facebook
    • Twitch
  • Market
    • For sale and Trades


  • Files


  • News


  • Gaming Clubs


  • Rob's crusade through the mortal realms
  • Fireslayers Project
  • Building the Blood Shed
  • Death in The Mortal Realms
  • The Knights of Azyr
  • Thor0298's AOS Blog
  • New Army Finally Started
  • Slave To Slaanesh
  • AoS stuff
  • Mordheim Warband that will obviously become my next army...
  • Monsters and Gribblies and Beasts, oh my!
  • Hammered!
  • From The Silver Tower
  • Paint for the Adequately-Painted God!
  • Hobgoblinblog
  • DeadlySarcasms Hobby Blog
  • Here be Troggoths
  • Skaven WiP
  • The Hooves of Destruction
  • Hotdropmartin's (insert cool blog title)
  • Which way to Azyr ?
  • Mehman's Musings
  • Thunder and lightning, very very frightening...
  • The loft conversion
  • From the frontline
  • Life in the Mancave
  • The legion of the Everchosen
  • The Order Serpentis
  • GoodApollo4 - A Newbs Journey
  • The Stars Align
  • Noobhammer Blogcast
  • The Herdstone
  • The Grimm North
  • Hive Fleet Charybdis
  • Twisted Shadows
  • An Endless Waaagh!!!
  • Khorne Charity Raffle Army
  • Arce Ex Argento - A Tzeentch Blog
  • Flesh-Eater Courts Hobby Progress
  • Death and DEZTRUCTION, and don't forget the Chaos!
  • Forces of Order on Crusade
  • The Bulltribe Goes to War
  • Adventuring in the Age of Sigmar
  • Denise's blog
  • Spicters dawi zharr of awsomeness
  • SuperHappyTime's Opinions
  • Mr. Stimpson's Hobby Shack
  • Eternal Wips
  • Bishmeister's Forest Moonclan Grot Army Blog
  • The Creeping Tendrils of Chaos
  • Sports News
  • Endless Agony: A Slaanesh Army Blog by Jenn <3
  • My Great Folly
  • Goodwin's Forces of Chaos
  • The Wyldwoods Awaken
  • WAAAAAGH! Never Changes
  • Mad elector count Marius Leitdorf flesh eaters army
  • Xanax Lot's Workshop
  • Pestilens Party 2017
  • Battalions!
  • The Hammers Of Sigmar
  • There is only War: An Age of Sigmar blog by CannedBrains
  • Painting in the Age of Sigmar
  • Garrzira's Flesh eater court
  • The 2+Tough Hobby Blog
  • Season of War Painting Log
  • The City of Silence and other projects
  • Chaos in All It's Forms
  • The Chosen of Hashut
  • Brendan Carrion's Full Metal Path of Rot
  • Work For Games Workshop
  • Meanwhile in the Silver Tower
  • Sunchaser slowly subjecting himself to several hours of satisfying sylvaneth painting!
  • Jewellery traits own altered to get scaled-down
  • Da Blakkmoonz
  • Kris's Blog of Warhammereness
  • The Dark Prince Thirsts
  • Redivivo - A Seraphon Project
  • Map Campaign
  • King Pharakh's Deathrattle Legions
  • PaintGoat
  • The Realm Gate
  • The Order of things
  • Beware the Wrath of Sigmar
  • The Friendly Neighbourhood Painting Service
  • Haywire Lodge
  • Impromptu Paintshop
  • Learning the Ropes
  • Mini hammer 1000 point tomb kings
  • Staś basement of terror
  • Good. Bad. I'm the one with the gun.
  • The SpungeHammer Blog
  • Terrys Chaos Allegiance! Starting with Skaven!
  • The Pestilent Horde of Michael VIlepox
  • Hinterlands
  • A Hoarder to Getting On the Boarder
  • Realm Hoppers Campaign: The Wolves of Ghur
  • BeardedHammers Warhammer Gaming Club
  • Rat Out of Skavendom
  • AoS noob plog with Nurgle
  • Speed Painted Nurgle Army
  • ChildofFang's Stormcast
  • Xemm Minis
  • #ROADTORAW2016 - The Host of the Magpie King
  • Hamilton High Elves
  • HALFLINGS! Just halflings.
  • Back to the Old World - End Times Redux
  • Skulls for the Skull God!
  • Lord of Ch..Ch..Ch..Ch..changes!
  • ElectricPaladin's Grim Workings
  • Fyre and Brymstone
  • NorCal Tale of X Gamers
  • Clan Skryre - Fanmade Battletome
  • A stroll into the Realm of Death
  • The Garden of Eternal Folly
  • 2017, Seven 1000 Army Challenge
  • The March of Entropy
  • Painting & Gaming: By ChrisDanish
  • themiro's Green PLOG
  • Clan Pestilens by WSDDeLoach
  • Sylvaneth and various other
  • Gnarlroot Wargrove
  • Battletome: The End Times
  • The Wyldwood
  • Hobby blog
  • Blog for the blog god
  • Destruction-must paint it all!
  • Elves of the Rhana Dandra
  • Woods of Warhammer
  • Crispen's Journey through losses
  • The Hrongar Lodge
  • Ian Carse - The Remnants Of Stirland
  • Tom's Hobby Corner
  • Age of Sigmar Adventures of the Knight Questor
  • Host of Azyrheim
  • Andrew's Ironjawz
  • Andreas' Legion of Azgorh
  • The Silent Valley
  • Mohojoe's Hobby Shambles
