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171 Celestant-Prime

About S133arcanite

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    Dracothian Guard

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  1. I'm hoping to start a gaming club (based in Oxfordshire, if you are interested), but I wanted to check what the prefered style was. Campaigns? Narrative? Beautiful scenery? Thanks in advance!
  2. Sorry, what I meant by no games is that the games of one person in the campaign against another would have an effect on everyone, whether or not they actually played in that game. For example: X's Beastclaw come through the land, freezing all they pass. A tribe of bonesplitterz attempt to stop them, but fail. Armies fighting in the area of the map where this happened must, at the start of every round, roll on the Everwinter's Blessing chart and apply the result to your entire army. That could be one example of how people's past games affect other's games now.
  3. I have been thinking of starting a narrative campaign based entirely on storytelling, but, unfortunately, my gaming group does not have enough players to make this effective. I began to think of ways that we could involve players from all around the country/world, without ever having to actually platy games. The idea would be for anyone interested to get a friend/friend/club to take part in a campaign vaguely based in the same place as everyone else. Once you've played a game you could post the results, perhaps with a batrep, and the different armies and forces could co-exist, using storytelling and narrative as the link. If you're interested, or have any comments or suggestions, please post! I hope to be updating the narrative of The Dark Happenings at Mourn's Creek, for my army, if no one else's.
  4. S133arcanite

    Need some advice for starting a new faction

    Spider riders are incredibly deadly if buffed correctly: 5-6 doing 2 MW each
  5. S133arcanite

    Need some advice for starting a new faction

    A tzeentch warpflame host seems to fit: Herald on chariot Exalted Flamer-Needed Burning Chariot X3- Interchangeable with the rest Flamers Exalted Flamers A few wounds, very elite, very shooty, got the battleline to extend to 2000...
  6. S133arcanite

    Age of Sigmar: Second Edition

    Interesting change to piling in: https://www.warhammer-community.com/2018/06/03/3rd-june-rules-preview-measuring-and-piling-ingw-homepage-post-2/
  7. S133arcanite

    Da Mourntoofs: AoS2 Ironjawz

    With aos2 you can get some really sweet Ironjawz combos: GorefistSpam.pdf This list centers on first turn charges, racking up an awesome +4 attacks to one gore grunta unit and +2 to every other one. And Gordrakk.
  8. S133arcanite

    Hardest kit you've built?

    curseling. curseling all the way.
  9. S133arcanite

    Age of Sigmar: Second Edition

    My ironblasters have all the rhinoxes in a mournfang color scheme
  10. S133arcanite

    Army for hobbyist

    Aztec dinosaurs riding Aztec dinosaurs who are actually just the living memoirs of a talking frog named Kroak.
  11. S133arcanite

    Age of Sigmar: Second Edition

    I have a 12 spell limit: lore of fate X5, Lore of change X2, 3X unique spells, arcane+mystic
  12. How about this: GorefistSpam.pdf
  13. Thematically this would work great too. Im thinking a huge nomadic empire of Greenskins travelling through the Gargants graveyard in ghur, the mawkrusha equipped with the Beastcallers bones for some monster hunting: This would also look great in a sandy-deserty colour scheme...
  14. S133arcanite

    Age of Sigmar: Second Edition

    My 2000 point list just got a whole lot better... : Pyro.pdf Roughly what Ive got, putting out 11+ spells a turn, rerolling failed, plus summoning
  15. S133arcanite

    Age of Sigmar: Second Edition

    It seems that every day, something terrifying happens... That, or we are all being way to melodramatic😰😰😰 Looks like the brayherd bros (TM) are getting a cool new spell that can pull people off objectives or in front of your trio of ghorgons