Just came off of a 30 man local tourney went 2/3 with the loss being on 11-9 places of power on top table to a tzeentch tzaangor and casters army.
I ran Bloodtoofs
Realms- shyish
MBMK
- Ethereal amulet + Prophet of the waagh
2 x chanter
-Boss skewer
1x foot boss
-Goldtoof
1 X fungoid shaman
3 X 5 brutes
2 x 3 gruntas
Cogs
I have to say complete immunity to Rend with rerolling 1 much of the time and the ability to reroll crucial Waaagh dice was absolutely devastating!
Being able to stick my mug in just about anywhere shrug it off was Huge. With the big spikes in atks given by prophet (6-10 atks on 4 command points). Also the ability to squeeze out an extra atk later. Or reroll a crucial Waaagh when units were low, saw me clean through many a hairy situation.
I'll post a summary of my Batreps later. The battle plans were randomized between rounds. My match ups were
Game 1 - Border war - Onedrop sylvaneth army with a huge block of Melee Kurnoth hunters
Game 2 - Places of Arcane power BCR 3 x stonehorn 2 x butcher 1 X thunder tusk
Game 3 - Three places of power 2 x30 man blocks of tzaangors, small batch of dogs, gaunt summoner, tzaangor shaman and Fate weaver and spells.