  • Sigmar Focus
  • The Spoken Word
  • SHT Paints Every Day!
  • Slave to Darkness: An Age of Sigmar Blog
  • From dreams to reality
  • How not to prepare for a Tournament.
  • Astral Templars Descend!
  • test article
  • My Blog
  • 2016 - My Year in AOS
  • The die is (Storm)cast
  • Dave's 2018 Painting, Modelling & Gaming
  • Barwick's Painting and Gaming
  • An Accidental Cultists Hitchhike through the Mortal Realms
  • Khorne Murderfists 2k Army
  • Realms of Madness
  • TNBB Gaming group battle reports
  • Red Hot Stormcast - Creating my army.
  • The Congregation of Bloodsmog
  • Hotdrop Gary's Nonsense
  • Age of Sigmar Tactics
  • The Barazi-Wyr
  • Diary of a Procrastinator
  • My attempts at Motivation.
  • Legacy of Ink and Blood: Descriptive Battle Reports
  • Thebloodychaos
  • Argrave's Knights of the Fimirach
  • The Adventures of Wjolnir the Cursed
  • Experimental Cult of Slaanesh Rules
  • The Lost Souls of Sigmar (A Hinterlands Story)
  • Moody Teenager Painting Moody Undead
  • Tales of The Painting Tentacle
  • The Order of the Fiery Gate
  • PlainOldHobby
  • Michael's Age of Sigmar Hobby Blog
  • Sky Ports of Chamon
  • Whisperwhile forest
  • TJ's Bloodbound Blog
  • Scions of Rahagra
  • Stormcast's Basement
  • Seraphon Army
  • GAPI - An A.I. for pile-ins
  • SoCal Age of Sigmar
  • My crazy army ideas
  • Adventures In Sighammer
  • The Path of Change
  • Tides of Destruction
  • Coalescence Event
  • A Forest Of Stone
  • thirtysevenvisibleskulls
  • Painting Tentacle - A Journey Through The Realms
  • The Old man from the Mitten (Michigan) his tales from the Mortal realms
  • The Aegis of Heldenhammer
  • How to delete blogs?
  • The Crack's Call
  • Hobby rambles
  • Epic Tales of an Average Gamer
  • Haton Town News
  • Nico's Hobby Lab
  • Journey to heat 3 of the AOS gt (hopfully)
  • Fanmade Bretonnian Battletome
  • Mc1gamer's Unlocking Age of Sigmar
  • The Shades of Sigmar
  • Kovaks' Nurgle Horde
  • Maryland Sigmar
  • Eclairs' Foray Into Madness
  • Adventures in Super-Budget Wargaming
  • Freak Brush
  • Barak Ekrund, The Betrayed & The Betrayers
  • Here be Pirates!
  • Hobby Down Under
  • Here be pirates!
  • The Neverending Host
  • Beasts and Boats
  • Prism Leaf Wargrove
  • The Overlords of Elgi-Bar
  • The Dark Age (Of Sigmar) Blog
  • Renfield in 28mm
  • Tales of Azyr
  • Midnight Musings
  • Blades of Khorne gaming blog
  • Darkling Spawn
  • The Shire Studios personal projects, commissions, events and general musings.
  • Badly Named Overlords Blog
  • Realms of Moldek
  • Painting bits and pieces
  • The Long Hunt
  • Through the Realmgate: Season 1
  • Ocean Chaos
  • Order Through Vengeance - Celestial Vindicators
  • The rocky road to running a tournament
  • Slave to Alearum
  • Expeditions of mediocrity
  • Tournament Blog
  • Man Reclaiming The Realms
  • Chaotic Neutral
  • Faithful of Eloni
  • Occasionally Sigmar
  • Clan Pestilens Defense in the GH17
  • Quick-quick!! more warpstone for clan Machi!
  • Showtimes
  • Lantra's Adventures
  • The Wilddog's Hobby Journey
  • Kharadron Overlords Fleet - Now Hiring!
  • The Freeport of Lucegate
  • Redfists Destruction
  • Garys Hobby Ramblings
  • Abbatoir Blues
  • The Shrouded Wars: The Chronicles of the Cohort of Bloodied Brass
  • Tales of Port Stellis
  • We Are the NEON
  • Death of the Realms
  • Swifthawks: From Starter Set to Competitive
  • The Wendol
  • A New Pantheon For Sigmar
  • Growth & Decay
  • Spread the Spoons.....
  • Crimsonleaf Wargrove Rises
  • AoS Gaming Aids
  • Forces of Caerbannog
  • The Story of Doug the Chaos Lord
  • Acolytes of the Withered Word
  • Project Lightbox
  • Adventures in Conversion
  • Carson's 2018 Hobby Blog
  • A Tale of a Tabletop Gamer
  • Grave Times
  • Star Bros Shenanigans
  • The Hero Phase
  • ManslaughterHost
  • Nutty's (Dark) Aelves
  • Malign Portents
  • An Ascension into Chaos - The Children of Xenthos
  • The Forces of Titanspear
  • The Oathbound - Narrative Blog
  • The Plague of Eloni
  • Vampire Lord Conversion
  • Vampire Lord on Zombie Dragon Conversion
  • The Age of Vanguard...
  • Starting with an airbrush
  • Zed's Painting Logs
  • Nurgling Broadway Hit: Singin' in the Stain
  • The Black Tower. On path to not suck playing Chaos Dwarfs.
  • Custom Rules Corner
  • An Assembly of Azyrites
  • Born in the Frost - Frost Aelves


