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Richelieu

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Richelieu last won the day on July 30 2018

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Lord Castellant

Lord Castellant (8/10)

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  1. Don't be ridiculous. The magic number is clearly: 6 x Hag Queen (360) 6 x 30 Witches (1620) Total (1980) 210 Wounds 100% murder
  2. I'm using 2 sword 3 stave. Almost guaranteed to get all your attacks in. Between high damage, rend and mortals, you've got a solution for every problem.
  3. None of those are shooting attacks, they are all abilities. You can run and still use them and they're not restricted when you're in combat, nor effected by Lookout Sir!
  4. It does count as a drop. I like the simplicity of your list. Gav+ a unit of evos and a unit of seqs for a strike and to mire your opponent in their own territory, the rest to be immovable objective owners. Going to be dang hard for your opponent to fight through all those wounds. I do wonder if just the Gav bomb is worth taking Hammers, or if This is a list that would benefit more from staunch defender.
  5. You definitely need to get used to that. The game is about objectives, end of story. I rarely kill more points than my opponents because I play a pure objective game. Which is one of the reasons I think kill points are a poor tie breaker in tournaments. Why should defensive lists be at an inherent disadvantage to offensive ones. Makes no sense.
  6. Yeah... I've been thinking of super strange lists (as I am wont to do) taking Sequitors to the max and anvils is in the calculus. Check this. Stormhost: Anvils Lord Arcanum on Foot, general (180) Lord Castellant (100) Lord Castellant (100) 20 Sequitors (400) 20 Sequitors (400) 20 Sequitors (400) 20 Sequitors (400) Total (1980) Wounds 178 Yes this is a Stormcast list with 178 wounds. Now this is what I call a cleansing phalanx.
  7. No problem, keep fighting the good fight with your Gutbusters!
  8. July Core rules designer's commentary, upper left hand corner of page 7. Confirms @TheWolfLord has it right.
  9. I always build a prime from each box and make sure to differentiate them in a clear and visible way, that way you can just take them both in the same unit and so long as your army roster indicates which is the prime and you notify your opponent, I'm not aware of any TOs who would take issue.
  10. I agree with this. Decimators are cool on paper but fall flat really hard when there's not a horde to decimate.
  11. Stormcaller: because it's super fun to cast (I probably won't take it competitively). It's not very effective against Death Armies though since they can just regenerate all the models they lose.
  12. I think this is a very well rounded list. No matchups that are too hard or too easy. My only suggestion is to drop the cogs and Geminids for command points. You have no way to reliably cast them and it makes your list less likely to be able to do a turn 1 alpha strike if your opponent makes a deployment mistake. With a pile of command points you can really punish your opponent for leaving any gaps in their screens. Nobody expects an 18" charge and it can be devastating.
  13. I built the alternate knight incantor that came with the magazine last night. By far the best ETB model I've built. The shoulder pads cover the seams and the lion pad is completely discrete. Still not sure why he's labeled as a knight incantor when he looks almost identical to an Evocator (which I'll using him as).
  14. So far. For primes I just leave the shoulder pads and make some other visual indicator. Messing with the shoulder pads is too much of a pain.
  15. I would characterize the Soulstrike+Vanguard list as mayhem based. You pop in and ambush with your soul strike, sowing chaos. Your opponent then has to respond to something while your vanguard is all over the board harrying objectives. I've been really interested in trying the list, some of us had a good bit of debate on it several pages back. Is just unfortunate I have very few of the models...
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