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Goblin-King

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About Goblin-King

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  • Birthday 07/28/1983

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  1. Goblin-King

    The Shadespire News and Rumour Thread

    Of course it's a deal as it's literally cheaper. But does it make any real difference? It just feels like a product that doesn't need to exist. If I was GW I would just put the little pamphlet with the AoS rules in the Shadespire box and just make it a single cross-product. I think it's a bad idea to confuse customers with two such similar products. Do it like Chaos. The same box of demons can be used for either/both AoS or 40k.
  2. Goblin-King

    Painted Shadespire Warbands - Please post

    Souls for the Soul Grinder!
  3. Goblin-King

    Let's chat: Katophrane decks

    Agreed. If they want a more interactive game, those objectives are the ones that need to go, not the Relics.
  4. Goblin-King

    Painted Shadespire Warbands - Please post

    Amazing work Anamnesis. Is it all blending? Maybe it's just the picture, but I can't help but feel that her chest needs a bit heavier highlight, compared to the very shiny leg and glove. My eye keeps looking down to the leg, when it should be drawn up towards the face.
  5. Goblin-King

    Let's chat: Ironskull's Boyz

    Ironically Magore's Fiends, the warband with arguably the easiest inspire mechanic, is the ones to get access to 2 instant inspire ploys
  6. Goblin-King

    Let's chat: Ironskull's Boyz

    Of course shardgale shouldn't be seen in the vacuum of being an inspire ploy only. Lots of cards lets you attack several times during a single activation/power phase. Attack, but don't kill two different targets. Finish them off with shardgale. Losing your own durability doesn't matter so much if you just took out two of your opponent's fighters.
  7. Goblin-King

    The Shadespire News and Rumour Thread

    I wish it was the other way around... Cards without models 😕
  8. Goblin-King

    Painted Shadespire Warbands - Please post

    Absolutely nothing wrong with just rolling with the standard scheme - especially when painted this well
  9. Goblin-King

    Let's chat: Katophrane decks

    I can see where you are going with this balance wise. But quite frankly I think it's way too complex. Two different equipment costs and a card exception? The problem is that's it's incredibly hard to do an elegant solution without changing the words on the cards. I assume the implied beta-solution is "All relic upgrades cost 2 glory to equip" - As opposed to it being a special rule JUST for the Katophrane relics. Using "Relic" as a keyword in the rule book is a good idea though. The way they did it is not though...
  10. Goblin-King

    More than 4 players

    With 8 players, didn't you have a lot of downtime between turns?
  11. Goblin-King

    Let's chat: Katophrane decks

    Talking about changing the glory cost is a weird conversation to me. Let me ask... What if you wanted to actually use the relics only for their first 3 abilities (re-roll defense, attack and draw cards). Would 2 glory per piece still be reasonable? If you say "no", then this solution is straight up the wrong one. Secondly... Just change the f****** cards already! This is the very first iteration of the game. It has had a strong start and I can see it staying for a long time. Just hard fix what needs fixing in this early stage. Include the updated cards in the next core pack. Print them as promos for the stores. Do whatever it takes. Just make the BEST solution for the game.
  12. Goblin-King

    Wish list for season 2 - design and rules

    I absolutely would not have a problem with banning a few old cards at the beginning of each new release. I don't car about having to throw 5 cards out, as long as I can still generally use my collection.
  13. Goblin-King

    Wish list for season 2 - design and rules

    Personally I hope it will be 100% compatible. All warbands and all cards will still be usable. I wouldn't worry that much about balance. In my opinion we already have a lot of unbalanced stuff, so it can't get much worse anyways. I like the idea of having a huge collection of cards to choose from, rather than basically throwing my entire collection in the trash each year.
  14. Goblin-King

    Let's chat: Katophrane decks

    So GW is kinda making a statement they want "interactive" gameplay. That is fair, I can respect that. This seems to be a recent realization though, as why else in the world would they make those non-interactive objectives in the first place then?
  15. Goblin-King

    Let's chat: Ironskull's Boyz

    This! Nobody except the dwarf leader being inspired can naturally 1-shot 4 wounds. But lots of dudes can hit you for 3 wounds naturally - and even more dudes can one-shot with an upgrade or ploy. The main thing Gurzag has going for him is his insane amount of life. Nothing can 1-shot him without several ploys or upgrades. Sure getting all the boyz inspired at once is nice, but it definitely comes at a significant cost. It's not an obvious choice imo.
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