  • Community Calendar
  • Events UK
  • Events Poland
  • Events USA
  • Events New Zealand
  • Events Canada
  • Events Australia
  • Events Singapore
  • Events The Netherlands
  • Events Sweden
  • Events Germany

Found 52 results

  1. Hey all, first post here on the forums! I am building my first Beastclaw Raiders, and by extension, my first Destruction army in AoS! I threw together a really quick ~1500 point list. It feels really light to me, and it is as far as wounds go, but I am reckoning that their hardiness will make up for that as each model seems pretty ridiculous. Making a heavy elite army like this is way out of my realm... being that I am a Freepeoples and Skaven player! Frostlord on Stonehorn (460)- General- Command Trait : Nothing Left Standing- Artefact : Battle BrewUnits ----4 x Mournfang Pack (320)-Gargant Hackers4 x Mournfang Pack (320)-Gargant HackersBehemoths ---Thundertusk Beastriders (360)- Beastclaw Raiders Battleline
  2. Mixed Offerings

    Figured I could start a painting plog to chronicle what I've been painting recently, mostly for Malign Portents. From the Malign Portents painting thread these have already been seen - I've been slowly chipping away at the mass of grots, since I need to have 20 finished by the end of month three. 12 are finished so far, with another 6 close behind - After these all I need to paint per se are the standard bearer and musician, as well as the Harbinger. So, not too far left to go. The other project I'll have on the go are aelf soup - mostly focused on the Daughters of Khaine with allies and general Order Aelves, such as kitbashed Executioners from Sisters of Silence, Vanguard-Palladors with Aelf riders and so on. I still need to work out what to make with the largely spare unit of Shadow Warriors I have, since I got them mostly for the helmets for the Executioners - I have a single test model finished for the Witch Aelves which'll get a picture tomorrow when I pop down to the store, and the army will mostly be focused on browns, greens and creams for an almost wood elf aesthetic. On the grot side of things I do have over 150 more grots available should a Moonclan battletome come out, as well as a pair of Arachnaroks and some spear chukkas that need some paint on them. All in all, a pretty hefty amount to get on with.
  3. Hey Hey Everyone So Last Year i got stuck in Sylvaneth did well with them and no playing around with fun lists that arnt Gnarlroot. I did Death path (Which ill go back to one day or maybe sooner, depending on discussion here). My death list did really well and i didn't enjoy playing it as most of my opponents complained how ****** it was so I have decided to retire it sadly. So im looking at doing a destruction project, Low model count, that is why I have picked these two armies. Looking to take to events to be not ultra competitive but enough to have fun and laugh and do destruction things. My choice for BCR is because I love the big models including morfang which are quite big IMO for a battleline unit. Command Traits etc arn't included in these lists just going by rule of cool and models of course. BCR list: Allegiance: Beastclaw RaidersLeadersFrostlord on Stonehorn (460)- General- Trait: Everwinter's Master Huskard on Thundertusk (380)- Blood Vulture - Artefact: The Pelt of Charngar Battleline4 x Mournfang Pack (320)- Gargant Hackers - Beastclaw Raiders Battleline4 x Mournfang Pack (320)- Gargant Hackers - Beastclaw Raiders Battleline2 x Mournfang Pack (160)- Gargant Hackers - Beastclaw Raiders BattlelineThundertusk Beastriders (360)- Beastclaw Raiders BattlelineTotal: 2000 / 2000Allies: 0 / 400Wounds: 97 IRONJAWZ List: Allegiance: IronjawzLeadersGordrakk The Fist of Gork (620)- GeneralOrruk Warchanter (80)Orruk Weirdnob Shaman (120)- Artefact: Daubing of Mork Battleline10 x Orruk Brutes (360)- Ironjawz Battleline6 x Orruk Gore Gruntas (280)- Ironjawz Battleline3 x Orruk Gore Gruntas (140)- Ironjawz Battleline3 x Orruk Gore Gruntas (140)- Ironjawz BattlelineBattalionsGorefist (220)Total: 1960 / 2000Allies: 0 / 400Wounds: 117 Both list i think have some flavour in them and as you can see i definitely want to do a mounted heavy army. As they are low model count and look awesome. Remember i'm looking for a fun list just to take to events and have a laugh. Im open for suggestions in things but im intrigued on peopels thoughts on these two lists and which one you think will be more enjoyable to play (Remember winning all the time isnt all that enjoyable) just rolling some dice doing some fun damage is what im looking for. Note: IM NOT GOING TO SWAP GORDRAK FOR A VANILLA MEGABOSS ON MAWKRUSHER Peace xoxo Okami
  4. Frostlord Ótambær sat astride his Stonehorn, the cold whisper of the Everwinter everpresent on his mind. Ahead lay conflict and violence, war and ruin. Many thought the Raiders were cold, unthinking beings, little more than ravenous beasts. This couldn’t be farther from the truth. They prided themselves on honour and power, challenging themselves to ever greater feats of martial strength. Ótambær embodied this nobility. He was a warrior borne from the most steadfast lineage, a proud follower of the Great Predator. But his was not a story of glory, but of tragedy. Almost a century ago, he and his Alfrostun had struck a bargain with Sigmar. Their people, the wives and children, would be free from the clutches of the Everwinter, allowed to settle in the cold regions of Azyr. Once a year the Vetefreki would be allowed to return home, to see their people and their lands untouched by the Everwinter, to father new songs and sing new songs. On this day, the Gull-Vetrar, the Golden Winter, they would know piece. In exchange, the Vetrfreki warriors would take on an even greater curse, to further the Golden Gods goals. Ótambær and his warriors would roam the realms, hunting the denizens of chaos and destroying their corruption wherever they dwelt. No mortal food could satiate their hunger, only beings borne from chaos would fulfill them. And yet, the Vetrfreki were viewed as legends by their people. Ogors far and wide would come to join their ranks, to be a part of the Alfrostun that beat the Everwinter. Their city grew ever larger, expanding until the city of Ríkfirjalís was a bastion for Ogors. Ótambær had lived a long life, and had won many battles. His hall was filled with trophies, his name sung in great ballads across the realms and his sons were mighty warriors all. But a great sorrow had settled in him, biting deeper than any cold. Decades ago, his elska, his bride, had been killed in retaliation by Daemons. The red skinned cowards had ambushed her and tortured her for days, whispering her screams into Ótambær’s dreams. He had taken many brides since then, and all had bred him mighty sons who filled his belly with pride, but he knew he would never be at peace until the Daemon that had taken her life was his to he devoured. Skarbrand would fall. Hey guys, so I finally got around to painting my Beastclaw Raiders and wanted to put a bit of backstory to them. I envision them as tragic, Norse like warriors, who live for the thrill of battle. Very little of where they come from is shown in their Battletome so I came up with my own take on their settlements and culture. I want to have them painted up before February, so hopefully this goes quickly. I’ve started work on some allied in Ironguts, who are represented by Mantic ogres as they looked a little more feral. These three are Ótambær’s eldest sons, and they accompany him as his elite bodyguard. Frœken (the bald one), Garpir (the ponytail) and Vaskir (the dreadlocks) are all brave warriors, and will someday lead their own Alfrostuns. Frœken is the oldest and most serious of the three, whip Vaskir lives to fight and is somewhat of a berserker. Garpir views himself as a conqueror or settler at heart and wants to expand Ríkfirjalís into an empire. I’ve also begun two giants who I got as a gift. I don’t know how often I’ll use them but I love the models. Their names are Berja (the horned one) and Lemja (the top knot). They were rescued from a Khornate sacrifice by Ótambær and have followed him ever since, the Azyrite magic infused in him also sleeping into their veins. I have four Mournfangs, a Frostlord on Stonehorn (Ótambær) Thundertusk with two beast riders and four Frost Wolves (played as Sabers) also ready to be painted. Unsure what I should use for my last few hundred points, suggestions welcome!
  5. Allegiance Cards: Beastclaw Raiders

