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Droxyl

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  1. @sorokyl I run almost the same list and really enjoy it. Don't think its close to the most competitive list Seraphon can run but I always enjoy fielding mass warriors and this list lets me. I don't have a Vortex so I spend those and the left over points you have on a Skink Starpriest and the rest on single units of salamanders. I use the Priest to buff the 40 block of warriors with his buff and spell and the salamanders to work on hard to kill targets. I usually buff the 40 warriors and teleport them turn 1 to block a huge part of the field and keeping my enemy from the objectives. If you have a good target you can even get them into combat with the Sunblood nearby for command ability rerolls before your opponent has a turn. I summon Rippers or Terradons with EoG and mass skinks with most summon points and play the objectives. I find I will loose most drawn out fights so I flee and teleport a lot to get on those objectives. This list starts the game with 3 command points so make sure you use them. I am guilty of this often. I win more games then I loose, but most are close and I will not have much left on the table at the end of games against good armies.
  2. I played 4 games so far with summoning using Slann, Banner and 1 EoG. I think with this setup the summoning is balanced and fun against other good armies. Granted summoning does make my army a hell of a lot better then last edition but we needed something. The problems are with Kroak, Endless spells and multiple Engines. My fear is that with so many people abusing the system that they will knock us back down hard. I don't play Kroak so not sure how to fix him but for the others an easy fix would be make Engine of the Gods unique and make it so the Slann/Kroak cannot convert the bonus spells from endless spells or any other means into summoning points.
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