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Rumblefish

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  1. I mean, they ultimately play like AoS Ironjawz, which might be disappointing but shouldn't be surprising. Really missing mixed Orruks/Grots in a number of games now.
  2. Raising points also means that a player will have now 'wasted' money on models that no longer fit in to the army. GWs current model only really allows for points changes. I wouldn't mind an entirely seperate book every year that changes points and profiles as needed, but I understand that that would irk some people as well.
  3. Maybe just having viney appendages wrapped around a big boulder or enemy corpse? Keeps the sculpting in the 'easily fudgable' realm and minimizes the pointy breakable bits.
  4. My local is getting two short of what they tried to preorder. Now they havent been a big purchaser recently, so that might be why in particular, but yeah, big shame that this is going to be near impossible to get now.
  5. I like the white, but the red would definitely be more striking on the table. Purple doesnt work for me. Partly as the other purple elements are leather and cloth. Also because it creates a purple 'frame' and makes the high contrast red and gold cloak clasp on his chest the focus.
  6. Also their icon for the Firestorm map markers.
  7. If im thinking of the same piece of art then they are probably the warband related to the icon of the flayed face stretched across the circle. I'm not expecting new models for the non-chaos factions, calling that 'lazy'is absurd.
  8. So when that preview was talking about having more tithe to spend after your opponent had a double turn it literally meant that more of your units will have died so you'll have more tithe. Ha.
  9. Looks like we're continuing the tradition of paying for bonuses we might pick or pay further for. 100pt Khorgoraths?
  10. Exalted Deathbringers become mobile battleshock protection bubbles...but make the skullgrinders battleshock ability even more pointless. I dont know. I'm sure it will be fine, just seems like the interesting but not crazy powerful stuff was removed.
  11. I can see Skullreapers going to a single weapon profile unfortunately. Yes they have two handed weapons in the box but that doesn't mean much. I think it's pretty incredible that that unit might not have a single weapon with rend though... Sadly I was hoping we would see MORE units that improved with battle, not just the usual 'you get to attack first or twice or run and charge'. I would have been happy with our current speed but getting deadlier when we get there. I dont want over powered but I do want them to be interesting...
  12. Yeah, not excited by most of this, but it's early days. Skullreapers being 'simplified' almost certainly means worse, so hopefully they are at least cheaper. Having Blood Tithe still be our summoning mechanic is disappointing, but we don't have the whole picture yet. I wasn't really wanting BoK to be the army that constantly prays for 6s to do anything, but hey.
  13. Dont get me wrong, I think Gore Pilgrims will still exist in some capacity, it's just good to see they are addressing that it's too important right now.
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