    Version 3.00.00


    Age of Sigmar started out simple enough. But the first General's Handbook changed a lot of things. Suddenly you could personalise a few things for your army with command traits for your general and artefacts for your heroes. Then dropped the first battletomes which included allegiance abilities. And the amount grew rapidly. Because I don't like flipping back and forth in my books for every other ability, I created some cards to help keep the important rules right at the table, beside your models. All cards are available as print files with 3mm bleed and cutting marks, as a 'web' version (for viewing on smartphones/tablets), and DIN A4 printing sheet. each set contains: cover / card backside, Battle Traits, Command Traits, Artefacts, Command Abilities, a spell card for Arcane Bolt and Mystic Shield, cards for spell lores and faction specific skills card size is 63 x 88 mm (same Pokemon, Magic, 40k Datacards, etc.) language: English I tried to keep the original wording, but sometimes I had to abbreviate it to fit on the card without scaling down the font size. The rule intentions should still be clear. 'Dice' was continuously replaced with D3 or D6, 'wound roll' with 'To-Wound roll' (same for hit), 'Mortal Wounds' sometimes with 'MW' each set can be stored in a faction specific card box, with contents listed on the back (instructions) I will expand these cards further, but don't count on any release schedule or certain timeframe after release of new stuff. If you find any errors or have suggestions, please let me know. I had fun creating these cards and hope people will find them useful and have fun using them in their games. All rules, artwork and the Age of Sigmar logo © Games Workshop PLC These cards are for personal use only and you should always keep your General's Handbook and/or Battletome nearby to solve any conflicts from bad wording on the cards. These cards are only a playing aid and never could nor should replace an official publication. Please let me know if I have used anything you would like to be removed. Overview and changes
  6. Omens and Snow

    So I'm a little too easily guided it seems. I sometimes take things as signs when I'm stuck trying to figure out what to do next. And sometimes they work and bring something new in my life, and other times they crash and burn harder than the last ^^;; So I was sitting in my room, this was last Thursday I think. Just working on some fluff for a character for something else I do, he's a rather large character who doesn't talk a lot and tries to brute force any fights he gets into. I was taking a break from that and talking to a friend online. She's been helping me cope and get things done, also we came to a bit of an understanding regarding the hobby. If I can show progress by May 2018, then i will keep going with the miniature side of this, if not I will bow my head and simply drop out after half my life in this. I haven't acomplished much sadly in the hobby, and spending a good half a lifetime with nothing to show, you can see why she suggested this. After that conversation I just started going through the armies on the GW website, wondering what to start, what to try to do if this is going to be my last time. And I kid you not. I opened the curtains, and it was snowing heavily. Clearly destruction wouldn't let go of me that easily, and it gave me a sign on what to start up in the new year ;p Went out to get my christmas presents (cause my family doesn't really understand AoS stuff), and now waiting for me in about 3 weeks time is an Icewind Assault set (may pick up the start collecting one too), and it will be my first venture back into AoS and trying to show that I can get stuff done and build up a force. Luckily, 1k isn't too many models when it comes to this army, so i have that going for me. But i am excited to start this. Heading out into the realms with the Everwinter at my back, can i stay ahead of it, or will it swallow me up and make me disappear ? I honestly look forward to finding out. I believe I've gotten a good way to start the beastclaw army, with pretty much everything to try out. Is there any tips on things I should buy extra for the army ?
  7. "Just Play Better"

    Hi I'm making this thread for battle reports with pictures in my quest to git gud with beast claw raiders! I've taken some brief notes in my games leading up to this point, but I've decided to go ahead and do some actual battle reports in an effort to make our tga destruction forum more than just endless Ironjaws discussions - our GA is more than just orcs! I'm new to the hobby and wargaming in general, got my army assembled and base coated just in time to play one game pre-GHB17, so much of my journey to improve tactically has also been dealing with loss . The poor artist blames his tools, though, and so even though it was quite clear that BCR were dumpster-tier after the changes, theorycraft and playtesting are different beasts. I come from a very competitive MtG background, and my team regularly competes at thousand person grand prix day 2s, scg invitationals, and the pro tour, and one of our mantras when we feel like complaining about bad beats or an underpowered list is "Just Play Better". As in, yes, you could have a bad matchup or the wrong sideboard and these are very relevant, but don't underestimate the power of making less mistakes. Furthermore GW apparently listens to feedback and playtesting, so lets figure out what to recommend for ghb18! Early Games: My lists are eurlbad or jorlbad, with a thundertusk and either a 2nd tusk or a skal. 2-man msu mournfang as is the prevailing wisdom. sometimes no battalions, sometimes frostlord, sometimes 12 ogor allies, etc. honestly just trying all the combinations, even ones I think aren't very good. it pays to see first hand why something isn't recommended. These early games are from memory or one-sentence notes after the battle, so are sadly very short on useful info, but anyway. *First game ever: all I remember is that frostlord on stonehorn died from full life to 5 brutes that charged him during a waagh (pre-stone skeleton nerf). I think I won by running away from Gordrakk while scoring points. I critically won the double turn on t5 to be able to turtle up on my objectives. Major Victory. honestly felt like a cheap way to win. not sure I like the random timewalk mechanic. *duality of death. -skal list vs balanced Ironjaws w/ 30ard, mawboss: I'm given first turn, drop skal on right point to capture while lining up for potential counter charge. He gets much farther than I anticipate, puts most of my army into combat, kills the frost sabers first and proceeds to smash and bash his way through every combat before I can activate even one unit, killing everything. He then wins the double turn and that's game. Major Loss. What I learned: chaff units only feed ironjaws power, smashing and bashing is great, they cover more distance than you think, and they are ridiculously killy thanks to amazing buffs and synergies. rolling for initiative really slams the door shut when you're behind, I think I don't like the random timewalk mechanic. *frostlord and skal w/ butcher v ironjaws: I try to kill the ardboy unit because it will auto-capture and just get me on points. charge SH beastriders in, shoot with tusk (roll a 1). long story short the ardboys kill stonehorn with damage 1 attacks and they take my whole army's full offense for 2 turns and don't die while he racks up double my points and I'm mostly tabled. Major Loss. What I learned: my whole army can't kill 30 'ardboys. thundertusks actually suck when they can't snipe heroes. butcher is frustratingly random. capturing objectives in 5/6 battleplans based on number of models nearby is possibly a crippling weakness of BCR that needs to be solved with allies. I hope this isn't true, however, because the whole reason I chose BCR was so that I could play an army that didn't have to run hordes of tiny idiots to win. Even so, wouldn't it be better to play an army where your battleline are numerous and good? *seraphon v 2x thundertusk list: Opponent makes a critical mistake, teleporting slaan and a unit next to a thundertusk, fails the charge, then on my turn vulture+frost cannon the slann off with over 800 points of summoning now trapped off the table. He concedes for a Major Victory. What I learned: if an army with really important 5-6-7 wound hero majorly ****** up I can steal a victory. *seraphon rematch: He plays conservatively and wins on points. Major Loss. What I learned: this matchup is seraphon's game to lose. skink units capture automatically and can retreat on my turn, coupled with powerful teleporting and rend -1 ignoring units. I felt like the dumb aggro deck being easily dealt with by blue/white control. *seraphon balewind kroakk astrolith list v 1 thundertusk eurlbad: my thundertusk gets hit with some spells charting it down to d3 mw on the fwi right away, and he never gets out of chart hell all game, so kroakk on balewind is literally invulnerable to my whole army. He pulses aoe mw on all my units every turn, slowly killing them while I lose on positioning and points by over 15 and get tabled on turn 4. The Majorist of Losses. *kroakk rematch but on duality of death v frostlord butcher butcher list: He gives me first turn, so I run a mystic shielded frostlord on a point, scoring. For the rest of the game I stay 1pt ahead and he can't actually kill frostlord since all his damage comes from mortal wound spells which are still halved with stone skeleton. Major Victory. What I learned: the one battleplan that doesn't reward models might actually be fair for BCR. An army that relies on spells has a hard time dealing with frostlord, whom I had considered pretty fragile up until now, as he would get consistently merced by the most common weapon type in the game (damage 1). *Khorne archaon v eurlbad: Played a few games in various battleplans against this and it's 50/50. trying to strand archaon on an obj so his points are spent inefficiently babysitting an objective instead of one-shotting a 400pt behemoth is a legit strategy, as is trying to alpha strike him off the table. Khorne blood tithe movement is very strong on archaon, and the player was honing his tactics very well each game. I think I'm down to 40/60 at this point as he gets used to the army. What I learned: don't let varanguard charge, khorne priests are amazing. bronze flesh, scorpion get-over-here, and 1d6 mw, you're almost spoiled for choices. a skal that doesn't drop in to capture a point is a complete waste of 250 points. Bloodreavers suck, even with a million buffs. Blood Warriors with punch-fists are underwhelming. Starstrike. Eurlbad v GA death: I position mournfang just out of charge range on t2, then opponent moves them 4" in his hero phase from the battalion that I forgot about and so I get charged by 40 buffed skeletons re-rolling hits and wounds from mystical. Pictured is 960 points of mournfang being kindly welcomed into the Bone Zone. They do not survive. I do not survive. Major Loss. Things I learned: when you think you're out of charge range, it is very possible that you are not. Eurlbad Huskard on Stonehorn is just as/slightly more killy than a frostlord, and can expect to just delete a vampire lord on zombie dragon if you get the charge. a skal can drop in to capture a point, but will definitely not hold it. Battle for the Pass. 2 butcher 2 tusk 1 frostlord v balanced list ironjaws w/ 2 grot chariots (proxied using my mournfangs in pic). I play a little too defensively this game and suffer from not developing my board presence enough. The blob of ardboys is sent front and center, obliging me to have to deal with it even though I don't want to. Two turns of everything in my army attacking it and it survives while most of my guys die and he wins on points hugely by turn 4. Major Loss. What I learned: my whole army really can't kill 30 ardboys. an opponent who properly hides his buffing heroes in terrain makes the 380 point thundertusks feel like bloated garbage. Two butchers is great, probably something I always want. frostlord is just too expensive. Once again I just don't have enough models and our behemoths are not strong enough to cover for that downside. Starting to think that the prevailing wisdom of 2-man msu mournfangs, while indeed being resistant to battleshock, are just too weak and susceptible to missing. I'm losing the activation war, and I think I'm just going to have to risk getting blown out by ranged+battleshock and bite the bullet on units of 4 mournfang. Playing conservatively is a luxury and privilege that armies with great unit options and warscrolls have. We don't got that. Sometimes you gotta bet big to win big - it might be my only chance. *Nurgle demons v eurlbad w/ 1 tusk. Duality of death. He was mostly a 40k player and wasn't very experienced with AoS. He didn't want to use artefacts or traits because he 'didn't like the GA ones'. I held back to help him learn the game (and even secretly didn't place 2 mournfang so was on 1700 pts to his like 2200). I regret not re-rolling the battleplan, as duality of death is the only battleplan where BCR isn't at a massive disadvantage, but figured the point diff was enough. I won despite him having the tools to definitely win easily. What I learned: new players think thundertusks are insanely overpowered. Potential AoS players hate rolling for initiative and it turns them off from the game entirely. Every new player friend watching complained about double turns the whole time, and I couldn't really disagree, it's the least satisfying way to win a game, and feels bad to lose to.
  8. Hello everybody! I'm new to AoS and got myself some Beastclaws for my first army choice. As I am pretty new, I still have a few questions concerning the rules and equipment choices. My 2000 pts list so far is: Allegiance: Beastclaw Raiders Leaders Huskard on Stonehorn (380) - General - Command Trait : Everwinter's Master - Blood Vulture - Artefact : Ice Mammoth Skull Plate Frostlord on Stonehorn (460) - Artefact : The Pelt of Charngar Units 4 x Mournfang Pack (320) -Gargant Hackers / Hornblower / Banner 2 x Mournfang Pack (160) -Gargant Hackers / Hornblower 2 x Mournfang Pack (160) -Gargant Hackers / Hornblower Behemoths Stonehorn Beastriders (360 - Battleline - Blood Volture Battalions Eurlbad (160) or Jorlbad (140) Reinforcement Points (0) Total: 2000 / 2000 or 1960 / 2000 Allies: 0 / 400 Leaders: 2/6 Battlelines: 4 (3+) Behemoths: 3/4 Artillery: 0/4 My questions are: 1) How would you rate this list overall? 2) Does the buff from the Eurlbad (mortal wound on woundrolls of 6; +1 wound for Huskards melee weapons) count for the blood vulture? If not, would another weapon choice be better for the Huskard and the Stonehorn Beastriders? 3) Would you take the Jorlbad (run and charge in the same turn) over the Eurlbad? What are the advantages of each one? 4) Are there any artifacts more fitting for my leaders? 5) Does the Blade of All-Frost artefact work with the blood vulture? Thanks for all your kind help in advance!!
  9. Hi all that right I want to make this formation for something fast and hard hitting and most of all fun I have enjoyed playing my gutbusters and have my list sorted for them (bat raps to come up soon) but now I want something new and this looks fun fast and furious unsure on the last battle line so picked a stonehorn beast rider unit but tempted to try the thundertusk aswell de how it plays let me. Know what you think any comments and ideas are always welcome other option was take an icebrow hunter and some frost sabres over the stonehorn riders spose this way I can benefit for the use of being able to use both artifacts due to the battalion Allegiance: DestructionFrostlord on Stonehorn (460)4 x Mournfang Pack (320)- Gargant Hackers 4 x Mournfang Pack (320)- Gargant Hackers 3 x Orruk Gore Gruntas (140)3 x Orruk Gore Gruntas (140)Stonehorn Beastriders (360)Braggoth's Beast Hammer (260)Total: 2000 / 2000Allies: 0 / 400
  10. Artefact Ability and Mounts

    I was writing a report on a recent game and came to the part where I activated Frostlord on Stonehorn's Tokens of the Everwinter which read: "Once during the battle, in any hero phase, the bearer can swallow the Tokens of the Everwinter. If he does, until the start of the next hero phase you can re-roll all hit rolls, wound rolls and save rolls made for him." I proceeded to miss all my hits, re-roll them into mostly hits, fail all my wounds, re-roll them mostly into wounds, and kill a maw crusha I was fighting instead of do nothing to him. But now I'm hearing that GHB2017 updated artefacts to only affect the hero and not his mount, and I re-rolled Crushing Hooves and Horns as well as his Frost Spear. Do the Tokens affect the mount's attacks, since they affect its saves (in a manner)?
  11. My First Army Beastclaw WiP

    Greetings, this thread is where I'll update my progress building and painting my very first army: Beastclaw Raiders! I just finished priming all the models so everything is dark and boring atm, and I'll have pictures of all the units tomorrow - but first: my first attempt at conversion: the gutbuster ally Butcher with Cauldron! I hate how the official model aka Gross Stumpman and Bloodpot look (how can you drag that thing during a battle? preposterous!) so I'm making my own out of a scrap launcher and greenstuff and bits from my icewind assault box. It's also my first time working with green stuff, but I think the stew turned out alright with textures I pressed on: Yes I'm making two With the launcher's cart, wheels, support tusks and mournfang pulling it I think it looks properly mobile at least. The Butcher himself is a frankenstein ogor I made of all sorts of parts, a meathook plus the great looking chaintrap. Best of all it uses the same sized base as the butcher with cauldron model! More pictures of units to come, but for now here's some mournfang cavalry that are currently drying and look like I didn't thin my paints although I assure you I did - this is fur layer 4!
  12. Hi all, Hopefully I've put this in the right place. My friend and I have recently started afresh with AOS, with skirmish and PTG being great entry level stuff. I've bought the Nurgle 'Start collecting set' and he the Beastclaw raiders. We're aiming to do a Path to Glory style campaign. The initial issue is of course the warband make up of the two forces. (instantly rules Skirmish out!) For starting warbands in PTG, his Frostlord of Stonehorn is a single model, wheras my warband has between 3/4 units. Does anyone have good suggestions for some initial battleplans for our first few games? I want the games to be as fun as possible and I think some objective based ones may be a struggle to start. Any ideas at all would be great. Thanks,
  13. Leaders and Unit Options in Small Units

    Hello, I'm new to Age of Sigmar (two weeks!) and I'm looking for some clarification before I glue this Mournfang Pack together. So, from the warscroll, "The leader of this unit is a Skalg". -I'm assuming the capitalization of "Skalg" indicates that it is a new, special model type within that unit for game purposes, and also this is clearly only one guy. It doesn't say "may be a Skalg", so I assume I must designate one, although his pistol is optional (Why?) "Models in this unit may be Horn Blowers." -Similarly, this tells me that a Horn Blower is a new model type, but being plural I can have many. "Models from this unit may carry Raiding Banners adorned with the skull of a great beast." -So this one refers only to the item and not a model type, and also is plural. Furthermore, it continues to reference only the banners even in the rules explanation that follows, and never names a new model type, besides with the heading "Banner Bearers". So can a Skalg also be a Horn Blower? Are these just keywords that a model can have a few of or distinct model types? Can a Horn Blower hold a Raiding Banner? For that matter must an ogor with a Raiding Banner use a one handed weapon? I'd rather use Gargant Hackers, but making the model hold both would look silly. Can I put a horn on a Gargant Hacker's belt? I'm not allowed to forego a Skalg, but I can choose not to take his pistol; does this open up a 'slot' for a banner? Thanks, I know these are basic questions, but my friends were having trouble answering them definitively (mostly because in older editions dudes could only have one thing, but in AoS they didn't see why you couldn't gear up). Normally I'd just do one option per guy to be safe, but I don't have 10 or 20 models per unit to work with like my friends' skaven, orcs, and stormcast - I only have 2, or maybe 4 at most!
  14. Hey guys justa quick question: Whatts the size of a terrorgheist?i am thinking about starting AOS with one start collecting box and i am confused about the size of a terrorgheist If anyone could send me a picture comparing it to a hand it would be great.
  15. Need help-first army death

    Hey guys I have a question about painting and army building. Currently i can't choose between Start collecting flesheater-courts or start collecting beastclaw raiders. I love both army's looks and playing style, all though i am not sure which one is harder to paint. I know the points for both armies. If it's not too much, it would be reeally nice if you could show me the size of the miniatures (picture) in comparison to a hand. Also which army is the more expansive to collect, because BCR have a very small model count, while FEC units can be converted to a bunch of things (start collecting box alone has a huge amount of choices.) Thank you for reading!
  16. Need help-first army death

    Hey guys I have a question about painting and army building. Currently i can't choose between Start collecting flesheater-courts or start collecting beastclaw raiders. I love both army's looks and playing style, all though i am not sure which one is harder to paint. I know the points for both armies. If it's not too much, it would be reeally nice if you could show me the size of the miniatures (picture) in comparison to a hand. Also which army is the more expansive to collect, because BCR have a very small model count, while FEC units can be converted to a bunch of things (start collecting box alone has a huge amount of choices.) Thank you for reading!
  17. Hi guys, I'm just starting age of sigmar and i don't know what to choose : I like slaves to darkness and beastclaw raiders, because i don't know which one is more expansive to collect. I know beastclaw raiders starting box is around 800 points, so if anyone knows the points of slaves to darkness box please tell me. Also if anyone here has an army could (if it's not too much) show me a picture of the size of the models, because i don't know that as well Thank you for reading
  18. So this year me and my family moved to Paris and I accidentally bumped on Games Workshop on the internet.I saw there are a few shops in Paris near me so I decided to give it a go.I bought an essentials kit and a few space marines (the starter kit of 3) so i could learn to paint, as well as getting started with age of sigmar (book). SO, in September it's my birthday and i was thinking about buying a start collecting box and that's where the problem starts. I like the beastclaw raiders a lot (also slaves to darkness and seraphon), but i was worried that I may not have the skill to paint them. Of course I don't have enough money or skill to go with white, so i was a thinking about a brown color scheme. (probably mournfang brown with some drybrushing) I probably have enough paint from my citadel essentials box set to paint ogres and I also heard they are cheaper to collect because they have a very small army. So are beastclaw raiders a good choice for a first army or do you think i should buy something like slaves to darkness or seraphon? ( Also if it's not too much could you show me a beastclaw model ( and a carnosaur if you have him) in comparison to a hand picture because i am not sure of the size) Thank you for reading.
  19. Please just laugh at this list, I hope you enjoy. I wanted to make a fun beastclaw list. Here we have a zero drop army(first turn no matter what they do), who deploy 9 inches from the enemy in the hero phase. Then, ravager kick in with a d6+2 inch move. This means first turn charge(saber get +3 to charge, if hunter is 16 inches away) for the whole army. Its msu so battle shock not an issue. The issue is its a fun one trick pony, that get first turn and can road block the objective all game. Thoughts? Allegiance: Destruction Heroes Icebrow Hunter (160) - General - Trait: Ravager - Artefact: Elixir of Frostwyrm Icebrow Hunter (160) - Artefact: Battle Brew Icebrow Hunter (160) - Artefact: The Bleeding Skull of Dragaar Battleline 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) 2 x Frost Sabres (60) - Beastclaw Raiders Battleline (Icetooth Hunter General) Battalions Skal (60) Skal (60) Skal (60) Total: 1980/2000
  20. Let there be Ogors (1500)

    Waagh to you fellow muscle-loving psychopats. I'm preparing a 1500 army my local tournamets (I do have a 1000 points Ironjawz army and 2000 points Beastclaw Raiders Beasthammer-oriented army) but for 1500 I'm... not pleased. I could do a typical 2 Big Guys, 2 Mournfangs and a Hunter Beastclaw one, but I find it lacklusting at such points. So I thought to myself - "Hey, I like big muscled sweaty dudes, let's add some more of them!" and I've came out with something like this Allegiance: Destruction Frostlord on Stonehorn (460) Huskard on Thundertusk (340) - Chaintrap 3 x Ogors (120) - Ogor Clubs or Blades with Iron Fists 3 x Ogors (120) - Ogor Clubs or Blades with Iron Fists 3 x Ogors (120) - Ogor Clubs or Blades with Iron Fists 3 x Leadbelchers (160) 3 x Leadbelchers (160) Total: 1480/2000 In theory, I'll have both some bulky lads to run thru the frontlines, a zoo-oriented sniper called Thundertusk and some Lead to rain down my enemies. That's the plan, but I'm not sure how it may work in game? Any pointers / ideas? I'm trying to avoid taking puny goblins since they are neither muscles nor sweaty.
  21. BeastClaw Raiders, still starting out.

    Leaders: Frost Lord on Stonehorn -Pelt of Charangar -The re-roll everwinter command trait. Huskard on Stonehorn -Pelt of Charangar Huskard on Thundertusk Battleline: Mournfang Pack - 2 models Mournfang Pack - 2 models Stonehorn Beastriders Battalions: Eurlbad
  22. Beastclaw magnetising

    I am making my first foray into both destruction and magnetising and could really use some advice from any more experienced beastclaw players , I have begun to magnetise my models and it's going pretty well apart from the magnets not being strong enough to hold the heads of the thundertusks and stonehorns in place , I have ordered 10mm magnets but I'm unsure if these will be too big. Does anyone have some advice on magnet sizes for certain things or even just any useful tips in general ?
  23. Hello all, now that I am done with my thundertusk I want to go and paint my Stonehorn. I really like the original colours used by GW but I cannot find the paints that are used. Is there someone with a list of paints?
  24. I will be posting pics of my WIP on my beastclaw Raiders icewind assault boxes as I paint them up. This is some heavy drybrushing so far and that's it. Edit: toying with the blue skin patches. Tried using Guilliman blue but it was way too blue. New combo of Thunderhawk blue + nuln + drybrush of chronus blue seems nice. Edit 2: finished my first thundertusk head. Didn't wait long enough before applying the Ryza rust so a lot of my typhus corrosion fell off. I think that's fine as it looks good to me.
  25. 2k Ogors first tournament list

    Hello all, At the end of the month I have my first tournament ever, I have been playing with friends for a couple of years but never painted much and using proxies. Now for the tournament I want to take my Ogors, but I am now I'm doubting between 2 lists. I know there are way more compatitive lists out there but I do not have the models for it and I do not know what the standard is at the tournament. So I have build a list with models I like and know with good strategy I still can win. 1 list: Leaders Tyrant, Great Gutgouger Battlebrew and Bellowing Tyrant 160 points Butcher with Cealdron 140 points Units 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 3 * Gorgors 180 points (seperate units) 6* Ironguts, full command 440 points 4 * Mournfang pack, Ironfists, full command 400 points Behemonths Thundertusk Beastriders 320 points List 2 Leaders Tyrant, Great Gutgouger Battlebrew 160 points Butcher with Cealdron 140 points Huskard on Stonehorn Bellowing Tyrant 380 points Units 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 3 * Ogors Ironfists, full command 120 points 2 * Gorgors 180 points (seperate units) 6* Ironguts, full command 440 points 4 * Mournfang pack, Ironfists, full command 400 points